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author | Ian Lance Taylor <iant@google.com> | 2007-12-14 05:24:17 +0000 |
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committer | Ian Lance Taylor <iant@google.com> | 2007-12-14 05:24:17 +0000 |
commit | 6d01333390a0047a4e8ec0d69f4d1c8f43c3fc55 (patch) | |
tree | aa539a8dc67b986680175065607f9f51c471b831 /gold | |
parent | 460c00b558bc0cf4501c514b0ff13c7d48750165 (diff) | |
download | gdb-6d01333390a0047a4e8ec0d69f4d1c8f43c3fc55.zip gdb-6d01333390a0047a4e8ec0d69f4d1c8f43c3fc55.tar.gz gdb-6d01333390a0047a4e8ec0d69f4d1c8f43c3fc55.tar.bz2 |
From Craig Silverstein: size hash tables to avoid resizing.
Diffstat (limited to 'gold')
-rw-r--r-- | gold/layout.cc | 19 | ||||
-rw-r--r-- | gold/main.cc | 7 | ||||
-rw-r--r-- | gold/object.h | 20 | ||||
-rw-r--r-- | gold/stringpool.cc | 30 | ||||
-rw-r--r-- | gold/stringpool.h | 6 | ||||
-rw-r--r-- | gold/symtab.cc | 5 | ||||
-rw-r--r-- | gold/symtab.h | 5 |
7 files changed, 81 insertions, 11 deletions
diff --git a/gold/layout.cc b/gold/layout.cc index 26585fa..1cea1a6 100644 --- a/gold/layout.cc +++ b/gold/layout.cc @@ -1154,6 +1154,25 @@ Layout::set_section_indexes(unsigned int shndx) void Layout::count_local_symbols(const Input_objects* input_objects) { + // First, figure out an upper bound on the number of symbols we'll + // be inserting into each pool. This helps us create the pools with + // the right size, to avoid unnecessary hashtable resizing. + unsigned int symbol_count = 0; + for (Input_objects::Relobj_iterator p = input_objects->relobj_begin(); + p != input_objects->relobj_end(); + ++p) + symbol_count += (*p)->local_symbol_count(); + + // Go from "upper bound" to "estimate." We overcount for two + // reasons: we double-count symbols that occur in more than one + // object file, and we count symbols that are dropped from the + // output. Add it all together and assume we overcount by 100%. + symbol_count /= 2; + + // We assume all symbols will go into both the sympool and dynpool. + this->sympool_.reserve(symbol_count); + this->dynpool_.reserve(symbol_count); + for (Input_objects::Relobj_iterator p = input_objects->relobj_begin(); p != input_objects->relobj_end(); ++p) diff --git a/gold/main.cc b/gold/main.cc index 921d148..c7c2d95 100644 --- a/gold/main.cc +++ b/gold/main.cc @@ -75,8 +75,11 @@ main(int argc, char** argv) // The list of input objects. Input_objects input_objects; - // The symbol table. - Symbol_table symtab; + // The symbol table. We're going to guess here how many symbols + // we're going to see based on the number of input files. Even when + // this is off, it means at worse we don't quite optimize hashtable + // resizing as well as we could have (perhap using more memory). + Symbol_table symtab(command_line.number_of_input_files() * 1024); // The layout object. Layout layout(command_line.options()); diff --git a/gold/object.h b/gold/object.h index 5faa911..a98e756 100644 --- a/gold/object.h +++ b/gold/object.h @@ -429,6 +429,11 @@ class Relobj : public Object Layout* layout, Read_relocs_data* rd) { return this->do_scan_relocs(options, symtab, layout, rd); } + // The number of local symbols in the input symbol table. + virtual unsigned int + local_symbol_count() const + { return this->do_local_symbol_count(); } + // Initial local symbol processing: count the number of local symbols // in the output symbol table and dynamic symbol table; add local symbol // names to *POOL and *DYNPOOL. @@ -538,6 +543,10 @@ class Relobj : public Object do_scan_relocs(const General_options&, Symbol_table*, Layout*, Read_relocs_data*) = 0; + // Return the number of local symbols--implemented by child class. + virtual unsigned int + do_local_symbol_count() const = 0; + // Count local symbols--implemented by child class. virtual void do_count_local_symbols(Stringpool_template<char>*, @@ -791,11 +800,6 @@ class Sized_relobj : public Relobj void setup(const typename elfcpp::Ehdr<size, big_endian>&); - // Return the number of local symbols. - unsigned int - local_symbol_count() const - { return this->local_symbol_count_; } - // If SYM is the index of a global symbol in the object file's // symbol table, return the Symbol object. Otherwise, return NULL. Symbol* @@ -964,10 +968,16 @@ class Sized_relobj : public Relobj get_symbol_location_info(unsigned int shndx, off_t offset, Symbol_location_info* info); + protected: // Read the symbols. void do_read_symbols(Read_symbols_data*); + // Return the number of local symbols. + unsigned int + do_local_symbol_count() const + { return this->local_symbol_count_; } + // Lay out the input sections. void do_layout(Symbol_table*, Layout*, Read_symbols_data*); diff --git a/gold/stringpool.cc b/gold/stringpool.cc index 0ac1dcb..7bf8365 100644 --- a/gold/stringpool.cc +++ b/gold/stringpool.cc @@ -58,6 +58,30 @@ Stringpool_template<Stringpool_char>::~Stringpool_template() this->clear(); } +// Resize the internal hashtable with the expectation we'll get n new +// elements. Note that the hashtable constructor takes a "number of +// buckets you'd like," rather than "number of elements you'd like," +// but that's the best we can do. + +template<typename Stringpool_char> +void +Stringpool_template<Stringpool_char>::reserve(unsigned int n) +{ +#if defined(HAVE_TR1_UNORDERED_MAP) + // rehash() implementation is broken in gcc 4.0.3's stl + //this->string_set_.rehash(this->string_set_.size() + n); + //return; +#elif defined(HAVE_EXT_HASH_MAP) + this->string_set_.resize(this->string_set_.size() + n); + return; +#endif + + // This is the generic "reserve" code, if no #ifdef above triggers. + String_set_type new_string_set(this->string_set_.size() + n); + new_string_set.insert(this->string_set_.begin(), this->string_set_.end()); + this->string_set_.swap(new_string_set); +} + // Return the length of a string of arbitrary character type. template<typename Stringpool_char> @@ -212,7 +236,11 @@ Stringpool_template<Stringpool_char>::add_string(const Stringpool_char* s, ++this->next_index_; if (pkey != NULL) - *pkey = psd->index * key_mult; + { + *pkey = psd->index * key_mult; + // Ensure there was no overflow. + gold_assert(*pkey / key_mult == psd->index); + } if (front) this->strings_.push_front(psd); diff --git a/gold/stringpool.h b/gold/stringpool.h index 929b4d1..93e1ec8 100644 --- a/gold/stringpool.h +++ b/gold/stringpool.h @@ -88,6 +88,12 @@ class Stringpool_template void clear(); + // Hint to the stringpool class that you intend to insert n additional + // elements. The stringpool class can use this info however it likes; + // in practice it will resize its internal hashtables to make room. + void + reserve(unsigned int n); + // Indicate that we should not reserve offset 0 to hold the empty // string when converting the stringpool to a string table. This // should not be called for a proper ELF SHT_STRTAB section. diff --git a/gold/symtab.cc b/gold/symtab.cc index 9187f32..770628c 100644 --- a/gold/symtab.cc +++ b/gold/symtab.cc @@ -295,10 +295,11 @@ Symbol::final_value_is_known() const // Class Symbol_table. -Symbol_table::Symbol_table() - : saw_undefined_(0), offset_(0), table_(), namepool_(), +Symbol_table::Symbol_table(unsigned int count) + : saw_undefined_(0), offset_(0), table_(count), namepool_(), forwarders_(), commons_(), warnings_() { + namepool_.reserve(count); } Symbol_table::~Symbol_table() diff --git a/gold/symtab.h b/gold/symtab.h index a4f1106..cb3be9b 100644 --- a/gold/symtab.h +++ b/gold/symtab.h @@ -955,7 +955,10 @@ class Warnings class Symbol_table { public: - Symbol_table(); + // COUNT is an estimate of how many symbosl will be inserted in the + // symbol table. It's ok to put 0 if you don't know; a correct + // guess will just save some CPU by reducing hashtable resizes. + Symbol_table(unsigned int count); ~Symbol_table(); |