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authorIan Lance Taylor <ian@airs.com>1994-01-07 01:21:37 +0000
committerIan Lance Taylor <ian@airs.com>1994-01-07 01:21:37 +0000
commit130308bf6de173c5e39cc4fcec1489c99f77f789 (patch)
treecc41885293763122157d85704a67bd47202c089a /include/ieee-float.h
parent6d1603ccf206025d81f412945446d34f50c40683 (diff)
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* targets.c (target_vector): Added nlm32_alpha_vec inside #ifdef
BFD64. * Makefile.in (BFD32_BACKENDS): Remove nlm32-alpha.o. (BFD64_BACKENDS): Add nlm32-alpha.o. It depends on 64 bit support, even though it is for an Alpha in 32 bit mode. * configure.in (nlm32_alpha_vec): Set target64 to true. * nlm32-gen.c, nlm64-gen.c: Removed. All nlm targets are different, so there is no point to providing a generic one. * libnlm.h: Don't bother to check for nlm_backend(bfd) being NULL in the backend accessor macros; that should no longer be possible. * targets.c (target_vector): Removed nlm32_big_generic_vec, nlm64_big_generic_vec, nlm64_little_generic_vec. * configure.in (nlm32_big_generic_vec, nlm32_little_generic_vec, nlm64_big_generic_vec, nlm64_little_generic_vec): Removed. * Makefile.in: Rebuilt dependencies, and (BFD32_BACKENDS): Removed nlm32-gen.o. (BFD64_BACKENDS): Removed nlm64-gen.o. (CFILES): Removed nlm32-gen.c and nlm64-gen.c.
Diffstat (limited to 'include/ieee-float.h')
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