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authorJim Blandy <jimb@codesourcery.com>2002-02-21 22:19:14 +0000
committerJim Blandy <jimb@codesourcery.com>2002-02-21 22:19:14 +0000
commit2bbcdae974b82d33df527a696aafd9bad5b99732 (patch)
tree995fae0af4a8e18d53ce89a88d9636100e78be8f /include/splay-tree.h
parent9abe5450465606a89c54e46263b023289c17b400 (diff)
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include:
Allow the user to specify functions for allocating memory for splay tree roots and nodes. * splay-tree.h (splay_tree_allocate_fn, splay_tree_deallocate_fn): New types. (splay_tree): New fields: `allocate', `deallocate', and `allocate_data'. (splay_tree_new_with_allocator): New function declaration. libiberty: * splay-tree.c (splay_tree_xmalloc_allocate, splay_tree_xmalloc_deallocate): New functions. (splay_tree_new): Call splay_tree_new_with_allocator, passing the above functions and a dummy data pointer. (splay_tree_new_with_allocator): New function. (splay_tree_delete_helper, splay_tree_delete, splay_tree_insert, splay_tree_remove): Use the splay tree's allocation and deallocation functions.
Diffstat (limited to 'include/splay-tree.h')
-rw-r--r--include/splay-tree.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/include/splay-tree.h b/include/splay-tree.h
index 6903969..4b7a7bf 100644
--- a/include/splay-tree.h
+++ b/include/splay-tree.h
@@ -61,6 +61,18 @@ typedef void (*splay_tree_delete_value_fn) PARAMS((splay_tree_value));
/* The type of a function used to iterate over the tree. */
typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*));
+/* The type of a function used to allocate memory for tree root and
+ node structures. The first argument is the number of bytes needed;
+ the second is a data pointer the splay tree functions pass through
+ to the allocator. This function must never return zero. */
+typedef void *(*splay_tree_allocate_fn) PARAMS((int, void *));
+
+/* The type of a function used to free memory allocated using the
+ corresponding splay_tree_allocate_fn. The first argument is the
+ memory to be freed; the latter is a data pointer the splay tree
+ functions pass through to the freer. */
+typedef void (*splay_tree_deallocate_fn) PARAMS((void *, void *));
+
/* The nodes in the splay tree. */
struct splay_tree_node_s
{
@@ -89,11 +101,24 @@ typedef struct splay_tree_s
/* The deallocate-value function. NULL if no cleanup is necessary. */
splay_tree_delete_value_fn delete_value;
+
+ /* Allocate/free functions, and a data pointer to pass to them. */
+ splay_tree_allocate_fn allocate;
+ splay_tree_deallocate_fn deallocate;
+ void *allocate_data;
+
} *splay_tree;
extern splay_tree splay_tree_new PARAMS((splay_tree_compare_fn,
splay_tree_delete_key_fn,
splay_tree_delete_value_fn));
+extern splay_tree splay_tree_new_with_allocator
+ PARAMS((splay_tree_compare_fn,
+ splay_tree_delete_key_fn,
+ splay_tree_delete_value_fn,
+ splay_tree_allocate_fn,
+ splay_tree_deallocate_fn,
+ void *));
extern void splay_tree_delete PARAMS((splay_tree));
extern splay_tree_node splay_tree_insert
PARAMS((splay_tree,