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author | Tom Tromey <tom@tromey.com> | 2018-04-04 16:32:14 -0600 |
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committer | Tom Tromey <tom@tromey.com> | 2018-04-06 15:44:51 -0600 |
commit | 0c7e6dd852f01b3ea38b98c39a2bb36280b02b55 (patch) | |
tree | 7b33577a47288fe7f5dbc7e145670d355bb082e8 /gdb/value.c | |
parent | 2c8331b987f41fa53ed371d0bbeaa3cea50bd514 (diff) | |
download | gdb-0c7e6dd852f01b3ea38b98c39a2bb36280b02b55.zip gdb-0c7e6dd852f01b3ea38b98c39a2bb36280b02b55.tar.gz gdb-0c7e6dd852f01b3ea38b98c39a2bb36280b02b55.tar.bz2 |
Remove range_s VEC
This changes the "optimized_out" and "unavailable" VECs in struct
value to be std::vectors, and then fixes up all the uses.
gdb/ChangeLog
2018-04-06 Tom Tromey <tom@tromey.com>
* value.c (range_s): Remove typedef, VEC.
(struct range): Add operator<.
(range_lessthan): Remove.
(ranges_contain): Change type.
(~value): Update.
(struct value) <unavailable, optimized_out>: Now std::vector.
(value_entirely_available)
(value_entirely_covered_by_range_vector)
(value_entirely_unavailable, value_entirely_optimized_out):
Update.
(insert_into_bit_range_vector): Change argument type.
(find_first_range_overlap): Likewise.
(struct ranges_and_idx, value_contents_bits_eq)
(require_not_optimized_out, require_available): Update.
(ranges_copy_adjusted): Change argument types.
(value_optimized_out, value_copy, value_fetch_lazy): Update.
Diffstat (limited to 'gdb/value.c')
-rw-r--r-- | gdb/value.c | 207 |
1 files changed, 100 insertions, 107 deletions
diff --git a/gdb/value.c b/gdb/value.c index 6116b68..c30cedc 100644 --- a/gdb/value.c +++ b/gdb/value.c @@ -66,11 +66,17 @@ struct range /* Length of the range. */ LONGEST length; -}; -typedef struct range range_s; + /* Returns true if THIS is strictly less than OTHER, useful for + searching. We keep ranges sorted by offset and coalesce + overlapping and contiguous ranges, so this just compares the + starting offset. */ -DEF_VEC_O(range_s); + bool operator< (const range &other) const + { + return offset < other.offset; + } +}; /* Returns true if the ranges defined by [offset1, offset1+len1) and [offset2, offset2+len2) overlap. */ @@ -86,25 +92,14 @@ ranges_overlap (LONGEST offset1, LONGEST len1, return (l < h); } -/* Returns true if the first argument is strictly less than the - second, useful for VEC_lower_bound. We keep ranges sorted by - offset and coalesce overlapping and contiguous ranges, so this just - compares the starting offset. */ - -static int -range_lessthan (const range_s *r1, const range_s *r2) -{ - return r1->offset < r2->offset; -} - /* Returns true if RANGES contains any range that overlaps [OFFSET, OFFSET+LENGTH). */ static int -ranges_contain (VEC(range_s) *ranges, LONGEST offset, LONGEST length) +ranges_contain (const std::vector<range> &ranges, LONGEST offset, + LONGEST length) { - range_s what; - LONGEST i; + range what; what.offset = offset; what.length = length; @@ -140,21 +135,22 @@ ranges_contain (VEC(range_s) *ranges, LONGEST offset, LONGEST length) I=1 */ - i = VEC_lower_bound (range_s, ranges, &what, range_lessthan); - if (i > 0) + auto i = std::lower_bound (ranges.begin (), ranges.end (), what); + + if (i > ranges.begin ()) { - struct range *bef = VEC_index (range_s, ranges, i - 1); + const struct range &bef = *(i - 1); - if (ranges_overlap (bef->offset, bef->length, offset, length)) + if (ranges_overlap (bef.offset, bef.length, offset, length)) return 1; } - if (i < VEC_length (range_s, ranges)) + if (i < ranges.end ()) { - struct range *r = VEC_index (range_s, ranges, i); + const struct range &r = *i; - if (ranges_overlap (r->offset, r->length, offset, length)) + if (ranges_overlap (r.offset, r.length, offset, length)) return 1; } @@ -192,8 +188,6 @@ struct value delete location.xm_worker; xfree (contents); - VEC_free (range_s, unavailable); - VEC_free (range_s, optimized_out); } DISABLE_COPY_AND_ASSIGN (value); @@ -346,7 +340,7 @@ struct value The unavailable ranges are tracked in bits. Note that a contents bit that has been optimized out doesn't really exist in the program, so it can't be marked unavailable either. */ - VEC(range_s) *unavailable = nullptr; + std::vector<range> unavailable; /* Likewise, but for optimized out contents (a chunk of the value of a variable that does not actually exist in the program). If LVAL @@ -355,7 +349,7 @@ struct value saved registers and optimized-out program variables values are treated pretty much the same, except not-saved registers have a different string representation and related error strings. */ - VEC(range_s) *optimized_out = nullptr; + std::vector<range> optimized_out; }; /* See value.h. */ @@ -399,7 +393,7 @@ value_entirely_available (struct value *value) if (value->lazy) value_fetch_lazy (value); - if (VEC_empty (range_s, value->unavailable)) + if (value->unavailable.empty ()) return 1; return 0; } @@ -410,20 +404,20 @@ value_entirely_available (struct value *value) static int value_entirely_covered_by_range_vector (struct value *value, - VEC(range_s) **ranges) + const std::vector<range> &ranges) { /* We can only tell whether the whole value is optimized out / unavailable when we try to read it. */ if (value->lazy) value_fetch_lazy (value); - if (VEC_length (range_s, *ranges) == 1) + if (ranges.size () == 1) { - struct range *t = VEC_index (range_s, *ranges, 0); + const struct range &t = ranges[0]; - if (t->offset == 0 - && t->length == (TARGET_CHAR_BIT - * TYPE_LENGTH (value_enclosing_type (value)))) + if (t.offset == 0 + && t.length == (TARGET_CHAR_BIT + * TYPE_LENGTH (value_enclosing_type (value)))) return 1; } @@ -433,24 +427,23 @@ value_entirely_covered_by_range_vector (struct value *value, int value_entirely_unavailable (struct value *value) { - return value_entirely_covered_by_range_vector (value, &value->unavailable); + return value_entirely_covered_by_range_vector (value, value->unavailable); } int value_entirely_optimized_out (struct value *value) { - return value_entirely_covered_by_range_vector (value, &value->optimized_out); + return value_entirely_covered_by_range_vector (value, value->optimized_out); } /* Insert into the vector pointed to by VECTORP the bit range starting of OFFSET bits, and extending for the next LENGTH bits. */ static void -insert_into_bit_range_vector (VEC(range_s) **vectorp, +insert_into_bit_range_vector (std::vector<range> *vectorp, LONGEST offset, LONGEST length) { - range_s newr; - int i; + range newr; /* Insert the range sorted. If there's overlap or the new range would be contiguous with an existing range, merge. */ @@ -538,76 +531,77 @@ insert_into_bit_range_vector (VEC(range_s) **vectorp, */ - i = VEC_lower_bound (range_s, *vectorp, &newr, range_lessthan); - if (i > 0) + auto i = std::lower_bound (vectorp->begin (), vectorp->end (), newr); + if (i > vectorp->begin ()) { - struct range *bef = VEC_index (range_s, *vectorp, i - 1); + struct range &bef = *(i - 1); - if (ranges_overlap (bef->offset, bef->length, offset, length)) + if (ranges_overlap (bef.offset, bef.length, offset, length)) { /* #1 */ - ULONGEST l = std::min (bef->offset, offset); - ULONGEST h = std::max (bef->offset + bef->length, offset + length); + ULONGEST l = std::min (bef.offset, offset); + ULONGEST h = std::max (bef.offset + bef.length, offset + length); - bef->offset = l; - bef->length = h - l; + bef.offset = l; + bef.length = h - l; i--; } - else if (offset == bef->offset + bef->length) + else if (offset == bef.offset + bef.length) { /* #2 */ - bef->length += length; + bef.length += length; i--; } else { /* #3 */ - VEC_safe_insert (range_s, *vectorp, i, &newr); + i = vectorp->insert (i, newr); } } else { /* #4 */ - VEC_safe_insert (range_s, *vectorp, i, &newr); + i = vectorp->insert (i, newr); } /* Check whether the ranges following the one we've just added or touched can be folded in (#5 above). */ - if (i + 1 < VEC_length (range_s, *vectorp)) + if (i != vectorp->end () && i + 1 < vectorp->end ()) { - struct range *t; - struct range *r; int removed = 0; - int next = i + 1; + auto next = i + 1; /* Get the range we just touched. */ - t = VEC_index (range_s, *vectorp, i); + struct range &t = *i; removed = 0; i = next; - for (; VEC_iterate (range_s, *vectorp, i, r); i++) - if (r->offset <= t->offset + t->length) - { - ULONGEST l, h; - - l = std::min (t->offset, r->offset); - h = std::max (t->offset + t->length, r->offset + r->length); - - t->offset = l; - t->length = h - l; - - removed++; - } - else - { - /* If we couldn't merge this one, we won't be able to - merge following ones either, since the ranges are - always sorted by OFFSET. */ - break; - } + for (; i < vectorp->end (); i++) + { + struct range &r = *i; + if (r.offset <= t.offset + t.length) + { + ULONGEST l, h; + + l = std::min (t.offset, r.offset); + h = std::max (t.offset + t.length, r.offset + r.length); + + t.offset = l; + t.length = h - l; + + removed++; + } + else + { + /* If we couldn't merge this one, we won't be able to + merge following ones either, since the ranges are + always sorted by OFFSET. */ + break; + } + } if (removed != 0) - VEC_block_remove (range_s, *vectorp, next, removed); + vectorp->erase (next, next + removed); } } @@ -633,15 +627,17 @@ mark_value_bytes_unavailable (struct value *value, found, or -1 if none was found. */ static int -find_first_range_overlap (VEC(range_s) *ranges, int pos, +find_first_range_overlap (const std::vector<range> *ranges, int pos, LONGEST offset, LONGEST length) { - range_s *r; int i; - for (i = pos; VEC_iterate (range_s, ranges, i, r); i++) - if (ranges_overlap (r->offset, r->length, offset, length)) - return i; + for (i = pos; i < ranges->size (); i++) + { + const range &r = (*ranges)[i]; + if (ranges_overlap (r.offset, r.length, offset, length)) + return i; + } return -1; } @@ -754,7 +750,7 @@ memcmp_with_bit_offsets (const gdb_byte *ptr1, size_t offset1_bits, struct ranges_and_idx { /* The ranges. */ - VEC(range_s) *ranges; + const std::vector<range> *ranges; /* The range we've last found in RANGES. Given ranges are sorted, we can start the next lookup here. */ @@ -788,12 +784,12 @@ find_first_range_overlap_and_match (struct ranges_and_idx *rp1, return 0; else { - range_s *r1, *r2; + const range *r1, *r2; ULONGEST l1, h1; ULONGEST l2, h2; - r1 = VEC_index (range_s, rp1->ranges, rp1->idx); - r2 = VEC_index (range_s, rp2->ranges, rp2->idx); + r1 = &(*rp1->ranges)[rp1->idx]; + r2 = &(*rp2->ranges)[rp2->idx]; /* Get the unavailable windows intersected by the incoming ranges. The first and last ranges that overlap the argument @@ -849,10 +845,10 @@ value_contents_bits_eq (const struct value *val1, int offset1, memset (&rp1, 0, sizeof (rp1)); memset (&rp2, 0, sizeof (rp2)); - rp1[0].ranges = val1->unavailable; - rp2[0].ranges = val2->unavailable; - rp1[1].ranges = val1->optimized_out; - rp2[1].ranges = val2->optimized_out; + rp1[0].ranges = &val1->unavailable; + rp2[0].ranges = &val2->unavailable; + rp1[1].ranges = &val1->optimized_out; + rp2[1].ranges = &val2->optimized_out; while (length > 0) { @@ -1210,7 +1206,7 @@ error_value_optimized_out (void) static void require_not_optimized_out (const struct value *value) { - if (!VEC_empty (range_s, value->optimized_out)) + if (!value->optimized_out.empty ()) { if (value->lval == lval_register) error (_("register has not been saved in frame")); @@ -1222,7 +1218,7 @@ require_not_optimized_out (const struct value *value) static void require_available (const struct value *value) { - if (!VEC_empty (range_s, value->unavailable)) + if (!value->unavailable.empty ()) throw_error (NOT_AVAILABLE_ERROR, _("value is not available")); } @@ -1254,19 +1250,16 @@ value_contents_all (struct value *value) SRC_BIT_OFFSET+BIT_LENGTH) ranges into *DST_RANGE, adjusted. */ static void -ranges_copy_adjusted (VEC (range_s) **dst_range, int dst_bit_offset, - VEC (range_s) *src_range, int src_bit_offset, +ranges_copy_adjusted (std::vector<range> *dst_range, int dst_bit_offset, + const std::vector<range> &src_range, int src_bit_offset, int bit_length) { - range_s *r; - int i; - - for (i = 0; VEC_iterate (range_s, src_range, i, r); i++) + for (const range &r : src_range) { ULONGEST h, l; - l = std::max (r->offset, (LONGEST) src_bit_offset); - h = std::min (r->offset + r->length, + l = std::max (r.offset, (LONGEST) src_bit_offset); + h = std::min (r.offset + r.length, (LONGEST) src_bit_offset + bit_length); if (l < h) @@ -1405,7 +1398,7 @@ value_optimized_out (struct value *value) { /* We can only know if a value is optimized out once we have tried to fetch it. */ - if (VEC_empty (range_s, value->optimized_out) && value->lazy) + if (value->optimized_out.empty () && value->lazy) { TRY { @@ -1418,7 +1411,7 @@ value_optimized_out (struct value *value) END_CATCH } - return !VEC_empty (range_s, value->optimized_out); + return !value->optimized_out.empty (); } /* Mark contents of VALUE as optimized out, starting at OFFSET bytes, and @@ -1688,8 +1681,8 @@ value_copy (struct value *arg) TYPE_LENGTH (value_enclosing_type (arg))); } - val->unavailable = VEC_copy (range_s, arg->unavailable); - val->optimized_out = VEC_copy (range_s, arg->optimized_out); + val->unavailable = arg->unavailable; + val->optimized_out = arg->optimized_out; val->parent = arg->parent; if (VALUE_LVAL (val) == lval_computed) { @@ -3739,8 +3732,8 @@ value_fetch_lazy (struct value *val) /* A value is either lazy, or fully fetched. The availability/validity is only established as we try to fetch a value. */ - gdb_assert (VEC_empty (range_s, val->optimized_out)); - gdb_assert (VEC_empty (range_s, val->unavailable)); + gdb_assert (val->optimized_out.empty ()); + gdb_assert (val->unavailable.empty ()); if (value_bitsize (val)) { /* To read a lazy bitfield, read the entire enclosing value. This |