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author | Ian Lance Taylor <iant@google.com> | 2007-12-14 19:00:21 +0000 |
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committer | Ian Lance Taylor <iant@google.com> | 2007-12-14 19:00:21 +0000 |
commit | 17a1d0a9b26ce8f4f71073c41483baa0c10ed83b (patch) | |
tree | 3cdd95751145e2cf1cbcaedee2df8790c86b935d /gold/workqueue.h | |
parent | 7004837e8d2e02ee35c50d236681e9c30a283619 (diff) | |
download | gdb-17a1d0a9b26ce8f4f71073c41483baa0c10ed83b.zip gdb-17a1d0a9b26ce8f4f71073c41483baa0c10ed83b.tar.gz gdb-17a1d0a9b26ce8f4f71073c41483baa0c10ed83b.tar.bz2 |
Rewrite workqueue. This version eliminates the master thread, and
reduces the amount of locking required to find a new thread to run.
Diffstat (limited to 'gold/workqueue.h')
-rw-r--r-- | gold/workqueue.h | 423 |
1 files changed, 109 insertions, 314 deletions
diff --git a/gold/workqueue.h b/gold/workqueue.h index e435739..5f2137e 100644 --- a/gold/workqueue.h +++ b/gold/workqueue.h @@ -24,250 +24,20 @@ // driven from a work queue. This permits us to parallelize the // linker where possible. -// Task_token -// A simple locking implementation to ensure proper task ordering. -// Task_read_token, Task_write_token -// Lock a Task_token for read or write. -// Task_locker -// Task locking using RAII. -// Task -// An abstract class for jobs to run. - #ifndef GOLD_WORKQUEUE_H #define GOLD_WORKQUEUE_H +#include <string> + #include "gold-threads.h" -#include "fileread.h" +#include "token.h" namespace gold { class General_options; -class Task; class Workqueue; -// Some tasks require access to shared data structures, such as the -// symbol table. Some tasks must be executed in a particular order, -// such as reading input file symbol tables--if we see foo.o -llib, we -// have to read the symbols for foo.o before we read the ones for -// -llib. To implement this safely and efficiently, we use tokens. -// Task_tokens support shared read/exclusive write access to some -// resource. Alternatively, they support blockers: blockers implement -// the requirement that some set of tasks must complete before another -// set of tasks can start. In such a case we increment the block -// count when we create the task, and decrement it when the task -// completes. Task_tokens are only manipulated by the main thread, so -// they do not themselves require any locking. - -class Task_token -{ - public: - Task_token(); - - ~Task_token(); - - // A read/write token uses these methods. - - bool - is_readable() const; - - void - add_reader(); - - void - remove_reader(); - - bool - is_writable() const; - - void - add_writer(const Task*); - - void - remove_writer(const Task*); - - bool - has_write_lock(const Task*); - - // A blocker token uses these methods. - - void - add_blocker(); - - // Returns true if block count drops to zero. - bool - remove_blocker(); - - bool - is_blocked() const; - - private: - // It makes no sense to copy these. - Task_token(const Task_token&); - Task_token& operator=(const Task_token&); - - bool is_blocker_; - int readers_; - const Task* writer_; -}; - -// In order to support tokens more reliably, we provide objects which -// handle them using RAII. - -class Task_read_token -{ - public: - Task_read_token(Task_token& token) - : token_(token) - { this->token_.add_reader(); } - - ~Task_read_token() - { this->token_.remove_reader(); } - - private: - Task_read_token(const Task_read_token&); - Task_read_token& operator=(const Task_read_token&); - - Task_token& token_; -}; - -class Task_write_token -{ - public: - Task_write_token(Task_token& token, const Task* task) - : token_(token), task_(task) - { this->token_.add_writer(this->task_); } - - ~Task_write_token() - { this->token_.remove_writer(this->task_); } - - private: - Task_write_token(const Task_write_token&); - Task_write_token& operator=(const Task_write_token&); - - Task_token& token_; - const Task* task_; -}; - -class Task_block_token -{ - public: - // The blocker count must be incremented when the task is created. - // This object is created when the task is run. When we unblock the - // last task, we notify the workqueue. - Task_block_token(Task_token& token, Workqueue* workqueue); - ~Task_block_token(); - - private: - Task_block_token(const Task_block_token&); - Task_block_token& operator=(const Task_block_token&); - - Task_token& token_; - Workqueue* workqueue_; -}; - -// An object which implements an RAII lock for any object which -// supports lock and unlock methods. - -template<typename Obj> -class Task_lock_obj -{ - public: - Task_lock_obj(Obj& obj) - : obj_(obj) - { this->obj_.lock(); } - - ~Task_lock_obj() - { this->obj_.unlock(); } - - private: - Task_lock_obj(const Task_lock_obj&); - Task_lock_obj& operator=(const Task_lock_obj&); - - Obj& obj_; -}; - -// An abstract class used to lock Task_tokens using RAII. A typical -// implementation would simply have a set of members of type -// Task_read_token, Task_write_token, and Task_block_token. - -class Task_locker -{ - public: - Task_locker() - { } - - virtual ~Task_locker() - { } -}; - -// A version of Task_locker which may be used for a single read lock. - -class Task_locker_read : public Task_locker -{ - public: - Task_locker_read(Task_token& token) - : read_token_(token) - { } - - private: - Task_locker_read(const Task_locker_read&); - Task_locker_read& operator=(const Task_locker_read&); - - Task_read_token read_token_; -}; - -// A version of Task_locker which may be used for a single write lock. - -class Task_locker_write : public Task_locker -{ - public: - Task_locker_write(Task_token& token, const Task* task) - : write_token_(token, task) - { } - - private: - Task_locker_write(const Task_locker_write&); - Task_locker_write& operator=(const Task_locker_write&); - - Task_write_token write_token_; -}; - -// A version of Task_locker which may be used for a single blocker -// lock. - -class Task_locker_block : public Task_locker -{ - public: - Task_locker_block(Task_token& token, Workqueue* workqueue) - : block_token_(token, workqueue) - { } - - private: - Task_locker_block(const Task_locker_block&); - Task_locker_block& operator=(const Task_locker_block&); - - Task_block_token block_token_; -}; - -// A version of Task_locker which may be used to hold a lock on any -// object which supports lock() and unlock() methods. - -template<typename Obj> -class Task_locker_obj : public Task_locker -{ - public: - Task_locker_obj(Obj& obj) - : obj_lock_(obj) - { } - - private: - Task_locker_obj(const Task_locker_obj&); - Task_locker_obj& operator=(const Task_locker_obj&); - - Task_lock_obj<Obj> obj_lock_; -}; - // The superclass for tasks to be placed on the workqueue. Each // specific task class will inherit from this one. @@ -275,39 +45,57 @@ class Task { public: Task() - : name_() + : list_next_(NULL), name_(), should_run_soon_(false) { } virtual ~Task() { } - // Type returned by Is_runnable. - enum Is_runnable_type - { - // Task is runnable. - IS_RUNNABLE, - // Task is waiting for a block to clear. - IS_BLOCKED, - // Task is not waiting for a block, but is not runnable--i.e., is - // waiting for a lock. - IS_LOCKED - }; - - // Return whether the task can be run now. This method is only - // called from the main thread. - virtual Is_runnable_type - is_runnable(Workqueue*) = 0; - - // Return a pointer to a Task_locker which locks all the resources - // required by the task. We delete the pointer when the task is - // complete. This method can return NULL if no locks are required. - // This method is only called from the main thread. - virtual Task_locker* - locks(Workqueue*) = 0; + // Check whether the Task can be run now. This method is only + // called with the workqueue lock held. If the Task can run, this + // returns NULL. Otherwise it returns a pointer to a token which + // must be released before the Task can run. + virtual Task_token* + is_runnable() = 0; + + // Lock all the resources required by the Task, and store the locks + // in a Task_locker. This method does not need to do anything if no + // locks are required. This method is only called with the + // workqueue lock held. + virtual void + locks(Task_locker*) = 0; // Run the task. virtual void run(Workqueue*) = 0; + // Return whether this task should run soon. + bool + should_run_soon() const + { return this->should_run_soon_; } + + // Note that this task should run soon. + void + set_should_run_soon() + { this->should_run_soon_ = true; } + + // Get the next Task on the list of Tasks. Called by Task_list. + Task* + list_next() const + { return this->list_next_; } + + // Set the next Task on the list of Tasks. Called by Task_list. + void + set_list_next(Task* t) + { + gold_assert(this->list_next_ == NULL); + this->list_next_ = t; + } + + // Clear the next Task on the list of Tasks. Called by Task_list. + void + clear_list_next() + { this->list_next_ = NULL; } + // Return the name of the Task. This is only used for debugging // purposes. const std::string& @@ -325,15 +113,24 @@ class Task get_name() const = 0; private: - // This task may not be copied. + // Tasks may not be copied. Task(const Task&); Task& operator=(const Task&); + // If this Task is on a list, this is a pointer to the next Task on + // the list. We use this simple list structure rather than building + // a container, in order to avoid memory allocation while holding + // the Workqueue lock. + Task* list_next_; // Task name, for debugging purposes. std::string name_; + // Whether this Task should be executed soon. This is used for + // Tasks which can be run after some data is read. + bool should_run_soon_; }; -// A simple task which waits for a blocker and then runs a function. +// An interface for Task_function. This is a convenience class to run +// a single function. class Task_function_runner { @@ -342,14 +139,16 @@ class Task_function_runner { } virtual void - run(Workqueue*) = 0; + run(Workqueue*, const Task*) = 0; }; +// A simple task which waits for a blocker and then runs a function. + class Task_function : public Task { public: - // Both points should be allocated using new, and will be deleted - // after the task runs. + // RUNNER and BLOCKER should be allocated using new, and will be + // deleted after the task runs. Task_function(Task_function_runner* runner, Task_token* blocker, const char* name) : runner_(runner), blocker_(blocker), name_(name) @@ -364,19 +163,19 @@ class Task_function : public Task // The standard task methods. // Wait until the task is unblocked. - Is_runnable_type - is_runnable(Workqueue*) - { return this->blocker_->is_blocked() ? IS_BLOCKED : IS_RUNNABLE; } + Task_token* + is_runnable() + { return this->blocker_->is_blocked() ? this->blocker_ : NULL; } // This type of task does not normally hold any locks. - virtual Task_locker* - locks(Workqueue*) - { return NULL; } + virtual void + locks(Task_locker*) + { } // Run the action. void run(Workqueue* workqueue) - { this->runner_->run(workqueue); } + { this->runner_->run(workqueue, this); } // The debugging name. std::string @@ -392,9 +191,9 @@ class Task_function : public Task const char* name_; }; -// The workqueue +// The workqueue itself. -class Workqueue_runner; +class Workqueue_threader; class Workqueue { @@ -411,15 +210,14 @@ class Workqueue void queue_front(Task*); - // Process all the tasks on the work queue. + // Process all the tasks on the work queue. This function runs + // until all tasks have completed. The argument is the thread + // number, used only for debugging. void - process(); + process(int); - // A complete set of blocking tasks has completed. - void - cleared_blocker(); - - // Set the thread count. + // Set the desired thread count--the number of threads we want to + // have running. void set_thread_count(int); @@ -428,59 +226,56 @@ class Workqueue Workqueue(const Workqueue&); Workqueue& operator=(const Workqueue&); - typedef std::list<Task*> Task_list; - - // Run a task. + // Add a task to a queue. void - run(Task*); + add_to_queue(Task_list* queue, Task* t); - friend class Workqueue_runner; + // Find a runnable task, or wait for one. + Task* + find_runnable_or_wait(int thread_number); // Find a runnable task. Task* - find_runnable(Task_list*, bool*); + find_runnable(); - // Add a lock to the completed queue. - void - completed(Task*, Task_locker*); + // Find a runnable task in a list. + Task* + find_runnable_in_list(Task_list*); - // Clear the completed queue. + // Find an run a task. bool - clear_completed(); + find_and_run_task(int); - // Print the list of queued tasks. - void - show_queued_tasks(); + // Release the locks for a Task. Return the next Task to run. + Task* + release_locks(Task*, Task_locker*); - // How to run a task. Only accessed from main thread. - Workqueue_runner* runner_; + // Store T into *PRET, or queue it as appropriate. + bool + return_or_queue(Task* t, bool is_blocker, Task** pret); + + // Return whether to cancel this thread. + bool + should_cancel_thread(); - // Lock for access to tasks_ members. - Lock tasks_lock_; + // Master Workqueue lock. This controls access to the following + // member variables. + Lock lock_; // List of tasks to execute soon. Task_list first_tasks_; // List of tasks to execute after the ones in first_tasks_. Task_list tasks_; - - // Lock for access to completed_, running_, and queued_. - Lock completed_lock_; - // List of Task_locker objects for main thread to free. - std::list<Task_locker*> completed_; // Number of tasks currently running. int running_; - // Number of tasks currently on queue (both first_tasks_ and - // tasks_). - int queued_; - // Condition variable signalled when a new entry is added to completed_. - Condvar completed_condvar_; - - // Number of blocker tokens which were fully cleared. Only accessed - // from main thread. - int cleared_blockers_; - - // The desired thread count. Only set by the main thread or by a - // singleton thread. Only accessed from the main thread. - int desired_thread_count_; + // Number of tasks waiting for a lock to release. + int waiting_; + // Condition variable associated with lock_. This is signalled when + // there may be a new Task to execute. + Condvar condvar_; + + // The threading implementation. This is set at construction time + // and not changed thereafter. + Workqueue_threader* threader_; }; } // End namespace gold. |