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author | DJ Delorie <dj@redhat.com> | 2005-03-28 05:07:08 +0000 |
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committer | DJ Delorie <dj@redhat.com> | 2005-03-28 05:07:08 +0000 |
commit | 1e45deed6a87c05c9e669e3cdfdda47cbfa9531d (patch) | |
tree | e2c1bba3c03c5917c8e70792a921dfc6b6b5eef9 /include | |
parent | 49b1fae4309ab5b9833f0af388483c2b6b4b3d50 (diff) | |
download | gdb-1e45deed6a87c05c9e669e3cdfdda47cbfa9531d.zip gdb-1e45deed6a87c05c9e669e3cdfdda47cbfa9531d.tar.gz gdb-1e45deed6a87c05c9e669e3cdfdda47cbfa9531d.tar.bz2 |
merge from gcc
Diffstat (limited to 'include')
-rw-r--r-- | include/objalloc.h | 8 | ||||
-rw-r--r-- | include/obstack.h | 72 | ||||
-rw-r--r-- | include/partition.h | 11 | ||||
-rw-r--r-- | include/splay-tree.h | 69 |
4 files changed, 38 insertions, 122 deletions
diff --git a/include/objalloc.h b/include/objalloc.h index c710647..67e8f00 100644 --- a/include/objalloc.h +++ b/include/objalloc.h @@ -64,12 +64,12 @@ struct objalloc_align { char x; double d; }; /* Create an objalloc structure. Returns NULL if malloc fails. */ -extern struct objalloc *objalloc_create PARAMS ((void)); +extern struct objalloc *objalloc_create (void); /* Allocate space from an objalloc structure. Returns NULL if malloc fails. */ -extern PTR _objalloc_alloc PARAMS ((struct objalloc *, unsigned long)); +extern PTR _objalloc_alloc (struct objalloc *, unsigned long); /* The macro version of objalloc_alloc. We only define this if using gcc, because otherwise we would have to evaluate the arguments @@ -105,11 +105,11 @@ extern PTR _objalloc_alloc PARAMS ((struct objalloc *, unsigned long)); /* Free an entire objalloc structure. */ -extern void objalloc_free PARAMS ((struct objalloc *)); +extern void objalloc_free (struct objalloc *); /* Free a block allocated by objalloc_alloc. This also frees all more recently allocated blocks. */ -extern void objalloc_free_block PARAMS ((struct objalloc *, PTR)); +extern void objalloc_free_block (struct objalloc *, PTR); #endif /* OBJALLOC_H */ diff --git a/include/obstack.h b/include/obstack.h index 007853e..6e397ce 100644 --- a/include/obstack.h +++ b/include/obstack.h @@ -1,6 +1,6 @@ /* obstack.h - object stack macros Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, - 1999, 2000 + 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. @@ -145,11 +145,7 @@ extern "C" { #if defined _LIBC || defined HAVE_STRING_H # include <string.h> -# if defined __STDC__ && __STDC__ -# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) -# else -# define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N)) -# endif +# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) #else # ifdef memcpy # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N)) @@ -174,18 +170,12 @@ struct obstack /* control current object in current chunk */ char *chunk_limit; /* address of char after current chunk */ PTR_INT_TYPE temp; /* Temporary for some macros. */ int alignment_mask; /* Mask of alignment for each object. */ -#if defined __STDC__ && __STDC__ /* These prototypes vary based on `use_extra_arg', and we use casts to the prototypeless function type in all assignments, but having prototypes here quiets -Wstrict-prototypes. */ struct _obstack_chunk *(*chunkfun) (void *, long); void (*freefun) (void *, struct _obstack_chunk *); void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ -#else - struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ - void (*freefun) (); /* User's function to free a chunk. */ - char *extra_arg; /* first arg for chunk alloc/dealloc funcs */ -#endif unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ unsigned maybe_empty_object:1;/* There is a possibility that the current chunk contains a zero-length object. This @@ -198,7 +188,6 @@ struct obstack /* control current object in current chunk */ /* Declare the external functions we use; they are in obstack.c. */ -#if defined __STDC__ && __STDC__ extern void _obstack_newchunk (struct obstack *, int); extern void _obstack_free (struct obstack *, void *); extern int _obstack_begin (struct obstack *, int, int, @@ -207,16 +196,7 @@ extern int _obstack_begin_1 (struct obstack *, int, int, void *(*) (void *, long), void (*) (void *, void *), void *); extern int _obstack_memory_used (struct obstack *); -#else -extern void _obstack_newchunk (); -extern void _obstack_free (); -extern int _obstack_begin (); -extern int _obstack_begin_1 (); -extern int _obstack_memory_used (); -#endif -#if defined __STDC__ && __STDC__ - /* Do the function-declarations after the structs but before defining the macros. */ @@ -255,19 +235,10 @@ int obstack_alignment_mask (struct obstack *obstack); int obstack_chunk_size (struct obstack *obstack); int obstack_memory_used (struct obstack *obstack); -#endif /* __STDC__ */ - -/* Non-ANSI C cannot really support alternative functions for these macros, - so we do not declare them. */ - /* Error handler called when `obstack_chunk_alloc' failed to allocate more memory. This can be set to a user defined function. The default action is to print a message and abort. */ -#if defined __STDC__ && __STDC__ extern void (*obstack_alloc_failed_handler) (void); -#else -extern void (*obstack_alloc_failed_handler) (); -#endif /* Exit value used when `print_and_abort' is used. */ extern int obstack_exit_failure; @@ -292,8 +263,6 @@ extern int obstack_exit_failure; /* To prevent prototype warnings provide complete argument list in standard C version. */ -#if defined __STDC__ && __STDC__ - # define obstack_init(h) \ _obstack_begin ((h), 0, 0, \ (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) @@ -317,32 +286,6 @@ extern int obstack_exit_failure; # define obstack_freefun(h, newfreefun) \ ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) -#else - -# define obstack_init(h) \ - _obstack_begin ((h), 0, 0, \ - (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) - -# define obstack_begin(h, size) \ - _obstack_begin ((h), (size), 0, \ - (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) - -# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ - _obstack_begin ((h), (size), (alignment), \ - (void *(*) ()) (chunkfun), (void (*) ()) (freefun)) - -# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ - _obstack_begin_1 ((h), (size), (alignment), \ - (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg)) - -# define obstack_chunkfun(h, newchunkfun) \ - ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun)) - -# define obstack_freefun(h, newfreefun) \ - ((h) -> freefun = (void (*)()) (newfreefun)) - -#endif - #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar)) #define obstack_blank_fast(h,n) ((h)->next_free += (n)) @@ -586,21 +529,12 @@ __extension__ \ (h)->object_base = (h)->next_free, \ __INT_TO_PTR ((h)->temp)) -# if defined __STDC__ && __STDC__ -# define obstack_free(h,obj) \ +# define obstack_free(h,obj) \ ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ ? (int) ((h)->next_free = (h)->object_base \ = (h)->temp + (char *) (h)->chunk) \ : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) -# else -# define obstack_free(h,obj) \ -( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ - (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ - ? (int) ((h)->next_free = (h)->object_base \ - = (h)->temp + (char *) (h)->chunk) \ - : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0))) -# endif #endif /* not __GNUC__ or not __STDC__ */ diff --git a/include/partition.h b/include/partition.h index 5d3623f..0cf3fbc 100644 --- a/include/partition.h +++ b/include/partition.h @@ -64,13 +64,10 @@ typedef struct partition_def struct partition_elem elements[1]; } *partition; -extern partition partition_new PARAMS((int)); -extern void partition_delete PARAMS((partition)); -extern int partition_union PARAMS((partition, - int, - int)); -extern void partition_print PARAMS((partition, - FILE*)); +extern partition partition_new (int); +extern void partition_delete (partition); +extern int partition_union (partition, int, int); +extern void partition_print (partition, FILE*); /* Returns the canonical element corresponding to the class containing ELEMENT__ in PARTITION__. */ diff --git a/include/splay-tree.h b/include/splay-tree.h index e05aeb5..bcd2a3d 100644 --- a/include/splay-tree.h +++ b/include/splay-tree.h @@ -52,30 +52,30 @@ typedef struct splay_tree_node_s *splay_tree_node; /* The type of a function which compares two splay-tree keys. The function should return values as for qsort. */ -typedef int (*splay_tree_compare_fn) PARAMS((splay_tree_key, splay_tree_key)); +typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key); /* The type of a function used to deallocate any resources associated with the key. */ -typedef void (*splay_tree_delete_key_fn) PARAMS((splay_tree_key)); +typedef void (*splay_tree_delete_key_fn) (splay_tree_key); /* The type of a function used to deallocate any resources associated with the value. */ -typedef void (*splay_tree_delete_value_fn) PARAMS((splay_tree_value)); +typedef void (*splay_tree_delete_value_fn) (splay_tree_value); /* The type of a function used to iterate over the tree. */ -typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*)); +typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*); /* The type of a function used to allocate memory for tree root and node structures. The first argument is the number of bytes needed; the second is a data pointer the splay tree functions pass through to the allocator. This function must never return zero. */ -typedef PTR (*splay_tree_allocate_fn) PARAMS((int, void *)); +typedef PTR (*splay_tree_allocate_fn) (int, void *); /* The type of a function used to free memory allocated using the corresponding splay_tree_allocate_fn. The first argument is the memory to be freed; the latter is a data pointer the splay tree functions pass through to the freer. */ -typedef void (*splay_tree_deallocate_fn) PARAMS((void *, void *)); +typedef void (*splay_tree_deallocate_fn) (void *, void *); /* The nodes in the splay tree. */ struct splay_tree_node_s GTY(()) @@ -114,43 +114,28 @@ struct splay_tree_s GTY(()) }; typedef struct splay_tree_s *splay_tree; -extern splay_tree splay_tree_new PARAMS((splay_tree_compare_fn, - splay_tree_delete_key_fn, - splay_tree_delete_value_fn)); -extern splay_tree splay_tree_new_with_allocator - PARAMS((splay_tree_compare_fn, - splay_tree_delete_key_fn, +extern splay_tree splay_tree_new (splay_tree_compare_fn, + splay_tree_delete_key_fn, + splay_tree_delete_value_fn); +extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn, + splay_tree_delete_key_fn, splay_tree_delete_value_fn, - splay_tree_allocate_fn, - splay_tree_deallocate_fn, - void *)); -extern void splay_tree_delete PARAMS((splay_tree)); -extern splay_tree_node splay_tree_insert - PARAMS((splay_tree, - splay_tree_key, - splay_tree_value)); -extern void splay_tree_remove PARAMS((splay_tree, - splay_tree_key)); -extern splay_tree_node splay_tree_lookup - PARAMS((splay_tree, - splay_tree_key)); -extern splay_tree_node splay_tree_predecessor - PARAMS((splay_tree, - splay_tree_key)); -extern splay_tree_node splay_tree_successor - PARAMS((splay_tree, - splay_tree_key)); -extern splay_tree_node splay_tree_max - PARAMS((splay_tree)); -extern splay_tree_node splay_tree_min - PARAMS((splay_tree)); -extern int splay_tree_foreach PARAMS((splay_tree, - splay_tree_foreach_fn, - void*)); -extern int splay_tree_compare_ints PARAMS((splay_tree_key, - splay_tree_key)); -extern int splay_tree_compare_pointers PARAMS((splay_tree_key, - splay_tree_key)); + splay_tree_allocate_fn, + splay_tree_deallocate_fn, + void *); +extern void splay_tree_delete (splay_tree); +extern splay_tree_node splay_tree_insert (splay_tree, + splay_tree_key, + splay_tree_value); +extern void splay_tree_remove (splay_tree, splay_tree_key); +extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key); +extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key); +extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key); +extern splay_tree_node splay_tree_max (splay_tree); +extern splay_tree_node splay_tree_min (splay_tree); +extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*); +extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key); +extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key); #ifdef __cplusplus } |