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author | Daniel Jacobowitz <drow@false.org> | 2006-02-10 22:01:43 +0000 |
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committer | Daniel Jacobowitz <drow@false.org> | 2006-02-10 22:01:43 +0000 |
commit | 0ea3f30e219bd42259f09f68bcd605bf4ed4a1ea (patch) | |
tree | 07c791175cea3abee634fa9ccec99e18031ed5cd /gdb/ser-mingw.c | |
parent | 121ce6e53dd5751c6938ab86cbec2742702d06eb (diff) | |
download | gdb-0ea3f30e219bd42259f09f68bcd605bf4ed4a1ea.zip gdb-0ea3f30e219bd42259f09f68bcd605bf4ed4a1ea.tar.gz gdb-0ea3f30e219bd42259f09f68bcd605bf4ed4a1ea.tar.bz2 |
* NEWS: Mention native Windows support.
* Makefile.in (gdb_select_h, ser_tcp_h): New.
(ALLDEPFILES): Add ser-mingw.c.
(event-loop.o, inflow.o, mingw-hdep.o, posix-hdep.o, ser-base.o)
(ser-tcp.o, ser-unix.o): Update.
(ser-mingw.o): New rule.
* configure: Regenerated.
* configure.ac: Add ser-mingw.o for mingw32.
* ser-mingw.c: New file.
* event-loop.c: Include "gdb_select.h".
(gdb_select): Remove, moved to mingw-hdep.c and posix-hdep.c.
* ser-base.c: Include "gdb_select.h".
(ser_base_wait_for): Use gdb_select.
* serial.c (serial_for_fd): New function.
(serial_fdopen): Try "terminal" before "hardwire". Initialize
the allocated struct serial.
(serial_wait_handle): New function.
* serial.h (serial_for_fd, serial_wait_handle): New prototypes.
(struct serial_ops) [USE_WIN32API]: Add wait_handle.
* gdb_select.h: New file.
* ser-tcp.c: Include "ser-tcp.h". Remove unused "ser-unix.h" include.
(net_close, net_read_prim, net_write_prim): Make global.
(net_open): Likewise. Pass an exception set to select. Whitespace fix.
Document why we can not use gdb_select.
(_initialize_ser_tcp) [USE_WIN32API]: Do not register TCP support here.
* ser-tcp.h: New file.
* inflow.c (gdb_has_a_terminal): Don't initialize stdin_serial here.
(handle_sigio): Use gdb_select.
(initialize_stdin_serial): New function.
* terminal.h (initialize_stdin_serial): New prototype.
* top.c (gdb_init): Call initialize_stdin_serial.
* mingw-hdep.c (gdb_select): New function, moved from gdb_select in
event-loop.c. Add exception condition support. Use serial_for_fd
and serial_wait_handle. Fix timeout handling.
* posix-hdep.c: Include "gdb_select.h".
(gdb_select): New function.
* remote-st.c (connect_command): Use gdb_select.
* ser-unix.c: Include "gdb_select.h".
(hardwire_send_break, wait_for): Use gdb_select.
Diffstat (limited to 'gdb/ser-mingw.c')
-rw-r--r-- | gdb/ser-mingw.c | 796 |
1 files changed, 796 insertions, 0 deletions
diff --git a/gdb/ser-mingw.c b/gdb/ser-mingw.c new file mode 100644 index 0000000..7a6f232 --- /dev/null +++ b/gdb/ser-mingw.c @@ -0,0 +1,796 @@ +/* Serial interface for local (hardwired) serial ports on Windows systems + + Copyright (C) 2006 + Free Software Foundation, Inc. + + This file is part of GDB. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. */ + +#include "defs.h" +#include "serial.h" +#include "ser-base.h" +#include "ser-tcp.h" + +#include <windows.h> + +#include <fcntl.h> +#include <unistd.h> +#include <sys/types.h> + +#include "gdb_assert.h" +#include "gdb_string.h" + +void _initialize_ser_windows (void); + +struct ser_windows_state +{ + int in_progress; + OVERLAPPED ov; + DWORD lastCommMask; + HANDLE except_event; +}; + +/* Open up a real live device for serial I/O. */ + +static int +ser_windows_open (struct serial *scb, const char *name) +{ + HANDLE h; + struct ser_windows_state *state; + COMMTIMEOUTS timeouts; + + /* Only allow COM ports. */ + if (strncmp (name, "COM", 3) != 0) + { + errno = ENOENT; + return -1; + } + + h = CreateFile (name, GENERIC_READ | GENERIC_WRITE, 0, NULL, + OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL); + if (h == INVALID_HANDLE_VALUE) + { + errno = ENOENT; + return -1; + } + + scb->fd = _open_osfhandle ((long) h, O_RDWR); + if (scb->fd < 0) + { + errno = ENOENT; + return -1; + } + + if (!SetCommMask (h, EV_RXCHAR)) + { + errno = EINVAL; + return -1; + } + + timeouts.ReadIntervalTimeout = MAXDWORD; + timeouts.ReadTotalTimeoutConstant = 0; + timeouts.ReadTotalTimeoutMultiplier = 0; + timeouts.WriteTotalTimeoutConstant = 0; + timeouts.WriteTotalTimeoutMultiplier = 0; + if (!SetCommTimeouts (h, &timeouts)) + { + errno = EINVAL; + return -1; + } + + state = xmalloc (sizeof (struct ser_windows_state)); + memset (state, 0, sizeof (struct ser_windows_state)); + scb->state = state; + + /* Create a manual reset event to watch the input buffer. */ + state->ov.hEvent = CreateEvent (0, TRUE, FALSE, 0); + + /* Create a (currently unused) handle to record exceptions. */ + state->except_event = CreateEvent (0, TRUE, FALSE, 0); + + return 0; +} + +/* Wait for the output to drain away, as opposed to flushing (discarding) + it. */ + +static int +ser_windows_drain_output (struct serial *scb) +{ + HANDLE h = (HANDLE) _get_osfhandle (scb->fd); + + return (FlushFileBuffers (h) != 0) ? 0 : -1; +} + +static int +ser_windows_flush_output (struct serial *scb) +{ + HANDLE h = (HANDLE) _get_osfhandle (scb->fd); + + return (PurgeComm (h, PURGE_TXCLEAR) != 0) ? 0 : -1; +} + +static int +ser_windows_flush_input (struct serial *scb) +{ + HANDLE h = (HANDLE) _get_osfhandle (scb->fd); + + return (PurgeComm (h, PURGE_RXCLEAR) != 0) ? 0 : -1; +} + +static int +ser_windows_send_break (struct serial *scb) +{ + HANDLE h = (HANDLE) _get_osfhandle (scb->fd); + + if (SetCommBreak (h) == 0) + return -1; + + /* Delay for 250 milliseconds. */ + Sleep (250); + + if (ClearCommBreak (h)) + return -1; + + return 0; +} + +static void +ser_windows_raw (struct serial *scb) +{ + HANDLE h = (HANDLE) _get_osfhandle (scb->fd); + DCB state; + + if (GetCommState (h, &state) == 0) + return; + + state.fParity = FALSE; + state.fOutxCtsFlow = FALSE; + state.fOutxDsrFlow = FALSE; + state.fDtrControl = DTR_CONTROL_ENABLE; + state.fDsrSensitivity = FALSE; + state.fOutX = FALSE; + state.fInX = FALSE; + state.fNull = FALSE; + state.fAbortOnError = FALSE; + state.ByteSize = 8; + state.Parity = NOPARITY; + + scb->current_timeout = 0; + + if (SetCommState (h, &state) == 0) + warning (_("SetCommState failed\n")); +} + +static int +ser_windows_setstopbits (struct serial *scb, int num) +{ + HANDLE h = (HANDLE) _get_osfhandle (scb->fd); + DCB state; + + if (GetCommState (h, &state) == 0) + return -1; + + switch (num) + { + case SERIAL_1_STOPBITS: + state.StopBits = ONESTOPBIT; + break; + case SERIAL_1_AND_A_HALF_STOPBITS: + state.StopBits = ONE5STOPBITS; + break; + case SERIAL_2_STOPBITS: + state.StopBits = TWOSTOPBITS; + break; + default: + return 1; + } + + return (SetCommState (h, &state) != 0) ? 0 : -1; +} + +static int +ser_windows_setbaudrate (struct serial *scb, int rate) +{ + HANDLE h = (HANDLE) _get_osfhandle (scb->fd); + DCB state; + + if (GetCommState (h, &state) == 0) + return -1; + + state.BaudRate = rate; + + return (SetCommState (h, &state) != 0) ? 0 : -1; +} + +static void +ser_windows_close (struct serial *scb) +{ + struct ser_windows_state *state; + + /* Stop any pending selects. */ + CancelIo ((HANDLE) _get_osfhandle (scb->fd)); + state = scb->state; + CloseHandle (state->ov.hEvent); + CloseHandle (state->except_event); + + if (scb->fd < 0) + return; + + close (scb->fd); + scb->fd = -1; + + xfree (scb->state); +} + +static void +ser_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except) +{ + struct ser_windows_state *state; + COMSTAT status; + DWORD errors; + HANDLE h = (HANDLE) _get_osfhandle (scb->fd); + + state = scb->state; + + *except = state->except_event; + *read = state->ov.hEvent; + + if (state->in_progress) + return; + + /* Reset the mask - we are only interested in any characters which + arrive after this point, not characters which might have arrived + and already been read. */ + + /* This really, really shouldn't be necessary - just the second one. + But otherwise an internal flag for EV_RXCHAR does not get + cleared, and we get a duplicated event, if the last batch + of characters included at least two arriving close together. */ + if (!SetCommMask (h, 0)) + warning (_("ser_windows_wait_handle: reseting mask failed")); + + if (!SetCommMask (h, EV_RXCHAR)) + warning (_("ser_windows_wait_handle: reseting mask failed (2)")); + + /* There's a potential race condition here; we must check cbInQue + and not wait if that's nonzero. */ + + ClearCommError (h, &errors, &status); + if (status.cbInQue > 0) + { + SetEvent (state->ov.hEvent); + return; + } + + state->in_progress = 1; + ResetEvent (state->ov.hEvent); + state->lastCommMask = -2; + if (WaitCommEvent (h, &state->lastCommMask, &state->ov)) + { + gdb_assert (state->lastCommMask & EV_RXCHAR); + SetEvent (state->ov.hEvent); + } + else + gdb_assert (GetLastError () == ERROR_IO_PENDING); +} + +static int +ser_windows_read_prim (struct serial *scb, size_t count) +{ + struct ser_windows_state *state; + OVERLAPPED ov; + DWORD bytes_read, bytes_read_tmp; + HANDLE h; + gdb_byte *p; + + state = scb->state; + if (state->in_progress) + { + WaitForSingleObject (state->ov.hEvent, INFINITE); + state->in_progress = 0; + ResetEvent (state->ov.hEvent); + } + + memset (&ov, 0, sizeof (OVERLAPPED)); + ov.hEvent = CreateEvent (0, FALSE, FALSE, 0); + h = (HANDLE) _get_osfhandle (scb->fd); + + if (!ReadFile (h, scb->buf, /* count */ 1, &bytes_read, &ov)) + { + if (GetLastError () != ERROR_IO_PENDING + || !GetOverlappedResult (h, &ov, &bytes_read, TRUE)) + bytes_read = -1; + } + + CloseHandle (ov.hEvent); + return bytes_read; +} + +static int +ser_windows_write_prim (struct serial *scb, const void *buf, size_t len) +{ + struct ser_windows_state *state; + OVERLAPPED ov; + DWORD bytes_written; + HANDLE h; + + memset (&ov, 0, sizeof (OVERLAPPED)); + ov.hEvent = CreateEvent (0, FALSE, FALSE, 0); + h = (HANDLE) _get_osfhandle (scb->fd); + if (!WriteFile (h, buf, len, &bytes_written, &ov)) + { + if (GetLastError () != ERROR_IO_PENDING + || !GetOverlappedResult (h, &ov, &bytes_written, TRUE)) + bytes_written = -1; + } + + CloseHandle (ov.hEvent); + return bytes_written; +} + +struct ser_console_state +{ + HANDLE read_event; + HANDLE except_event; + + HANDLE start_select; + HANDLE stop_select; +}; + +static DWORD WINAPI +console_select_thread (void *arg) +{ + struct serial *scb = arg; + struct ser_console_state *state, state_copy; + int event_index, fd; + HANDLE h; + + /* Copy useful information out of the control block, to make sure + that we do not race with freeing it. */ + state_copy = *(struct ser_console_state *) scb->state; + state = &state_copy; + fd = scb->fd; + + h = (HANDLE) _get_osfhandle (fd); + + while (1) + { + HANDLE wait_events[2]; + INPUT_RECORD record; + DWORD n_records; + + wait_events[0] = state->start_select; + wait_events[1] = state->stop_select; + + if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0) + { + CloseHandle (state->stop_select); + return 0; + } + + retry: + wait_events[0] = state->stop_select; + wait_events[1] = h; + + event_index = WaitForMultipleObjects (2, wait_events, FALSE, INFINITE); + + if (event_index == WAIT_OBJECT_0 + || WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0) + { + CloseHandle (state->stop_select); + return 0; + } + + if (event_index != WAIT_OBJECT_0 + 1) + { + /* Wait must have failed; assume an error has occured, e.g. + the handle has been closed. */ + SetEvent (state->except_event); + continue; + } + + /* We've got a pending event on the console. See if it's + of interest. */ + if (!PeekConsoleInput (h, &record, 1, &n_records) || n_records != 1) + { + /* Something went wrong. Maybe the console is gone. */ + SetEvent (state->except_event); + continue; + } + + if (record.EventType == KEY_EVENT && record.Event.KeyEvent.bKeyDown) + { + /* This is really a keypress. */ + SetEvent (state->read_event); + continue; + } + + /* Otherwise discard it and wait again. */ + ReadConsoleInput (h, &record, 1, &n_records); + goto retry; + } +} + +static int +fd_is_pipe (int fd) +{ + if (PeekNamedPipe ((HANDLE) _get_osfhandle (fd), NULL, 0, NULL, NULL, NULL)) + return 1; + else + return 0; +} + +static DWORD WINAPI +pipe_select_thread (void *arg) +{ + struct serial *scb = arg; + struct ser_console_state *state, state_copy; + int event_index, fd; + HANDLE h; + + /* Copy useful information out of the control block, to make sure + that we do not race with freeing it. */ + state_copy = *(struct ser_console_state *) scb->state; + state = &state_copy; + fd = scb->fd; + + h = (HANDLE) _get_osfhandle (fd); + + while (1) + { + HANDLE wait_events[2]; + DWORD n_avail; + + wait_events[0] = state->start_select; + wait_events[1] = state->stop_select; + + if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0) + { + CloseHandle (state->stop_select); + return 0; + } + + retry: + if (!PeekNamedPipe (h, NULL, 0, NULL, &n_avail, NULL)) + { + SetEvent (state->except_event); + continue; + } + + if (n_avail > 0) + { + SetEvent (state->read_event); + continue; + } + + if (WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0) + { + CloseHandle (state->stop_select); + return 0; + } + + Sleep (10); + goto retry; + } +} + +static void +ser_console_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except) +{ + struct ser_console_state *state = scb->state; + + if (state == NULL) + { + DWORD threadId; + int is_tty; + + is_tty = isatty (scb->fd); + if (!is_tty && !fd_is_pipe (scb->fd)) + { + *read = NULL; + *except = NULL; + return; + } + + state = xmalloc (sizeof (struct ser_console_state)); + memset (state, 0, sizeof (struct ser_console_state)); + scb->state = state; + + /* Create auto reset events to wake and terminate the select thread. */ + state->start_select = CreateEvent (0, FALSE, FALSE, 0); + state->stop_select = CreateEvent (0, FALSE, FALSE, 0); + + /* Create our own events to report read and exceptions separately. + The exception event is currently never used. */ + state->read_event = CreateEvent (0, FALSE, FALSE, 0); + state->except_event = CreateEvent (0, FALSE, FALSE, 0); + + /* And finally start the select thread. */ + if (is_tty) + CreateThread (NULL, 0, console_select_thread, scb, 0, &threadId); + else + CreateThread (NULL, 0, pipe_select_thread, scb, 0, &threadId); + } + + ResetEvent (state->read_event); + ResetEvent (state->except_event); + + SetEvent (state->start_select); + + *read = state->read_event; + *except = state->except_event; +} + +static void +ser_console_close (struct serial *scb) +{ + struct ser_console_state *state = scb->state; + + if (scb->state) + { + SetEvent (state->stop_select); + + CloseHandle (state->read_event); + CloseHandle (state->except_event); + + xfree (scb->state); + } +} + +struct ser_console_ttystate +{ + int is_a_tty; +}; + +static serial_ttystate +ser_console_get_tty_state (struct serial *scb) +{ + if (isatty (scb->fd)) + { + struct ser_console_ttystate *state; + state = (struct ser_console_ttystate *) xmalloc (sizeof *state); + state->is_a_tty = 1; + return state; + } + else + return NULL; +} + +struct net_windows_state +{ + HANDLE read_event; + HANDLE except_event; + + HANDLE start_select; + HANDLE stop_select; + HANDLE sock_event; +}; + +static DWORD WINAPI +net_windows_select_thread (void *arg) +{ + struct serial *scb = arg; + struct net_windows_state *state, state_copy; + int event_index, fd; + + /* Copy useful information out of the control block, to make sure + that we do not race with freeing it. */ + state_copy = *(struct net_windows_state *) scb->state; + state = &state_copy; + fd = scb->fd; + + while (1) + { + HANDLE wait_events[2]; + WSANETWORKEVENTS events; + + wait_events[0] = state->start_select; + wait_events[1] = state->stop_select; + + if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0) + { + CloseHandle (state->stop_select); + return 0; + } + + wait_events[0] = state->stop_select; + wait_events[1] = state->sock_event; + + event_index = WaitForMultipleObjects (2, wait_events, FALSE, INFINITE); + + if (event_index == WAIT_OBJECT_0 + || WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0) + { + CloseHandle (state->stop_select); + return 0; + } + + if (event_index != WAIT_OBJECT_0 + 1) + { + /* Some error has occured. Assume that this is an error + condition. */ + SetEvent (state->except_event); + continue; + } + + /* Enumerate the internal network events, and reset the object that + signalled us to catch the next event. */ + WSAEnumNetworkEvents (fd, state->sock_event, &events); + + if (events.lNetworkEvents & FD_READ) + SetEvent (state->read_event); + + if (events.lNetworkEvents & FD_CLOSE) + SetEvent (state->except_event); + } +} + +static void +net_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except) +{ + struct net_windows_state *state = scb->state; + + ResetEvent (state->read_event); + ResetEvent (state->except_event); + + SetEvent (state->start_select); + + *read = state->read_event; + *except = state->except_event; +} + +static int +net_windows_open (struct serial *scb, const char *name) +{ + struct net_windows_state *state; + int ret; + DWORD threadId; + + ret = net_open (scb, name); + if (ret != 0) + return ret; + + state = xmalloc (sizeof (struct net_windows_state)); + memset (state, 0, sizeof (struct net_windows_state)); + scb->state = state; + + /* Create auto reset events to wake and terminate the select thread. */ + state->start_select = CreateEvent (0, FALSE, FALSE, 0); + state->stop_select = CreateEvent (0, FALSE, FALSE, 0); + + /* Associate an event with the socket. */ + state->sock_event = CreateEvent (0, TRUE, FALSE, 0); + WSAEventSelect (scb->fd, state->sock_event, FD_READ | FD_CLOSE); + + /* Create our own events to report read and close separately. */ + state->read_event = CreateEvent (0, FALSE, FALSE, 0); + state->except_event = CreateEvent (0, FALSE, FALSE, 0); + + /* And finally start the select thread. */ + CreateThread (NULL, 0, net_windows_select_thread, scb, 0, &threadId); + + return 0; +} + + +static void +net_windows_close (struct serial *scb) +{ + struct net_windows_state *state = scb->state; + + SetEvent (state->stop_select); + + CloseHandle (state->read_event); + CloseHandle (state->except_event); + CloseHandle (state->start_select); + CloseHandle (state->sock_event); + + xfree (scb->state); + + net_close (scb); +} + +void +_initialize_ser_windows (void) +{ + WSADATA wsa_data; + struct serial_ops *ops; + + /* First register the serial port driver. */ + + ops = XMALLOC (struct serial_ops); + memset (ops, 0, sizeof (struct serial_ops)); + ops->name = "hardwire"; + ops->next = 0; + ops->open = ser_windows_open; + ops->close = ser_windows_close; + + ops->flush_output = ser_windows_flush_output; + ops->flush_input = ser_windows_flush_input; + ops->send_break = ser_windows_send_break; + + /* These are only used for stdin; we do not need them for serial + ports, so supply the standard dummies. */ + ops->get_tty_state = ser_base_get_tty_state; + ops->set_tty_state = ser_base_set_tty_state; + ops->print_tty_state = ser_base_print_tty_state; + ops->noflush_set_tty_state = ser_base_noflush_set_tty_state; + + ops->go_raw = ser_windows_raw; + ops->setbaudrate = ser_windows_setbaudrate; + ops->setstopbits = ser_windows_setstopbits; + ops->drain_output = ser_windows_drain_output; + ops->readchar = ser_base_readchar; + ops->write = ser_base_write; + ops->async = ser_base_async; + ops->read_prim = ser_windows_read_prim; + ops->write_prim = ser_windows_write_prim; + ops->wait_handle = ser_windows_wait_handle; + + serial_add_interface (ops); + + /* Next create the dummy serial driver used for terminals. We only + provide the TTY-related methods. */ + + ops = XMALLOC (struct serial_ops); + memset (ops, 0, sizeof (struct serial_ops)); + + ops->name = "terminal"; + ops->next = 0; + + ops->close = ser_console_close; + ops->get_tty_state = ser_console_get_tty_state; + ops->set_tty_state = ser_base_set_tty_state; + ops->print_tty_state = ser_base_print_tty_state; + ops->noflush_set_tty_state = ser_base_noflush_set_tty_state; + ops->drain_output = ser_base_drain_output; + ops->wait_handle = ser_console_wait_handle; + + serial_add_interface (ops); + + /* If WinSock works, register the TCP/UDP socket driver. */ + + if (WSAStartup (MAKEWORD (1, 0), &wsa_data) != 0) + /* WinSock is unavailable. */ + return; + + ops = XMALLOC (struct serial_ops); + memset (ops, 0, sizeof (struct serial_ops)); + ops->name = "tcp"; + ops->next = 0; + ops->open = net_windows_open; + ops->close = net_windows_close; + ops->readchar = ser_base_readchar; + ops->write = ser_base_write; + ops->flush_output = ser_base_flush_output; + ops->flush_input = ser_base_flush_input; + ops->send_break = ser_base_send_break; + ops->go_raw = ser_base_raw; + ops->get_tty_state = ser_base_get_tty_state; + ops->set_tty_state = ser_base_set_tty_state; + ops->print_tty_state = ser_base_print_tty_state; + ops->noflush_set_tty_state = ser_base_noflush_set_tty_state; + ops->setbaudrate = ser_base_setbaudrate; + ops->setstopbits = ser_base_setstopbits; + ops->drain_output = ser_base_drain_output; + ops->async = ser_base_async; + ops->read_prim = net_read_prim; + ops->write_prim = net_write_prim; + ops->wait_handle = net_windows_wait_handle; + serial_add_interface (ops); +} |