diff options
author | Andrew Cagney <cagney@redhat.com> | 2003-02-04 22:49:19 +0000 |
---|---|---|
committer | Andrew Cagney <cagney@redhat.com> | 2003-02-04 22:49:19 +0000 |
commit | 67f16606128a6b77ff51068a9f0562d5c1b9b2cb (patch) | |
tree | a893f84af34914a500886ccdffe68ad0b94c2947 /gdb/mn10200-tdep.c | |
parent | fd2299bd8dd81b3d402be2b225ae9efd17f0dde5 (diff) | |
download | gdb-67f16606128a6b77ff51068a9f0562d5c1b9b2cb.zip gdb-67f16606128a6b77ff51068a9f0562d5c1b9b2cb.tar.gz gdb-67f16606128a6b77ff51068a9f0562d5c1b9b2cb.tar.bz2 |
2003-02-04 Andrew Cagney <ac131313@redhat.com>
* NEWS: Mention that the mn10200-elf is obsolete.
* configure.tgt: Obsolete mn10200-*-* target.
* breakpoint.c (update_breakpoints_after_exec): Update comment to
mention that the mn10200 is obsolete.
* breakpoint.h: Ditto.
* MAINTAINERS: Mark the mn10200-elf as obsolete.
* config/mn10200/mn10200.mt: Obsolete file.
* config/mn10200/tm-mn10200.h: Obsolete file.
* mn10200-tdep.c: Obsolete file.
Index: testsuite/ChangeLog
2003-02-04 Andrew Cagney <ac131313@redhat.com>
* gdb.disasm/mn10200.exp: Obsolete file.
* gdb.trace/Makefile.in (clean mostlyclean): Remove mn10200.
* gdb.disasm/Makefile.in (clean mostlyclean): Remove mn10200.
* gdb.base/watchpoint.exp: Mark the mn10200 xfails as obsolete.
Diffstat (limited to 'gdb/mn10200-tdep.c')
-rw-r--r-- | gdb/mn10200-tdep.c | 1798 |
1 files changed, 899 insertions, 899 deletions
diff --git a/gdb/mn10200-tdep.c b/gdb/mn10200-tdep.c index c75bd58..a484f02a 100644 --- a/gdb/mn10200-tdep.c +++ b/gdb/mn10200-tdep.c @@ -1,899 +1,899 @@ -/* Target-dependent code for the Matsushita MN10200 for GDB, the GNU debugger. - - Copyright 1997, 1998, 1999, 2000, 2001, 2003 Free Software - Foundation, Inc. - - This file is part of GDB. - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 59 Temple Place - Suite 330, - Boston, MA 02111-1307, USA. */ - -#include "defs.h" -#include "frame.h" -#include "inferior.h" -#include "target.h" -#include "value.h" -#include "bfd.h" -#include "gdb_string.h" -#include "gdbcore.h" -#include "symfile.h" -#include "regcache.h" - - -/* Should call_function allocate stack space for a struct return? */ -int -mn10200_use_struct_convention (int gcc_p, struct type *type) -{ - return (TYPE_NFIELDS (type) > 1 || TYPE_LENGTH (type) > 8); -} -/* *INDENT-OFF* */ -/* The main purpose of this file is dealing with prologues to extract - information about stack frames and saved registers. - - For reference here's how prologues look on the mn10200: - - With frame pointer: - mov fp,a0 - mov sp,fp - add <size>,sp - Register saves for d2, d3, a1, a2 as needed. Saves start - at fp - <size> + <outgoing_args_size> and work towards higher - addresses. Note that the saves are actually done off the stack - pointer in the prologue! This makes for smaller code and easier - prologue scanning as the displacement fields will unlikely - be more than 8 bits! - - Without frame pointer: - add <size>,sp - Register saves for d2, d3, a1, a2 as needed. Saves start - at sp + <outgoing_args_size> and work towards higher addresses. - - Out of line prologue: - add <local size>,sp -- optional - jsr __prologue - add <outgoing_size>,sp -- optional - - The stack pointer remains constant throughout the life of most - functions. As a result the compiler will usually omit the - frame pointer, so we must handle frame pointerless functions. */ - -/* Analyze the prologue to determine where registers are saved, - the end of the prologue, etc etc. Return the end of the prologue - scanned. - - We store into FI (if non-null) several tidbits of information: - - * stack_size -- size of this stack frame. Note that if we stop in - certain parts of the prologue/epilogue we may claim the size of the - current frame is zero. This happens when the current frame has - not been allocated yet or has already been deallocated. - - * fsr -- Addresses of registers saved in the stack by this frame. - - * status -- A (relatively) generic status indicator. It's a bitmask - with the following bits: - - MY_FRAME_IN_SP: The base of the current frame is actually in - the stack pointer. This can happen for frame pointerless - functions, or cases where we're stopped in the prologue/epilogue - itself. For these cases mn10200_analyze_prologue will need up - update fi->frame before returning or analyzing the register - save instructions. - - MY_FRAME_IN_FP: The base of the current frame is in the - frame pointer register ($a2). - - CALLER_A2_IN_A0: $a2 from the caller's frame is temporarily - in $a0. This can happen if we're stopped in the prologue. - - NO_MORE_FRAMES: Set this if the current frame is "start" or - if the first instruction looks like mov <imm>,sp. This tells - frame chain to not bother trying to unwind past this frame. */ -/* *INDENT-ON* */ - - - - -#define MY_FRAME_IN_SP 0x1 -#define MY_FRAME_IN_FP 0x2 -#define CALLER_A2_IN_A0 0x4 -#define NO_MORE_FRAMES 0x8 - -static CORE_ADDR -mn10200_analyze_prologue (struct frame_info *fi, CORE_ADDR pc) -{ - CORE_ADDR func_addr, func_end, addr, stop; - CORE_ADDR stack_size = 0; - unsigned char buf[4]; - int status; - char *name; - int out_of_line_prologue = 0; - - /* Use the PC in the frame if it's provided to look up the - start of this function. */ - pc = (fi ? get_frame_pc (fi) : pc); - - /* Find the start of this function. */ - status = find_pc_partial_function (pc, &name, &func_addr, &func_end); - - /* Do nothing if we couldn't find the start of this function or if we're - stopped at the first instruction in the prologue. */ - if (status == 0) - return pc; - - /* If we're in start, then give up. */ - if (strcmp (name, "start") == 0) - { - if (fi) - fi->status = NO_MORE_FRAMES; - return pc; - } - - /* At the start of a function our frame is in the stack pointer. */ - if (fi) - fi->status = MY_FRAME_IN_SP; - - /* If we're physically on an RTS instruction, then our frame has already - been deallocated. - - fi->frame is bogus, we need to fix it. */ - if (fi && get_frame_pc (fi) + 1 == func_end) - { - status = target_read_memory (get_frame_pc (fi), buf, 1); - if (status != 0) - { - if (get_next_frame (fi) == NULL) - deprecated_update_frame_base_hack (fi, read_sp ()); - return get_frame_pc (fi); - } - - if (buf[0] == 0xfe) - { - if (get_next_frame (fi) == NULL) - deprecated_update_frame_base_hack (fi, read_sp ()); - return get_frame_pc (fi); - } - } - - /* Similarly if we're stopped on the first insn of a prologue as our - frame hasn't been allocated yet. */ - if (fi && get_frame_pc (fi) == func_addr) - { - if (get_next_frame (fi) == NULL) - deprecated_update_frame_base_hack (fi, read_sp ()); - return get_frame_pc (fi); - } - - /* Figure out where to stop scanning. */ - stop = fi ? get_frame_pc (fi) : func_end; - - /* Don't walk off the end of the function. */ - stop = stop > func_end ? func_end : stop; - - /* Start scanning on the first instruction of this function. */ - addr = func_addr; - - status = target_read_memory (addr, buf, 2); - if (status != 0) - { - if (fi && get_next_frame (fi) == NULL && fi->status & MY_FRAME_IN_SP) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - - /* First see if this insn sets the stack pointer; if so, it's something - we won't understand, so quit now. */ - if (buf[0] == 0xdf - || (buf[0] == 0xf4 && buf[1] == 0x77)) - { - if (fi) - fi->status = NO_MORE_FRAMES; - return addr; - } - - /* Now see if we have a frame pointer. - - Search for mov a2,a0 (0xf278) - then mov a3,a2 (0xf27e). */ - - if (buf[0] == 0xf2 && buf[1] == 0x78) - { - /* Our caller's $a2 will be found in $a0 now. Note it for - our callers. */ - if (fi) - fi->status |= CALLER_A2_IN_A0; - addr += 2; - if (addr >= stop) - { - /* We still haven't allocated our local stack. Handle this - as if we stopped on the first or last insn of a function. */ - if (fi && get_next_frame (fi) == NULL) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - - status = target_read_memory (addr, buf, 2); - if (status != 0) - { - if (fi && get_next_frame (fi) == NULL) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - if (buf[0] == 0xf2 && buf[1] == 0x7e) - { - addr += 2; - - /* Our frame pointer is valid now. */ - if (fi) - { - fi->status |= MY_FRAME_IN_FP; - fi->status &= ~MY_FRAME_IN_SP; - } - if (addr >= stop) - return addr; - } - else - { - if (fi && get_next_frame (fi) == NULL) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - } - - /* Next we should allocate the local frame. - - Search for add imm8,a3 (0xd3XX) - or add imm16,a3 (0xf70bXXXX) - or add imm24,a3 (0xf467XXXXXX). - - If none of the above was found, then this prologue has - no stack, and therefore can't have any register saves, - so quit now. */ - status = target_read_memory (addr, buf, 2); - if (status != 0) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - if (buf[0] == 0xd3) - { - stack_size = extract_signed_integer (&buf[1], 1); - if (fi) - fi->stack_size = stack_size; - addr += 2; - if (addr >= stop) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - deprecated_update_frame_base_hack (fi, read_sp () - stack_size); - return addr; - } - } - else if (buf[0] == 0xf7 && buf[1] == 0x0b) - { - status = target_read_memory (addr + 2, buf, 2); - if (status != 0) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - stack_size = extract_signed_integer (buf, 2); - if (fi) - fi->stack_size = stack_size; - addr += 4; - if (addr >= stop) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - deprecated_update_frame_base_hack (fi, read_sp () - stack_size); - return addr; - } - } - else if (buf[0] == 0xf4 && buf[1] == 0x67) - { - status = target_read_memory (addr + 2, buf, 3); - if (status != 0) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - stack_size = extract_signed_integer (buf, 3); - if (fi) - fi->stack_size = stack_size; - addr += 5; - if (addr >= stop) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - deprecated_update_frame_base_hack (fi, read_sp () - stack_size); - return addr; - } - } - - /* Now see if we have a call to __prologue for an out of line - prologue. */ - status = target_read_memory (addr, buf, 2); - if (status != 0) - return addr; - - /* First check for 16bit pc-relative call to __prologue. */ - if (buf[0] == 0xfd) - { - CORE_ADDR temp; - status = target_read_memory (addr + 1, buf, 2); - if (status != 0) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - - /* Get the PC this instruction will branch to. */ - temp = (extract_signed_integer (buf, 2) + addr + 3) & 0xffffff; - - /* Get the name of the function at the target address. */ - status = find_pc_partial_function (temp, &name, NULL, NULL); - if (status == 0) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - - /* Note if it is an out of line prologue. */ - out_of_line_prologue = (strcmp (name, "__prologue") == 0); - - /* This sucks up 3 bytes of instruction space. */ - if (out_of_line_prologue) - addr += 3; - - if (addr >= stop) - { - if (fi && get_next_frame (fi) == NULL) - { - fi->stack_size -= 16; - deprecated_update_frame_base_hack (fi, read_sp () - fi->stack_size); - } - return addr; - } - } - /* Now check for the 24bit pc-relative call to __prologue. */ - else if (buf[0] == 0xf4 && buf[1] == 0xe1) - { - CORE_ADDR temp; - status = target_read_memory (addr + 2, buf, 3); - if (status != 0) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - - /* Get the PC this instruction will branch to. */ - temp = (extract_signed_integer (buf, 3) + addr + 5) & 0xffffff; - - /* Get the name of the function at the target address. */ - status = find_pc_partial_function (temp, &name, NULL, NULL); - if (status == 0) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - deprecated_update_frame_base_hack (fi, read_sp ()); - return addr; - } - - /* Note if it is an out of line prologue. */ - out_of_line_prologue = (strcmp (name, "__prologue") == 0); - - /* This sucks up 5 bytes of instruction space. */ - if (out_of_line_prologue) - addr += 5; - - if (addr >= stop) - { - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) - { - fi->stack_size -= 16; - deprecated_update_frame_base_hack (fi, read_sp () - fi->stack_size); - } - return addr; - } - } - - /* Now actually handle the out of line prologue. */ - if (out_of_line_prologue) - { - int outgoing_args_size = 0; - - /* First adjust the stack size for this function. The out of - line prologue saves 4 registers (16bytes of data). */ - if (fi) - fi->stack_size -= 16; - - /* Update fi->frame if necessary. */ - if (fi && get_next_frame (fi) == NULL) - deprecated_update_frame_base_hack (fi, read_sp () - fi->stack_size); - - /* After the out of line prologue, there may be another - stack adjustment for the outgoing arguments. - - Search for add imm8,a3 (0xd3XX) - or add imm16,a3 (0xf70bXXXX) - or add imm24,a3 (0xf467XXXXXX). */ - - status = target_read_memory (addr, buf, 2); - if (status != 0) - { - if (fi) - { - fi->fsr.regs[2] = get_frame_base (fi) + fi->stack_size + 4; - fi->fsr.regs[3] = get_frame_base (fi) + fi->stack_size + 8; - fi->fsr.regs[5] = get_frame_base (fi) + fi->stack_size + 12; - fi->fsr.regs[6] = get_frame_base (fi) + fi->stack_size + 16; - } - return addr; - } - - if (buf[0] == 0xd3) - { - outgoing_args_size = extract_signed_integer (&buf[1], 1); - addr += 2; - } - else if (buf[0] == 0xf7 && buf[1] == 0x0b) - { - status = target_read_memory (addr + 2, buf, 2); - if (status != 0) - { - if (fi) - { - fi->fsr.regs[2] = get_frame_base (fi) + fi->stack_size + 4; - fi->fsr.regs[3] = get_frame_base (fi) + fi->stack_size + 8; - fi->fsr.regs[5] = get_frame_base (fi) + fi->stack_size + 12; - fi->fsr.regs[6] = get_frame_base (fi) + fi->stack_size + 16; - } - return addr; - } - outgoing_args_size = extract_signed_integer (buf, 2); - addr += 4; - } - else if (buf[0] == 0xf4 && buf[1] == 0x67) - { - status = target_read_memory (addr + 2, buf, 3); - if (status != 0) - { - if (fi && get_next_frame (fi) == NULL) - { - fi->fsr.regs[2] = get_frame_base (fi) + fi->stack_size + 4; - fi->fsr.regs[3] = get_frame_base (fi) + fi->stack_size + 8; - fi->fsr.regs[5] = get_frame_base (fi) + fi->stack_size + 12; - fi->fsr.regs[6] = get_frame_base (fi) + fi->stack_size + 16; - } - return addr; - } - outgoing_args_size = extract_signed_integer (buf, 3); - addr += 5; - } - else - outgoing_args_size = 0; - - /* Now that we know the size of the outgoing arguments, fix - fi->frame again if this is the innermost frame. */ - if (fi && get_next_frame (fi) == NULL) - deprecated_update_frame_base_hack (fi, get_frame_base (fi) - outgoing_args_size); - - /* Note the register save information and update the stack - size for this frame too. */ - if (fi) - { - fi->fsr.regs[2] = get_frame_base (fi) + fi->stack_size + 4; - fi->fsr.regs[3] = get_frame_base (fi) + fi->stack_size + 8; - fi->fsr.regs[5] = get_frame_base (fi) + fi->stack_size + 12; - fi->fsr.regs[6] = get_frame_base (fi) + fi->stack_size + 16; - fi->stack_size += outgoing_args_size; - } - /* There can be no more prologue insns, so return now. */ - return addr; - } - - /* At this point fi->frame needs to be correct. - - If MY_FRAME_IN_SP is set and we're the innermost frame, then we - need to fix fi->frame so that backtracing, find_frame_saved_regs, - etc work correctly. */ - if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP) != 0) - deprecated_update_frame_base_hack (fi, read_sp () - fi->stack_size); - - /* And last we have the register saves. These are relatively - simple because they're physically done off the stack pointer, - and thus the number of different instructions we need to - check is greatly reduced because we know the displacements - will be small. - - Search for movx d2,(X,a3) (0xf55eXX) - then movx d3,(X,a3) (0xf55fXX) - then mov a1,(X,a3) (0x5dXX) No frame pointer case - then mov a2,(X,a3) (0x5eXX) No frame pointer case - or mov a0,(X,a3) (0x5cXX) Frame pointer case. */ - - status = target_read_memory (addr, buf, 2); - if (status != 0) - return addr; - if (buf[0] == 0xf5 && buf[1] == 0x5e) - { - if (fi) - { - status = target_read_memory (addr + 2, buf, 1); - if (status != 0) - return addr; - fi->fsr.regs[2] = (get_frame_base (fi) + stack_size - + extract_signed_integer (buf, 1)); - } - addr += 3; - if (addr >= stop) - return addr; - status = target_read_memory (addr, buf, 2); - if (status != 0) - return addr; - } - if (buf[0] == 0xf5 && buf[1] == 0x5f) - { - if (fi) - { - status = target_read_memory (addr + 2, buf, 1); - if (status != 0) - return addr; - fi->fsr.regs[3] = (get_frame_base (fi) + stack_size - + extract_signed_integer (buf, 1)); - } - addr += 3; - if (addr >= stop) - return addr; - status = target_read_memory (addr, buf, 2); - if (status != 0) - return addr; - } - if (buf[0] == 0x5d) - { - if (fi) - { - status = target_read_memory (addr + 1, buf, 1); - if (status != 0) - return addr; - fi->fsr.regs[5] = (get_frame_base (fi) + stack_size - + extract_signed_integer (buf, 1)); - } - addr += 2; - if (addr >= stop) - return addr; - status = target_read_memory (addr, buf, 2); - if (status != 0) - return addr; - } - if (buf[0] == 0x5e || buf[0] == 0x5c) - { - if (fi) - { - status = target_read_memory (addr + 1, buf, 1); - if (status != 0) - return addr; - fi->fsr.regs[6] = (get_frame_base (fi) + stack_size - + extract_signed_integer (buf, 1)); - fi->status &= ~CALLER_A2_IN_A0; - } - addr += 2; - if (addr >= stop) - return addr; - return addr; - } - return addr; -} - -/* Function: frame_chain - Figure out and return the caller's frame pointer given current - frame_info struct. - - We don't handle dummy frames yet but we would probably just return the - stack pointer that was in use at the time the function call was made? */ - -CORE_ADDR -mn10200_frame_chain (struct frame_info *fi) -{ - struct frame_info *dummy_frame = deprecated_frame_xmalloc (); - struct cleanup *old_chain = make_cleanup (xfree, dummy_frame); - CORE_ADDR ret; - - /* Walk through the prologue to determine the stack size, - location of saved registers, end of the prologue, etc. */ - if (fi->status == 0) - mn10200_analyze_prologue (fi, (CORE_ADDR) 0); - - /* Quit now if mn10200_analyze_prologue set NO_MORE_FRAMES. */ - if (fi->status & NO_MORE_FRAMES) - return 0; - - /* Now that we've analyzed our prologue, determine the frame - pointer for our caller. - - If our caller has a frame pointer, then we need to - find the entry value of $a2 to our function. - - If CALLER_A2_IN_A0, then the chain is in $a0. - - If fsr.regs[6] is nonzero, then it's at the memory - location pointed to by fsr.regs[6]. - - Else it's still in $a2. - - If our caller does not have a frame pointer, then his - frame base is fi->frame + -caller's stack size + 4. */ - - /* The easiest way to get that info is to analyze our caller's frame. - - So we set up a dummy frame and call mn10200_analyze_prologue to - find stuff for us. */ - deprecated_update_frame_pc_hack (dummy_frame, FRAME_SAVED_PC (fi)); - deprecated_update_frame_base_hack (dummy_frame, get_frame_base (fi)); - memset (dummy_frame->fsr.regs, '\000', sizeof dummy_frame->fsr.regs); - dummy_frame->status = 0; - dummy_frame->stack_size = 0; - mn10200_analyze_prologue (dummy_frame, 0); - - if (dummy_frame->status & MY_FRAME_IN_FP) - { - /* Our caller has a frame pointer. So find the frame in $a2, $a0, - or in the stack. */ - if (fi->fsr.regs[6]) - ret = (read_memory_integer (fi->fsr.regs[FP_REGNUM], REGISTER_SIZE) - & 0xffffff); - else if (fi->status & CALLER_A2_IN_A0) - ret = read_register (4); - else - ret = read_register (FP_REGNUM); - } - else - { - /* Our caller does not have a frame pointer. So his frame starts - at the base of our frame (fi->frame) + <his size> + 4 (saved pc). */ - ret = get_frame_base (fi) + -dummy_frame->stack_size + 4; - } - do_cleanups (old_chain); - return ret; -} - -/* Function: skip_prologue - Return the address of the first inst past the prologue of the function. */ - -CORE_ADDR -mn10200_skip_prologue (CORE_ADDR pc) -{ - /* We used to check the debug symbols, but that can lose if - we have a null prologue. */ - return mn10200_analyze_prologue (NULL, pc); -} - -/* Function: pop_frame - This routine gets called when either the user uses the `return' - command, or the call dummy breakpoint gets hit. */ - -void -mn10200_pop_frame (struct frame_info *frame) -{ - int regnum; - - if (DEPRECATED_PC_IN_CALL_DUMMY (get_frame_pc (frame), - get_frame_base (frame), - get_frame_base (frame))) - generic_pop_dummy_frame (); - else - { - write_register (PC_REGNUM, FRAME_SAVED_PC (frame)); - - /* Restore any saved registers. */ - for (regnum = 0; regnum < NUM_REGS; regnum++) - if (frame->fsr.regs[regnum] != 0) - { - ULONGEST value; - - value = read_memory_unsigned_integer (frame->fsr.regs[regnum], - REGISTER_RAW_SIZE (regnum)); - write_register (regnum, value); - } - - /* Actually cut back the stack. */ - write_register (SP_REGNUM, get_frame_base (frame)); - - /* Don't we need to set the PC?!? XXX FIXME. */ - } - - /* Throw away any cached frame information. */ - flush_cached_frames (); -} - -/* Function: push_arguments - Setup arguments for a call to the target. Arguments go in - order on the stack. */ - -CORE_ADDR -mn10200_push_arguments (int nargs, struct value **args, CORE_ADDR sp, - unsigned char struct_return, CORE_ADDR struct_addr) -{ - int argnum = 0; - int len = 0; - int stack_offset = 0; - int regsused = struct_return ? 1 : 0; - - /* This should be a nop, but align the stack just in case something - went wrong. Stacks are two byte aligned on the mn10200. */ - sp &= ~1; - - /* Now make space on the stack for the args. - - XXX This doesn't appear to handle pass-by-invisible reference - arguments. */ - for (argnum = 0; argnum < nargs; argnum++) - { - int arg_length = (TYPE_LENGTH (VALUE_TYPE (args[argnum])) + 1) & ~1; - - /* If we've used all argument registers, then this argument is - pushed. */ - if (regsused >= 2 || arg_length > 4) - { - regsused = 2; - len += arg_length; - } - /* We know we've got some arg register space left. If this argument - will fit entirely in regs, then put it there. */ - else if (arg_length <= 2 - || TYPE_CODE (VALUE_TYPE (args[argnum])) == TYPE_CODE_PTR) - { - regsused++; - } - else if (regsused == 0) - { - regsused = 2; - } - else - { - regsused = 2; - len += arg_length; - } - } - - /* Allocate stack space. */ - sp -= len; - - regsused = struct_return ? 1 : 0; - /* Push all arguments onto the stack. */ - for (argnum = 0; argnum < nargs; argnum++) - { - int len; - char *val; - - /* XXX Check this. What about UNIONS? */ - if (TYPE_CODE (VALUE_TYPE (*args)) == TYPE_CODE_STRUCT - && TYPE_LENGTH (VALUE_TYPE (*args)) > 8) - { - /* XXX Wrong, we want a pointer to this argument. */ - len = TYPE_LENGTH (VALUE_TYPE (*args)); - val = (char *) VALUE_CONTENTS (*args); - } - else - { - len = TYPE_LENGTH (VALUE_TYPE (*args)); - val = (char *) VALUE_CONTENTS (*args); - } - - if (regsused < 2 - && (len <= 2 - || TYPE_CODE (VALUE_TYPE (*args)) == TYPE_CODE_PTR)) - { - write_register (regsused, extract_unsigned_integer (val, 4)); - regsused++; - } - else if (regsused == 0 && len == 4) - { - write_register (regsused, extract_unsigned_integer (val, 2)); - write_register (regsused + 1, extract_unsigned_integer (val + 2, 2)); - regsused = 2; - } - else - { - regsused = 2; - while (len > 0) - { - write_memory (sp + stack_offset, val, 2); - - len -= 2; - val += 2; - stack_offset += 2; - } - } - args++; - } - - return sp; -} - -/* Function: push_return_address (pc) - Set up the return address for the inferior function call. - Needed for targets where we don't actually execute a JSR/BSR instruction */ - -CORE_ADDR -mn10200_push_return_address (CORE_ADDR pc, CORE_ADDR sp) -{ - unsigned char buf[4]; - - store_unsigned_integer (buf, 4, CALL_DUMMY_ADDRESS ()); - write_memory (sp - 4, buf, 4); - return sp - 4; -} - -/* Function: store_struct_return (addr,sp) - Store the structure value return address for an inferior function - call. */ - -CORE_ADDR -mn10200_store_struct_return (CORE_ADDR addr, CORE_ADDR sp) -{ - /* The structure return address is passed as the first argument. */ - write_register (0, addr); - return sp; -} - -/* Function: frame_saved_pc - Find the caller of this frame. We do this by seeing if RP_REGNUM - is saved in the stack anywhere, otherwise we get it from the - registers. If the inner frame is a dummy frame, return its PC - instead of RP, because that's where "caller" of the dummy-frame - will be found. */ - -CORE_ADDR -mn10200_frame_saved_pc (struct frame_info *fi) -{ - /* The saved PC will always be at the base of the current frame. */ - return (read_memory_integer (get_frame_base (fi), REGISTER_SIZE) & 0xffffff); -} - -/* Function: init_extra_frame_info - Setup the frame's frame pointer, pc, and frame addresses for saved - registers. Most of the work is done in mn10200_analyze_prologue(). - - Note that when we are called for the last frame (currently active frame), - that get_frame_pc (fi) and fi->frame will already be setup. However, fi->frame will - be valid only if this routine uses FP. For previous frames, fi-frame will - always be correct. mn10200_analyze_prologue will fix fi->frame if - it's not valid. - - We can be called with the PC in the call dummy under two circumstances. - First, during normal backtracing, second, while figuring out the frame - pointer just prior to calling the target function (see run_stack_dummy). */ - -void -mn10200_init_extra_frame_info (struct frame_info *fi) -{ - if (get_next_frame (fi)) - deprecated_update_frame_pc_hack (fi, FRAME_SAVED_PC (get_next_frame (fi))); - - memset (fi->fsr.regs, '\000', sizeof fi->fsr.regs); - fi->status = 0; - fi->stack_size = 0; - - mn10200_analyze_prologue (fi, 0); -} - -void -_initialize_mn10200_tdep (void) -{ - tm_print_insn = print_insn_mn10200; -} +// OBSOLETE /* Target-dependent code for the Matsushita MN10200 for GDB, the GNU debugger. +// OBSOLETE +// OBSOLETE Copyright 1997, 1998, 1999, 2000, 2001, 2003 Free Software +// OBSOLETE Foundation, Inc. +// OBSOLETE +// OBSOLETE This file is part of GDB. +// OBSOLETE +// OBSOLETE This program is free software; you can redistribute it and/or modify +// OBSOLETE it under the terms of the GNU General Public License as published by +// OBSOLETE the Free Software Foundation; either version 2 of the License, or +// OBSOLETE (at your option) any later version. +// OBSOLETE +// OBSOLETE This program is distributed in the hope that it will be useful, +// OBSOLETE but WITHOUT ANY WARRANTY; without even the implied warranty of +// OBSOLETE MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// OBSOLETE GNU General Public License for more details. +// OBSOLETE +// OBSOLETE You should have received a copy of the GNU General Public License +// OBSOLETE along with this program; if not, write to the Free Software +// OBSOLETE Foundation, Inc., 59 Temple Place - Suite 330, +// OBSOLETE Boston, MA 02111-1307, USA. */ +// OBSOLETE +// OBSOLETE #include "defs.h" +// OBSOLETE #include "frame.h" +// OBSOLETE #include "inferior.h" +// OBSOLETE #include "target.h" +// OBSOLETE #include "value.h" +// OBSOLETE #include "bfd.h" +// OBSOLETE #include "gdb_string.h" +// OBSOLETE #include "gdbcore.h" +// OBSOLETE #include "symfile.h" +// OBSOLETE #include "regcache.h" +// OBSOLETE +// OBSOLETE +// OBSOLETE /* Should call_function allocate stack space for a struct return? */ +// OBSOLETE int +// OBSOLETE mn10200_use_struct_convention (int gcc_p, struct type *type) +// OBSOLETE { +// OBSOLETE return (TYPE_NFIELDS (type) > 1 || TYPE_LENGTH (type) > 8); +// OBSOLETE } +// OBSOLETE /* *INDENT-OFF* */ +// OBSOLETE /* The main purpose of this file is dealing with prologues to extract +// OBSOLETE information about stack frames and saved registers. +// OBSOLETE +// OBSOLETE For reference here's how prologues look on the mn10200: +// OBSOLETE +// OBSOLETE With frame pointer: +// OBSOLETE mov fp,a0 +// OBSOLETE mov sp,fp +// OBSOLETE add <size>,sp +// OBSOLETE Register saves for d2, d3, a1, a2 as needed. Saves start +// OBSOLETE at fp - <size> + <outgoing_args_size> and work towards higher +// OBSOLETE addresses. Note that the saves are actually done off the stack +// OBSOLETE pointer in the prologue! This makes for smaller code and easier +// OBSOLETE prologue scanning as the displacement fields will unlikely +// OBSOLETE be more than 8 bits! +// OBSOLETE +// OBSOLETE Without frame pointer: +// OBSOLETE add <size>,sp +// OBSOLETE Register saves for d2, d3, a1, a2 as needed. Saves start +// OBSOLETE at sp + <outgoing_args_size> and work towards higher addresses. +// OBSOLETE +// OBSOLETE Out of line prologue: +// OBSOLETE add <local size>,sp -- optional +// OBSOLETE jsr __prologue +// OBSOLETE add <outgoing_size>,sp -- optional +// OBSOLETE +// OBSOLETE The stack pointer remains constant throughout the life of most +// OBSOLETE functions. As a result the compiler will usually omit the +// OBSOLETE frame pointer, so we must handle frame pointerless functions. */ +// OBSOLETE +// OBSOLETE /* Analyze the prologue to determine where registers are saved, +// OBSOLETE the end of the prologue, etc etc. Return the end of the prologue +// OBSOLETE scanned. +// OBSOLETE +// OBSOLETE We store into FI (if non-null) several tidbits of information: +// OBSOLETE +// OBSOLETE * stack_size -- size of this stack frame. Note that if we stop in +// OBSOLETE certain parts of the prologue/epilogue we may claim the size of the +// OBSOLETE current frame is zero. This happens when the current frame has +// OBSOLETE not been allocated yet or has already been deallocated. +// OBSOLETE +// OBSOLETE * fsr -- Addresses of registers saved in the stack by this frame. +// OBSOLETE +// OBSOLETE * status -- A (relatively) generic status indicator. It's a bitmask +// OBSOLETE with the following bits: +// OBSOLETE +// OBSOLETE MY_FRAME_IN_SP: The base of the current frame is actually in +// OBSOLETE the stack pointer. This can happen for frame pointerless +// OBSOLETE functions, or cases where we're stopped in the prologue/epilogue +// OBSOLETE itself. For these cases mn10200_analyze_prologue will need up +// OBSOLETE update fi->frame before returning or analyzing the register +// OBSOLETE save instructions. +// OBSOLETE +// OBSOLETE MY_FRAME_IN_FP: The base of the current frame is in the +// OBSOLETE frame pointer register ($a2). +// OBSOLETE +// OBSOLETE CALLER_A2_IN_A0: $a2 from the caller's frame is temporarily +// OBSOLETE in $a0. This can happen if we're stopped in the prologue. +// OBSOLETE +// OBSOLETE NO_MORE_FRAMES: Set this if the current frame is "start" or +// OBSOLETE if the first instruction looks like mov <imm>,sp. This tells +// OBSOLETE frame chain to not bother trying to unwind past this frame. */ +// OBSOLETE /* *INDENT-ON* */ +// OBSOLETE +// OBSOLETE +// OBSOLETE +// OBSOLETE +// OBSOLETE #define MY_FRAME_IN_SP 0x1 +// OBSOLETE #define MY_FRAME_IN_FP 0x2 +// OBSOLETE #define CALLER_A2_IN_A0 0x4 +// OBSOLETE #define NO_MORE_FRAMES 0x8 +// OBSOLETE +// OBSOLETE static CORE_ADDR +// OBSOLETE mn10200_analyze_prologue (struct frame_info *fi, CORE_ADDR pc) +// OBSOLETE { +// OBSOLETE CORE_ADDR func_addr, func_end, addr, stop; +// OBSOLETE CORE_ADDR stack_size = 0; +// OBSOLETE unsigned char buf[4]; +// OBSOLETE int status; +// OBSOLETE char *name; +// OBSOLETE int out_of_line_prologue = 0; +// OBSOLETE +// OBSOLETE /* Use the PC in the frame if it's provided to look up the +// OBSOLETE start of this function. */ +// OBSOLETE pc = (fi ? get_frame_pc (fi) : pc); +// OBSOLETE +// OBSOLETE /* Find the start of this function. */ +// OBSOLETE status = find_pc_partial_function (pc, &name, &func_addr, &func_end); +// OBSOLETE +// OBSOLETE /* Do nothing if we couldn't find the start of this function or if we're +// OBSOLETE stopped at the first instruction in the prologue. */ +// OBSOLETE if (status == 0) +// OBSOLETE return pc; +// OBSOLETE +// OBSOLETE /* If we're in start, then give up. */ +// OBSOLETE if (strcmp (name, "start") == 0) +// OBSOLETE { +// OBSOLETE if (fi) +// OBSOLETE fi->status = NO_MORE_FRAMES; +// OBSOLETE return pc; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* At the start of a function our frame is in the stack pointer. */ +// OBSOLETE if (fi) +// OBSOLETE fi->status = MY_FRAME_IN_SP; +// OBSOLETE +// OBSOLETE /* If we're physically on an RTS instruction, then our frame has already +// OBSOLETE been deallocated. +// OBSOLETE +// OBSOLETE fi->frame is bogus, we need to fix it. */ +// OBSOLETE if (fi && get_frame_pc (fi) + 1 == func_end) +// OBSOLETE { +// OBSOLETE status = target_read_memory (get_frame_pc (fi), buf, 1); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (get_next_frame (fi) == NULL) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return get_frame_pc (fi); +// OBSOLETE } +// OBSOLETE +// OBSOLETE if (buf[0] == 0xfe) +// OBSOLETE { +// OBSOLETE if (get_next_frame (fi) == NULL) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return get_frame_pc (fi); +// OBSOLETE } +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Similarly if we're stopped on the first insn of a prologue as our +// OBSOLETE frame hasn't been allocated yet. */ +// OBSOLETE if (fi && get_frame_pc (fi) == func_addr) +// OBSOLETE { +// OBSOLETE if (get_next_frame (fi) == NULL) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return get_frame_pc (fi); +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Figure out where to stop scanning. */ +// OBSOLETE stop = fi ? get_frame_pc (fi) : func_end; +// OBSOLETE +// OBSOLETE /* Don't walk off the end of the function. */ +// OBSOLETE stop = stop > func_end ? func_end : stop; +// OBSOLETE +// OBSOLETE /* Start scanning on the first instruction of this function. */ +// OBSOLETE addr = func_addr; +// OBSOLETE +// OBSOLETE status = target_read_memory (addr, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && fi->status & MY_FRAME_IN_SP) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* First see if this insn sets the stack pointer; if so, it's something +// OBSOLETE we won't understand, so quit now. */ +// OBSOLETE if (buf[0] == 0xdf +// OBSOLETE || (buf[0] == 0xf4 && buf[1] == 0x77)) +// OBSOLETE { +// OBSOLETE if (fi) +// OBSOLETE fi->status = NO_MORE_FRAMES; +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Now see if we have a frame pointer. +// OBSOLETE +// OBSOLETE Search for mov a2,a0 (0xf278) +// OBSOLETE then mov a3,a2 (0xf27e). */ +// OBSOLETE +// OBSOLETE if (buf[0] == 0xf2 && buf[1] == 0x78) +// OBSOLETE { +// OBSOLETE /* Our caller's $a2 will be found in $a0 now. Note it for +// OBSOLETE our callers. */ +// OBSOLETE if (fi) +// OBSOLETE fi->status |= CALLER_A2_IN_A0; +// OBSOLETE addr += 2; +// OBSOLETE if (addr >= stop) +// OBSOLETE { +// OBSOLETE /* We still haven't allocated our local stack. Handle this +// OBSOLETE as if we stopped on the first or last insn of a function. */ +// OBSOLETE if (fi && get_next_frame (fi) == NULL) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE +// OBSOLETE status = target_read_memory (addr, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE if (buf[0] == 0xf2 && buf[1] == 0x7e) +// OBSOLETE { +// OBSOLETE addr += 2; +// OBSOLETE +// OBSOLETE /* Our frame pointer is valid now. */ +// OBSOLETE if (fi) +// OBSOLETE { +// OBSOLETE fi->status |= MY_FRAME_IN_FP; +// OBSOLETE fi->status &= ~MY_FRAME_IN_SP; +// OBSOLETE } +// OBSOLETE if (addr >= stop) +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE else +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Next we should allocate the local frame. +// OBSOLETE +// OBSOLETE Search for add imm8,a3 (0xd3XX) +// OBSOLETE or add imm16,a3 (0xf70bXXXX) +// OBSOLETE or add imm24,a3 (0xf467XXXXXX). +// OBSOLETE +// OBSOLETE If none of the above was found, then this prologue has +// OBSOLETE no stack, and therefore can't have any register saves, +// OBSOLETE so quit now. */ +// OBSOLETE status = target_read_memory (addr, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE if (buf[0] == 0xd3) +// OBSOLETE { +// OBSOLETE stack_size = extract_signed_integer (&buf[1], 1); +// OBSOLETE if (fi) +// OBSOLETE fi->stack_size = stack_size; +// OBSOLETE addr += 2; +// OBSOLETE if (addr >= stop) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp () - stack_size); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE } +// OBSOLETE else if (buf[0] == 0xf7 && buf[1] == 0x0b) +// OBSOLETE { +// OBSOLETE status = target_read_memory (addr + 2, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE stack_size = extract_signed_integer (buf, 2); +// OBSOLETE if (fi) +// OBSOLETE fi->stack_size = stack_size; +// OBSOLETE addr += 4; +// OBSOLETE if (addr >= stop) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp () - stack_size); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE } +// OBSOLETE else if (buf[0] == 0xf4 && buf[1] == 0x67) +// OBSOLETE { +// OBSOLETE status = target_read_memory (addr + 2, buf, 3); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE stack_size = extract_signed_integer (buf, 3); +// OBSOLETE if (fi) +// OBSOLETE fi->stack_size = stack_size; +// OBSOLETE addr += 5; +// OBSOLETE if (addr >= stop) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp () - stack_size); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Now see if we have a call to __prologue for an out of line +// OBSOLETE prologue. */ +// OBSOLETE status = target_read_memory (addr, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE return addr; +// OBSOLETE +// OBSOLETE /* First check for 16bit pc-relative call to __prologue. */ +// OBSOLETE if (buf[0] == 0xfd) +// OBSOLETE { +// OBSOLETE CORE_ADDR temp; +// OBSOLETE status = target_read_memory (addr + 1, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Get the PC this instruction will branch to. */ +// OBSOLETE temp = (extract_signed_integer (buf, 2) + addr + 3) & 0xffffff; +// OBSOLETE +// OBSOLETE /* Get the name of the function at the target address. */ +// OBSOLETE status = find_pc_partial_function (temp, &name, NULL, NULL); +// OBSOLETE if (status == 0) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Note if it is an out of line prologue. */ +// OBSOLETE out_of_line_prologue = (strcmp (name, "__prologue") == 0); +// OBSOLETE +// OBSOLETE /* This sucks up 3 bytes of instruction space. */ +// OBSOLETE if (out_of_line_prologue) +// OBSOLETE addr += 3; +// OBSOLETE +// OBSOLETE if (addr >= stop) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL) +// OBSOLETE { +// OBSOLETE fi->stack_size -= 16; +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp () - fi->stack_size); +// OBSOLETE } +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE } +// OBSOLETE /* Now check for the 24bit pc-relative call to __prologue. */ +// OBSOLETE else if (buf[0] == 0xf4 && buf[1] == 0xe1) +// OBSOLETE { +// OBSOLETE CORE_ADDR temp; +// OBSOLETE status = target_read_memory (addr + 2, buf, 3); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Get the PC this instruction will branch to. */ +// OBSOLETE temp = (extract_signed_integer (buf, 3) + addr + 5) & 0xffffff; +// OBSOLETE +// OBSOLETE /* Get the name of the function at the target address. */ +// OBSOLETE status = find_pc_partial_function (temp, &name, NULL, NULL); +// OBSOLETE if (status == 0) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp ()); +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Note if it is an out of line prologue. */ +// OBSOLETE out_of_line_prologue = (strcmp (name, "__prologue") == 0); +// OBSOLETE +// OBSOLETE /* This sucks up 5 bytes of instruction space. */ +// OBSOLETE if (out_of_line_prologue) +// OBSOLETE addr += 5; +// OBSOLETE +// OBSOLETE if (addr >= stop) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP)) +// OBSOLETE { +// OBSOLETE fi->stack_size -= 16; +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp () - fi->stack_size); +// OBSOLETE } +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Now actually handle the out of line prologue. */ +// OBSOLETE if (out_of_line_prologue) +// OBSOLETE { +// OBSOLETE int outgoing_args_size = 0; +// OBSOLETE +// OBSOLETE /* First adjust the stack size for this function. The out of +// OBSOLETE line prologue saves 4 registers (16bytes of data). */ +// OBSOLETE if (fi) +// OBSOLETE fi->stack_size -= 16; +// OBSOLETE +// OBSOLETE /* Update fi->frame if necessary. */ +// OBSOLETE if (fi && get_next_frame (fi) == NULL) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp () - fi->stack_size); +// OBSOLETE +// OBSOLETE /* After the out of line prologue, there may be another +// OBSOLETE stack adjustment for the outgoing arguments. +// OBSOLETE +// OBSOLETE Search for add imm8,a3 (0xd3XX) +// OBSOLETE or add imm16,a3 (0xf70bXXXX) +// OBSOLETE or add imm24,a3 (0xf467XXXXXX). */ +// OBSOLETE +// OBSOLETE status = target_read_memory (addr, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (fi) +// OBSOLETE { +// OBSOLETE fi->fsr.regs[2] = get_frame_base (fi) + fi->stack_size + 4; +// OBSOLETE fi->fsr.regs[3] = get_frame_base (fi) + fi->stack_size + 8; +// OBSOLETE fi->fsr.regs[5] = get_frame_base (fi) + fi->stack_size + 12; +// OBSOLETE fi->fsr.regs[6] = get_frame_base (fi) + fi->stack_size + 16; +// OBSOLETE } +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE +// OBSOLETE if (buf[0] == 0xd3) +// OBSOLETE { +// OBSOLETE outgoing_args_size = extract_signed_integer (&buf[1], 1); +// OBSOLETE addr += 2; +// OBSOLETE } +// OBSOLETE else if (buf[0] == 0xf7 && buf[1] == 0x0b) +// OBSOLETE { +// OBSOLETE status = target_read_memory (addr + 2, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (fi) +// OBSOLETE { +// OBSOLETE fi->fsr.regs[2] = get_frame_base (fi) + fi->stack_size + 4; +// OBSOLETE fi->fsr.regs[3] = get_frame_base (fi) + fi->stack_size + 8; +// OBSOLETE fi->fsr.regs[5] = get_frame_base (fi) + fi->stack_size + 12; +// OBSOLETE fi->fsr.regs[6] = get_frame_base (fi) + fi->stack_size + 16; +// OBSOLETE } +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE outgoing_args_size = extract_signed_integer (buf, 2); +// OBSOLETE addr += 4; +// OBSOLETE } +// OBSOLETE else if (buf[0] == 0xf4 && buf[1] == 0x67) +// OBSOLETE { +// OBSOLETE status = target_read_memory (addr + 2, buf, 3); +// OBSOLETE if (status != 0) +// OBSOLETE { +// OBSOLETE if (fi && get_next_frame (fi) == NULL) +// OBSOLETE { +// OBSOLETE fi->fsr.regs[2] = get_frame_base (fi) + fi->stack_size + 4; +// OBSOLETE fi->fsr.regs[3] = get_frame_base (fi) + fi->stack_size + 8; +// OBSOLETE fi->fsr.regs[5] = get_frame_base (fi) + fi->stack_size + 12; +// OBSOLETE fi->fsr.regs[6] = get_frame_base (fi) + fi->stack_size + 16; +// OBSOLETE } +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE outgoing_args_size = extract_signed_integer (buf, 3); +// OBSOLETE addr += 5; +// OBSOLETE } +// OBSOLETE else +// OBSOLETE outgoing_args_size = 0; +// OBSOLETE +// OBSOLETE /* Now that we know the size of the outgoing arguments, fix +// OBSOLETE fi->frame again if this is the innermost frame. */ +// OBSOLETE if (fi && get_next_frame (fi) == NULL) +// OBSOLETE deprecated_update_frame_base_hack (fi, get_frame_base (fi) - outgoing_args_size); +// OBSOLETE +// OBSOLETE /* Note the register save information and update the stack +// OBSOLETE size for this frame too. */ +// OBSOLETE if (fi) +// OBSOLETE { +// OBSOLETE fi->fsr.regs[2] = get_frame_base (fi) + fi->stack_size + 4; +// OBSOLETE fi->fsr.regs[3] = get_frame_base (fi) + fi->stack_size + 8; +// OBSOLETE fi->fsr.regs[5] = get_frame_base (fi) + fi->stack_size + 12; +// OBSOLETE fi->fsr.regs[6] = get_frame_base (fi) + fi->stack_size + 16; +// OBSOLETE fi->stack_size += outgoing_args_size; +// OBSOLETE } +// OBSOLETE /* There can be no more prologue insns, so return now. */ +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* At this point fi->frame needs to be correct. +// OBSOLETE +// OBSOLETE If MY_FRAME_IN_SP is set and we're the innermost frame, then we +// OBSOLETE need to fix fi->frame so that backtracing, find_frame_saved_regs, +// OBSOLETE etc work correctly. */ +// OBSOLETE if (fi && get_next_frame (fi) == NULL && (fi->status & MY_FRAME_IN_SP) != 0) +// OBSOLETE deprecated_update_frame_base_hack (fi, read_sp () - fi->stack_size); +// OBSOLETE +// OBSOLETE /* And last we have the register saves. These are relatively +// OBSOLETE simple because they're physically done off the stack pointer, +// OBSOLETE and thus the number of different instructions we need to +// OBSOLETE check is greatly reduced because we know the displacements +// OBSOLETE will be small. +// OBSOLETE +// OBSOLETE Search for movx d2,(X,a3) (0xf55eXX) +// OBSOLETE then movx d3,(X,a3) (0xf55fXX) +// OBSOLETE then mov a1,(X,a3) (0x5dXX) No frame pointer case +// OBSOLETE then mov a2,(X,a3) (0x5eXX) No frame pointer case +// OBSOLETE or mov a0,(X,a3) (0x5cXX) Frame pointer case. */ +// OBSOLETE +// OBSOLETE status = target_read_memory (addr, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE return addr; +// OBSOLETE if (buf[0] == 0xf5 && buf[1] == 0x5e) +// OBSOLETE { +// OBSOLETE if (fi) +// OBSOLETE { +// OBSOLETE status = target_read_memory (addr + 2, buf, 1); +// OBSOLETE if (status != 0) +// OBSOLETE return addr; +// OBSOLETE fi->fsr.regs[2] = (get_frame_base (fi) + stack_size +// OBSOLETE + extract_signed_integer (buf, 1)); +// OBSOLETE } +// OBSOLETE addr += 3; +// OBSOLETE if (addr >= stop) +// OBSOLETE return addr; +// OBSOLETE status = target_read_memory (addr, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE if (buf[0] == 0xf5 && buf[1] == 0x5f) +// OBSOLETE { +// OBSOLETE if (fi) +// OBSOLETE { +// OBSOLETE status = target_read_memory (addr + 2, buf, 1); +// OBSOLETE if (status != 0) +// OBSOLETE return addr; +// OBSOLETE fi->fsr.regs[3] = (get_frame_base (fi) + stack_size +// OBSOLETE + extract_signed_integer (buf, 1)); +// OBSOLETE } +// OBSOLETE addr += 3; +// OBSOLETE if (addr >= stop) +// OBSOLETE return addr; +// OBSOLETE status = target_read_memory (addr, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE if (buf[0] == 0x5d) +// OBSOLETE { +// OBSOLETE if (fi) +// OBSOLETE { +// OBSOLETE status = target_read_memory (addr + 1, buf, 1); +// OBSOLETE if (status != 0) +// OBSOLETE return addr; +// OBSOLETE fi->fsr.regs[5] = (get_frame_base (fi) + stack_size +// OBSOLETE + extract_signed_integer (buf, 1)); +// OBSOLETE } +// OBSOLETE addr += 2; +// OBSOLETE if (addr >= stop) +// OBSOLETE return addr; +// OBSOLETE status = target_read_memory (addr, buf, 2); +// OBSOLETE if (status != 0) +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE if (buf[0] == 0x5e || buf[0] == 0x5c) +// OBSOLETE { +// OBSOLETE if (fi) +// OBSOLETE { +// OBSOLETE status = target_read_memory (addr + 1, buf, 1); +// OBSOLETE if (status != 0) +// OBSOLETE return addr; +// OBSOLETE fi->fsr.regs[6] = (get_frame_base (fi) + stack_size +// OBSOLETE + extract_signed_integer (buf, 1)); +// OBSOLETE fi->status &= ~CALLER_A2_IN_A0; +// OBSOLETE } +// OBSOLETE addr += 2; +// OBSOLETE if (addr >= stop) +// OBSOLETE return addr; +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE return addr; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Function: frame_chain +// OBSOLETE Figure out and return the caller's frame pointer given current +// OBSOLETE frame_info struct. +// OBSOLETE +// OBSOLETE We don't handle dummy frames yet but we would probably just return the +// OBSOLETE stack pointer that was in use at the time the function call was made? */ +// OBSOLETE +// OBSOLETE CORE_ADDR +// OBSOLETE mn10200_frame_chain (struct frame_info *fi) +// OBSOLETE { +// OBSOLETE struct frame_info *dummy_frame = deprecated_frame_xmalloc (); +// OBSOLETE struct cleanup *old_chain = make_cleanup (xfree, dummy_frame); +// OBSOLETE CORE_ADDR ret; +// OBSOLETE +// OBSOLETE /* Walk through the prologue to determine the stack size, +// OBSOLETE location of saved registers, end of the prologue, etc. */ +// OBSOLETE if (fi->status == 0) +// OBSOLETE mn10200_analyze_prologue (fi, (CORE_ADDR) 0); +// OBSOLETE +// OBSOLETE /* Quit now if mn10200_analyze_prologue set NO_MORE_FRAMES. */ +// OBSOLETE if (fi->status & NO_MORE_FRAMES) +// OBSOLETE return 0; +// OBSOLETE +// OBSOLETE /* Now that we've analyzed our prologue, determine the frame +// OBSOLETE pointer for our caller. +// OBSOLETE +// OBSOLETE If our caller has a frame pointer, then we need to +// OBSOLETE find the entry value of $a2 to our function. +// OBSOLETE +// OBSOLETE If CALLER_A2_IN_A0, then the chain is in $a0. +// OBSOLETE +// OBSOLETE If fsr.regs[6] is nonzero, then it's at the memory +// OBSOLETE location pointed to by fsr.regs[6]. +// OBSOLETE +// OBSOLETE Else it's still in $a2. +// OBSOLETE +// OBSOLETE If our caller does not have a frame pointer, then his +// OBSOLETE frame base is fi->frame + -caller's stack size + 4. */ +// OBSOLETE +// OBSOLETE /* The easiest way to get that info is to analyze our caller's frame. +// OBSOLETE +// OBSOLETE So we set up a dummy frame and call mn10200_analyze_prologue to +// OBSOLETE find stuff for us. */ +// OBSOLETE deprecated_update_frame_pc_hack (dummy_frame, FRAME_SAVED_PC (fi)); +// OBSOLETE deprecated_update_frame_base_hack (dummy_frame, get_frame_base (fi)); +// OBSOLETE memset (dummy_frame->fsr.regs, '\000', sizeof dummy_frame->fsr.regs); +// OBSOLETE dummy_frame->status = 0; +// OBSOLETE dummy_frame->stack_size = 0; +// OBSOLETE mn10200_analyze_prologue (dummy_frame, 0); +// OBSOLETE +// OBSOLETE if (dummy_frame->status & MY_FRAME_IN_FP) +// OBSOLETE { +// OBSOLETE /* Our caller has a frame pointer. So find the frame in $a2, $a0, +// OBSOLETE or in the stack. */ +// OBSOLETE if (fi->fsr.regs[6]) +// OBSOLETE ret = (read_memory_integer (fi->fsr.regs[FP_REGNUM], REGISTER_SIZE) +// OBSOLETE & 0xffffff); +// OBSOLETE else if (fi->status & CALLER_A2_IN_A0) +// OBSOLETE ret = read_register (4); +// OBSOLETE else +// OBSOLETE ret = read_register (FP_REGNUM); +// OBSOLETE } +// OBSOLETE else +// OBSOLETE { +// OBSOLETE /* Our caller does not have a frame pointer. So his frame starts +// OBSOLETE at the base of our frame (fi->frame) + <his size> + 4 (saved pc). */ +// OBSOLETE ret = get_frame_base (fi) + -dummy_frame->stack_size + 4; +// OBSOLETE } +// OBSOLETE do_cleanups (old_chain); +// OBSOLETE return ret; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Function: skip_prologue +// OBSOLETE Return the address of the first inst past the prologue of the function. */ +// OBSOLETE +// OBSOLETE CORE_ADDR +// OBSOLETE mn10200_skip_prologue (CORE_ADDR pc) +// OBSOLETE { +// OBSOLETE /* We used to check the debug symbols, but that can lose if +// OBSOLETE we have a null prologue. */ +// OBSOLETE return mn10200_analyze_prologue (NULL, pc); +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Function: pop_frame +// OBSOLETE This routine gets called when either the user uses the `return' +// OBSOLETE command, or the call dummy breakpoint gets hit. */ +// OBSOLETE +// OBSOLETE void +// OBSOLETE mn10200_pop_frame (struct frame_info *frame) +// OBSOLETE { +// OBSOLETE int regnum; +// OBSOLETE +// OBSOLETE if (DEPRECATED_PC_IN_CALL_DUMMY (get_frame_pc (frame), +// OBSOLETE get_frame_base (frame), +// OBSOLETE get_frame_base (frame))) +// OBSOLETE generic_pop_dummy_frame (); +// OBSOLETE else +// OBSOLETE { +// OBSOLETE write_register (PC_REGNUM, FRAME_SAVED_PC (frame)); +// OBSOLETE +// OBSOLETE /* Restore any saved registers. */ +// OBSOLETE for (regnum = 0; regnum < NUM_REGS; regnum++) +// OBSOLETE if (frame->fsr.regs[regnum] != 0) +// OBSOLETE { +// OBSOLETE ULONGEST value; +// OBSOLETE +// OBSOLETE value = read_memory_unsigned_integer (frame->fsr.regs[regnum], +// OBSOLETE REGISTER_RAW_SIZE (regnum)); +// OBSOLETE write_register (regnum, value); +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Actually cut back the stack. */ +// OBSOLETE write_register (SP_REGNUM, get_frame_base (frame)); +// OBSOLETE +// OBSOLETE /* Don't we need to set the PC?!? XXX FIXME. */ +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Throw away any cached frame information. */ +// OBSOLETE flush_cached_frames (); +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Function: push_arguments +// OBSOLETE Setup arguments for a call to the target. Arguments go in +// OBSOLETE order on the stack. */ +// OBSOLETE +// OBSOLETE CORE_ADDR +// OBSOLETE mn10200_push_arguments (int nargs, struct value **args, CORE_ADDR sp, +// OBSOLETE unsigned char struct_return, CORE_ADDR struct_addr) +// OBSOLETE { +// OBSOLETE int argnum = 0; +// OBSOLETE int len = 0; +// OBSOLETE int stack_offset = 0; +// OBSOLETE int regsused = struct_return ? 1 : 0; +// OBSOLETE +// OBSOLETE /* This should be a nop, but align the stack just in case something +// OBSOLETE went wrong. Stacks are two byte aligned on the mn10200. */ +// OBSOLETE sp &= ~1; +// OBSOLETE +// OBSOLETE /* Now make space on the stack for the args. +// OBSOLETE +// OBSOLETE XXX This doesn't appear to handle pass-by-invisible reference +// OBSOLETE arguments. */ +// OBSOLETE for (argnum = 0; argnum < nargs; argnum++) +// OBSOLETE { +// OBSOLETE int arg_length = (TYPE_LENGTH (VALUE_TYPE (args[argnum])) + 1) & ~1; +// OBSOLETE +// OBSOLETE /* If we've used all argument registers, then this argument is +// OBSOLETE pushed. */ +// OBSOLETE if (regsused >= 2 || arg_length > 4) +// OBSOLETE { +// OBSOLETE regsused = 2; +// OBSOLETE len += arg_length; +// OBSOLETE } +// OBSOLETE /* We know we've got some arg register space left. If this argument +// OBSOLETE will fit entirely in regs, then put it there. */ +// OBSOLETE else if (arg_length <= 2 +// OBSOLETE || TYPE_CODE (VALUE_TYPE (args[argnum])) == TYPE_CODE_PTR) +// OBSOLETE { +// OBSOLETE regsused++; +// OBSOLETE } +// OBSOLETE else if (regsused == 0) +// OBSOLETE { +// OBSOLETE regsused = 2; +// OBSOLETE } +// OBSOLETE else +// OBSOLETE { +// OBSOLETE regsused = 2; +// OBSOLETE len += arg_length; +// OBSOLETE } +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Allocate stack space. */ +// OBSOLETE sp -= len; +// OBSOLETE +// OBSOLETE regsused = struct_return ? 1 : 0; +// OBSOLETE /* Push all arguments onto the stack. */ +// OBSOLETE for (argnum = 0; argnum < nargs; argnum++) +// OBSOLETE { +// OBSOLETE int len; +// OBSOLETE char *val; +// OBSOLETE +// OBSOLETE /* XXX Check this. What about UNIONS? */ +// OBSOLETE if (TYPE_CODE (VALUE_TYPE (*args)) == TYPE_CODE_STRUCT +// OBSOLETE && TYPE_LENGTH (VALUE_TYPE (*args)) > 8) +// OBSOLETE { +// OBSOLETE /* XXX Wrong, we want a pointer to this argument. */ +// OBSOLETE len = TYPE_LENGTH (VALUE_TYPE (*args)); +// OBSOLETE val = (char *) VALUE_CONTENTS (*args); +// OBSOLETE } +// OBSOLETE else +// OBSOLETE { +// OBSOLETE len = TYPE_LENGTH (VALUE_TYPE (*args)); +// OBSOLETE val = (char *) VALUE_CONTENTS (*args); +// OBSOLETE } +// OBSOLETE +// OBSOLETE if (regsused < 2 +// OBSOLETE && (len <= 2 +// OBSOLETE || TYPE_CODE (VALUE_TYPE (*args)) == TYPE_CODE_PTR)) +// OBSOLETE { +// OBSOLETE write_register (regsused, extract_unsigned_integer (val, 4)); +// OBSOLETE regsused++; +// OBSOLETE } +// OBSOLETE else if (regsused == 0 && len == 4) +// OBSOLETE { +// OBSOLETE write_register (regsused, extract_unsigned_integer (val, 2)); +// OBSOLETE write_register (regsused + 1, extract_unsigned_integer (val + 2, 2)); +// OBSOLETE regsused = 2; +// OBSOLETE } +// OBSOLETE else +// OBSOLETE { +// OBSOLETE regsused = 2; +// OBSOLETE while (len > 0) +// OBSOLETE { +// OBSOLETE write_memory (sp + stack_offset, val, 2); +// OBSOLETE +// OBSOLETE len -= 2; +// OBSOLETE val += 2; +// OBSOLETE stack_offset += 2; +// OBSOLETE } +// OBSOLETE } +// OBSOLETE args++; +// OBSOLETE } +// OBSOLETE +// OBSOLETE return sp; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Function: push_return_address (pc) +// OBSOLETE Set up the return address for the inferior function call. +// OBSOLETE Needed for targets where we don't actually execute a JSR/BSR instruction */ +// OBSOLETE +// OBSOLETE CORE_ADDR +// OBSOLETE mn10200_push_return_address (CORE_ADDR pc, CORE_ADDR sp) +// OBSOLETE { +// OBSOLETE unsigned char buf[4]; +// OBSOLETE +// OBSOLETE store_unsigned_integer (buf, 4, CALL_DUMMY_ADDRESS ()); +// OBSOLETE write_memory (sp - 4, buf, 4); +// OBSOLETE return sp - 4; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Function: store_struct_return (addr,sp) +// OBSOLETE Store the structure value return address for an inferior function +// OBSOLETE call. */ +// OBSOLETE +// OBSOLETE CORE_ADDR +// OBSOLETE mn10200_store_struct_return (CORE_ADDR addr, CORE_ADDR sp) +// OBSOLETE { +// OBSOLETE /* The structure return address is passed as the first argument. */ +// OBSOLETE write_register (0, addr); +// OBSOLETE return sp; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Function: frame_saved_pc +// OBSOLETE Find the caller of this frame. We do this by seeing if RP_REGNUM +// OBSOLETE is saved in the stack anywhere, otherwise we get it from the +// OBSOLETE registers. If the inner frame is a dummy frame, return its PC +// OBSOLETE instead of RP, because that's where "caller" of the dummy-frame +// OBSOLETE will be found. */ +// OBSOLETE +// OBSOLETE CORE_ADDR +// OBSOLETE mn10200_frame_saved_pc (struct frame_info *fi) +// OBSOLETE { +// OBSOLETE /* The saved PC will always be at the base of the current frame. */ +// OBSOLETE return (read_memory_integer (get_frame_base (fi), REGISTER_SIZE) & 0xffffff); +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Function: init_extra_frame_info +// OBSOLETE Setup the frame's frame pointer, pc, and frame addresses for saved +// OBSOLETE registers. Most of the work is done in mn10200_analyze_prologue(). +// OBSOLETE +// OBSOLETE Note that when we are called for the last frame (currently active frame), +// OBSOLETE that get_frame_pc (fi) and fi->frame will already be setup. However, fi->frame will +// OBSOLETE be valid only if this routine uses FP. For previous frames, fi-frame will +// OBSOLETE always be correct. mn10200_analyze_prologue will fix fi->frame if +// OBSOLETE it's not valid. +// OBSOLETE +// OBSOLETE We can be called with the PC in the call dummy under two circumstances. +// OBSOLETE First, during normal backtracing, second, while figuring out the frame +// OBSOLETE pointer just prior to calling the target function (see run_stack_dummy). */ +// OBSOLETE +// OBSOLETE void +// OBSOLETE mn10200_init_extra_frame_info (struct frame_info *fi) +// OBSOLETE { +// OBSOLETE if (get_next_frame (fi)) +// OBSOLETE deprecated_update_frame_pc_hack (fi, FRAME_SAVED_PC (get_next_frame (fi))); +// OBSOLETE +// OBSOLETE memset (fi->fsr.regs, '\000', sizeof fi->fsr.regs); +// OBSOLETE fi->status = 0; +// OBSOLETE fi->stack_size = 0; +// OBSOLETE +// OBSOLETE mn10200_analyze_prologue (fi, 0); +// OBSOLETE } +// OBSOLETE +// OBSOLETE void +// OBSOLETE _initialize_mn10200_tdep (void) +// OBSOLETE { +// OBSOLETE tm_print_insn = print_insn_mn10200; +// OBSOLETE } |