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author | Vladimir Prus <vladimir@codesourcery.com> | 2007-01-04 19:16:52 +0000 |
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committer | Vladimir Prus <vladimir@codesourcery.com> | 2007-01-04 19:16:52 +0000 |
commit | 28335dccfbff6c93d66e0f307ad2218b2b543b89 (patch) | |
tree | 6ce5a48093384822fcf50b11ce5c7813d47b4614 /gdb/varobj.c | |
parent | b2c2bd757e266210b64a9f0c131d5692c5ebe697 (diff) | |
download | gdb-28335dccfbff6c93d66e0f307ad2218b2b543b89.zip gdb-28335dccfbff6c93d66e0f307ad2218b2b543b89.tar.gz gdb-28335dccfbff6c93d66e0f307ad2218b2b543b89.tar.bz2 |
gdb/
* varobj.c: Include "vec.h".
(varobj_p): New typedef, declare vector of those.
(struct varobj): Use vector for the 'children' member.
(child_exists): Remove.
(save_child_in_parent): Remove.
(remove_child_from_parent): Remove.
(struct varobj_child): Remove.
(struct vstack): Remove.
(vpush, vpop): Remove.
(varobj_list_children): Adjust to work work vector.
(varobj_update): Likewise. Use vectors for
working stack and result.
(delete_variable_1): Likewise.
* Makefile.in (varobj.o): Update dependencies.
Diffstat (limited to 'gdb/varobj.c')
-rw-r--r-- | gdb/varobj.c | 273 |
1 files changed, 69 insertions, 204 deletions
diff --git a/gdb/varobj.c b/gdb/varobj.c index be18a1a..a856b97 100644 --- a/gdb/varobj.c +++ b/gdb/varobj.c @@ -32,6 +32,7 @@ #include "gdb_string.h" #include "varobj.h" +#include "vec.h" /* Non-zero if we want to see trace of varobj level stuff. */ @@ -80,6 +81,10 @@ struct varobj_root struct varobj_root *next; }; +typedef struct varobj *varobj_p; + +DEF_VEC_P (varobj_p); + /* Every variable in the system has a structure of this type defined for it. This structure holds all information necessary to manipulate a particular object variable. Members which must be freed are noted. */ @@ -116,8 +121,8 @@ struct varobj /* If this object is a child, this points to its immediate parent. */ struct varobj *parent; - /* A list of this object's children */ - struct varobj_child *children; + /* Children of this object. */ + VEC (varobj_p) *children; /* Description of the root variable. Points to root variable for children. */ struct varobj_root *root; @@ -129,29 +134,6 @@ struct varobj int updated; }; -/* Every variable keeps a linked list of its children, described - by the following structure. */ -/* FIXME: Deprecated. All should use vlist instead */ - -struct varobj_child -{ - - /* Pointer to the child's data */ - struct varobj *child; - - /* Pointer to the next child */ - struct varobj_child *next; -}; - -/* A stack of varobjs */ -/* FIXME: Deprecated. All should use vlist instead */ - -struct vstack -{ - struct varobj *var; - struct vstack *next; -}; - struct cpstack { char *name; @@ -179,14 +161,8 @@ static int install_variable (struct varobj *); static void uninstall_variable (struct varobj *); -static struct varobj *child_exists (struct varobj *, char *); - static struct varobj *create_child (struct varobj *, int, char *); -static void save_child_in_parent (struct varobj *, struct varobj *); - -static void remove_child_from_parent (struct varobj *, struct varobj *); - /* Utility routines */ static struct varobj *new_variable (void); @@ -205,10 +181,6 @@ static struct type *get_target_type (struct type *); static enum varobj_display_formats variable_default_display (struct varobj *); -static void vpush (struct vstack **pstack, struct varobj *var); - -static struct varobj *vpop (struct vstack **pstack); - static void cppush (struct cpstack **pstack, char *name); static char *cppop (struct cpstack **pstack); @@ -713,21 +685,34 @@ varobj_list_children (struct varobj *var, struct varobj ***childlist) if (var->num_children == -1) var->num_children = number_of_children (var); + /* If we're called when the list of children is not yet initialized, + allocate enough elements in it. */ + while (VEC_length (varobj_p, var->children) < var->num_children) + VEC_safe_push (varobj_p, var->children, NULL); + /* List of children */ *childlist = xmalloc ((var->num_children + 1) * sizeof (struct varobj *)); for (i = 0; i < var->num_children; i++) { + varobj_p existing; + /* Mark as the end in case we bail out */ *((*childlist) + i) = NULL; - /* check if child exists, if not create */ - name = name_of_child (var, i); - child = child_exists (var, name); - if (child == NULL) - child = create_child (var, i, name); + existing = VEC_index (varobj_p, var->children, i); + + if (existing == NULL) + { + /* Either it's the first call to varobj_list_children for + this variable object, and the child was never created, + or it was explicitly deleted by the client. */ + name = name_of_child (var, i); + existing = create_child (var, i, name); + VEC_replace (varobj_p, var->children, i, existing); + } - *((*childlist) + i) = child; + *((*childlist) + i) = existing; } /* End of list is marked by a NULL pointer */ @@ -1034,8 +1019,8 @@ varobj_update (struct varobj **varp, struct varobj ***changelist) struct varobj **cv; struct varobj **templist = NULL; struct value *new; - struct vstack *stack = NULL; - struct vstack *result = NULL; + VEC (varobj_p) *stack = NULL; + VEC (varobj_p) *result = NULL; struct frame_id old_fid; struct frame_info *fi; @@ -1071,94 +1056,64 @@ varobj_update (struct varobj **varp, struct varobj ***changelist) return -1; } - /* Initialize a stack for temporary results */ - vpush (&result, NULL); - /* If this is a "use_selected_frame" varobj, and its type has changed, them note that it's changed. */ if (type_changed) - { - vpush (&result, *varp); - changed++; - } + VEC_safe_push (varobj_p, result, *varp); if (install_new_value ((*varp), new, type_changed)) { /* If type_changed is 1, install_new_value will never return non-zero, so we'll never report the same variable twice. */ gdb_assert (!type_changed); - vpush (&result, (*varp)); - changed++; + VEC_safe_push (varobj_p, result, *varp); } - /* Initialize a stack */ - vpush (&stack, NULL); - - /* Push the root's children */ - if ((*varp)->children != NULL) - { - struct varobj_child *c; - for (c = (*varp)->children; c != NULL; c = c->next) - vpush (&stack, c->child); - } + VEC_safe_push (varobj_p, stack, *varp); /* Walk through the children, reconstructing them all. */ - v = vpop (&stack); - while (v != NULL) + while (!VEC_empty (varobj_p, stack)) { - /* Push any children */ - if (v->children != NULL) + v = VEC_pop (varobj_p, stack); + + /* Push any children. Use reverse order so that the first + child is popped from the work stack first, and so + will be added to result first. This does not + affect correctness, just "nicer". */ + for (i = VEC_length (varobj_p, v->children)-1; i >= 0; --i) { - struct varobj_child *c; - for (c = v->children; c != NULL; c = c->next) - vpush (&stack, c->child); + varobj_p c = VEC_index (varobj_p, v->children, i); + /* Child may be NULL if explicitly deleted by -var-delete. */ + if (c != NULL) + VEC_safe_push (varobj_p, stack, c); } - /* Update this variable */ - new = value_of_child (v->parent, v->index); - if (install_new_value (v, new, 0 /* type not changed */)) - { - /* Note that it's changed */ - vpush (&result, v); - v->updated = 0; - changed++; + /* Update this variable, unless it's a root, which is already + updated. */ + if (v != *varp) + { + new = value_of_child (v->parent, v->index); + if (install_new_value (v, new, 0 /* type not changed */)) + { + /* Note that it's changed */ + VEC_safe_push (varobj_p, result, v); + v->updated = 0; + } } - - /* Get next child */ - v = vpop (&stack); } /* Alloc (changed + 1) list entries */ - /* FIXME: add a cleanup for the allocated list(s) - because one day the select_frame called below can longjump */ + changed = VEC_length (varobj_p, result); *changelist = xmalloc ((changed + 1) * sizeof (struct varobj *)); - if (changed > 1) - { - templist = xmalloc ((changed + 1) * sizeof (struct varobj *)); - cv = templist; - } - else - cv = *changelist; - - /* Copy from result stack to list */ - vleft = changed; - *cv = vpop (&result); - while ((*cv != NULL) && (vleft > 0)) - { - vleft--; - cv++; - *cv = vpop (&result); - } - if (vleft) - warning (_("varobj_update: assertion failed - vleft <> 0")); + cv = *changelist; - if (changed > 1) + for (i = 0; i < changed; ++i) { - /* Now we revert the order. */ - for (i = 0; i < changed; i++) - *(*changelist + i) = *(templist + changed - 1 - i); - *(*changelist + changed) = NULL; + *cv = VEC_index (varobj_p, result, i); + gdb_assert (*cv != NULL); + ++cv; } + *cv = 0; if (type_changed) return -2; @@ -1194,18 +1149,17 @@ delete_variable_1 (struct cpstack **resultp, int *delcountp, struct varobj *var, int only_children_p, int remove_from_parent_p) { - struct varobj_child *vc; - struct varobj_child *next; + int i; /* Delete any children of this variable, too. */ - for (vc = var->children; vc != NULL; vc = next) - { + for (i = 0; i < VEC_length (varobj_p, var->children); ++i) + { + varobj_p child = VEC_index (varobj_p, var->children, i); if (!remove_from_parent_p) - vc->child->parent = NULL; - delete_variable_1 (resultp, delcountp, vc->child, 0, only_children_p); - next = vc->next; - xfree (vc); + child->parent = NULL; + delete_variable_1 (resultp, delcountp, child, 0, only_children_p); } + VEC_free (varobj_p, var->children); /* if we were called to delete only the children we are done here */ if (only_children_p) @@ -1227,7 +1181,7 @@ delete_variable_1 (struct cpstack **resultp, int *delcountp, discarding the list afterwards */ if ((remove_from_parent_p) && (var->parent != NULL)) { - remove_child_from_parent (var->parent, var); + VEC_replace (varobj_p, var->parent->children, var->index, NULL); } if (var->obj_name != NULL) @@ -1356,22 +1310,6 @@ uninstall_variable (struct varobj *var) } -/* Does a child with the name NAME exist in VAR? If so, return its data. - If not, return NULL. */ -static struct varobj * -child_exists (struct varobj *var, char *name) -{ - struct varobj_child *vc; - - for (vc = var->children; vc != NULL; vc = vc->next) - { - if (strcmp (vc->child->name, name) == 0) - return vc->child; - } - - return NULL; -} - /* Create and install a child of the parent of the given name */ static struct varobj * create_child (struct varobj *parent, int index, char *name) @@ -1392,9 +1330,6 @@ create_child (struct varobj *parent, int index, char *name) child->obj_name = childs_name; install_variable (child); - /* Save a pointer to this child in the parent */ - save_child_in_parent (parent, child); - /* Compute the type of the child. Must do this before calling install_new_value. */ if (value != NULL) @@ -1412,46 +1347,6 @@ create_child (struct varobj *parent, int index, char *name) return child; } - -/* FIXME: This should be a generic add to list */ -/* Save CHILD in the PARENT's data. */ -static void -save_child_in_parent (struct varobj *parent, struct varobj *child) -{ - struct varobj_child *vc; - - /* Insert the child at the top */ - vc = parent->children; - parent->children = - (struct varobj_child *) xmalloc (sizeof (struct varobj_child)); - - parent->children->next = vc; - parent->children->child = child; -} - -/* FIXME: This should be a generic remove from list */ -/* Remove the CHILD from the PARENT's list of children. */ -static void -remove_child_from_parent (struct varobj *parent, struct varobj *child) -{ - struct varobj_child *vc, *prev; - - /* Find the child in the parent's list */ - prev = NULL; - for (vc = parent->children; vc != NULL;) - { - if (vc->child == child) - break; - prev = vc; - vc = vc->next; - } - - if (prev == NULL) - parent->children = vc->next; - else - prev->next = vc->next; - -} /* @@ -1585,36 +1480,6 @@ variable_default_display (struct varobj *var) /* FIXME: The following should be generic for any pointer */ static void -vpush (struct vstack **pstack, struct varobj *var) -{ - struct vstack *s; - - s = (struct vstack *) xmalloc (sizeof (struct vstack)); - s->var = var; - s->next = *pstack; - *pstack = s; -} - -/* FIXME: The following should be generic for any pointer */ -static struct varobj * -vpop (struct vstack **pstack) -{ - struct vstack *s; - struct varobj *v; - - if ((*pstack)->var == NULL && (*pstack)->next == NULL) - return NULL; - - s = *pstack; - v = s->var; - *pstack = (*pstack)->next; - xfree (s); - - return v; -} - -/* FIXME: The following should be generic for any pointer */ -static void cppush (struct cpstack **pstack, char *name) { struct cpstack *s; |