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author | Jim Blandy <jimb@codesourcery.com> | 2002-02-21 22:19:14 +0000 |
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committer | Jim Blandy <jimb@codesourcery.com> | 2002-02-21 22:19:14 +0000 |
commit | 2bbcdae974b82d33df527a696aafd9bad5b99732 (patch) | |
tree | 995fae0af4a8e18d53ce89a88d9636100e78be8f /libiberty/splay-tree.c | |
parent | 9abe5450465606a89c54e46263b023289c17b400 (diff) | |
download | gdb-2bbcdae974b82d33df527a696aafd9bad5b99732.zip gdb-2bbcdae974b82d33df527a696aafd9bad5b99732.tar.gz gdb-2bbcdae974b82d33df527a696aafd9bad5b99732.tar.bz2 |
include:
Allow the user to specify functions for allocating memory for
splay tree roots and nodes.
* splay-tree.h (splay_tree_allocate_fn, splay_tree_deallocate_fn):
New types.
(splay_tree): New fields: `allocate', `deallocate', and
`allocate_data'.
(splay_tree_new_with_allocator): New function declaration.
libiberty:
* splay-tree.c (splay_tree_xmalloc_allocate,
splay_tree_xmalloc_deallocate): New functions.
(splay_tree_new): Call splay_tree_new_with_allocator, passing the
above functions and a dummy data pointer.
(splay_tree_new_with_allocator): New function.
(splay_tree_delete_helper, splay_tree_delete, splay_tree_insert,
splay_tree_remove): Use the splay tree's allocation and
deallocation functions.
Diffstat (limited to 'libiberty/splay-tree.c')
-rw-r--r-- | libiberty/splay-tree.c | 54 |
1 files changed, 48 insertions, 6 deletions
diff --git a/libiberty/splay-tree.c b/libiberty/splay-tree.c index a712395..f12b4cc 100644 --- a/libiberty/splay-tree.c +++ b/libiberty/splay-tree.c @@ -70,7 +70,7 @@ splay_tree_delete_helper (sp, node) if (sp->delete_value) (*sp->delete_value)(node->value); - free ((char*) node); + (*sp->deallocate) ((char*) node, sp->allocate_data); } /* Help splay SP around KEY. PARENT and GRANDPARENT are the parent @@ -227,9 +227,25 @@ splay_tree_foreach_helper (sp, node, fn, data) return splay_tree_foreach_helper (sp, node->right, fn, data); } + +/* An allocator and deallocator based on xmalloc. */ +static void * +splay_tree_xmalloc_allocate (int size, void *data) +{ + return xmalloc (size); +} + +static void +splay_tree_xmalloc_deallocate (void *object, void *data) +{ + free (object); +} + + /* Allocate a new splay tree, using COMPARE_FN to compare nodes, DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate - values. */ + values. Use xmalloc to allocate the splay tree structure, and any + nodes added. */ splay_tree splay_tree_new (compare_fn, delete_key_fn, delete_value_fn) @@ -237,11 +253,35 @@ splay_tree_new (compare_fn, delete_key_fn, delete_value_fn) splay_tree_delete_key_fn delete_key_fn; splay_tree_delete_value_fn delete_value_fn; { - splay_tree sp = (splay_tree) xmalloc (sizeof (struct splay_tree_s)); + return (splay_tree_new_with_allocator + (compare_fn, delete_key_fn, delete_value_fn, + splay_tree_xmalloc_allocate, splay_tree_xmalloc_deallocate, 0)); +} + + +/* Allocate a new splay tree, using COMPARE_FN to compare nodes, + DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate + values. */ + +splay_tree +splay_tree_new_with_allocator (compare_fn, delete_key_fn, delete_value_fn, + allocate_fn, deallocate_fn, allocate_data) + splay_tree_compare_fn compare_fn; + splay_tree_delete_key_fn delete_key_fn; + splay_tree_delete_value_fn delete_value_fn; + splay_tree_allocate_fn allocate_fn; + splay_tree_deallocate_fn deallocate_fn; + void *allocate_data; +{ + splay_tree sp = (splay_tree) (*allocate_fn) (sizeof (struct splay_tree_s), + allocate_data); sp->root = 0; sp->comp = compare_fn; sp->delete_key = delete_key_fn; sp->delete_value = delete_value_fn; + sp->allocate = allocate_fn; + sp->deallocate = deallocate_fn; + sp->allocate_data = allocate_data; return sp; } @@ -253,7 +293,7 @@ splay_tree_delete (sp) splay_tree sp; { splay_tree_delete_helper (sp, sp->root); - free ((char*) sp); + (*sp->deallocate) ((char*) sp, sp->allocate_data); } /* Insert a new node (associating KEY with DATA) into SP. If a @@ -286,7 +326,9 @@ splay_tree_insert (sp, key, value) /* Create a new node, and insert it at the root. */ splay_tree_node node; - node = (splay_tree_node) xmalloc (sizeof (struct splay_tree_node_s)); + node = ((splay_tree_node) + (*sp->allocate) (sizeof (struct splay_tree_node_s), + sp->allocate_data)); node->key = key; node->value = value; @@ -330,7 +372,7 @@ splay_tree_remove (sp, key) /* Delete the root node itself. */ if (sp->delete_value) (*sp->delete_value) (sp->root->value); - free (sp->root); + (*sp->deallocate) (sp->root, sp->allocate_data); /* One of the children is now the root. Doesn't matter much which, so long as we preserve the properties of the tree. */ |