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authorTom Tromey <tom@tromey.com>2020-03-12 13:32:15 -0600
committerTom Tromey <tromey@adacore.com>2020-03-12 13:32:16 -0600
commit4635ff975351603e64da3cbdeec3b999ee842ac8 (patch)
tree2347ceabf8611e64b4e0e753651f3ce56e8922cd /gdbsupport
parent213291361b4ddb2d05b8c89bf47d23ca4306912e (diff)
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Change gdbserver to use existing gdbsupport
This changes the gdbserver build to use the gdbsupport that was built for gdb. gdbserver and gdbreplay now must use WIN32APILIBS (aka -lws2_32). Before this change, gdbserver did not define USE_WIN32API when building gdbsupport, but now this is always done. ChangeLog 2020-03-12 Tom Tromey <tom@tromey.com> * Makefile.in: Rebuild. * Makefile.def (gdbserver): Depend on gdbsupport. gdbserver/ChangeLog 2020-03-12 Tom Tromey <tom@tromey.com> * configure: Rebuild. * configure.ac (GDBSERVER_DEPFILES): Remove srv_selftest_objs. (WIN32APILIBS): New subst. * Makefile.in (SFILES, OBS, TAGS, GDBREPLAY_OBS): Remove gdbsupport files. (gdbsupport/%.o): Remove target. (GDBSUPPORT_BUILDDIR, GDBSUPPORT): New variables. (gdbserver$(EXEEXT), gdbreplay$(EXEEXT)): Add GDBSUPPORT. (WIN32APILIBS): New variable. (gdbserver$(EXEEXT)): Add WIN32APILIBS. (gdbreplay$(EXEEXT)): Likewise.
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