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author | DJ Delorie <dj@redhat.com> | 2010-06-10 18:30:24 +0000 |
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committer | DJ Delorie <dj@redhat.com> | 2010-06-10 18:30:24 +0000 |
commit | 219a461e6c1b65b12a6b08ba167560c00dd2174d (patch) | |
tree | 87f7cd0012ca973b3885c99639fb89be6bc534a6 /libiberty/splay-tree.c | |
parent | f3a2388fc96c63c0233cdc3449ea61cf36e4975b (diff) | |
download | gdb-219a461e6c1b65b12a6b08ba167560c00dd2174d.zip gdb-219a461e6c1b65b12a6b08ba167560c00dd2174d.tar.gz gdb-219a461e6c1b65b12a6b08ba167560c00dd2174d.tar.bz2 |
merge from gcc
Diffstat (limited to 'libiberty/splay-tree.c')
-rw-r--r-- | libiberty/splay-tree.c | 55 |
1 files changed, 48 insertions, 7 deletions
diff --git a/libiberty/splay-tree.c b/libiberty/splay-tree.c index d7ed868..bf1a0f3 100644 --- a/libiberty/splay-tree.c +++ b/libiberty/splay-tree.c @@ -1,5 +1,6 @@ /* A splay-tree datatype. - Copyright (C) 1998, 1999, 2000, 2001 Free Software Foundation, Inc. + Copyright (C) 1998, 1999, 2000, 2001, 2009, + 2010 Free Software Foundation, Inc. Contributed by Mark Mitchell (mark@markmitchell.com). This file is part of GNU CC. @@ -265,13 +266,53 @@ splay_tree_new_with_allocator (splay_tree_compare_fn compare_fn, splay_tree_deallocate_fn deallocate_fn, void *allocate_data) { - splay_tree sp = (splay_tree) (*allocate_fn) (sizeof (struct splay_tree_s), - allocate_data); + return + splay_tree_new_typed_alloc (compare_fn, delete_key_fn, delete_value_fn, + allocate_fn, allocate_fn, deallocate_fn, + allocate_data); +} + +/* + +@deftypefn Supplemental splay_tree splay_tree_new_with_typed_alloc +(splay_tree_compare_fn @var{compare_fn}, +splay_tree_delete_key_fn @var{delete_key_fn}, +splay_tree_delete_value_fn @var{delete_value_fn}, +splay_tree_allocate_fn @var{tree_allocate_fn}, +splay_tree_allocate_fn @var{node_allocate_fn}, +splay_tree_deallocate_fn @var{deallocate_fn}, +void * @var{allocate_data}) + +This function creates a splay tree that uses two different allocators +@var{tree_allocate_fn} and @var{node_allocate_fn} to use for allocating the +tree itself and its nodes respectively. This is useful when variables of +different types need to be allocated with different allocators. + +The splay tree will use @var{compare_fn} to compare nodes, +@var{delete_key_fn} to deallocate keys, and @var{delete_value_fn} to +deallocate values. + +@end deftypefn + +*/ + +splay_tree +splay_tree_new_typed_alloc (splay_tree_compare_fn compare_fn, + splay_tree_delete_key_fn delete_key_fn, + splay_tree_delete_value_fn delete_value_fn, + splay_tree_allocate_fn tree_allocate_fn, + splay_tree_allocate_fn node_allocate_fn, + splay_tree_deallocate_fn deallocate_fn, + void * allocate_data) +{ + splay_tree sp = (splay_tree) (*tree_allocate_fn) + (sizeof (struct splay_tree_s), allocate_data); + sp->root = 0; sp->comp = compare_fn; sp->delete_key = delete_key_fn; sp->delete_value = delete_value_fn; - sp->allocate = allocate_fn; + sp->allocate = node_allocate_fn; sp->deallocate = deallocate_fn; sp->allocate_data = allocate_data; @@ -313,10 +354,10 @@ splay_tree_insert (splay_tree sp, splay_tree_key key, splay_tree_value value) { /* Create a new node, and insert it at the root. */ splay_tree_node node; - + node = ((splay_tree_node) - (*sp->allocate) (sizeof (struct splay_tree_node_s), - sp->allocate_data)); + (*sp->allocate) (sizeof (struct splay_tree_node_s), + sp->allocate_data)); node->key = key; node->value = value; |