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author | Simon Marchi <simon.marchi@polymtl.ca> | 2017-11-22 15:08:06 -0500 |
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committer | Simon Marchi <simon.marchi@ericsson.com> | 2017-11-22 15:08:06 -0500 |
commit | ddf0ea085b626ddcbb14f88f495bcb677b7ab6e9 (patch) | |
tree | 23357c4c7097c35cc21f9baba5c13f3d3ed57cee /gdb/varobj.c | |
parent | 9e5b9d2b295d1771647a9e4bc942e398142ccf9b (diff) | |
download | gdb-ddf0ea085b626ddcbb14f88f495bcb677b7ab6e9.zip gdb-ddf0ea085b626ddcbb14f88f495bcb677b7ab6e9.tar.gz gdb-ddf0ea085b626ddcbb14f88f495bcb677b7ab6e9.tar.bz2 |
Make varobj::children an std::vector
This patch makes the children field of varobj an std::vector, and
updates the fallout.
One note is that varobj::parent must be made non-const. The reason is
that when a child deletes itself, it modifies its writes NULL to its
slot in its parent's children vector. With the VEC, the const didn't
made the parent's children vector content const, only the pointer to it,
but with std::vector, even the content is.
gdb/ChangeLog:
* varobj.h (struct varobj) <parent>: Remove const.
<children>: Change type to std::vector.
(varobj_list_children): Return std::vector const reference.
(varobj_restrict_range): Change parameter type to std::vector
const reference.
* varobj.c (varobj_has_more): Adjust.
(varobj_restrict_range): Change parameter type to std::vector
const reference and adjust.
(install_dynamic_child): Adjust.
(update_dynamic_varobj_children): Adjust.
(varobj_list_children): Return std::vector const reference and
adjust.
(varobj_add_child): Adjust.
(update_type_if_necessary): Adjust.
(varobj_update): Adjust.
(delete_variable_1): Adjust.
* ada-varobj.c (ada_value_has_mutated): Adjust.
* mi/mi-cmd-var.c (mi_cmd_var_list_children): Adjust.
Diffstat (limited to 'gdb/varobj.c')
-rw-r--r-- | gdb/varobj.c | 85 |
1 files changed, 40 insertions, 45 deletions
diff --git a/gdb/varobj.c b/gdb/varobj.c index 2bc7fcd..363ebec 100644 --- a/gdb/varobj.c +++ b/gdb/varobj.c @@ -558,9 +558,10 @@ varobj_get_display_hint (const struct varobj *var) int varobj_has_more (const struct varobj *var, int to) { - if (VEC_length (varobj_p, var->children) > to) + if (var->children.size () > to) return 1; - return ((to == -1 || VEC_length (varobj_p, var->children) == to) + + return ((to == -1 || var->children.size () == to) && (var->dynamic->saved_item != NULL)); } @@ -602,19 +603,22 @@ varobj_get_frozen (const struct varobj *var) used. */ void -varobj_restrict_range (VEC (varobj_p) *children, int *from, int *to) +varobj_restrict_range (const std::vector<varobj *> &children, + int *from, int *to) { + int len = children.size (); + if (*from < 0 || *to < 0) { *from = 0; - *to = VEC_length (varobj_p, children); + *to = len; } else { - if (*from > VEC_length (varobj_p, children)) - *from = VEC_length (varobj_p, children); - if (*to > VEC_length (varobj_p, children)) - *to = VEC_length (varobj_p, children); + if (*from > len) + *from = len; + if (*to > len) + *to = len; if (*from > *to) *from = *to; } @@ -633,7 +637,7 @@ install_dynamic_child (struct varobj *var, int index, struct varobj_item *item) { - if (VEC_length (varobj_p, var->children) < index + 1) + if (var->children.size () < index + 1) { /* There's no child yet. */ struct varobj *child = varobj_add_child (var, item); @@ -646,7 +650,7 @@ install_dynamic_child (struct varobj *var, } else { - varobj_p existing = VEC_index (varobj_p, var->children, index); + varobj *existing = var->children[index]; int type_updated = update_type_if_necessary (existing, item->value); if (type_updated) @@ -735,7 +739,7 @@ update_dynamic_varobj_children (struct varobj *var, return 0; } else - i = VEC_length (varobj_p, var->children); + i = var->children.size (); /* We ask for one extra child, so that MI can report whether there are more children. */ @@ -789,22 +793,21 @@ update_dynamic_varobj_children (struct varobj *var, } } - if (i < VEC_length (varobj_p, var->children)) + if (i < var->children.size ()) { - int j; - *cchanged = 1; - for (j = i; j < VEC_length (varobj_p, var->children); ++j) - varobj_delete (VEC_index (varobj_p, var->children, j), 0); - VEC_truncate (varobj_p, var->children, i); + for (int j = i; j < var->children.size (); ++j) + varobj_delete (var->children[j], 0); + + var->children.resize (i); } /* If there are fewer children than requested, note that the list of children changed. */ - if (to >= 0 && VEC_length (varobj_p, var->children) < to) + if (to >= 0 && var->children.size () < to) *cchanged = 1; - var->num_children = VEC_length (varobj_p, var->children); + var->num_children = var->children.size (); return 1; } @@ -833,10 +836,10 @@ varobj_get_num_children (struct varobj *var) /* Creates a list of the immediate children of a variable object; the return code is the number of such children or -1 on error. */ -VEC (varobj_p)* +const std::vector<varobj *> & varobj_list_children (struct varobj *var, int *from, int *to) { - int i, children_changed; + int children_changed; var->dynamic->children_requested = 1; @@ -860,21 +863,18 @@ varobj_list_children (struct varobj *var, int *from, int *to) /* If we're called when the list of children is not yet initialized, allocate enough elements in it. */ - while (VEC_length (varobj_p, var->children) < var->num_children) - VEC_safe_push (varobj_p, var->children, NULL); + while (var->children.size () < var->num_children) + var->children.push_back (NULL); - for (i = 0; i < var->num_children; i++) + for (int i = 0; i < var->num_children; i++) { - varobj_p existing = VEC_index (varobj_p, var->children, i); - - if (existing == NULL) + if (var->children[i] == NULL) { /* Either it's the first call to varobj_list_children for this variable object, and the child was never created, or it was explicitly deleted by the client. */ std::string name = name_of_child (var, i); - existing = create_child (var, i, name); - VEC_replace (varobj_p, var->children, i, existing); + var->children[i] = create_child (var, i, name); } } @@ -885,11 +885,10 @@ varobj_list_children (struct varobj *var, int *from, int *to) static struct varobj * varobj_add_child (struct varobj *var, struct varobj_item *item) { - varobj_p v = create_child_with_value (var, - VEC_length (varobj_p, var->children), - item); + varobj *v = create_child_with_value (var, var->children.size (), item); + + var->children.push_back (v); - VEC_safe_push (varobj_p, var->children, v); return v; } @@ -1221,7 +1220,7 @@ update_type_if_necessary (struct varobj *var, struct value *new_value) /* This information may be not valid for a new type. */ varobj_delete (var, 1); - VEC_free (varobj_p, var->children); + var->children.clear (); var->num_children = -1; return 1; } @@ -1737,9 +1736,9 @@ varobj_update (struct varobj **varp, int is_explicit) child is popped from the work stack first, and so will be added to result first. This does not affect correctness, just "nicer". */ - for (i = VEC_length (varobj_p, v->children)-1; i >= 0; --i) + for (i = v->children.size () - 1; i >= 0; --i) { - varobj_p c = VEC_index (varobj_p, v->children, i); + varobj *c = v->children[i]; /* Child may be NULL if explicitly deleted by -var-delete. */ if (c != NULL && !c->frozen) @@ -1786,20 +1785,18 @@ static void delete_variable_1 (int *delcountp, struct varobj *var, int only_children_p, int remove_from_parent_p) { - int i; - /* Delete any children of this variable, too. */ - for (i = 0; i < VEC_length (varobj_p, var->children); ++i) + for (varobj *child : var->children) { - varobj_p child = VEC_index (varobj_p, var->children, i); - if (!child) continue; + if (!remove_from_parent_p) child->parent = NULL; + delete_variable_1 (delcountp, child, 0, only_children_p); } - VEC_free (varobj_p, var->children); + var->children.clear (); /* if we were called to delete only the children we are done here. */ if (only_children_p) @@ -1819,9 +1816,7 @@ delete_variable_1 (int *delcountp, struct varobj *var, int only_children_p, expensive list search to find the element to remove when we are discarding the list afterwards. */ if ((remove_from_parent_p) && (var->parent != NULL)) - { - VEC_replace (varobj_p, var->parent->children, var->index, NULL); - } + var->parent->children[var->index] = NULL; if (!var->obj_name.empty ()) uninstall_variable (var); |