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author | Stan Shebs <shebs@codesourcery.com> | 1999-04-16 01:35:26 +0000 |
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committer | Stan Shebs <shebs@codesourcery.com> | 1999-04-16 01:35:26 +0000 |
commit | c906108c21474dfb4ed285bcc0ac6fe02cd400cc (patch) | |
tree | a0015aa5cedc19ccbab307251353a41722a3ae13 /gdb/sh-tdep.c | |
parent | cd946cff9ede3f30935803403f06f6ed30cad136 (diff) | |
download | gdb-c906108c21474dfb4ed285bcc0ac6fe02cd400cc.zip gdb-c906108c21474dfb4ed285bcc0ac6fe02cd400cc.tar.gz gdb-c906108c21474dfb4ed285bcc0ac6fe02cd400cc.tar.bz2 |
Initial creation of sourceware repositorygdb-4_18-branchpoint
Diffstat (limited to 'gdb/sh-tdep.c')
-rw-r--r-- | gdb/sh-tdep.c | 728 |
1 files changed, 728 insertions, 0 deletions
diff --git a/gdb/sh-tdep.c b/gdb/sh-tdep.c new file mode 100644 index 0000000..dd94506 --- /dev/null +++ b/gdb/sh-tdep.c @@ -0,0 +1,728 @@ +/* Target-dependent code for Hitachi Super-H, for GDB. + Copyright 1993, 1994, 1995, 1996, 1997, 1998 Free Software Foundation, Inc. + +This file is part of GDB. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +/* + Contributed by Steve Chamberlain + sac@cygnus.com + */ + +#include "defs.h" +#include "frame.h" +#include "obstack.h" +#include "symtab.h" +#include "symfile.h" +#include "gdbtypes.h" +#include "gdbcmd.h" +#include "gdbcore.h" +#include "value.h" +#include "dis-asm.h" +#include "inferior.h" /* for BEFORE_TEXT_END etc. */ +#include "gdb_string.h" + +/* A set of original names, to be used when restoring back to generic + registers from a specific set. */ + +static char *sh_generic_reg_names[] = { + "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", + "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", + "pc", "pr", "gbr", "vbr", "mach", "macl", "sr", + "fpul", "fpscr", + "fr0", "fr1", "fr2", "fr3", "fr4", "fr5", "fr6", "fr7", + "fr8", "fr9", "fr10", "fr11", "fr12", "fr13", "fr14", "fr15", + "ssr", "spc", + "r0b0", "r1b0", "r2b0", "r3b0", "r4b0", "r5b0", "r6b0", "r7b0", + "r0b1", "r1b1", "r2b1", "r3b1", "r4b1", "r5b1", "r6b1", "r7b1", +}; + +static char *sh_reg_names[] = { + "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", + "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", + "pc", "pr", "gbr", "vbr", "mach", "macl", "sr", + "", "", + "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", + "", "", + "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", +}; + +static char *sh3_reg_names[] = { + "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", + "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", + "pc", "pr", "gbr", "vbr", "mach", "macl", "sr", + "", "", + "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", + "ssr", "spc", + "r0b0", "r1b0", "r2b0", "r3b0", "r4b0", "r5b0", "r6b0", "r7b0", + "r0b1", "r1b1", "r2b1", "r3b1", "r4b1", "r5b1", "r6b1", "r7b1" +}; + +static char *sh3e_reg_names[] = { + "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", + "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", + "pc", "pr", "gbr", "vbr", "mach", "macl", "sr", + "fpul", "fpscr", + "fr0", "fr1", "fr2", "fr3", "fr4", "fr5", "fr6", "fr7", + "fr8", "fr9", "fr10", "fr11", "fr12", "fr13", "fr14", "fr15", + "ssr", "spc", + "r0b0", "r1b0", "r2b0", "r3b0", "r4b0", "r5b0", "r6b0", "r7b0", + "r0b1", "r1b1", "r2b1", "r3b1", "r4b1", "r5b1", "r6b1", "r7b1", +}; + +char **sh_register_names = sh_generic_reg_names; + + +struct { + char **regnames; + int mach; +} sh_processor_type_table[] = { + { sh_reg_names, bfd_mach_sh }, + { sh3_reg_names, bfd_mach_sh3 }, + { sh3e_reg_names, bfd_mach_sh3e }, + { NULL, 0 } +}; + +/* Prologue looks like + [mov.l <regs>,@-r15]... + [sts.l pr,@-r15] + [mov.l r14,@-r15] + [mov r15,r14] +*/ + +#define IS_STS(x) ((x) == 0x4f22) +#define IS_PUSH(x) (((x) & 0xff0f) == 0x2f06) +#define GET_PUSHED_REG(x) (((x) >> 4) & 0xf) +#define IS_MOV_SP_FP(x) ((x) == 0x6ef3) +#define IS_ADD_SP(x) (((x) & 0xff00) == 0x7f00) +#define IS_MOV_R3(x) (((x) & 0xff00) == 0x1a00) +#define IS_SHLL_R3(x) ((x) == 0x4300) +#define IS_ADD_R3SP(x) ((x) == 0x3f3c) +#define IS_FMOV(x) (((x) & 0xf00f) == 0xf00b) +#define FPSCR_SZ (1 << 20) + + +/* Should call_function allocate stack space for a struct return? */ +int +sh_use_struct_convention (gcc_p, type) + int gcc_p; + struct type *type; +{ + return (TYPE_LENGTH (type) > 1); +} + + +/* Skip any prologue before the guts of a function */ + +CORE_ADDR +sh_skip_prologue (start_pc) + CORE_ADDR start_pc; +{ + int w; + + w = read_memory_integer (start_pc, 2); + while (IS_STS (w) + || IS_FMOV (w) + || IS_PUSH (w) + || IS_MOV_SP_FP (w) + || IS_MOV_R3 (w) + || IS_ADD_R3SP (w) + || IS_ADD_SP (w) + || IS_SHLL_R3 (w)) + { + start_pc += 2; + w = read_memory_integer (start_pc, 2); + } + + return start_pc; +} + +/* Disassemble an instruction. */ + +int +gdb_print_insn_sh (memaddr, info) + bfd_vma memaddr; + disassemble_info *info; +{ + if (TARGET_BYTE_ORDER == BIG_ENDIAN) + return print_insn_sh (memaddr, info); + else + return print_insn_shl (memaddr, info); +} + +/* Given a GDB frame, determine the address of the calling function's frame. + This will be used to create a new GDB frame struct, and then + INIT_EXTRA_FRAME_INFO and INIT_FRAME_PC will be called for the new frame. + + For us, the frame address is its stack pointer value, so we look up + the function prologue to determine the caller's sp value, and return it. */ + +CORE_ADDR +sh_frame_chain (frame) + struct frame_info *frame; +{ + if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame)) + return frame->frame; /* dummy frame same as caller's frame */ + if (!inside_entry_file (frame->pc)) + return read_memory_integer (FRAME_FP (frame) + frame->f_offset, 4); + else + return 0; +} + +/* Find REGNUM on the stack. Otherwise, it's in an active register. One thing + we might want to do here is to check REGNUM against the clobber mask, and + somehow flag it as invalid if it isn't saved on the stack somewhere. This + would provide a graceful failure mode when trying to get the value of + caller-saves registers for an inner frame. */ + +CORE_ADDR +sh_find_callers_reg (fi, regnum) + struct frame_info *fi; + int regnum; +{ + struct frame_saved_regs fsr; + + for (; fi; fi = fi->next) + if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) + /* When the caller requests PR from the dummy frame, we return PC because + that's where the previous routine appears to have done a call from. */ + return generic_read_register_dummy (fi->pc, fi->frame, regnum); + else + { + FRAME_FIND_SAVED_REGS(fi, fsr); + if (fsr.regs[regnum] != 0) + return read_memory_integer (fsr.regs[regnum], + REGISTER_RAW_SIZE(regnum)); + } + return read_register (regnum); +} + +/* Put here the code to store, into a struct frame_saved_regs, the + addresses of the saved registers of frame described by FRAME_INFO. + This includes special registers such as pc and fp saved in special + ways in the stack frame. sp is even more special: the address we + return for it IS the sp for the next frame. */ + +void +sh_frame_find_saved_regs (fi, fsr) + struct frame_info *fi; + struct frame_saved_regs *fsr; +{ + int where[NUM_REGS]; + int rn; + int have_fp = 0; + int depth; + int pc; + int opc; + int insn; + int r3_val = 0; + char * dummy_regs = generic_find_dummy_frame (fi->pc, fi->frame); + + if (dummy_regs) + { + /* DANGER! This is ONLY going to work if the char buffer format of + the saved registers is byte-for-byte identical to the + CORE_ADDR regs[NUM_REGS] format used by struct frame_saved_regs! */ + memcpy (&fsr->regs, dummy_regs, sizeof(fsr)); + return; + } + + opc = pc = get_pc_function_start (fi->pc); + + insn = read_memory_integer (pc, 2); + + fi->leaf_function = 1; + fi->f_offset = 0; + + for (rn = 0; rn < NUM_REGS; rn++) + where[rn] = -1; + + depth = 0; + + /* Loop around examining the prologue insns until we find something + that does not appear to be part of the prologue. But give up + after 20 of them, since we're getting silly then. */ + + while (pc < opc + 20 * 2) + { + /* See where the registers will be saved to */ + if (IS_PUSH (insn)) + { + pc += 2; + rn = GET_PUSHED_REG (insn); + where[rn] = depth; + insn = read_memory_integer (pc, 2); + depth += 4; + } + else if (IS_STS (insn)) + { + pc += 2; + where[PR_REGNUM] = depth; + insn = read_memory_integer (pc, 2); + /* If we're storing the pr then this isn't a leaf */ + fi->leaf_function = 0; + depth += 4; + } + else if (IS_MOV_R3 (insn)) + { + r3_val = ((insn & 0xff) ^ 0x80) - 0x80; + pc += 2; + insn = read_memory_integer (pc, 2); + } + else if (IS_SHLL_R3 (insn)) + { + r3_val <<= 1; + pc += 2; + insn = read_memory_integer (pc, 2); + } + else if (IS_ADD_R3SP (insn)) + { + depth += -r3_val; + pc += 2; + insn = read_memory_integer (pc, 2); + } + else if (IS_ADD_SP (insn)) + { + pc += 2; + depth -= ((insn & 0xff) ^ 0x80) - 0x80; + insn = read_memory_integer (pc, 2); + } + else if (IS_FMOV (insn)) + { + pc += 2; + insn = read_memory_integer (pc, 2); + if (read_register (FPSCR_REGNUM) & FPSCR_SZ) + { + depth += 8; + } + else + { + depth += 4; + } + } + else + break; + } + + /* Now we know how deep things are, we can work out their addresses */ + + for (rn = 0; rn < NUM_REGS; rn++) + { + if (where[rn] >= 0) + { + if (rn == FP_REGNUM) + have_fp = 1; + + fsr->regs[rn] = fi->frame - where[rn] + depth - 4; + } + else + { + fsr->regs[rn] = 0; + } + } + + if (have_fp) + { + fsr->regs[SP_REGNUM] = read_memory_integer (fsr->regs[FP_REGNUM], 4); + } + else + { + fsr->regs[SP_REGNUM] = fi->frame - 4; + } + + fi->f_offset = depth - where[FP_REGNUM] - 4; + /* Work out the return pc - either from the saved pr or the pr + value */ +} + +/* initialize the extra info saved in a FRAME */ + +void +sh_init_extra_frame_info (fromleaf, fi) + int fromleaf; + struct frame_info *fi; +{ + struct frame_saved_regs fsr; + + if (fi->next) + fi->pc = FRAME_SAVED_PC (fi->next); + + if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) + { + /* We need to setup fi->frame here because run_stack_dummy gets it wrong + by assuming it's always FP. */ + fi->frame = generic_read_register_dummy (fi->pc, fi->frame, + SP_REGNUM); + fi->return_pc = generic_read_register_dummy (fi->pc, fi->frame, + PC_REGNUM); + fi->f_offset = -(CALL_DUMMY_LENGTH + 4); + fi->leaf_function = 0; + return; + } + else + { + FRAME_FIND_SAVED_REGS (fi, fsr); + fi->return_pc = sh_find_callers_reg (fi, PR_REGNUM); + } +} + +/* Discard from the stack the innermost frame, + restoring all saved registers. */ + +void +sh_pop_frame () +{ + register struct frame_info *frame = get_current_frame (); + register CORE_ADDR fp; + register int regnum; + struct frame_saved_regs fsr; + + if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame)) + generic_pop_dummy_frame (); + else + { + fp = FRAME_FP (frame); + get_frame_saved_regs (frame, &fsr); + + /* Copy regs from where they were saved in the frame */ + for (regnum = 0; regnum < NUM_REGS; regnum++) + if (fsr.regs[regnum]) + write_register (regnum, read_memory_integer (fsr.regs[regnum], 4)); + + write_register (PC_REGNUM, frame->return_pc); + write_register (SP_REGNUM, fp + 4); + } + flush_cached_frames (); +} + +/* Function: push_arguments + Setup the function arguments for calling a function in the inferior. + + On the Hitachi SH architecture, there are four registers (R4 to R7) + which are dedicated for passing function arguments. Up to the first + four arguments (depending on size) may go into these registers. + The rest go on the stack. + + Arguments that are smaller than 4 bytes will still take up a whole + register or a whole 32-bit word on the stack, and will be + right-justified in the register or the stack word. This includes + chars, shorts, and small aggregate types. + + Arguments that are larger than 4 bytes may be split between two or + more registers. If there are not enough registers free, an argument + may be passed partly in a register (or registers), and partly on the + stack. This includes doubles, long longs, and larger aggregates. + As far as I know, there is no upper limit to the size of aggregates + that will be passed in this way; in other words, the convention of + passing a pointer to a large aggregate instead of a copy is not used. + + An exceptional case exists for struct arguments (and possibly other + aggregates such as arrays) if the size is larger than 4 bytes but + not a multiple of 4 bytes. In this case the argument is never split + between the registers and the stack, but instead is copied in its + entirety onto the stack, AND also copied into as many registers as + there is room for. In other words, space in registers permitting, + two copies of the same argument are passed in. As far as I can tell, + only the one on the stack is used, although that may be a function + of the level of compiler optimization. I suspect this is a compiler + bug. Arguments of these odd sizes are left-justified within the + word (as opposed to arguments smaller than 4 bytes, which are + right-justified). + + + If the function is to return an aggregate type such as a struct, it + is either returned in the normal return value register R0 (if its + size is no greater than one byte), or else the caller must allocate + space into which the callee will copy the return value (if the size + is greater than one byte). In this case, a pointer to the return + value location is passed into the callee in register R2, which does + not displace any of the other arguments passed in via registers R4 + to R7. */ + +CORE_ADDR +sh_push_arguments (nargs, args, sp, struct_return, struct_addr) + int nargs; + value_ptr *args; + CORE_ADDR sp; + unsigned char struct_return; + CORE_ADDR struct_addr; +{ + int stack_offset, stack_alloc; + int argreg; + int argnum; + struct type *type; + CORE_ADDR regval; + char *val; + char valbuf[4]; + int len; + int odd_sized_struct; + + /* first force sp to a 4-byte alignment */ + sp = sp & ~3; + + /* The "struct return pointer" pseudo-argument has its own dedicated + register */ + if (struct_return) + write_register (STRUCT_RETURN_REGNUM, struct_addr); + + /* Now make sure there's space on the stack */ + for (argnum = 0, stack_alloc = 0; + argnum < nargs; argnum++) + stack_alloc += ((TYPE_LENGTH(VALUE_TYPE(args[argnum])) + 3) & ~3); + sp -= stack_alloc; /* make room on stack for args */ + + + /* Now load as many as possible of the first arguments into + registers, and push the rest onto the stack. There are 16 bytes + in four registers available. Loop thru args from first to last. */ + + argreg = ARG0_REGNUM; + for (argnum = 0, stack_offset = 0; argnum < nargs; argnum++) + { + type = VALUE_TYPE (args[argnum]); + len = TYPE_LENGTH (type); + memset(valbuf, 0, sizeof(valbuf)); + if (len < 4) + { /* value gets right-justified in the register or stack word */ + memcpy(valbuf + (4 - len), + (char *) VALUE_CONTENTS (args[argnum]), len); + val = valbuf; + } + else + val = (char *) VALUE_CONTENTS (args[argnum]); + + if (len > 4 && (len & 3) != 0) + odd_sized_struct = 1; /* such structs go entirely on stack */ + else + odd_sized_struct = 0; + while (len > 0) + { + if (argreg > ARGLAST_REGNUM || odd_sized_struct) + { /* must go on the stack */ + write_memory (sp + stack_offset, val, 4); + stack_offset += 4; + } + /* NOTE WELL!!!!! This is not an "else if" clause!!! + That's because some *&^%$ things get passed on the stack + AND in the registers! */ + if (argreg <= ARGLAST_REGNUM) + { /* there's room in a register */ + regval = extract_address (val, REGISTER_RAW_SIZE(argreg)); + write_register (argreg++, regval); + } + /* Store the value 4 bytes at a time. This means that things + larger than 4 bytes may go partly in registers and partly + on the stack. */ + len -= REGISTER_RAW_SIZE(argreg); + val += REGISTER_RAW_SIZE(argreg); + } + } + return sp; +} + +/* Function: push_return_address (pc) + Set up the return address for the inferior function call. + Needed for targets where we don't actually execute a JSR/BSR instruction */ + +CORE_ADDR +sh_push_return_address (pc, sp) + CORE_ADDR pc; + CORE_ADDR sp; +{ + write_register (PR_REGNUM, CALL_DUMMY_ADDRESS ()); + return sp; +} + +/* Function: fix_call_dummy + Poke the callee function's address into the destination part of + the CALL_DUMMY. The address is actually stored in a data word + following the actualy CALL_DUMMY instructions, which will load + it into a register using PC-relative addressing. This function + expects the CALL_DUMMY to look like this: + + mov.w @(2,PC), R8 + jsr @R8 + nop + trap + <destination> + */ + +#if 0 +void +sh_fix_call_dummy (dummy, pc, fun, nargs, args, type, gcc_p) + char *dummy; + CORE_ADDR pc; + CORE_ADDR fun; + int nargs; + value_ptr *args; + struct type *type; + int gcc_p; +{ + *(unsigned long *) (dummy + 8) = fun; +} +#endif + +/* Function: get_saved_register + Just call the generic_get_saved_register function. */ + +void +get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval) + char *raw_buffer; + int *optimized; + CORE_ADDR *addrp; + struct frame_info *frame; + int regnum; + enum lval_type *lval; +{ + generic_get_saved_register (raw_buffer, optimized, addrp, + frame, regnum, lval); +} + + +/* Modify the actual processor type. */ + +int +sh_target_architecture_hook (ap) + const bfd_arch_info_type *ap; +{ + int i, j; + + if (ap->arch != bfd_arch_sh) + return 0; + + for (i = 0; sh_processor_type_table[i].regnames != NULL; i++) + { + if (sh_processor_type_table[i].mach == ap->mach) + { + sh_register_names = sh_processor_type_table[i].regnames; + return 1; + } + } + + fatal ("Architecture `%s' unreconized", ap->printable_name); +} + +/* Print the registers in a form similar to the E7000 */ + +static void +sh_show_regs (args, from_tty) + char *args; + int from_tty; +{ + int cpu; + if (TARGET_ARCHITECTURE->arch == bfd_arch_sh) + cpu = TARGET_ARCHITECTURE->mach; + else + cpu = 0; + + printf_filtered ("PC=%08x SR=%08x PR=%08x MACH=%08x MACHL=%08x\n", + read_register (PC_REGNUM), + read_register (SR_REGNUM), + read_register (PR_REGNUM), + read_register (MACH_REGNUM), + read_register (MACL_REGNUM)); + + printf_filtered ("GBR=%08x VBR=%08x", + read_register (GBR_REGNUM), + read_register (VBR_REGNUM)); + if (cpu == bfd_mach_sh3 || cpu == bfd_mach_sh3e) + { + printf_filtered (" SSR=%08x SPC=%08x", + read_register (SSR_REGNUM), + read_register (SPC_REGNUM)); + if (cpu == bfd_mach_sh3e) + { + printf_filtered (" FPUL=%08x FPSCR=%08x", + read_register (FPUL_REGNUM), + read_register (FPSCR_REGNUM)); + } + } + + printf_filtered ("\nR0-R7 %08x %08x %08x %08x %08x %08x %08x %08x\n", + read_register (0), + read_register (1), + read_register (2), + read_register (3), + read_register (4), + read_register (5), + read_register (6), + read_register (7)); + printf_filtered ("R8-R15 %08x %08x %08x %08x %08x %08x %08x %08x\n", + read_register (8), + read_register (9), + read_register (10), + read_register (11), + read_register (12), + read_register (13), + read_register (14), + read_register (15)); + if (cpu == bfd_mach_sh3e) + { + printf_filtered ("FP0-FP7 %08x %08x %08x %08x %08x %08x %08x %08x\n", + read_register (FP0_REGNUM + 0), + read_register (FP0_REGNUM + 1), + read_register (FP0_REGNUM + 2), + read_register (FP0_REGNUM + 3), + read_register (FP0_REGNUM + 4), + read_register (FP0_REGNUM + 5), + read_register (FP0_REGNUM + 6), + read_register (FP0_REGNUM + 7)); + printf_filtered ("FP8-FP15 %08x %08x %08x %08x %08x %08x %08x %08x\n", + read_register (FP0_REGNUM + 8), + read_register (FP0_REGNUM + 9), + read_register (FP0_REGNUM + 10), + read_register (FP0_REGNUM + 11), + read_register (FP0_REGNUM + 12), + read_register (FP0_REGNUM + 13), + read_register (FP0_REGNUM + 14), + read_register (FP0_REGNUM + 15)); + } +} + +/* Function: extract_return_value + Find a function's return value in the appropriate registers (in regbuf), + and copy it into valbuf. */ + +void +sh_extract_return_value (type, regbuf, valbuf) + struct type *type; + void *regbuf; + void *valbuf; +{ + int len = TYPE_LENGTH(type); + + if (len <= 4) + memcpy (valbuf, ((char *) regbuf) + 4 - len, len); + else if (len <= 8) + memcpy (valbuf, ((char *) regbuf) + 8 - len, len); + else + error ("bad size for return value"); +} + +void +_initialize_sh_tdep () +{ + struct cmd_list_element *c; + + tm_print_insn = gdb_print_insn_sh; + + target_architecture_hook = sh_target_architecture_hook; + + add_com ("regs", class_vars, sh_show_regs, "Print all registers"); +} |