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authorDavid Carlton <carlton@bactrian.org>2002-12-06 19:21:51 +0000
committerDavid Carlton <carlton@bactrian.org>2002-12-06 19:21:51 +0000
commitde46ecd713c0b4dbf5ef7a26b293aa6b11cf3635 (patch)
tree2a4959eaf5770891713a6ad8ed6d7bb95e0966b1 /gdb/testsuite
parent2b298b5d975e391be341eeccde3828936690d5f8 (diff)
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2002-12-06 David Carlton <carlton@math.stanford.edu>
* gdb.base/store.c: Don't declare functions static.
Diffstat (limited to 'gdb/testsuite')
-rw-r--r--gdb/testsuite/ChangeLog4
-rw-r--r--gdb/testsuite/gdb.base/store.c53
2 files changed, 33 insertions, 24 deletions
diff --git a/gdb/testsuite/ChangeLog b/gdb/testsuite/ChangeLog
index e915ae5..24c947f 100644
--- a/gdb/testsuite/ChangeLog
+++ b/gdb/testsuite/ChangeLog
@@ -1,3 +1,7 @@
+2002-12-06 David Carlton <carlton@math.stanford.edu>
+
+ * gdb.base/store.c: Don't declare functions static.
+
2002-12-04 Andrew Cagney <ac131313@redhat.com>
* gdb.base/store.exp, gdb.base/store.c: New files.
diff --git a/gdb/testsuite/gdb.base/store.c b/gdb/testsuite/gdb.base/store.c
index 3a69641..802945f 100644
--- a/gdb/testsuite/gdb.base/store.c
+++ b/gdb/testsuite/gdb.base/store.c
@@ -2,37 +2,42 @@
in the target. This pretty much relies on the compiler taking heed
of requests for values to be stored in registers. */
-static char
+/* NOTE: carlton/2002-12-05: These functions were all static, but for
+ whatever reason that caused GCC 3.1 to optimize away some of the
+ function calls within main even when no optimization flags were
+ passed. */
+
+char
add_char (register char u, register char v)
{
return u + v;
}
-static short
+short
add_short (register short u, register short v)
{
return u + v;
}
-static int
+int
add_int (register int u, register int v)
{
return u + v;
}
-static long
+long
add_long (register long u, register long v)
{
return u + v;
}
-static float
+float
add_float (register float u, register float v)
{
return u + v;
}
-static double
+double
add_double (register double u, register double v)
{
return u + v;
@@ -40,7 +45,7 @@ add_double (register double u, register double v)
/* */
-static char
+char
wack_char (register char u, register char v)
{
register char l = u;
@@ -48,7 +53,7 @@ wack_char (register char u, register char v)
return l;
}
-static short
+short
wack_short (register short u, register short v)
{
register short l = u;
@@ -56,7 +61,7 @@ wack_short (register short u, register short v)
return l;
}
-static int
+int
wack_int (register int u, register int v)
{
register int l = u;
@@ -64,7 +69,7 @@ wack_int (register int u, register int v)
return l;
}
-static long
+long
wack_long (register long u, register long v)
{
register long l = u;
@@ -72,7 +77,7 @@ wack_long (register long u, register long v)
return l;
}
-static float
+float
wack_float (register float u, register float v)
{
register float l = u;
@@ -80,7 +85,7 @@ wack_float (register float u, register float v)
return l;
}
-static double
+double
wack_double (register double u, register double v)
{
register double l = u;
@@ -93,7 +98,7 @@ struct s_2 { short s[2]; } z_2, s_2;
struct s_3 { short s[3]; } z_3, s_3;
struct s_4 { short s[4]; } z_4, s_4;
-static struct s_1
+struct s_1
add_struct_1 (struct s_1 s)
{
int i;
@@ -104,7 +109,7 @@ add_struct_1 (struct s_1 s)
return s;
}
-static struct s_2
+struct s_2
add_struct_2 (struct s_2 s)
{
int i;
@@ -115,7 +120,7 @@ add_struct_2 (struct s_2 s)
return s;
}
-static struct s_3
+struct s_3
add_struct_3 (struct s_3 s)
{
int i;
@@ -126,7 +131,7 @@ add_struct_3 (struct s_3 s)
return s;
}
-static struct s_4
+struct s_4
add_struct_4 (struct s_4 s)
{
int i;
@@ -137,7 +142,7 @@ add_struct_4 (struct s_4 s)
return s;
}
-static struct s_1
+struct s_1
wack_struct_1 (void)
{
int i; register struct s_1 u = z_1;
@@ -146,7 +151,7 @@ wack_struct_1 (void)
return u;
}
-static struct s_2
+struct s_2
wack_struct_2 (void)
{
int i; register struct s_2 u = z_2;
@@ -155,7 +160,7 @@ wack_struct_2 (void)
return u;
}
-static struct s_3
+struct s_3
wack_struct_3 (void)
{
int i; register struct s_3 u = z_3;
@@ -164,7 +169,7 @@ wack_struct_3 (void)
return u;
}
-static struct s_4
+struct s_4
wack_struct_4 (void)
{
int i; register struct s_4 u = z_4;
@@ -180,28 +185,28 @@ struct f_2 {unsigned i:2;unsigned j:2;unsigned k:2; } f_2 = {1,1,1}, F_2;
struct f_3 {unsigned i:3;unsigned j:3;unsigned k:3; } f_3 = {1,1,1}, F_3;
struct f_4 {unsigned i:4;unsigned j:4;unsigned k:4; } f_4 = {1,1,1}, F_4;
-static struct f_1
+struct f_1
wack_field_1 (void)
{
register struct f_1 u = f_1;
return u;
}
-static struct f_2
+struct f_2
wack_field_2 (void)
{
register struct f_2 u = f_2;
return u;
}
-static struct f_3
+struct f_3
wack_field_3 (void)
{
register struct f_3 u = f_3;
return u;
}
-static struct f_4
+struct f_4
wack_field_4 (void)
{
register struct f_4 u = f_4;