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authorSimon Marchi <simon.marchi@efficios.com>2020-05-16 12:16:06 -0400
committerSimon Marchi <simon.marchi@efficios.com>2020-05-16 12:36:05 -0400
commit7d93a1e0b6af703c75daa93456608f8bb5f34f13 (patch)
tree463f7922a76e4a9341095339498726b65be181db /gdb/linespec.c
parentd0e39ea27cde07011967ab74d39cf13dfe3370c4 (diff)
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gdb: remove TYPE_NAME macro
Remove `TYPE_NAME`, changing all the call sites to use `type::name` directly. This is quite a big diff, but this was mostly done using sed and coccinelle. A few call sites were done by hand. gdb/ChangeLog: * gdbtypes.h (TYPE_NAME): Remove. Change all cal sites to use type::name instead.
Diffstat (limited to 'gdb/linespec.c')
-rw-r--r--gdb/linespec.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/gdb/linespec.c b/gdb/linespec.c
index 1e70cdb..c59c30e 100644
--- a/gdb/linespec.c
+++ b/gdb/linespec.c
@@ -1222,7 +1222,7 @@ find_methods (struct type *t, enum language t_lang, const char *name,
std::vector<struct type *> *superclasses)
{
int ibase;
- const char *class_name = TYPE_NAME (t);
+ const char *class_name = t->name ();
/* Ignore this class if it doesn't have a name. This is ugly, but
unless we figure out how to get the physname without the name of