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author | Daniel Jacobowitz <drow@false.org> | 2006-09-21 14:00:53 +0000 |
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committer | Daniel Jacobowitz <drow@false.org> | 2006-09-21 14:00:53 +0000 |
commit | a76d924dffcb040b44a2bb5be026f0c974590c30 (patch) | |
tree | a347bcb3680f48f5316b790bae5ff8a4105ccf96 /gdb/target-memory.c | |
parent | fd79eceebf094938376c671ea3538a31d4f63eac (diff) | |
download | gdb-a76d924dffcb040b44a2bb5be026f0c974590c30.zip gdb-a76d924dffcb040b44a2bb5be026f0c974590c30.tar.gz gdb-a76d924dffcb040b44a2bb5be026f0c974590c30.tar.bz2 |
* Makefile.in (SFILES): Add target-memory.c.
(COMMON_OBS): Add target-memory.o.
* memattr.c (lookup_mem_region): Adjust handling for
the top of memory. Improve comments.
* remote.c (packet_check_result): New function, split out
from packet_ok. Recognize "E." as an error prefix.
(packet_ok): Use it.
(remote_write_bytes_aux): New function, renamed from
remote_write_bytes. Take packet header, packet format,
and length flag as arguments.
(remote_write_bytes): Rewrite to use remote_write_bytes_aux.
(remote_send_printf, restore_remote_timeout)
(remote_flash_timeout, remote_flash_erase, remote_flash_write)
(remote_flash_done): New.
(remote_xfer_partial): Handle flash writes.
(init_remote_ops, init_remote_async_ops): Set to_flash_erase
and to_flash_done.
* symfile.c (struct load_section_data): Include a pointer to
the cumulative stats and a request queue. Move most members
to other types.
(struct load_progress_data, struct load_progress_section_data): New
types.
(load_progress): Handle a NULL baton and zero bytes. Update for
type changes.
(load_section_callback): Create memory write requests instead of
writing to memory. Don't print the progress message here.
(clear_memory_write_data): New function.
(generic_load): Use target_write_memory_blocks.
* target-memory.c: New file.
* target.c (update_current_target): Mention new uninherited methods.
(memory_xfer_partial): Issue an error for flash writes.
(target_flash_erase, target_flash_done): New functions.
(target_write_with_progress): Call the progress callback at the
start also.
* target.h (enum target_object): Add TARGET_OBJECT_FLASH.
(target_write_with_progress): Update comment.
(struct target_ops): Add to_flash_erase and to_flash_done.
(target_flash_erase, target_flash_done, struct memory_write_request)
(memory_write_request_s, enum flash_preserve_mode)
(target_write_memory_blocks): New, including a vector type
for memory_write_request_s.
Diffstat (limited to 'gdb/target-memory.c')
-rw-r--r-- | gdb/target-memory.c | 437 |
1 files changed, 437 insertions, 0 deletions
diff --git a/gdb/target-memory.c b/gdb/target-memory.c new file mode 100644 index 0000000..64c16e1 --- /dev/null +++ b/gdb/target-memory.c @@ -0,0 +1,437 @@ +/* Parts of target interface that deal with accessing memory and memory-like + objects. + + Copyright (C) 2006 + Free Software Foundation, Inc. + + This file is part of GDB. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. */ + +#include "defs.h" +#include "vec.h" +#include "target.h" +#include "memory-map.h" + +#include "gdb_assert.h" + +#include <stdio.h> +#include <sys/time.h> + +static int +compare_block_starting_address (const void *a, const void *b) +{ + const struct memory_write_request *a_req = a; + const struct memory_write_request *b_req = b; + + if (a_req->begin < b_req->begin) + return -1; + else if (a_req->begin == b_req->begin) + return 0; + else + return 1; +} + +/* Adds to RESULT all memory write requests from BLOCK that are + in [BEGIN, END) range. + + If any memory request is only partially in the specified range, + that part of the memory request will be added. */ + +static void +claim_memory (VEC(memory_write_request_s) *blocks, + VEC(memory_write_request_s) **result, + ULONGEST begin, + ULONGEST end) +{ + int i; + ULONGEST claimed_begin; + ULONGEST claimed_end; + struct memory_write_request *r; + + for (i = 0; VEC_iterate (memory_write_request_s, blocks, i, r); ++i) + { + /* If the request doesn't overlap [BEGIN, END), skip it. We + must handle END == 0 meaning the top of memory; we don't yet + check for R->end == 0, which would also mean the top of + memory, but there's an assertion in + target_write_memory_blocks which checks for that. */ + + if (begin >= r->end) + continue; + if (end != 0 && end <= r->begin) + continue; + + claimed_begin = max (begin, r->begin); + if (end == 0) + claimed_end = r->end; + else + claimed_end = min (end, r->end); + + if (claimed_begin == r->begin && claimed_end == r->end) + VEC_safe_push (memory_write_request_s, *result, r); + else + { + struct memory_write_request *n = + VEC_safe_push (memory_write_request_s, *result, NULL); + memset (n, 0, sizeof (struct memory_write_request)); + n->begin = claimed_begin; + n->end = claimed_end; + n->data = r->data + (claimed_begin - r->begin); + } + } +} + +/* Given a vector of struct memory_write_request objects in BLOCKS, + add memory requests for flash memory into FLASH_BLOCKS, and for + regular memory to REGULAR_BLOCKS. */ + +static void +split_regular_and_flash_blocks (VEC(memory_write_request_s) *blocks, + VEC(memory_write_request_s) **regular_blocks, + VEC(memory_write_request_s) **flash_blocks) +{ + struct mem_region *region; + CORE_ADDR cur_address; + + /* This implementation runs in O(length(regions)*length(blocks)) time. + However, in most cases the number of blocks will be small, so this does + not matter. + + Note also that it's extremely unlikely that a memory write request + will span more than one memory region, however for safety we handle + such situations. */ + + cur_address = 0; + while (1) + { + VEC(memory_write_request_s) **r; + region = lookup_mem_region (cur_address); + + r = region->attrib.mode == MEM_FLASH ? flash_blocks : regular_blocks; + cur_address = region->hi; + claim_memory (blocks, r, region->lo, region->hi); + + if (cur_address == 0) + break; + } +} + +/* Given an ADDRESS, if BEGIN is non-NULL this function sets *BEGIN + to the start of the flash block containing the address. Similarly, + if END is non-NULL *END will be set to the address one past the end + of the block containing the address. */ + +static void +block_boundaries (CORE_ADDR address, CORE_ADDR *begin, CORE_ADDR *end) +{ + struct mem_region *region; + unsigned blocksize; + + region = lookup_mem_region (address); + gdb_assert (region->attrib.mode == MEM_FLASH); + blocksize = region->attrib.blocksize; + if (begin) + *begin = address / blocksize * blocksize; + if (end) + *end = (address + blocksize - 1) / blocksize * blocksize; +} + +/* Given the list of memory requests to be WRITTEN, this function + returns write requests covering each group of flash blocks which must + be erased. */ + +static VEC(memory_write_request_s) * +blocks_to_erase (VEC(memory_write_request_s) *written) +{ + unsigned i; + struct memory_write_request *ptr; + + VEC(memory_write_request_s) *result = NULL; + + for (i = 0; VEC_iterate (memory_write_request_s, written, i, ptr); ++i) + { + CORE_ADDR begin, end; + + block_boundaries (ptr->begin, &begin, 0); + block_boundaries (ptr->end, 0, &end); + + if (!VEC_empty (memory_write_request_s, result) + && VEC_last (memory_write_request_s, result)->end >= begin) + { + VEC_last (memory_write_request_s, result)->end = end; + } + else + { + struct memory_write_request *n = + VEC_safe_push (memory_write_request_s, result, NULL); + memset (n, 0, sizeof (struct memory_write_request)); + n->begin = begin; + n->end = end; + } + } + + return result; +} + +/* Given ERASED_BLOCKS, a list of blocks that will be erased with + flash erase commands, and WRITTEN_BLOCKS, the list of memory + addresses that will be written, compute the set of memory addresses + that will be erased but not rewritten (e.g. padding within a block + which is only partially filled by "load"). */ + +static VEC(memory_write_request_s) * +compute_garbled_blocks (VEC(memory_write_request_s) *erased_blocks, + VEC(memory_write_request_s) *written_blocks) +{ + VEC(memory_write_request_s) *result = NULL; + + unsigned i, j; + unsigned je = VEC_length (memory_write_request_s, written_blocks); + struct memory_write_request *erased_p; + + /* Look at each erased memory_write_request in turn, and + see what part of it is subsequently written to. + + This implementation is O(length(erased) * length(written)). If + the lists are sorted at this point it could be rewritten more + efficiently, but the complexity is not generally worthwhile. */ + + for (i = 0; + VEC_iterate (memory_write_request_s, erased_blocks, i, erased_p); + ++i) + { + /* Make a deep copy -- it will be modified inside the loop, but + we don't want to modify original vector. */ + struct memory_write_request erased = *erased_p; + + for (j = 0; j != je;) + { + struct memory_write_request *written + = VEC_index (memory_write_request_s, + written_blocks, j); + + /* Now try various cases. */ + + /* If WRITTEN is fully to the left of ERASED, check the next + written memory_write_request. */ + if (written->end <= erased.begin) + { + ++j; + continue; + } + + /* If WRITTEN is fully to the right of ERASED, then ERASED + is not written at all. WRITTEN might affect other + blocks. */ + if (written->begin >= erased.end) + { + VEC_safe_push (memory_write_request_s, result, &erased); + goto next_erased; + } + + /* If all of ERASED is completely written, we can move on to + the next erased region. */ + if (written->begin <= erased.begin + && written->end >= erased.end) + { + goto next_erased; + } + + /* If there is an unwritten part at the beginning of ERASED, + then we should record that part and try this inner loop + again for the remainder. */ + if (written->begin > erased.begin) + { + struct memory_write_request *n = + VEC_safe_push (memory_write_request_s, result, NULL); + memset (n, 0, sizeof (struct memory_write_request)); + n->begin = erased.begin; + n->end = written->begin; + erased.begin = written->begin; + continue; + } + + /* If there is an unwritten part at the end of ERASED, we + forget about the part that was written to and wait to see + if the next write request writes more of ERASED. We can't + push it yet. */ + if (written->end < erased.end) + { + erased.begin = written->end; + ++j; + continue; + } + } + + /* If we ran out of write requests without doing anything about + ERASED, then that means it's really erased. */ + VEC_safe_push (memory_write_request_s, result, &erased); + + next_erased: + ; + } + + return result; +} + +static void +cleanup_request_data (void *p) +{ + VEC(memory_write_request_s) **v = p; + struct memory_write_request *r; + int i; + + for (i = 0; VEC_iterate (memory_write_request_s, *v, i, r); ++i) + xfree (r->data); +} + +static void +cleanup_write_requests_vector (void *p) +{ + VEC(memory_write_request_s) **v = p; + VEC_free (memory_write_request_s, *v); +} + +int +target_write_memory_blocks (VEC(memory_write_request_s) *requests, + enum flash_preserve_mode preserve_flash_p, + void (*progress_cb) (ULONGEST, void *)) +{ + struct cleanup *back_to = make_cleanup (null_cleanup, NULL); + VEC(memory_write_request_s) *blocks = VEC_copy (memory_write_request_s, + requests); + unsigned i; + int err = 0; + struct memory_write_request *r; + VEC(memory_write_request_s) *regular = NULL; + VEC(memory_write_request_s) *flash = NULL; + VEC(memory_write_request_s) *erased, *garbled; + + /* END == 0 would represent wraparound: a write to the very last + byte of the address space. This file was not written with that + possibility in mind. This is fixable, but a lot of work for a + rare problem; so for now, fail noisily here instead of obscurely + later. */ + for (i = 0; VEC_iterate (memory_write_request_s, requests, i, r); ++i) + gdb_assert (r->end != 0); + + make_cleanup (cleanup_write_requests_vector, &blocks); + + /* Sort the blocks by their start address. */ + qsort (VEC_address (memory_write_request_s, blocks), + VEC_length (memory_write_request_s, blocks), + sizeof (struct memory_write_request), compare_block_starting_address); + + /* Split blocks into list of regular memory blocks, + and list of flash memory blocks. */ + make_cleanup (cleanup_write_requests_vector, ®ular); + make_cleanup (cleanup_write_requests_vector, &flash); + split_regular_and_flash_blocks (blocks, ®ular, &flash); + + /* If a variable is added to forbid flash write, even during "load", + it should be checked here. Similarly, if this function is used + for other situations besides "load" in which writing to flash + is undesirable, that should be checked here. */ + + /* Find flash blocks to erase. */ + erased = blocks_to_erase (flash); + make_cleanup (cleanup_write_requests_vector, &erased); + + /* Find what flash regions will be erased, and not overwritten; then + either preserve or discard the old contents. */ + garbled = compute_garbled_blocks (erased, flash); + make_cleanup (cleanup_request_data, &garbled); + make_cleanup (cleanup_write_requests_vector, &garbled); + + if (!VEC_empty (memory_write_request_s, garbled)) + { + if (preserve_flash_p == flash_preserve) + { + struct memory_write_request *r; + + /* Read in regions that must be preserved and add them to + the list of blocks we read. */ + for (i = 0; VEC_iterate (memory_write_request_s, garbled, i, r); ++i) + { + gdb_assert (r->data == NULL); + r->data = xmalloc (r->end - r->begin); + err = target_read_memory (r->begin, r->data, r->end - r->begin); + if (err != 0) + goto out; + + VEC_safe_push (memory_write_request_s, flash, r); + } + + qsort (VEC_address (memory_write_request_s, flash), + VEC_length (memory_write_request_s, flash), + sizeof (struct memory_write_request), compare_block_starting_address); + } + } + + /* We could coalesce adjacent memory blocks here, to reduce the + number of write requests for small sections. However, we would + have to reallocate and copy the data pointers, which could be + large; large sections are more common in loadable objects than + large numbers of small sections (although the reverse can be true + in object files). So, we issue at least one write request per + passed struct memory_write_request. The remote stub will still + have the opportunity to batch flash requests. */ + + /* Write regular blocks. */ + for (i = 0; VEC_iterate (memory_write_request_s, regular, i, r); ++i) + { + LONGEST len; + + len = target_write_with_progress (¤t_target, + TARGET_OBJECT_MEMORY, NULL, + r->data, r->begin, r->end - r->begin, + progress_cb, r->baton); + if (len < (LONGEST) (r->end - r->begin)) + { + /* Call error? */ + err = -1; + goto out; + } + } + + if (!VEC_empty (memory_write_request_s, erased)) + { + /* Erase all pages. */ + for (i = 0; VEC_iterate (memory_write_request_s, erased, i, r); ++i) + target_flash_erase (r->begin, r->end - r->begin); + + /* Write flash data. */ + for (i = 0; VEC_iterate (memory_write_request_s, flash, i, r); ++i) + { + LONGEST len; + + len = target_write_with_progress (¤t_target, + TARGET_OBJECT_FLASH, NULL, + r->data, r->begin, r->end - r->begin, + progress_cb, r->baton); + if (len < (LONGEST) (r->end - r->begin)) + error (_("Error writing data to flash")); + } + + target_flash_done (); + } + + out: + do_cleanups (back_to); + + return err; +} |