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author | Michael Snyder <msnyder@vmware.com> | 1996-11-12 20:19:17 +0000 |
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committer | Michael Snyder <msnyder@vmware.com> | 1996-11-12 20:19:17 +0000 |
commit | 69992fc81685a032a147fa84989f7903684271bd (patch) | |
tree | e829ea832f3f5c979a7f816fdcef3f3c0dcda6bf /gdb/sh-tdep.c | |
parent | 6f3eea2bdf38e4b10ad6064326b505788a89dde7 (diff) | |
download | gdb-69992fc81685a032a147fa84989f7903684271bd.zip gdb-69992fc81685a032a147fa84989f7903684271bd.tar.gz gdb-69992fc81685a032a147fa84989f7903684271bd.tar.bz2 |
Tue Nov 12 12:16:40 1996 Michael Snyder <msnyder@cleaver.cygnus.com>
* sh-tdep.c: Add functionality for target function calls.
* config/sh/tm-sh.h: Add support for target function calls.
This is a safety check-in: everything works, and there'll be another
clean-up round shortly.
Diffstat (limited to 'gdb/sh-tdep.c')
-rw-r--r-- | gdb/sh-tdep.c | 468 |
1 files changed, 444 insertions, 24 deletions
diff --git a/gdb/sh-tdep.c b/gdb/sh-tdep.c index faeb60d..d8af915 100644 --- a/gdb/sh-tdep.c +++ b/gdb/sh-tdep.c @@ -31,6 +31,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "gdbcore.h" #include "value.h" #include "dis-asm.h" +#include "inferior.h" /* for BEFORE_TEXT_END etc. */ extern int remote_write_size; /* in remote.c */ @@ -159,20 +160,54 @@ CORE_ADDR sh_frame_chain (frame) struct frame_info *frame; { + if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame)) + return frame->frame; /* dummy frame same as caller's frame */ if (!inside_entry_file (frame->pc)) return read_memory_integer (FRAME_FP (frame) + frame->f_offset, 4); else return 0; } +/* Find REGNUM on the stack. Otherwise, it's in an active register. One thing + we might want to do here is to check REGNUM against the clobber mask, and + somehow flag it as invalid if it isn't saved on the stack somewhere. This + would provide a graceful failure mode when trying to get the value of + caller-saves registers for an inner frame. */ + +CORE_ADDR +sh_find_callers_reg (fi, regnum) + struct frame_info *fi; + int regnum; +{ + struct frame_saved_regs fsr; + + for (; fi; fi = fi->next) + if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) + /* When the caller requests PR from the dummy frame, we return PC because + that's where the previous routine appears to have done a call from. */ + return generic_read_register_dummy (fi, regnum); + else + { + FRAME_FIND_SAVED_REGS(fi, fsr); + if (fsr.regs[regnum] != 0) + return read_memory_integer (fsr.regs[regnum], + REGISTER_RAW_SIZE(regnum)); + } + return read_register (regnum); +} + /* Put here the code to store, into a struct frame_saved_regs, the addresses of the saved registers of frame described by FRAME_INFO. This includes special registers such as pc and fp saved in special ways in the stack frame. sp is even more special: the address we return for it IS the sp for the next frame. */ +/* FIXME! A lot of this should be abstracted out into a sh_scan_prologue + function, and the struct frame_info should have a frame_saved_regs + embedded in it, so we would only have to do this once. */ + void -frame_find_saved_regs (fi, fsr) +sh_frame_find_saved_regs (fi, fsr) struct frame_info *fi; struct frame_saved_regs *fsr; { @@ -184,6 +219,16 @@ frame_find_saved_regs (fi, fsr) int opc; int insn; int r3_val = 0; + char * dummy_regs = generic_find_dummy_frame (fi->pc, fi->frame, fi->frame); + + if (dummy_regs) + { + /* DANGER! This is ONLY going to work if the char buffer format of + the saved registers is byte-for-byte identical to the + CORE_ADDR regs[NUM_REGS] format used by struct frame_saved_regs! */ + memcpy (&fsr->regs, dummy_regs, sizeof(fsr)); + return; + } opc = pc = get_pc_function_start (fi->pc); @@ -276,55 +321,224 @@ frame_find_saved_regs (fi, fsr) fi->f_offset = depth - where[FP_REGNUM] - 4; /* Work out the return pc - either from the saved pr or the pr value */ - - if (fsr->regs[PR_REGNUM]) - fi->return_pc = read_memory_integer (fsr->regs[PR_REGNUM], 4); - else - fi->return_pc = read_register (PR_REGNUM); } /* initialize the extra info saved in a FRAME */ void -init_extra_frame_info (fromleaf, fi) +sh_init_extra_frame_info (fromleaf, fi) int fromleaf; struct frame_info *fi; { - struct frame_saved_regs dummy; + struct frame_saved_regs fsr; if (fi->next) - fi->pc = fi->next->return_pc; + fi->pc = FRAME_SAVED_PC (fi->next); - frame_find_saved_regs (fi, &dummy); + if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) + { + /* We need to setup fi->frame here because run_stack_dummy gets it wrong + by assuming it's always FP. */ + fi->frame = generic_read_register_dummy (fi, SP_REGNUM); + fi->return_pc = generic_read_register_dummy (fi, PC_REGNUM); + fi->f_offset = -(CALL_DUMMY_LENGTH + 4); + fi->leaf_function = 0; + return; + } + else + { + FRAME_FIND_SAVED_REGS (fi, fsr); + fi->return_pc = sh_find_callers_reg (fi, PR_REGNUM); + } } - /* Discard from the stack the innermost frame, restoring all saved registers. */ void -pop_frame () +sh_pop_frame () { register struct frame_info *frame = get_current_frame (); register CORE_ADDR fp; register int regnum; struct frame_saved_regs fsr; - fp = FRAME_FP (frame); - get_frame_saved_regs (frame, &fsr); + if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame)) + generic_pop_dummy_frame (); + else + { + fp = FRAME_FP (frame); + get_frame_saved_regs (frame, &fsr); - /* Copy regs from where they were saved in the frame */ - for (regnum = 0; regnum < NUM_REGS; regnum++) - { + /* Copy regs from where they were saved in the frame */ + for (regnum = 0; regnum < NUM_REGS; regnum++) if (fsr.regs[regnum]) + write_register (regnum, read_memory_integer (fsr.regs[regnum], 4)); + + write_register (PC_REGNUM, frame->return_pc); + write_register (SP_REGNUM, fp + 4); + } + flush_cached_frames (); +} + +/* Function: push_arguments + Setup the function arguments for calling a function in the inferior. + + On the Hitachi SH architecture, there are four registers (R4 to R7) + which are dedicated for passing function arguments. Up to the first + four arguments (depending on size) may go into these registers. + The rest go on the stack. + + Arguments that are smaller than 4 bytes will still take up a whole + register or a whole 32-bit word on the stack, and will be + right-justified in the register or the stack word. This includes + chars, shorts, and small aggregate types. + + Arguments that are larger than 4 bytes may be split between two or + more registers. If there are not enough registers free, an argument + may be passed partly in a register (or registers), and partly on the + stack. This includes doubles, long longs, and larger aggregates. + As far as I know, there is no upper limit to the size of aggregates + that will be passed in this way; in other words, the convention of + passing a pointer to a large aggregate instead of a copy is not used. + + An exceptional case exists for struct arguments (and possibly other + aggregates such as arrays) if the size is larger than 4 bytes but + not a multiple of 4 bytes. In this case the argument is never split + between the registers and the stack, but instead is copied in its + entirety onto the stack, AND also copied into as many registers as + there is room for. In other words, space in registers permitting, + two copies of the same argument are passed in. As far as I can tell, + only the one on the stack is used, although that may be a function + of the level of compiler optimization. I suspect this is a compiler + bug. Arguments of these odd sizes are left-justified within the + word (as opposed to arguments smaller than 4 bytes, which are + right-justified). + + + If the function is to return an aggregate type such as a struct, it + is either returned in the normal return value register R0 (if its + size is no greater than one byte), or else the caller must allocate + space into which the callee will copy the return value (if the size + is greater than one byte). In this case, a pointer to the return + value location is passed into the callee in register R2, which does + not displace any of the other arguments passed in via registers R4 + to R7. */ + +CORE_ADDR +sh_push_arguments (nargs, args, sp, struct_return, struct_addr) + int nargs; + value_ptr *args; + CORE_ADDR sp; + unsigned char struct_return; + CORE_ADDR struct_addr; +{ + int argreg; + int argnum; + CORE_ADDR regval; + char *val; + char valbuf[4]; + int len; + int push[4]; /* some of the first 4 args may not need to be pushed + onto the stack, because they can go in registers */ + + /* first force sp to a 4-byte alignment */ + sp = sp & ~3; + + /* The "struct return pointer" pseudo-argument has its own dedicated + register */ + if (struct_return) + write_register (STRUCT_RETURN_REGNUM, struct_addr); + + /* Now load as many as possible of the first arguments into registers. + There are 16 bytes in four registers available. + Loop thru args from first to last. */ + push[0] = push[1] = push[2] = push[3] = 0; + for (argnum = 0, argreg = ARG0_REGNUM; + argnum < nargs && argreg <= ARGLAST_REGNUM; + argnum++) + { + struct type *type = VALUE_TYPE (args[argnum]); + + len = TYPE_LENGTH (type); + + switch (TYPE_CODE(type)) { + case TYPE_CODE_STRUCT: + case TYPE_CODE_UNION: + /* case TYPE_CODE_ARRAY: case TYPE_CODE_STRING: */ + if (len <= 4 || (len & ~3) == 0) + push[argnum] = 0; /* doesn't get pushed onto stack */ + else + push[argnum] = len; /* does get pushed onto stack */ + break; + default: + push[argnum] = 0; /* doesn't get pushed onto stack */ + } + if (len < 4) + { /* value gets right-justified in the register */ + memcpy(valbuf + (4 - len), + (char *) VALUE_CONTENTS (args[argnum]), len); + val = valbuf; + } + else + val = (char *) VALUE_CONTENTS (args[argnum]); + + while (len > 0) { - write_register (regnum, read_memory_integer (fsr.regs[regnum], 4)); + regval = extract_address (val, REGISTER_RAW_SIZE (argreg)); + write_register (argreg, regval); + + len -= REGISTER_RAW_SIZE (argreg); + val += REGISTER_RAW_SIZE (argreg); + argreg++; + if (argreg > ARGLAST_REGNUM) + { + push[argnum] = len; /* ran out of arg passing registers! */ + break; /* len bytes remain to go onto stack */ + } } } - write_register (PC_REGNUM, frame->return_pc); - write_register (SP_REGNUM, fp + 4); - flush_cached_frames (); + /* Now push as many as necessary of the remaining arguments onto the stack. + For args 0 to 3, the arg may have been passed in a register. + Loop thru args from last to first. */ + for (argnum = nargs-1; argnum >= 0; --argnum) + { + if (argnum < 4 && push[argnum] == 0) + continue; /* no need to push this arg */ + + len = TYPE_LENGTH (VALUE_TYPE (args[argnum])); + if (len < 4) + { + memcpy(valbuf + (4 - len), + (char *) VALUE_CONTENTS (args[argnum]), len); + val = valbuf; + } + else + val = (char *) VALUE_CONTENTS (args[argnum]); + + if (argnum < 4) + if (len > push[argnum]) /* some part may already be in a reg */ + { + val += (len - push[argnum]); + len = push[argnum]; + } + + sp -= (len + 3) & ~3; + write_memory (sp, val, len); + } + return sp; +} + +/* Function: push_return_address (pc) + Set up the return address for the inferior function call. + Necessary for targets where we don't actually execute a JSR/BSR instruction */ + +void +sh_push_return_address (pc) + CORE_ADDR pc; +{ + write_register (PR_REGNUM, entry_point_address ()); } /* Command to set the processor type. */ @@ -400,7 +614,7 @@ sh_set_processor_type (str) /* Print the registers in a form similar to the E7000 */ static void -show_regs (args, from_tty) +sh_show_regs (args, from_tty) char *args; int from_tty; { @@ -430,7 +644,23 @@ show_regs (args, from_tty) read_register (14), read_register (15)); } - + +void +sh_extract_return_value (type, regbuf, valbuf) + struct type *type; + void *regbuf; + void *valbuf; +{ + int len = TYPE_LENGTH(type); + + if (len <= 4) + memcpy (valbuf, ((char *) regbuf) + 4 - len, len); + else if (len <= 8) + memcpy (valbuf, ((char *) regbuf) + 8 - len, len); + else + error ("bad size for return value"); +} + void _initialize_sh_tdep () { @@ -451,9 +681,199 @@ Set this to be able to access processor-type-specific registers.\n\ tmp_sh_processor_type = strsave (DEFAULT_SH_TYPE); sh_set_processor_type_command (strsave (DEFAULT_SH_TYPE), 0); - add_com ("regs", class_vars, show_regs, "Print all registers"); + add_com ("regs", class_vars, sh_show_regs, "Print all registers"); /* Reduce the remote write size because some CMONs can't take more than 400 bytes in a packet. 300 seems like a safe bet. */ remote_write_size = 300; } + +/* + * DUMMY FRAMES + * + * The following code serves to maintain the dummy stack frames for + * inferior function calls (ie. when gdb calls into the inferior via + * call_function_by_hand). This code saves the machine state before + * the call in host memory, so it must maintain an independant stack + * and keep it consistant etc. I am attempting to make this code + * generic enough to be used by many targets. + * + * The cheapest and most generic way to do CALL_DUMMY on a new target + * is probably to define CALL_DUMMY to be empty, CALL_DUMMY_LENGTH to zero, + * and CALL_DUMMY_LOCATION to AT_ENTRY. Then you must remember to define + * PUSH_RETURN_ADDRESS, because there won't be a call instruction to do it. + */ + +/* Dummy frame. This saves the processor state just prior to setting up the + inferior function call. On most targets, the registers are saved on the + target stack, but that really slows down function calls. */ + +struct dummy_frame +{ + struct dummy_frame *next; + + CORE_ADDR pc; + CORE_ADDR fp; + CORE_ADDR sp; + char regs[REGISTER_BYTES]; +}; + +static struct dummy_frame *dummy_frame_stack = NULL; + +/* Function: find_dummy_frame(pc, fp, sp) + Search the stack of dummy frames for one matching the given PC, FP and SP. + This is the work-horse for pc_in_call_dummy and read_register_dummy */ + +char * +generic_find_dummy_frame (pc, fp, sp) + CORE_ADDR pc; + CORE_ADDR fp; + CORE_ADDR sp; +{ + struct dummy_frame * dummyframe; + CORE_ADDR bkpt_address; + extern CORE_ADDR text_end; + +#if CALL_DUMMY_LOCATION == AT_ENTRY_POINT + bkpt_address = entry_point_address () + CALL_DUMMY_BREAKPOINT_OFFSET; + if (pc != bkpt_address && + pc != bkpt_address + DECR_PC_AFTER_BREAK) + return 0; +#endif /* AT_ENTRY_POINT */ + +#if CALL_DUMMY_LOCATION == BEFORE_TEXT_END + bkpt_address = text_end - CALL_DUMMY_LENGTH + CALL_DUMMY_BREAKPOINT_OFFSET; + if (pc != bkpt_address && + pc != bkpt_address + DECR_PC_AFTER_BREAK) + return 0; +#endif /* BEFORE_TEXT_END */ + +#if CALL_DUMMY_LOCATION == AFTER_TEXT_END + bkpt_address = text_end + CALL_DUMMY_BREAKPOINT_OFFSET; + if (pc != bkpt_address && + pc != bkpt_address + DECR_PC_AFTER_BREAK) + return 0; +#endif /* AFTER_TEXT_END */ + + for (dummyframe = dummy_frame_stack; + dummyframe; + dummyframe = dummyframe->next) + if (fp == dummyframe->fp || + sp == dummyframe->sp) + { +#if CALL_DUMMY_LOCATION == ON_STACK + CORE_ADDR bkpt_offset; /* distance from original frame ptr to bkpt */ + + if (1 INNER_THAN 2) + bkpt_offset = CALL_DUMMY_BREAK_OFFSET; + else + bkpt_offset = CALL_DUMMY_LENGTH - CALL_DUMMY_BREAK_OFFSET; + + if (pc + bkpt_offset == dummyframe->fp || + pc + bkpt_offset == dummyframe->sp || + pc + bkpt_offset + DECR_PC_AFTER_BREAK == dummyframe->fp || + pc + bkpt_offset + DECR_PC_AFTER_BREAK == dummyframe->sp) +#endif /* ON_STACK */ + return dummyframe->regs; + } + return 0; +} + +/* Function: pc_in_call_dummy (pc, fp, sp) + Return true if this is a dummy frame created by gdb for an inferior call */ + +int +generic_pc_in_call_dummy (pc, fp, sp) + CORE_ADDR pc; + CORE_ADDR fp; + CORE_ADDR sp; +{ + /* if find_dummy_frame succeeds, then PC is in a call dummy */ + return (generic_find_dummy_frame (pc, fp, sp) != 0); +} + +/* Function: read_register_dummy (pc, fp, sp, regno) + Find a saved register from before GDB calls a function in the inferior */ + +CORE_ADDR +generic_read_register_dummy (fi, regno) + struct frame_info *fi; + int regno; +{ + char *dummy_regs = generic_find_dummy_frame (fi->pc, fi->frame, NULL); + + if (dummy_regs) + return extract_address (&dummy_regs[REGISTER_BYTE (regno)], + REGISTER_RAW_SIZE(regno)); + else + return 0; +} + +/* Save all the registers on the dummy frame stack. Most ports save the + registers on the target stack. This results in lots of unnecessary memory + references, which are slow when debugging via a serial line. Instead, we + save all the registers internally, and never write them to the stack. The + registers get restored when the called function returns to the entry point, + where a breakpoint is laying in wait. */ + +void +generic_push_dummy_frame () +{ + struct dummy_frame *dummy_frame; + CORE_ADDR fp = read_register(FP_REGNUM); + + /* check to see if there are stale dummy frames, + perhaps left over from when a longjump took us out of a + function that was called by the debugger */ + + dummy_frame = dummy_frame_stack; + while (dummy_frame) + if (dummy_frame->fp INNER_THAN fp) /* stale -- destroy! */ + { + dummy_frame_stack = dummy_frame->next; + free (dummy_frame); + dummy_frame = dummy_frame_stack; + } + else + dummy_frame = dummy_frame->next; + + dummy_frame = xmalloc (sizeof (struct dummy_frame)); + + read_register_bytes (0, dummy_frame->regs, REGISTER_BYTES); + dummy_frame->pc = read_register (PC_REGNUM); + dummy_frame->fp = read_register (FP_REGNUM); + dummy_frame->sp = read_register (SP_REGNUM); + dummy_frame->next = dummy_frame_stack; + dummy_frame_stack = dummy_frame; +} + +/* Function: pop_dummy_frame + Restore the machine state from a saved dummy stack frame. */ + +void +generic_pop_dummy_frame () +{ + struct dummy_frame *dummy_frame = dummy_frame_stack; + + if (!dummy_frame) + error ("Can't pop dummy frame!"); + dummy_frame_stack = dummy_frame->next; + write_register_bytes (0, dummy_frame->regs, REGISTER_BYTES); + free (dummy_frame); +} + +/* Function: frame_chain_valid + Returns true for a user frame or a call_function_by_hand dummy frame, + and false for the CRT0 start-up frame. Purpose is to terminate backtrace */ + +int +generic_frame_chain_valid (fp, fi) + CORE_ADDR fp; + struct frame_info *fi; +{ + if (PC_IN_CALL_DUMMY(FRAME_SAVED_PC(fi), fp, fp)) + return 1; /* don't prune CALL_DUMMY frames */ + else /* fall back to default algorithm (see frame.h) */ + return (fp != 0 && !inside_entry_file (FRAME_SAVED_PC(fi))); +} + |