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author | Kevin Buettner <kevinb@redhat.com> | 2000-11-18 05:50:11 +0000 |
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committer | Kevin Buettner <kevinb@redhat.com> | 2000-11-18 05:50:11 +0000 |
commit | 55d05f3b1df57b68c2362236d73e47e26cef3572 (patch) | |
tree | 4fe44a5d664fe9e9253b49dc186d4c8892d2869a /gdb | |
parent | ba5f58cb2e3b6266abd2b3362ed52021eef0ccc8 (diff) | |
download | gdb-55d05f3b1df57b68c2362236d73e47e26cef3572.zip gdb-55d05f3b1df57b68c2362236d73e47e26cef3572.tar.gz gdb-55d05f3b1df57b68c2362236d73e47e26cef3572.tar.bz2 |
Handle optimizer code motions into the prologue.
Diffstat (limited to 'gdb')
-rw-r--r-- | gdb/ChangeLog | 12 | ||||
-rw-r--r-- | gdb/rs6000-tdep.c | 107 |
2 files changed, 113 insertions, 6 deletions
diff --git a/gdb/ChangeLog b/gdb/ChangeLog index de5490d..241ab1b 100644 --- a/gdb/ChangeLog +++ b/gdb/ChangeLog @@ -1,5 +1,17 @@ 2000-11-17 Kevin Buettner <kevinb@redhat.com> + * rs6000-tdep.c (refine_prologue_limit): New function. + (skip_prologue): When zero, attempt to obtain value for + lim_pc by calling refine_prologue_limit(). Also, fix + fencepost error regarding the limit in the loop. + + From Peter Schauer: + * rs6000-tdep.c (skip_prologue): Handle optimizer code motions into + the prologue by continuing the prologue search, if we have no valid + frame yet or if the return address is not yet saved in the frame. + +2000-11-17 Kevin Buettner <kevinb@redhat.com> + * wrapper.c (gdb_value_assign, wrap_value_assign): Protoize. 2000-11-16 Christopher Faylor <cgf@redhat.com> diff --git a/gdb/rs6000-tdep.c b/gdb/rs6000-tdep.c index a2b043c..efdff36 100644 --- a/gdb/rs6000-tdep.c +++ b/gdb/rs6000-tdep.c @@ -380,11 +380,63 @@ rs6000_software_single_step (unsigned int signal, int insert_breakpoints_p) #define GET_SRC_REG(x) (((x) >> 21) & 0x1f) +/* Limit the number of skipped non-prologue instructions, as the examining + of the prologue is expensive. */ +static int max_skip_non_prologue_insns = 10; + +/* Given PC representing the starting address of a function, and + LIM_PC which is the (sloppy) limit to which to scan when looking + for a prologue, attempt to further refine this limit by using + the line data in the symbol table. If successful, a better guess + on where the prologue ends is returned, otherwise the previous + value of lim_pc is returned. */ +static CORE_ADDR +refine_prologue_limit (CORE_ADDR pc, CORE_ADDR lim_pc) +{ + struct symtab_and_line prologue_sal; + + prologue_sal = find_pc_line (pc, 0); + if (prologue_sal.line != 0) + { + int i; + CORE_ADDR addr = prologue_sal.end; + + /* Handle the case in which compiler's optimizer/scheduler + has moved instructions into the prologue. We scan ahead + in the function looking for address ranges whose corresponding + line number is less than or equal to the first one that we + found for the function. (It can be less than when the + scheduler puts a body instruction before the first prologue + instruction.) */ + for (i = 2 * max_skip_non_prologue_insns; + i > 0 && (lim_pc == 0 || addr < lim_pc); + i--) + { + struct symtab_and_line sal; + + sal = find_pc_line (addr, 0); + if (sal.line == 0) + break; + if (sal.line <= prologue_sal.line + && sal.symtab == prologue_sal.symtab) + { + prologue_sal = sal; + } + addr = sal.end; + } + + if (lim_pc == 0 || prologue_sal.end < lim_pc) + lim_pc = prologue_sal.end; + } + return lim_pc; +} + + static CORE_ADDR skip_prologue (CORE_ADDR pc, CORE_ADDR lim_pc, struct rs6000_framedata *fdata) { CORE_ADDR orig_pc = pc; - CORE_ADDR last_prologue_pc; + CORE_ADDR last_prologue_pc = pc; char buf[4]; unsigned long op; long offset = 0; @@ -394,6 +446,22 @@ skip_prologue (CORE_ADDR pc, CORE_ADDR lim_pc, struct rs6000_framedata *fdata) int framep = 0; int minimal_toc_loaded = 0; int prev_insn_was_prologue_insn = 1; + int num_skip_non_prologue_insns = 0; + + /* Attempt to find the end of the prologue when no limit is specified. + Note that refine_prologue_limit() has been written so that it may + be used to "refine" the limits of non-zero PC values too, but this + is only safe if we 1) trust the line information provided by the + compiler and 2) iterate enough to actually find the end of the + prologue. + + It may become a good idea at some point (for both performance and + accuracy) to unconditionally call refine_prologue_limit(). But, + until we can make a clear determination that this is beneficial, + we'll play it safe and only use it to obtain a limit when none + has been specified. */ + if (lim_pc == 0) + lim_pc = refine_prologue_limit (pc, lim_pc); memset (fdata, 0, sizeof (struct rs6000_framedata)); fdata->saved_gpr = -1; @@ -402,19 +470,22 @@ skip_prologue (CORE_ADDR pc, CORE_ADDR lim_pc, struct rs6000_framedata *fdata) fdata->frameless = 1; fdata->nosavedpc = 1; - pc -= 4; - while (lim_pc == 0 || pc < lim_pc - 4) + for (;; pc += 4) { - pc += 4; - /* Sometimes it isn't clear if an instruction is a prologue instruction or not. When we encounter one of these ambiguous cases, we'll set prev_insn_was_prologue_insn to 0 (false). Otherwise, we'll assume that it really is a prologue instruction. */ if (prev_insn_was_prologue_insn) last_prologue_pc = pc; + + /* Stop scanning if we've hit the limit. */ + if (lim_pc != 0 && pc >= lim_pc) + break; + prev_insn_was_prologue_insn = 1; + /* Fetch the instruction and convert it to an integer. */ if (target_read_memory (pc, buf, 4)) break; op = extract_signed_integer (buf, 4); @@ -628,7 +699,31 @@ skip_prologue (CORE_ADDR pc, CORE_ADDR lim_pc, struct rs6000_framedata *fdata) } else { - break; + /* Not a recognized prologue instruction. + Handle optimizer code motions into the prologue by continuing + the search if we have no valid frame yet or if the return + address is not yet saved in the frame. */ + if (fdata->frameless == 0 + && (lr_reg == -1 || fdata->nosavedpc == 0)) + break; + + if (op == 0x4e800020 /* blr */ + || op == 0x4e800420) /* bctr */ + /* Do not scan past epilogue in frameless functions or + trampolines. */ + break; + if ((op & 0xf4000000) == 0x40000000) /* bxx */ + /* Never skip branches. */ + break; + + if (num_skip_non_prologue_insns++ > max_skip_non_prologue_insns) + /* Do not scan too many insns, scanning insns is expensive with + remote targets. */ + break; + + /* Continue scanning. */ + prev_insn_was_prologue_insn = 0; + continue; } } |