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authorAndrew Cagney <cagney@redhat.com>2003-10-06 19:10:44 +0000
committerAndrew Cagney <cagney@redhat.com>2003-10-06 19:10:44 +0000
commit28a86f5cc006038eeefb09bf74b756b3aacc1afa (patch)
tree2c51634a2edc92a7ddec8b637f43f4a75256972d /gdb/sparcl-stub.c
parent10cf14ea3d6263659b4e654ecea1a2af18e5626b (diff)
downloadgdb-28a86f5cc006038eeefb09bf74b756b3aacc1afa.zip
gdb-28a86f5cc006038eeefb09bf74b756b3aacc1afa.tar.gz
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2003-10-06 Andrew Cagney <cagney@redhat.com>
* z8k-tdep.c, symm-tdep.c, symm-nat.c: Delete obsolete file. * sparclet-stub.c, sparclet-rom.c: Delete obsolete file. * sparcl-tdep.c, sparcl-stub.c, h8500-tdep.c: Delete obsolete file. * m3-nat.c, mipsm3-nat.c, mn10200-tdep.c: Delete obsolete file.
Diffstat (limited to 'gdb/sparcl-stub.c')
-rw-r--r--gdb/sparcl-stub.c946
1 files changed, 0 insertions, 946 deletions
diff --git a/gdb/sparcl-stub.c b/gdb/sparcl-stub.c
deleted file mode 100644
index 6ba55a0..0000000
--- a/gdb/sparcl-stub.c
+++ /dev/null
@@ -1,946 +0,0 @@
-// OBSOLETE /****************************************************************************
-// OBSOLETE
-// OBSOLETE THIS SOFTWARE IS NOT COPYRIGHTED
-// OBSOLETE
-// OBSOLETE HP offers the following for use in the public domain. HP makes no
-// OBSOLETE warranty with regard to the software or it's performance and the
-// OBSOLETE user accepts the software "AS IS" with all faults.
-// OBSOLETE
-// OBSOLETE HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD
-// OBSOLETE TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES
-// OBSOLETE OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
-// OBSOLETE
-// OBSOLETE ****************************************************************************/
-// OBSOLETE
-// OBSOLETE /****************************************************************************
-// OBSOLETE * Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $
-// OBSOLETE *
-// OBSOLETE * Module name: remcom.c $
-// OBSOLETE * Revision: 1.34 $
-// OBSOLETE * Date: 91/03/09 12:29:49 $
-// OBSOLETE * Contributor: Lake Stevens Instrument Division$
-// OBSOLETE *
-// OBSOLETE * Description: low level support for gdb debugger. $
-// OBSOLETE *
-// OBSOLETE * Considerations: only works on target hardware $
-// OBSOLETE *
-// OBSOLETE * Written by: Glenn Engel $
-// OBSOLETE * ModuleState: Experimental $
-// OBSOLETE *
-// OBSOLETE * NOTES: See Below $
-// OBSOLETE *
-// OBSOLETE * Modified for SPARC by Stu Grossman, Cygnus Support.
-// OBSOLETE * Based on sparc-stub.c, it's modified for SPARClite Debug Unit hardware
-// OBSOLETE * breakpoint support to create sparclite-stub.c, by Kung Hsu, Cygnus Support.
-// OBSOLETE *
-// OBSOLETE * This code has been extensively tested on the Fujitsu SPARClite demo board.
-// OBSOLETE *
-// OBSOLETE * To enable debugger support, two things need to happen. One, a
-// OBSOLETE * call to set_debug_traps() is necessary in order to allow any breakpoints
-// OBSOLETE * or error conditions to be properly intercepted and reported to gdb.
-// OBSOLETE * Two, a breakpoint needs to be generated to begin communication. This
-// OBSOLETE * is most easily accomplished by a call to breakpoint(). Breakpoint()
-// OBSOLETE * simulates a breakpoint by executing a trap #1.
-// OBSOLETE *
-// OBSOLETE *************
-// OBSOLETE *
-// OBSOLETE * The following gdb commands are supported:
-// OBSOLETE *
-// OBSOLETE * command function Return value
-// OBSOLETE *
-// OBSOLETE * g return the value of the CPU registers hex data or ENN
-// OBSOLETE * G set the value of the CPU registers OK or ENN
-// OBSOLETE * P set the value of a single CPU register OK or ENN
-// OBSOLETE *
-// OBSOLETE * mAA..AA,LLLL Read LLLL bytes at address AA..AA hex data or ENN
-// OBSOLETE * MAA..AA,LLLL: Write LLLL bytes at address AA.AA OK or ENN
-// OBSOLETE *
-// OBSOLETE * c Resume at current address SNN ( signal NN)
-// OBSOLETE * cAA..AA Continue at address AA..AA SNN
-// OBSOLETE *
-// OBSOLETE * s Step one instruction SNN
-// OBSOLETE * sAA..AA Step one instruction from AA..AA SNN
-// OBSOLETE *
-// OBSOLETE * k kill
-// OBSOLETE *
-// OBSOLETE * ? What was the last sigval ? SNN (signal NN)
-// OBSOLETE *
-// OBSOLETE * All commands and responses are sent with a packet which includes a
-// OBSOLETE * checksum. A packet consists of
-// OBSOLETE *
-// OBSOLETE * $<packet info>#<checksum>.
-// OBSOLETE *
-// OBSOLETE * where
-// OBSOLETE * <packet info> :: <characters representing the command or response>
-// OBSOLETE * <checksum> :: < two hex digits computed as modulo 256 sum of <packetinfo>>
-// OBSOLETE *
-// OBSOLETE * When a packet is received, it is first acknowledged with either '+' or '-'.
-// OBSOLETE * '+' indicates a successful transfer. '-' indicates a failed transfer.
-// OBSOLETE *
-// OBSOLETE * Example:
-// OBSOLETE *
-// OBSOLETE * Host: Reply:
-// OBSOLETE * $m0,10#2a +$00010203040506070809101112131415#42
-// OBSOLETE *
-// OBSOLETE ****************************************************************************/
-// OBSOLETE
-// OBSOLETE #include <string.h>
-// OBSOLETE #include <signal.h>
-// OBSOLETE #include <sparclite.h>
-// OBSOLETE
-// OBSOLETE /************************************************************************
-// OBSOLETE *
-// OBSOLETE * external low-level support routines
-// OBSOLETE */
-// OBSOLETE
-// OBSOLETE extern void putDebugChar (int c); /* write a single character */
-// OBSOLETE extern int getDebugChar (void); /* read and return a single char */
-// OBSOLETE
-// OBSOLETE /************************************************************************/
-// OBSOLETE /* BUFMAX defines the maximum number of characters in inbound/outbound buffers*/
-// OBSOLETE /* at least NUMREGBYTES*2 are needed for register packets */
-// OBSOLETE #define BUFMAX 2048
-// OBSOLETE
-// OBSOLETE static int initialized = 0; /* !0 means we've been initialized */
-// OBSOLETE
-// OBSOLETE extern void breakinst ();
-// OBSOLETE static void set_mem_fault_trap (int enable);
-// OBSOLETE static void get_in_break_mode (void);
-// OBSOLETE
-// OBSOLETE static const char hexchars[]="0123456789abcdef";
-// OBSOLETE
-// OBSOLETE #define NUMREGS 80
-// OBSOLETE
-// OBSOLETE /* Number of bytes of registers. */
-// OBSOLETE #define NUMREGBYTES (NUMREGS * 4)
-// OBSOLETE enum regnames {G0, G1, G2, G3, G4, G5, G6, G7,
-// OBSOLETE O0, O1, O2, O3, O4, O5, SP, O7,
-// OBSOLETE L0, L1, L2, L3, L4, L5, L6, L7,
-// OBSOLETE I0, I1, I2, I3, I4, I5, FP, I7,
-// OBSOLETE
-// OBSOLETE F0, F1, F2, F3, F4, F5, F6, F7,
-// OBSOLETE F8, F9, F10, F11, F12, F13, F14, F15,
-// OBSOLETE F16, F17, F18, F19, F20, F21, F22, F23,
-// OBSOLETE F24, F25, F26, F27, F28, F29, F30, F31,
-// OBSOLETE Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR,
-// OBSOLETE DIA1, DIA2, DDA1, DDA2, DDV1, DDV2, DCR, DSR };
-// OBSOLETE
-// OBSOLETE /*************************** ASSEMBLY CODE MACROS *************************/
-// OBSOLETE /* */
-// OBSOLETE
-// OBSOLETE extern void trap_low();
-// OBSOLETE
-// OBSOLETE /* Create private copies of common functions used by the stub. This prevents
-// OBSOLETE nasty interactions between app code and the stub (for instance if user steps
-// OBSOLETE into strlen, etc..) */
-// OBSOLETE
-// OBSOLETE static char *
-// OBSOLETE strcpy (char *dst, const char *src)
-// OBSOLETE {
-// OBSOLETE char *retval = dst;
-// OBSOLETE
-// OBSOLETE while ((*dst++ = *src++) != '\000');
-// OBSOLETE
-// OBSOLETE return retval;
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE static void *
-// OBSOLETE memcpy (void *vdst, const void *vsrc, int n)
-// OBSOLETE {
-// OBSOLETE char *dst = vdst;
-// OBSOLETE const char *src = vsrc;
-// OBSOLETE char *retval = dst;
-// OBSOLETE
-// OBSOLETE while (n-- > 0)
-// OBSOLETE *dst++ = *src++;
-// OBSOLETE
-// OBSOLETE return retval;
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE asm("
-// OBSOLETE .reserve trapstack, 1000 * 4, \"bss\", 8
-// OBSOLETE
-// OBSOLETE .data
-// OBSOLETE .align 4
-// OBSOLETE
-// OBSOLETE in_trap_handler:
-// OBSOLETE .word 0
-// OBSOLETE
-// OBSOLETE .text
-// OBSOLETE .align 4
-// OBSOLETE
-// OBSOLETE ! This function is called when any SPARC trap (except window overflow or
-// OBSOLETE ! underflow) occurs. It makes sure that the invalid register window is still
-// OBSOLETE ! available before jumping into C code. It will also restore the world if you
-// OBSOLETE ! return from handle_exception.
-// OBSOLETE !
-// OBSOLETE ! On entry, trap_low expects l1 and l2 to contain pc and npc respectivly.
-// OBSOLETE ! Register usage throughout the routine is as follows:
-// OBSOLETE !
-// OBSOLETE ! l0 - psr
-// OBSOLETE ! l1 - pc
-// OBSOLETE ! l2 - npc
-// OBSOLETE ! l3 - wim
-// OBSOLETE ! l4 - scratch and y reg
-// OBSOLETE ! l5 - scratch and tbr
-// OBSOLETE ! l6 - unused
-// OBSOLETE ! l7 - unused
-// OBSOLETE
-// OBSOLETE .globl _trap_low
-// OBSOLETE _trap_low:
-// OBSOLETE mov %psr, %l0
-// OBSOLETE mov %wim, %l3
-// OBSOLETE
-// OBSOLETE srl %l3, %l0, %l4 ! wim >> cwp
-// OBSOLETE cmp %l4, 1
-// OBSOLETE bne window_fine ! Branch if not in the invalid window
-// OBSOLETE nop
-// OBSOLETE
-// OBSOLETE ! Handle window overflow
-// OBSOLETE
-// OBSOLETE mov %g1, %l4 ! Save g1, we use it to hold the wim
-// OBSOLETE srl %l3, 1, %g1 ! Rotate wim right
-// OBSOLETE tst %g1
-// OBSOLETE bg good_wim ! Branch if new wim is non-zero
-// OBSOLETE nop
-// OBSOLETE
-// OBSOLETE ! At this point, we need to bring a 1 into the high order bit of the wim.
-// OBSOLETE ! Since we don't want to make any assumptions about the number of register
-// OBSOLETE ! windows, we figure it out dynamically so as to setup the wim correctly.
-// OBSOLETE
-// OBSOLETE not %g1 ! Fill g1 with ones
-// OBSOLETE mov %g1, %wim ! Fill the wim with ones
-// OBSOLETE nop
-// OBSOLETE nop
-// OBSOLETE nop
-// OBSOLETE mov %wim, %g1 ! Read back the wim
-// OBSOLETE inc %g1 ! Now g1 has 1 just to left of wim
-// OBSOLETE srl %g1, 1, %g1 ! Now put 1 at top of wim
-// OBSOLETE mov %g0, %wim ! Clear wim so that subsequent save
-// OBSOLETE nop ! won't trap
-// OBSOLETE nop
-// OBSOLETE nop
-// OBSOLETE
-// OBSOLETE good_wim:
-// OBSOLETE save %g0, %g0, %g0 ! Slip into next window
-// OBSOLETE mov %g1, %wim ! Install the new wim
-// OBSOLETE
-// OBSOLETE std %l0, [%sp + 0 * 4] ! save L & I registers
-// OBSOLETE std %l2, [%sp + 2 * 4]
-// OBSOLETE std %l4, [%sp + 4 * 4]
-// OBSOLETE std %l6, [%sp + 6 * 4]
-// OBSOLETE
-// OBSOLETE std %i0, [%sp + 8 * 4]
-// OBSOLETE std %i2, [%sp + 10 * 4]
-// OBSOLETE std %i4, [%sp + 12 * 4]
-// OBSOLETE std %i6, [%sp + 14 * 4]
-// OBSOLETE
-// OBSOLETE restore ! Go back to trap window.
-// OBSOLETE mov %l4, %g1 ! Restore %g1
-// OBSOLETE
-// OBSOLETE window_fine:
-// OBSOLETE sethi %hi(in_trap_handler), %l4
-// OBSOLETE ld [%lo(in_trap_handler) + %l4], %l5
-// OBSOLETE tst %l5
-// OBSOLETE bg recursive_trap
-// OBSOLETE inc %l5
-// OBSOLETE
-// OBSOLETE set trapstack+1000*4, %sp ! Switch to trap stack
-// OBSOLETE
-// OBSOLETE recursive_trap:
-// OBSOLETE st %l5, [%lo(in_trap_handler) + %l4]
-// OBSOLETE sub %sp,(16+1+6+1+80)*4,%sp ! Make room for input & locals
-// OBSOLETE ! + hidden arg + arg spill
-// OBSOLETE ! + doubleword alignment
-// OBSOLETE ! + registers[72] local var
-// OBSOLETE
-// OBSOLETE std %g0, [%sp + (24 + 0) * 4] ! registers[Gx]
-// OBSOLETE std %g2, [%sp + (24 + 2) * 4]
-// OBSOLETE std %g4, [%sp + (24 + 4) * 4]
-// OBSOLETE std %g6, [%sp + (24 + 6) * 4]
-// OBSOLETE
-// OBSOLETE std %i0, [%sp + (24 + 8) * 4] ! registers[Ox]
-// OBSOLETE std %i2, [%sp + (24 + 10) * 4]
-// OBSOLETE std %i4, [%sp + (24 + 12) * 4]
-// OBSOLETE std %i6, [%sp + (24 + 14) * 4]
-// OBSOLETE
-// OBSOLETE mov %y, %l4
-// OBSOLETE mov %tbr, %l5
-// OBSOLETE st %l4, [%sp + (24 + 64) * 4] ! Y
-// OBSOLETE st %l0, [%sp + (24 + 65) * 4] ! PSR
-// OBSOLETE st %l3, [%sp + (24 + 66) * 4] ! WIM
-// OBSOLETE st %l5, [%sp + (24 + 67) * 4] ! TBR
-// OBSOLETE st %l1, [%sp + (24 + 68) * 4] ! PC
-// OBSOLETE st %l2, [%sp + (24 + 69) * 4] ! NPC
-// OBSOLETE
-// OBSOLETE or %l0, 0xf20, %l4
-// OBSOLETE mov %l4, %psr ! Turn on traps, disable interrupts
-// OBSOLETE
-// OBSOLETE set 0x1000, %l1
-// OBSOLETE btst %l1, %l0 ! FP enabled?
-// OBSOLETE be no_fpstore
-// OBSOLETE nop
-// OBSOLETE
-// OBSOLETE ! Must save fsr first, to flush the FQ. This may cause a deferred fp trap, so
-// OBSOLETE ! traps must be enabled to allow the trap handler to clean things up.
-// OBSOLETE
-// OBSOLETE st %fsr, [%sp + (24 + 70) * 4]
-// OBSOLETE
-// OBSOLETE std %f0, [%sp + (24 + 32) * 4]
-// OBSOLETE std %f2, [%sp + (24 + 34) * 4]
-// OBSOLETE std %f4, [%sp + (24 + 36) * 4]
-// OBSOLETE std %f6, [%sp + (24 + 38) * 4]
-// OBSOLETE std %f8, [%sp + (24 + 40) * 4]
-// OBSOLETE std %f10, [%sp + (24 + 42) * 4]
-// OBSOLETE std %f12, [%sp + (24 + 44) * 4]
-// OBSOLETE std %f14, [%sp + (24 + 46) * 4]
-// OBSOLETE std %f16, [%sp + (24 + 48) * 4]
-// OBSOLETE std %f18, [%sp + (24 + 50) * 4]
-// OBSOLETE std %f20, [%sp + (24 + 52) * 4]
-// OBSOLETE std %f22, [%sp + (24 + 54) * 4]
-// OBSOLETE std %f24, [%sp + (24 + 56) * 4]
-// OBSOLETE std %f26, [%sp + (24 + 58) * 4]
-// OBSOLETE std %f28, [%sp + (24 + 60) * 4]
-// OBSOLETE std %f30, [%sp + (24 + 62) * 4]
-// OBSOLETE no_fpstore:
-// OBSOLETE
-// OBSOLETE call _handle_exception
-// OBSOLETE add %sp, 24 * 4, %o0 ! Pass address of registers
-// OBSOLETE
-// OBSOLETE ! Reload all of the registers that aren't on the stack
-// OBSOLETE
-// OBSOLETE ld [%sp + (24 + 1) * 4], %g1 ! registers[Gx]
-// OBSOLETE ldd [%sp + (24 + 2) * 4], %g2
-// OBSOLETE ldd [%sp + (24 + 4) * 4], %g4
-// OBSOLETE ldd [%sp + (24 + 6) * 4], %g6
-// OBSOLETE
-// OBSOLETE ldd [%sp + (24 + 8) * 4], %i0 ! registers[Ox]
-// OBSOLETE ldd [%sp + (24 + 10) * 4], %i2
-// OBSOLETE ldd [%sp + (24 + 12) * 4], %i4
-// OBSOLETE ldd [%sp + (24 + 14) * 4], %i6
-// OBSOLETE
-// OBSOLETE
-// OBSOLETE ldd [%sp + (24 + 64) * 4], %l0 ! Y & PSR
-// OBSOLETE ldd [%sp + (24 + 68) * 4], %l2 ! PC & NPC
-// OBSOLETE
-// OBSOLETE set 0x1000, %l5
-// OBSOLETE btst %l5, %l1 ! FP enabled?
-// OBSOLETE be no_fpreload
-// OBSOLETE nop
-// OBSOLETE
-// OBSOLETE ldd [%sp + (24 + 32) * 4], %f0
-// OBSOLETE ldd [%sp + (24 + 34) * 4], %f2
-// OBSOLETE ldd [%sp + (24 + 36) * 4], %f4
-// OBSOLETE ldd [%sp + (24 + 38) * 4], %f6
-// OBSOLETE ldd [%sp + (24 + 40) * 4], %f8
-// OBSOLETE ldd [%sp + (24 + 42) * 4], %f10
-// OBSOLETE ldd [%sp + (24 + 44) * 4], %f12
-// OBSOLETE ldd [%sp + (24 + 46) * 4], %f14
-// OBSOLETE ldd [%sp + (24 + 48) * 4], %f16
-// OBSOLETE ldd [%sp + (24 + 50) * 4], %f18
-// OBSOLETE ldd [%sp + (24 + 52) * 4], %f20
-// OBSOLETE ldd [%sp + (24 + 54) * 4], %f22
-// OBSOLETE ldd [%sp + (24 + 56) * 4], %f24
-// OBSOLETE ldd [%sp + (24 + 58) * 4], %f26
-// OBSOLETE ldd [%sp + (24 + 60) * 4], %f28
-// OBSOLETE ldd [%sp + (24 + 62) * 4], %f30
-// OBSOLETE
-// OBSOLETE ld [%sp + (24 + 70) * 4], %fsr
-// OBSOLETE no_fpreload:
-// OBSOLETE
-// OBSOLETE restore ! Ensure that previous window is valid
-// OBSOLETE save %g0, %g0, %g0 ! by causing a window_underflow trap
-// OBSOLETE
-// OBSOLETE mov %l0, %y
-// OBSOLETE mov %l1, %psr ! Make sure that traps are disabled
-// OBSOLETE ! for rett
-// OBSOLETE sethi %hi(in_trap_handler), %l4
-// OBSOLETE ld [%lo(in_trap_handler) + %l4], %l5
-// OBSOLETE dec %l5
-// OBSOLETE st %l5, [%lo(in_trap_handler) + %l4]
-// OBSOLETE
-// OBSOLETE jmpl %l2, %g0 ! Restore old PC
-// OBSOLETE rett %l3 ! Restore old nPC
-// OBSOLETE ");
-// OBSOLETE
-// OBSOLETE /* Convert ch from a hex digit to an int */
-// OBSOLETE
-// OBSOLETE static int
-// OBSOLETE hex (unsigned char ch)
-// OBSOLETE {
-// OBSOLETE if (ch >= 'a' && ch <= 'f')
-// OBSOLETE return ch-'a'+10;
-// OBSOLETE if (ch >= '0' && ch <= '9')
-// OBSOLETE return ch-'0';
-// OBSOLETE if (ch >= 'A' && ch <= 'F')
-// OBSOLETE return ch-'A'+10;
-// OBSOLETE return -1;
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE static char remcomInBuffer[BUFMAX];
-// OBSOLETE static char remcomOutBuffer[BUFMAX];
-// OBSOLETE
-// OBSOLETE /* scan for the sequence $<data>#<checksum> */
-// OBSOLETE
-// OBSOLETE unsigned char *
-// OBSOLETE getpacket (void)
-// OBSOLETE {
-// OBSOLETE unsigned char *buffer = &remcomInBuffer[0];
-// OBSOLETE unsigned char checksum;
-// OBSOLETE unsigned char xmitcsum;
-// OBSOLETE int count;
-// OBSOLETE char ch;
-// OBSOLETE
-// OBSOLETE while (1)
-// OBSOLETE {
-// OBSOLETE /* wait around for the start character, ignore all other characters */
-// OBSOLETE while ((ch = getDebugChar ()) != '$')
-// OBSOLETE ;
-// OBSOLETE
-// OBSOLETE retry:
-// OBSOLETE checksum = 0;
-// OBSOLETE xmitcsum = -1;
-// OBSOLETE count = 0;
-// OBSOLETE
-// OBSOLETE /* now, read until a # or end of buffer is found */
-// OBSOLETE while (count < BUFMAX)
-// OBSOLETE {
-// OBSOLETE ch = getDebugChar ();
-// OBSOLETE if (ch == '$')
-// OBSOLETE goto retry;
-// OBSOLETE if (ch == '#')
-// OBSOLETE break;
-// OBSOLETE checksum = checksum + ch;
-// OBSOLETE buffer[count] = ch;
-// OBSOLETE count = count + 1;
-// OBSOLETE }
-// OBSOLETE buffer[count] = 0;
-// OBSOLETE
-// OBSOLETE if (ch == '#')
-// OBSOLETE {
-// OBSOLETE ch = getDebugChar ();
-// OBSOLETE xmitcsum = hex (ch) << 4;
-// OBSOLETE ch = getDebugChar ();
-// OBSOLETE xmitcsum += hex (ch);
-// OBSOLETE
-// OBSOLETE if (checksum != xmitcsum)
-// OBSOLETE {
-// OBSOLETE putDebugChar ('-'); /* failed checksum */
-// OBSOLETE }
-// OBSOLETE else
-// OBSOLETE {
-// OBSOLETE putDebugChar ('+'); /* successful transfer */
-// OBSOLETE
-// OBSOLETE /* if a sequence char is present, reply the sequence ID */
-// OBSOLETE if (buffer[2] == ':')
-// OBSOLETE {
-// OBSOLETE putDebugChar (buffer[0]);
-// OBSOLETE putDebugChar (buffer[1]);
-// OBSOLETE
-// OBSOLETE return &buffer[3];
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE return &buffer[0];
-// OBSOLETE }
-// OBSOLETE }
-// OBSOLETE }
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE /* send the packet in buffer. */
-// OBSOLETE
-// OBSOLETE static void
-// OBSOLETE putpacket (unsigned char *buffer)
-// OBSOLETE {
-// OBSOLETE unsigned char checksum;
-// OBSOLETE int count;
-// OBSOLETE unsigned char ch;
-// OBSOLETE
-// OBSOLETE /* $<packet info>#<checksum>. */
-// OBSOLETE do
-// OBSOLETE {
-// OBSOLETE putDebugChar('$');
-// OBSOLETE checksum = 0;
-// OBSOLETE count = 0;
-// OBSOLETE
-// OBSOLETE while (ch = buffer[count])
-// OBSOLETE {
-// OBSOLETE putDebugChar (ch);
-// OBSOLETE checksum += ch;
-// OBSOLETE count += 1;
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE putDebugChar('#');
-// OBSOLETE putDebugChar(hexchars[checksum >> 4]);
-// OBSOLETE putDebugChar(hexchars[checksum & 0xf]);
-// OBSOLETE
-// OBSOLETE }
-// OBSOLETE while (getDebugChar() != '+');
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE /* Indicate to caller of mem2hex or hex2mem that there has been an
-// OBSOLETE error. */
-// OBSOLETE static volatile int mem_err = 0;
-// OBSOLETE
-// OBSOLETE /* Convert the memory pointed to by mem into hex, placing result in buf.
-// OBSOLETE * Return a pointer to the last char put in buf (null), in case of mem fault,
-// OBSOLETE * return 0.
-// OBSOLETE * If MAY_FAULT is non-zero, then we will handle memory faults by returning
-// OBSOLETE * a 0, else treat a fault like any other fault in the stub.
-// OBSOLETE */
-// OBSOLETE
-// OBSOLETE static unsigned char *
-// OBSOLETE mem2hex (unsigned char *mem, unsigned char *buf, int count, int may_fault)
-// OBSOLETE {
-// OBSOLETE unsigned char ch;
-// OBSOLETE
-// OBSOLETE set_mem_fault_trap(may_fault);
-// OBSOLETE
-// OBSOLETE while (count-- > 0)
-// OBSOLETE {
-// OBSOLETE ch = *mem++;
-// OBSOLETE if (mem_err)
-// OBSOLETE return 0;
-// OBSOLETE *buf++ = hexchars[ch >> 4];
-// OBSOLETE *buf++ = hexchars[ch & 0xf];
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE *buf = 0;
-// OBSOLETE
-// OBSOLETE set_mem_fault_trap(0);
-// OBSOLETE
-// OBSOLETE return buf;
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE /* convert the hex array pointed to by buf into binary to be placed in mem
-// OBSOLETE * return a pointer to the character AFTER the last byte written */
-// OBSOLETE
-// OBSOLETE static char *
-// OBSOLETE hex2mem (unsigned char *buf, unsigned char *mem, int count, int may_fault)
-// OBSOLETE {
-// OBSOLETE int i;
-// OBSOLETE unsigned char ch;
-// OBSOLETE
-// OBSOLETE set_mem_fault_trap(may_fault);
-// OBSOLETE
-// OBSOLETE for (i=0; i<count; i++)
-// OBSOLETE {
-// OBSOLETE ch = hex(*buf++) << 4;
-// OBSOLETE ch |= hex(*buf++);
-// OBSOLETE *mem++ = ch;
-// OBSOLETE if (mem_err)
-// OBSOLETE return 0;
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE set_mem_fault_trap(0);
-// OBSOLETE
-// OBSOLETE return mem;
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE /* This table contains the mapping between SPARC hardware trap types, and
-// OBSOLETE signals, which are primarily what GDB understands. It also indicates
-// OBSOLETE which hardware traps we need to commandeer when initializing the stub. */
-// OBSOLETE
-// OBSOLETE static struct hard_trap_info
-// OBSOLETE {
-// OBSOLETE unsigned char tt; /* Trap type code for SPARClite */
-// OBSOLETE unsigned char signo; /* Signal that we map this trap into */
-// OBSOLETE } hard_trap_info[] = {
-// OBSOLETE {0x01, SIGSEGV}, /* instruction access error */
-// OBSOLETE {0x02, SIGILL}, /* privileged instruction */
-// OBSOLETE {0x03, SIGILL}, /* illegal instruction */
-// OBSOLETE {0x04, SIGEMT}, /* fp disabled */
-// OBSOLETE {0x07, SIGBUS}, /* mem address not aligned */
-// OBSOLETE {0x09, SIGSEGV}, /* data access exception */
-// OBSOLETE {0x0a, SIGEMT}, /* tag overflow */
-// OBSOLETE {0x20, SIGBUS}, /* r register access error */
-// OBSOLETE {0x21, SIGBUS}, /* instruction access error */
-// OBSOLETE {0x24, SIGEMT}, /* cp disabled */
-// OBSOLETE {0x29, SIGBUS}, /* data access error */
-// OBSOLETE {0x2a, SIGFPE}, /* divide by zero */
-// OBSOLETE {0x2b, SIGBUS}, /* data store error */
-// OBSOLETE {0x80+1, SIGTRAP}, /* ta 1 - normal breakpoint instruction */
-// OBSOLETE {0xff, SIGTRAP}, /* hardware breakpoint */
-// OBSOLETE {0, 0} /* Must be last */
-// OBSOLETE };
-// OBSOLETE
-// OBSOLETE /* Set up exception handlers for tracing and breakpoints */
-// OBSOLETE
-// OBSOLETE void
-// OBSOLETE set_debug_traps (void)
-// OBSOLETE {
-// OBSOLETE struct hard_trap_info *ht;
-// OBSOLETE
-// OBSOLETE /* Only setup fp traps if the FP is disabled. */
-// OBSOLETE
-// OBSOLETE for (ht = hard_trap_info;
-// OBSOLETE ht->tt != 0 && ht->signo != 0;
-// OBSOLETE ht++)
-// OBSOLETE if (ht->tt != 4 || ! (read_psr () & 0x1000))
-// OBSOLETE exceptionHandler(ht->tt, trap_low);
-// OBSOLETE
-// OBSOLETE initialized = 1;
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE asm ("
-// OBSOLETE ! Trap handler for memory errors. This just sets mem_err to be non-zero. It
-// OBSOLETE ! assumes that %l1 is non-zero. This should be safe, as it is doubtful that
-// OBSOLETE ! 0 would ever contain code that could mem fault. This routine will skip
-// OBSOLETE ! past the faulting instruction after setting mem_err.
-// OBSOLETE
-// OBSOLETE .text
-// OBSOLETE .align 4
-// OBSOLETE
-// OBSOLETE _fltr_set_mem_err:
-// OBSOLETE sethi %hi(_mem_err), %l0
-// OBSOLETE st %l1, [%l0 + %lo(_mem_err)]
-// OBSOLETE jmpl %l2, %g0
-// OBSOLETE rett %l2+4
-// OBSOLETE ");
-// OBSOLETE
-// OBSOLETE static void
-// OBSOLETE set_mem_fault_trap (int enable)
-// OBSOLETE {
-// OBSOLETE extern void fltr_set_mem_err();
-// OBSOLETE mem_err = 0;
-// OBSOLETE
-// OBSOLETE if (enable)
-// OBSOLETE exceptionHandler(9, fltr_set_mem_err);
-// OBSOLETE else
-// OBSOLETE exceptionHandler(9, trap_low);
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE asm ("
-// OBSOLETE .text
-// OBSOLETE .align 4
-// OBSOLETE
-// OBSOLETE _dummy_hw_breakpoint:
-// OBSOLETE jmpl %l2, %g0
-// OBSOLETE rett %l2+4
-// OBSOLETE nop
-// OBSOLETE nop
-// OBSOLETE ");
-// OBSOLETE
-// OBSOLETE static void
-// OBSOLETE get_in_break_mode (void)
-// OBSOLETE {
-// OBSOLETE extern void dummy_hw_breakpoint();
-// OBSOLETE
-// OBSOLETE exceptionHandler (255, dummy_hw_breakpoint);
-// OBSOLETE
-// OBSOLETE asm ("ta 255");
-// OBSOLETE
-// OBSOLETE exceptionHandler (255, trap_low);
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE /* Convert the SPARC hardware trap type code to a unix signal number. */
-// OBSOLETE
-// OBSOLETE static int
-// OBSOLETE computeSignal (int tt)
-// OBSOLETE {
-// OBSOLETE struct hard_trap_info *ht;
-// OBSOLETE
-// OBSOLETE for (ht = hard_trap_info; ht->tt && ht->signo; ht++)
-// OBSOLETE if (ht->tt == tt)
-// OBSOLETE return ht->signo;
-// OBSOLETE
-// OBSOLETE return SIGHUP; /* default for things we don't know about */
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE /*
-// OBSOLETE * While we find nice hex chars, build an int.
-// OBSOLETE * Return number of chars processed.
-// OBSOLETE */
-// OBSOLETE
-// OBSOLETE static int
-// OBSOLETE hexToInt(char **ptr, int *intValue)
-// OBSOLETE {
-// OBSOLETE int numChars = 0;
-// OBSOLETE int hexValue;
-// OBSOLETE
-// OBSOLETE *intValue = 0;
-// OBSOLETE
-// OBSOLETE while (**ptr)
-// OBSOLETE {
-// OBSOLETE hexValue = hex(**ptr);
-// OBSOLETE if (hexValue < 0)
-// OBSOLETE break;
-// OBSOLETE
-// OBSOLETE *intValue = (*intValue << 4) | hexValue;
-// OBSOLETE numChars ++;
-// OBSOLETE
-// OBSOLETE (*ptr)++;
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE return (numChars);
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE /*
-// OBSOLETE * This function does all command procesing for interfacing to gdb. It
-// OBSOLETE * returns 1 if you should skip the instruction at the trap address, 0
-// OBSOLETE * otherwise.
-// OBSOLETE */
-// OBSOLETE
-// OBSOLETE static void
-// OBSOLETE handle_exception (unsigned long *registers)
-// OBSOLETE {
-// OBSOLETE int tt; /* Trap type */
-// OBSOLETE int sigval;
-// OBSOLETE int addr;
-// OBSOLETE int length;
-// OBSOLETE char *ptr;
-// OBSOLETE unsigned long *sp;
-// OBSOLETE unsigned long dsr;
-// OBSOLETE
-// OBSOLETE /* First, we must force all of the windows to be spilled out */
-// OBSOLETE
-// OBSOLETE asm(" save %sp, -64, %sp
-// OBSOLETE save %sp, -64, %sp
-// OBSOLETE save %sp, -64, %sp
-// OBSOLETE save %sp, -64, %sp
-// OBSOLETE save %sp, -64, %sp
-// OBSOLETE save %sp, -64, %sp
-// OBSOLETE save %sp, -64, %sp
-// OBSOLETE save %sp, -64, %sp
-// OBSOLETE restore
-// OBSOLETE restore
-// OBSOLETE restore
-// OBSOLETE restore
-// OBSOLETE restore
-// OBSOLETE restore
-// OBSOLETE restore
-// OBSOLETE restore
-// OBSOLETE ");
-// OBSOLETE
-// OBSOLETE get_in_break_mode (); /* Enable DSU register writes */
-// OBSOLETE
-// OBSOLETE registers[DIA1] = read_asi (1, 0xff00);
-// OBSOLETE registers[DIA2] = read_asi (1, 0xff04);
-// OBSOLETE registers[DDA1] = read_asi (1, 0xff08);
-// OBSOLETE registers[DDA2] = read_asi (1, 0xff0c);
-// OBSOLETE registers[DDV1] = read_asi (1, 0xff10);
-// OBSOLETE registers[DDV2] = read_asi (1, 0xff14);
-// OBSOLETE registers[DCR] = read_asi (1, 0xff18);
-// OBSOLETE registers[DSR] = read_asi (1, 0xff1c);
-// OBSOLETE
-// OBSOLETE if (registers[PC] == (unsigned long)breakinst)
-// OBSOLETE {
-// OBSOLETE registers[PC] = registers[NPC];
-// OBSOLETE registers[NPC] += 4;
-// OBSOLETE }
-// OBSOLETE sp = (unsigned long *)registers[SP];
-// OBSOLETE
-// OBSOLETE dsr = (unsigned long)registers[DSR];
-// OBSOLETE if (dsr & 0x3c)
-// OBSOLETE tt = 255;
-// OBSOLETE else
-// OBSOLETE tt = (registers[TBR] >> 4) & 0xff;
-// OBSOLETE
-// OBSOLETE /* reply to host that an exception has occurred */
-// OBSOLETE sigval = computeSignal(tt);
-// OBSOLETE ptr = remcomOutBuffer;
-// OBSOLETE
-// OBSOLETE *ptr++ = 'T';
-// OBSOLETE *ptr++ = hexchars[sigval >> 4];
-// OBSOLETE *ptr++ = hexchars[sigval & 0xf];
-// OBSOLETE
-// OBSOLETE *ptr++ = hexchars[PC >> 4];
-// OBSOLETE *ptr++ = hexchars[PC & 0xf];
-// OBSOLETE *ptr++ = ':';
-// OBSOLETE ptr = mem2hex((char *)&registers[PC], ptr, 4, 0);
-// OBSOLETE *ptr++ = ';';
-// OBSOLETE
-// OBSOLETE *ptr++ = hexchars[FP >> 4];
-// OBSOLETE *ptr++ = hexchars[FP & 0xf];
-// OBSOLETE *ptr++ = ':';
-// OBSOLETE ptr = mem2hex(sp + 8 + 6, ptr, 4, 0); /* FP */
-// OBSOLETE *ptr++ = ';';
-// OBSOLETE
-// OBSOLETE *ptr++ = hexchars[SP >> 4];
-// OBSOLETE *ptr++ = hexchars[SP & 0xf];
-// OBSOLETE *ptr++ = ':';
-// OBSOLETE ptr = mem2hex((char *)&sp, ptr, 4, 0);
-// OBSOLETE *ptr++ = ';';
-// OBSOLETE
-// OBSOLETE *ptr++ = hexchars[NPC >> 4];
-// OBSOLETE *ptr++ = hexchars[NPC & 0xf];
-// OBSOLETE *ptr++ = ':';
-// OBSOLETE ptr = mem2hex((char *)&registers[NPC], ptr, 4, 0);
-// OBSOLETE *ptr++ = ';';
-// OBSOLETE
-// OBSOLETE *ptr++ = hexchars[O7 >> 4];
-// OBSOLETE *ptr++ = hexchars[O7 & 0xf];
-// OBSOLETE *ptr++ = ':';
-// OBSOLETE ptr = mem2hex((char *)&registers[O7], ptr, 4, 0);
-// OBSOLETE *ptr++ = ';';
-// OBSOLETE
-// OBSOLETE *ptr++ = 0;
-// OBSOLETE
-// OBSOLETE putpacket(remcomOutBuffer);
-// OBSOLETE
-// OBSOLETE while (1)
-// OBSOLETE {
-// OBSOLETE remcomOutBuffer[0] = 0;
-// OBSOLETE
-// OBSOLETE ptr = getpacket();
-// OBSOLETE switch (*ptr++)
-// OBSOLETE {
-// OBSOLETE case '?':
-// OBSOLETE remcomOutBuffer[0] = 'S';
-// OBSOLETE remcomOutBuffer[1] = hexchars[sigval >> 4];
-// OBSOLETE remcomOutBuffer[2] = hexchars[sigval & 0xf];
-// OBSOLETE remcomOutBuffer[3] = 0;
-// OBSOLETE break;
-// OBSOLETE
-// OBSOLETE case 'd':
-// OBSOLETE /* toggle debug flag */
-// OBSOLETE break;
-// OBSOLETE
-// OBSOLETE case 'g': /* return the value of the CPU registers */
-// OBSOLETE memcpy (&registers[L0], sp, 16 * 4); /* Copy L & I regs from stack */
-// OBSOLETE mem2hex ((char *)registers, remcomOutBuffer, NUMREGBYTES, 0);
-// OBSOLETE break;
-// OBSOLETE
-// OBSOLETE case 'G': /* Set the value of all registers */
-// OBSOLETE case 'P': /* Set the value of one register */
-// OBSOLETE {
-// OBSOLETE unsigned long *newsp, psr;
-// OBSOLETE
-// OBSOLETE psr = registers[PSR];
-// OBSOLETE
-// OBSOLETE if (ptr[-1] == 'P')
-// OBSOLETE {
-// OBSOLETE int regno;
-// OBSOLETE
-// OBSOLETE if (hexToInt (&ptr, &regno)
-// OBSOLETE && *ptr++ == '=')
-// OBSOLETE if (regno >= L0 && regno <= I7)
-// OBSOLETE hex2mem (ptr, sp + regno - L0, 4, 0);
-// OBSOLETE else
-// OBSOLETE hex2mem (ptr, (char *)&registers[regno], 4, 0);
-// OBSOLETE else
-// OBSOLETE {
-// OBSOLETE strcpy (remcomOutBuffer, "E01");
-// OBSOLETE break;
-// OBSOLETE }
-// OBSOLETE }
-// OBSOLETE else
-// OBSOLETE {
-// OBSOLETE hex2mem (ptr, (char *)registers, NUMREGBYTES, 0);
-// OBSOLETE memcpy (sp, &registers[L0], 16 * 4); /* Copy L & I regs to stack */
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE /* See if the stack pointer has moved. If so, then copy the saved
-// OBSOLETE locals and ins to the new location. This keeps the window
-// OBSOLETE overflow and underflow routines happy. */
-// OBSOLETE
-// OBSOLETE newsp = (unsigned long *)registers[SP];
-// OBSOLETE if (sp != newsp)
-// OBSOLETE sp = memcpy(newsp, sp, 16 * 4);
-// OBSOLETE
-// OBSOLETE /* Don't allow CWP to be modified. */
-// OBSOLETE
-// OBSOLETE if (psr != registers[PSR])
-// OBSOLETE registers[PSR] = (psr & 0x1f) | (registers[PSR] & ~0x1f);
-// OBSOLETE
-// OBSOLETE strcpy(remcomOutBuffer,"OK");
-// OBSOLETE }
-// OBSOLETE break;
-// OBSOLETE
-// OBSOLETE case 'm': /* mAA..AA,LLLL Read LLLL bytes at address AA..AA */
-// OBSOLETE /* Try to read %x,%x. */
-// OBSOLETE
-// OBSOLETE if (hexToInt(&ptr, &addr)
-// OBSOLETE && *ptr++ == ','
-// OBSOLETE && hexToInt(&ptr, &length))
-// OBSOLETE {
-// OBSOLETE if (mem2hex((char *)addr, remcomOutBuffer, length, 1))
-// OBSOLETE break;
-// OBSOLETE
-// OBSOLETE strcpy (remcomOutBuffer, "E03");
-// OBSOLETE }
-// OBSOLETE else
-// OBSOLETE strcpy(remcomOutBuffer,"E01");
-// OBSOLETE break;
-// OBSOLETE
-// OBSOLETE case 'M': /* MAA..AA,LLLL: Write LLLL bytes at address AA.AA return OK */
-// OBSOLETE /* Try to read '%x,%x:'. */
-// OBSOLETE
-// OBSOLETE if (hexToInt(&ptr, &addr)
-// OBSOLETE && *ptr++ == ','
-// OBSOLETE && hexToInt(&ptr, &length)
-// OBSOLETE && *ptr++ == ':')
-// OBSOLETE {
-// OBSOLETE if (hex2mem(ptr, (char *)addr, length, 1))
-// OBSOLETE strcpy(remcomOutBuffer, "OK");
-// OBSOLETE else
-// OBSOLETE strcpy(remcomOutBuffer, "E03");
-// OBSOLETE }
-// OBSOLETE else
-// OBSOLETE strcpy(remcomOutBuffer, "E02");
-// OBSOLETE break;
-// OBSOLETE
-// OBSOLETE case 'c': /* cAA..AA Continue at address AA..AA(optional) */
-// OBSOLETE /* try to read optional parameter, pc unchanged if no parm */
-// OBSOLETE if (hexToInt(&ptr, &addr))
-// OBSOLETE {
-// OBSOLETE registers[PC] = addr;
-// OBSOLETE registers[NPC] = addr + 4;
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE /* Need to flush the instruction cache here, as we may have deposited a
-// OBSOLETE breakpoint, and the icache probably has no way of knowing that a data ref to
-// OBSOLETE some location may have changed something that is in the instruction cache.
-// OBSOLETE */
-// OBSOLETE
-// OBSOLETE flush_i_cache ();
-// OBSOLETE
-// OBSOLETE if (!(registers[DSR] & 0x1) /* DSU enabled? */
-// OBSOLETE && !(registers[DCR] & 0x200)) /* Are we in break state? */
-// OBSOLETE { /* Yes, set the DSU regs */
-// OBSOLETE write_asi (1, 0xff00, registers[DIA1]);
-// OBSOLETE write_asi (1, 0xff04, registers[DIA2]);
-// OBSOLETE write_asi (1, 0xff08, registers[DDA1]);
-// OBSOLETE write_asi (1, 0xff0c, registers[DDA2]);
-// OBSOLETE write_asi (1, 0xff10, registers[DDV1]);
-// OBSOLETE write_asi (1, 0xff14, registers[DDV2]);
-// OBSOLETE write_asi (1, 0xff1c, registers[DSR]);
-// OBSOLETE write_asi (1, 0xff18, registers[DCR] | 0x200); /* Clear break */
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE return;
-// OBSOLETE
-// OBSOLETE /* kill the program */
-// OBSOLETE case 'k' : /* do nothing */
-// OBSOLETE break;
-// OBSOLETE #if 0
-// OBSOLETE case 't': /* Test feature */
-// OBSOLETE asm (" std %f30,[%sp]");
-// OBSOLETE break;
-// OBSOLETE #endif
-// OBSOLETE case 'r': /* Reset */
-// OBSOLETE asm ("call 0
-// OBSOLETE nop ");
-// OBSOLETE break;
-// OBSOLETE } /* switch */
-// OBSOLETE
-// OBSOLETE /* reply to the request */
-// OBSOLETE putpacket(remcomOutBuffer);
-// OBSOLETE }
-// OBSOLETE }
-// OBSOLETE
-// OBSOLETE /* This function will generate a breakpoint exception. It is used at the
-// OBSOLETE beginning of a program to sync up with a debugger and can be used
-// OBSOLETE otherwise as a quick means to stop program execution and "break" into
-// OBSOLETE the debugger. */
-// OBSOLETE
-// OBSOLETE void
-// OBSOLETE breakpoint (void)
-// OBSOLETE {
-// OBSOLETE if (!initialized)
-// OBSOLETE return;
-// OBSOLETE
-// OBSOLETE asm(" .globl _breakinst
-// OBSOLETE
-// OBSOLETE _breakinst: ta 1
-// OBSOLETE ");
-// OBSOLETE }