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author | Simon Marchi <simon.marchi@polymtl.ca> | 2016-11-26 22:05:06 -0500 |
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committer | Simon Marchi <simon.marchi@polymtl.ca> | 2016-11-26 22:05:06 -0500 |
commit | e4975d6a9cd8aaf3fb14135b36850964def131d7 (patch) | |
tree | a108986a4084f2444d27d53be08afc153c0faf1b /gdb/ui-out.c | |
parent | 0abe66b59fda0689c32fe9d96b3690b4d49a3027 (diff) | |
download | gdb-e4975d6a9cd8aaf3fb14135b36850964def131d7.zip gdb-e4975d6a9cd8aaf3fb14135b36850964def131d7.tar.gz gdb-e4975d6a9cd8aaf3fb14135b36850964def131d7.tar.bz2 |
Remove ui_out_destroy
It's not actually used, and removing it simplifies the upcoming patches
a bit. After the whole series, destroying an ui_out object will be
simply "delete uiout", which will call the default destructor.
gdb/ChangeLog:
* ui-out.c (ui_out_destroy, uo_data_destroy): Remove.
* ui-out.h (ui_out_destroy): Remove.
Diffstat (limited to 'gdb/ui-out.c')
-rw-r--r-- | gdb/ui-out.c | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/gdb/ui-out.c b/gdb/ui-out.c index 528ea04..407c349 100644 --- a/gdb/ui-out.c +++ b/gdb/ui-out.c @@ -175,7 +175,6 @@ static void uo_message (struct ui_out *uiout, int verbosity, static void uo_wrap_hint (struct ui_out *uiout, char *identstring); static void uo_flush (struct ui_out *uiout); static int uo_redirect (struct ui_out *uiout, struct ui_file *outstream); -static void uo_data_destroy (struct ui_out *uiout); /* Prototypes for local functions */ @@ -708,15 +707,6 @@ uo_redirect (struct ui_out *uiout, struct ui_file *outstream) return 0; } -void -uo_data_destroy (struct ui_out *uiout) -{ - if (!uiout->impl->data_destroy) - return; - - uiout->impl->data_destroy (uiout); -} - /* local functions */ /* List of column headers manipulation routines. */ @@ -903,25 +893,3 @@ ui_out_new (const struct ui_out_impl *impl, void *data, uiout->table.header_next = NULL; return uiout; } - -/* Free UIOUT and the memory areas it references. */ - -void -ui_out_destroy (struct ui_out *uiout) -{ - int i; - struct ui_out_level *current; - - /* Make sure that all levels are freed in the case where levels have - been pushed, but not popped before the ui_out object is - destroyed. */ - for (i = 0; - VEC_iterate (ui_out_level_p, uiout->levels, i, current); - ++i) - xfree (current); - - VEC_free (ui_out_level_p, uiout->levels); - uo_data_destroy (uiout); - clear_table (uiout); - xfree (uiout); -} |