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author | Charles Wilson <cygwin@cwilson.fastmail.fm> | 2001-08-02 23:12:02 +0000 |
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committer | Charles Wilson <cygwin@cwilson.fastmail.fm> | 2001-08-02 23:12:02 +0000 |
commit | b044cda1de4ec364e0d9d6bf152442345914e254 (patch) | |
tree | b486812749801a2161ee183b4de9ff8a11c05663 /ld/ldint.texinfo | |
parent | 3ede731b3062fb1b69bbc3fea0da685d46409d03 (diff) | |
download | gdb-b044cda1de4ec364e0d9d6bf152442345914e254.zip gdb-b044cda1de4ec364e0d9d6bf152442345914e254.tar.gz gdb-b044cda1de4ec364e0d9d6bf152442345914e254.tar.bz2 |
2001-08-02 Charles Wilson <cwilson@ece.gatech.edu>
* ldmain.c (main): initialize link_info.pei386_auto_import
* pe-dll.c: new tables for auto-export filtering
(auto_export): change API, pass abfd for contextual filtering.
Loop thru tables of excluded symbols instead of comparing
"by hand".
2001-08-02 Paul Sokolovsky <paul.sokolovsky@technologist.com>
* pe-dll.c: new variable pe_dll_enable_extra_debug. New
static variable current_sec (static struct sec *). Add
forward declaration for add_bfd_to_link.
(process_def_file): Don't export undefined symbols. Do not
export symbols starting with "_imp__". Call auto_export()
with new API.
(pe_walk_relocs_of_symbol): New function.
(generate_reloc): add optional extra debugging
(pe_dll_generate_def_file): eliminate extraneous initial blank
line in output
(make_one): enlarge symtab to make room for __nm__ symbols
(DATA auto-import support).
(make_singleton_name_thunk): New function.
(make_import_fixup_mark): New function.
(make_import_fixup_entry): New function.
(pe_create_import_fixup): New function.
(add_bfd_to_link): Specify that 'name' argument is a CONST
char *.
* pe-dll.h: declare new variable pe_dll_extra_pe_debug;
declare new functions pe_walk_relocs_of_symbol and
pe_create_import_fixup.
* emultempl/pe.em: add new options --enable-auto-import,
--disable-auto-import, and --enable-extra-pe-debug.
(make_import_fixup): New function.
(pe_find_data_imports): New function.
(pr_sym): New function.
(gld_${EMULATION_NAME}_after_open): Add optional extra pe
debugging. Call pe_find_data_imports. Mark .idata as DATA, not
CODE.
2001-08-02 Charles Wilson <cwilson@ece.gatech.edu>
* ld.texinfo: add additional documentation for
--export-all-symbols. Document --out-implib,
--enable-auto-image-base, --disable-auto-image-base,
--dll-search-prefix, --enable-auto-import, and
--disable-auto-import.
* ldint.texinfo: Add detailed documentation on auto-import
implementation.
Diffstat (limited to 'ld/ldint.texinfo')
-rw-r--r-- | ld/ldint.texinfo | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/ld/ldint.texinfo b/ld/ldint.texinfo index 37efae3..47a9817 100644 --- a/ld/ldint.texinfo +++ b/ld/ldint.texinfo @@ -84,6 +84,7 @@ section entitled "GNU Free Documentation License". * README:: The README File * Emulations:: How linker emulations are generated * Emulation Walkthrough:: A Walkthrough of a Typical Emulation +* Architecture Specific:: Some Architecture Specific Notes * GNU Free Documentation License:: GNU Free Documentation License @end menu @@ -571,6 +572,105 @@ In summary, @end itemize +@node Architecture Specific +@chapter Some Architecture Specific Notes + +This is the place for notes on the behavior of @code{ld} on +specific platforms. Currently, only Intel x86 is documented (and +of that, only the auto-import behavior for DLLs). + +@menu +* ix86:: Intel x86 +@end menu + +@node ix86 +@section Intel x86 + +@table @emph +@code{ld} can create DLLs that operate with various runtimes available +on a common x86 operating system. These runtimes include native (using +the mingw "platform"), cygwin, and pw. + +@item auto-import from DLLs +@enumerate +@item +With this feature on, DLL clients can import variables from DLL +without any concern from their side (for example, without any source +code modifications). Auto-import can be enabled using the +@code{--enable-auto-import} flag, or disabled via the +@code{--disable-auto-import} flag. Auto-import is disabled by default. + +@item +This is done completely in bounds of the PE specification (to be fair, +there's a minor violation of the spec at one point, but in practice +auto-import works on all known variants of that common x86 operating +system) So, the resulting DLL can be used with any other PE +compiler/linker. + +@item +Auto-import is fully compatible with standard import method, in which +variables are decorated using attribute modifiers. Libraries of either +type may be mixed together. + +@item +Overhead (space): 8 bytes per imported symbol, plus 20 for each +reference to it; Overhead (load time): negligible; Overhead +(virtual/physical memory): should be less than effect of DLL +relocation. +@end enumerate + +Motivation + +The obvious and only way to get rid of dllimport insanity is +to make client access variable directly in the DLL, bypassing +the extra dereference imposed by ordinary DLL runtime linking. +I.e., whenever client contains someting like + +@code{mov dll_var,%eax,} + +address of dll_var in the command should be relocated to point +into loaded DLL. The aim is to make OS loader do so, and than +make ld help with that. Import section of PE made following +way: there's a vector of structures each describing imports +from particular DLL. Each such structure points to two other +parellel vectors: one holding imported names, and one which +will hold address of corresponding imported name. So, the +solution is de-vectorize these structures, making import +locations be sparse and pointing directly into code. + +Implementation + +For each reference of data symbol to be imported from DLL (to +set of which belong symbols with name <sym>, if __imp_<sym> is +found in implib), the import fixup entry is generated. That +entry is of type IMAGE_IMPORT_DESCRIPTOR and stored in .idata$3 +subsection. Each fixup entry contains pointer to symbol's address +within .text section (marked with __fuN_<sym> symbol, where N is +integer), pointer to DLL name (so, DLL name is referenced by +multiple entries), and pointer to symbol name thunk. Symbol name +thunk is singleton vector (__nm_th_<symbol>) pointing to +IMAGE_IMPORT_BY_NAME structure (__nm_<symbol>) directly containing +imported name. Here comes that "om the edge" problem mentioned above: +PE specification rambles that name vector (OriginalFirstThunk) should +run in parallel with addresses vector (FirstThunk), i.e. that they +should have same number of elements and terminated with zero. We violate +this, since FirstThunk points directly into machine code. But in +practice, OS loader implemented the sane way: it goes thru +OriginalFirstThunk and puts addresses to FirstThunk, not something +else. It once again should be noted that dll and symbol name +structures are reused across fixup entries and should be there +anyway to support standard import stuff, so sustained overhead is +20 bytes per reference. Other question is whether having several +IMAGE_IMPORT_DESCRIPTORS for the same DLL is possible. Answer is yes, +it is done even by native compiler/linker (libth32's functions are in +fact resident in windows9x kernel32.dll, so if you use it, you have +two IMAGE_IMPORT_DESCRIPTORS for kernel32.dll). Yet other question is +whether referencing the same PE structures several times is valid. +The answer is why not, prohibiting that (detecting violation) would +require more work on behalf of loader than not doing it. + +@end table + @node GNU Free Documentation License @chapter GNU Free Documentation License |