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author | Kevin Buettner <kevinb@redhat.com> | 2000-03-21 00:11:10 +0000 |
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committer | Kevin Buettner <kevinb@redhat.com> | 2000-03-21 00:11:10 +0000 |
commit | 16461d7d89476c51164a35f6d1d096e2e37a46ba (patch) | |
tree | 1a9ab80e815aae52df18d4fb72acfc1a4e16b691 /gdb/ia64-tdep.c | |
parent | 2b628194f84bbdb520e5aeb16050885a34a63bd3 (diff) | |
download | gdb-16461d7d89476c51164a35f6d1d096e2e37a46ba.zip gdb-16461d7d89476c51164a35f6d1d096e2e37a46ba.tar.gz gdb-16461d7d89476c51164a35f6d1d096e2e37a46ba.tar.bz2 |
New files for IA-64 port.
Diffstat (limited to 'gdb/ia64-tdep.c')
-rw-r--r-- | gdb/ia64-tdep.c | 1630 |
1 files changed, 1630 insertions, 0 deletions
diff --git a/gdb/ia64-tdep.c b/gdb/ia64-tdep.c new file mode 100644 index 0000000..be3a900 --- /dev/null +++ b/gdb/ia64-tdep.c @@ -0,0 +1,1630 @@ +/* Target-dependent code for the IA-64 for GDB, the GNU debugger. + Copyright 1999, 2000 + Free Software Foundation, Inc. + + This file is part of GDB. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. */ + +#include "defs.h" +#include "inferior.h" +#include "symfile.h" /* for entry_point_address */ +#include "gdbcore.h" +#include "floatformat.h" + +#include "objfiles.h" +#include "elf/common.h" /* for DT_PLTGOT value */ + +typedef enum instruction_type +{ + A, /* Integer ALU ; I-unit or M-unit */ + I, /* Non-ALU integer; I-unit */ + M, /* Memory ; M-unit */ + F, /* Floating-point ; F-unit */ + B, /* Branch ; B-unit */ + L, /* Extended (L+X) ; I-unit */ + X, /* Extended (L+X) ; I-unit */ + undefined /* undefined or reserved */ +} instruction_type; + +/* We represent IA-64 PC addresses as the value of the instruction + pointer or'd with some bit combination in the low nibble which + represents the slot number in the bundle addressed by the + instruction pointer. The problem is that the Linux kernel + multiplies its slot numbers (for exceptions) by one while the + disassembler multiplies its slot numbers by 6. In addition, I've + heard it said that the simulator uses 1 as the multiplier. + + I've fixed the disassembler so that the bytes_per_line field will + be the slot multiplier. If bytes_per_line comes in as zero, it + is set to six (which is how it was set up initially). -- objdump + displays pretty disassembly dumps with this value. For our purposes, + we'll set bytes_per_line to SLOT_MULTIPLIER. This is okay since we + never want to also display the raw bytes the way objdump does. */ + +#define SLOT_MULTIPLIER 1 + +/* Length in bytes of an instruction bundle */ + +#define BUNDLE_LEN 16 + +extern void _initialize_ia64_tdep (void); + +static gdbarch_init_ftype ia64_gdbarch_init; + +static gdbarch_register_name_ftype ia64_register_name; +static gdbarch_register_raw_size_ftype ia64_register_raw_size; +static gdbarch_register_virtual_size_ftype ia64_register_virtual_size; +static gdbarch_register_virtual_type_ftype ia64_register_virtual_type; +static gdbarch_register_byte_ftype ia64_register_byte; +static gdbarch_breakpoint_from_pc_ftype ia64_breakpoint_from_pc; +static gdbarch_frame_chain_ftype ia64_frame_chain; +static gdbarch_frame_saved_pc_ftype ia64_frame_saved_pc; +static gdbarch_skip_prologue_ftype ia64_skip_prologue; +static gdbarch_frame_init_saved_regs_ftype ia64_frame_init_saved_regs; +static gdbarch_get_saved_register_ftype ia64_get_saved_register; +static gdbarch_extract_return_value_ftype ia64_extract_return_value; +static gdbarch_extract_struct_value_address_ftype ia64_extract_struct_value_address; +static gdbarch_use_struct_convention_ftype ia64_use_struct_convention; +static gdbarch_frameless_function_invocation_ftype ia64_frameless_function_invocation; +static gdbarch_init_extra_frame_info_ftype ia64_init_extra_frame_info; +static gdbarch_store_return_value_ftype ia64_store_return_value; +static gdbarch_store_struct_return_ftype ia64_store_struct_return; +static gdbarch_push_arguments_ftype ia64_push_arguments; +static gdbarch_push_return_address_ftype ia64_push_return_address; +static gdbarch_pop_frame_ftype ia64_pop_frame; +static gdbarch_saved_pc_after_call_ftype ia64_saved_pc_after_call; + +static void ia64_pop_frame_regular (struct frame_info *frame); + +static int ia64_num_regs = 590; + +static int pc_regnum = IA64_IP_REGNUM; +static int sp_regnum = IA64_GR12_REGNUM; +static int fp_regnum = IA64_VFP_REGNUM; +static int lr_regnum = IA64_VRAP_REGNUM; + +static LONGEST ia64_call_dummy_words[] = {0}; + +/* Array of register names; There should be ia64_num_regs strings in + the initializer. */ + +static char *ia64_register_names[] = +{ "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", + "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", + "r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23", + "r24", "r25", "r26", "r27", "r28", "r29", "r30", "r31", + "r32", "r33", "r34", "r35", "r36", "r37", "r38", "r39", + "r40", "r41", "r42", "r43", "r44", "r45", "r46", "r47", + "r48", "r49", "r50", "r51", "r52", "r53", "r54", "r55", + "r56", "r57", "r58", "r59", "r60", "r61", "r62", "r63", + "r64", "r65", "r66", "r67", "r68", "r69", "r70", "r71", + "r72", "r73", "r74", "r75", "r76", "r77", "r78", "r79", + "r80", "r81", "r82", "r83", "r84", "r85", "r86", "r87", + "r88", "r89", "r90", "r91", "r92", "r93", "r94", "r95", + "r96", "r97", "r98", "r99", "r100", "r101", "r102", "r103", + "r104", "r105", "r106", "r107", "r108", "r109", "r110", "r111", + "r112", "r113", "r114", "r115", "r116", "r117", "r118", "r119", + "r120", "r121", "r122", "r123", "r124", "r125", "r126", "r127", + + "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", + "f8", "f9", "f10", "f11", "f12", "f13", "f14", "f15", + "f16", "f17", "f18", "f19", "f20", "f21", "f22", "f23", + "f24", "f25", "f26", "f27", "f28", "f29", "f30", "f31", + "f32", "f33", "f34", "f35", "f36", "f37", "f38", "f39", + "f40", "f41", "f42", "f43", "f44", "f45", "f46", "f47", + "f48", "f49", "f50", "f51", "f52", "f53", "f54", "f55", + "f56", "f57", "f58", "f59", "f60", "f61", "f62", "f63", + "f64", "f65", "f66", "f67", "f68", "f69", "f70", "f71", + "f72", "f73", "f74", "f75", "f76", "f77", "f78", "f79", + "f80", "f81", "f82", "f83", "f84", "f85", "f86", "f87", + "f88", "f89", "f90", "f91", "f92", "f93", "f94", "f95", + "f96", "f97", "f98", "f99", "f100", "f101", "f102", "f103", + "f104", "f105", "f106", "f107", "f108", "f109", "f110", "f111", + "f112", "f113", "f114", "f115", "f116", "f117", "f118", "f119", + "f120", "f121", "f122", "f123", "f124", "f125", "f126", "f127", + + "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", + "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", + "p16", "p17", "p18", "p19", "p20", "p21", "p22", "p23", + "p24", "p25", "p26", "p27", "p28", "p29", "p30", "p31", + "p32", "p33", "p34", "p35", "p36", "p37", "p38", "p39", + "p40", "p41", "p42", "p43", "p44", "p45", "p46", "p47", + "p48", "p49", "p50", "p51", "p52", "p53", "p54", "p55", + "p56", "p57", "p58", "p59", "p60", "p61", "p62", "p63", + + "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", + + "vfp", "vrap", + + "pr", "ip", "psr", "cfm", + + "kr0", "kr1", "kr2", "kr3", "kr4", "kr5", "kr6", "kr7", + "", "", "", "", "", "", "", "", + "rsc", "bsp", "bspstore", "rnat", + "", "fcr", "", "", + "eflag", "csd", "ssd", "cflg", "fsr", "fir", "fdr", "", + "ccv", "", "", "", "unat", "", "", "", + "fpsr", "", "", "", "itc", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", + "pfs", "lc", "ec", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", + "nat0", "nat1", "nat2", "nat3", "nat4", "nat5", "nat6", "nat7", + "nat8", "nat9", "nat10", "nat11", "nat12", "nat13", "nat14", "nat15", + "nat16", "nat17", "nat18", "nat19", "nat20", "nat21", "nat22", "nat23", + "nat24", "nat25", "nat26", "nat27", "nat28", "nat29", "nat30", "nat31", + "nat32", "nat33", "nat34", "nat35", "nat36", "nat37", "nat38", "nat39", + "nat40", "nat41", "nat42", "nat43", "nat44", "nat45", "nat46", "nat47", + "nat48", "nat49", "nat50", "nat51", "nat52", "nat53", "nat54", "nat55", + "nat56", "nat57", "nat58", "nat59", "nat60", "nat61", "nat62", "nat63", + "nat64", "nat65", "nat66", "nat67", "nat68", "nat69", "nat70", "nat71", + "nat72", "nat73", "nat74", "nat75", "nat76", "nat77", "nat78", "nat79", + "nat80", "nat81", "nat82", "nat83", "nat84", "nat85", "nat86", "nat87", + "nat88", "nat89", "nat90", "nat91", "nat92", "nat93", "nat94", "nat95", + "nat96", "nat97", "nat98", "nat99", "nat100","nat101","nat102","nat103", + "nat104","nat105","nat106","nat107","nat108","nat109","nat110","nat111", + "nat112","nat113","nat114","nat115","nat116","nat117","nat118","nat119", + "nat120","nat121","nat122","nat123","nat124","nat125","nat126","nat127", +}; + +struct frame_extra_info +{ + CORE_ADDR bsp; /* points at r32 for the current frame */ + CORE_ADDR cfm; /* cfm value for current frame */ + int sof; /* Size of frame (decoded from cfm value) */ + int sol; /* Size of locals (decoded from cfm value) */ + CORE_ADDR after_prologue; + /* Address of first instruction after the last + prologue instruction; Note that there may + be instructions from the function's body + intermingled with the prologue. */ + int mem_stack_frame_size; + /* Size of the memory stack frame (may be zero), + or -1 if it has not been determined yet. */ + int fp_reg; /* Register number (if any) used a frame pointer + for this frame. 0 if no register is being used + as the frame pointer. */ +}; + +static char * +ia64_register_name (int reg) +{ + return ia64_register_names[reg]; +} + +int +ia64_register_raw_size (int reg) +{ + return (IA64_FR0_REGNUM <= reg && reg <= IA64_FR127_REGNUM) ? 16 : 8; +} + +int +ia64_register_virtual_size (int reg) +{ + return (IA64_FR0_REGNUM <= reg && reg <= IA64_FR127_REGNUM) ? 16 : 8; +} + +/* Return true iff register N's virtual format is different from + its raw format. */ +int +ia64_register_convertible (int nr) +{ + return (IA64_FR0_REGNUM <= nr && nr <= IA64_FR127_REGNUM); +} + +const struct floatformat floatformat_ia64_ext = +{ + floatformat_little, 82, 0, 1, 17, 65535, 0x1ffff, 18, 64, + floatformat_intbit_yes +}; + +void +ia64_register_convert_to_virtual (int regnum, struct type *type, + char *from, char *to) +{ + if (regnum >= IA64_FR0_REGNUM && regnum <= IA64_FR127_REGNUM) + { + DOUBLEST val; + floatformat_to_doublest (&floatformat_ia64_ext, from, &val); + store_floating(to, TYPE_LENGTH(type), val); + } + else + error("ia64_register_convert_to_virtual called with non floating point register number"); +} + +void +ia64_register_convert_to_raw (struct type *type, int regnum, + char *from, char *to) +{ + if (regnum >= IA64_FR0_REGNUM && regnum <= IA64_FR127_REGNUM) + { + DOUBLEST val = extract_floating (from, TYPE_LENGTH(type)); + floatformat_from_doublest (&floatformat_ia64_ext, &val, to); + } + else + error("ia64_register_convert_to_raw called with non floating point register number"); +} + +struct type * +ia64_register_virtual_type (int reg) +{ + if (reg >= IA64_FR0_REGNUM && reg <= IA64_FR127_REGNUM) + return builtin_type_long_double; + else + return builtin_type_long; +} + +int +ia64_register_byte (int reg) +{ + return (8 * reg) + + (reg <= IA64_FR0_REGNUM ? 0 : 8 * ((reg > IA64_FR127_REGNUM) ? 128 : reg - IA64_FR0_REGNUM)); +} + +/* Extract ``len'' bits from an instruction bundle starting at + bit ``from''. */ + +long long +extract_bit_field (char *bundle, int from, int len) +{ + long long result = 0LL; + int to = from + len; + int from_byte = from / 8; + int to_byte = to / 8; + unsigned char *b = (unsigned char *) bundle; + unsigned char c; + int lshift; + int i; + + c = b[from_byte]; + if (from_byte == to_byte) + c = ((unsigned char) (c << (8 - to % 8))) >> (8 - to % 8); + result = c >> (from % 8); + lshift = 8 - (from % 8); + + for (i = from_byte+1; i < to_byte; i++) + { + result |= ((long long) b[i]) << lshift; + lshift += 8; + } + + if (from_byte < to_byte && (to % 8 != 0)) + { + c = b[to_byte]; + c = ((unsigned char) (c << (8 - to % 8))) >> (8 - to % 8); + result |= ((long long) c) << lshift; + } + + return result; +} + +/* Replace the specified bits in an instruction bundle */ + +void +replace_bit_field (char *bundle, long long val, int from, int len) +{ + int to = from + len; + int from_byte = from / 8; + int to_byte = to / 8; + unsigned char *b = (unsigned char *) bundle; + unsigned char c; + + if (from_byte == to_byte) + { + unsigned char left, right; + c = b[from_byte]; + left = (c >> (to % 8)) << (to % 8); + right = ((unsigned char) (c << (8 - from % 8))) >> (8 - from % 8); + c = (unsigned char) (val & 0xff); + c = (unsigned char) (c << (from % 8 + 8 - to % 8)) >> (8 - to % 8); + c |= right | left; + b[from_byte] = c; + } + else + { + int i; + c = b[from_byte]; + c = ((unsigned char) (c << (8 - from % 8))) >> (8 - from % 8); + c = c | (val << (from % 8)); + b[from_byte] = c; + val >>= 8 - from % 8; + + for (i = from_byte+1; i < to_byte; i++) + { + c = val & 0xff; + val >>= 8; + b[i] = c; + } + + if (to % 8 != 0) + { + unsigned char cv = (unsigned char) val; + c = b[to_byte]; + c = c >> (to % 8) << (to % 8); + c |= ((unsigned char) (cv << (8 - to % 8))) >> (8 - to % 8); + b[to_byte] = c; + } + } +} + +/* Return the contents of slot N (for N = 0, 1, or 2) in + and instruction bundle */ + +long long +slotN_contents (unsigned char *bundle, int slotnum) +{ + return extract_bit_field (bundle, 5+41*slotnum, 41); +} + +/* Store an instruction in an instruction bundle */ + +void +replace_slotN_contents (unsigned char *bundle, long long instr, int slotnum) +{ + replace_bit_field (bundle, instr, 5+41*slotnum, 41); +} + +static template_encoding_table[32][3] = +{ + { M, I, I }, /* 00 */ + { M, I, I }, /* 01 */ + { M, I, I }, /* 02 */ + { M, I, I }, /* 03 */ + { M, L, X }, /* 04 */ + { M, L, X }, /* 05 */ + { undefined, undefined, undefined }, /* 06 */ + { undefined, undefined, undefined }, /* 07 */ + { M, M, I }, /* 08 */ + { M, M, I }, /* 09 */ + { M, M, I }, /* 0A */ + { M, M, I }, /* 0B */ + { M, F, I }, /* 0C */ + { M, F, I }, /* 0D */ + { M, M, F }, /* 0E */ + { M, M, F }, /* 0F */ + { M, I, B }, /* 10 */ + { M, I, B }, /* 11 */ + { M, B, B }, /* 12 */ + { M, B, B }, /* 13 */ + { undefined, undefined, undefined }, /* 14 */ + { undefined, undefined, undefined }, /* 15 */ + { B, B, B }, /* 16 */ + { B, B, B }, /* 17 */ + { M, M, B }, /* 18 */ + { M, M, B }, /* 19 */ + { undefined, undefined, undefined }, /* 1A */ + { undefined, undefined, undefined }, /* 1B */ + { M, F, B }, /* 1C */ + { M, F, B }, /* 1D */ + { undefined, undefined, undefined }, /* 1E */ + { undefined, undefined, undefined }, /* 1F */ +}; + +/* Fetch and (partially) decode an instruction at ADDR and return the + address of the next instruction to fetch. */ + +static CORE_ADDR +fetch_instruction (CORE_ADDR addr, instruction_type *it, long long *instr) +{ + char bundle[BUNDLE_LEN]; + int slotnum = (int) (addr & 0x0f) / SLOT_MULTIPLIER; + long long template; + int val; + + if (slotnum > 2) + error("Can't fetch instructions for slot numbers greater than 2."); + + addr &= ~0x0f; + + val = target_read_memory (addr, bundle, BUNDLE_LEN); + + if (val != 0) + return 0; + + *instr = slotN_contents (bundle, slotnum); + template = extract_bit_field (bundle, 0, 5); + *it = template_encoding_table[(int)template][slotnum]; + + if (slotnum == 2 || slotnum == 1 && *it == L) + addr += 16; + else + addr += (slotnum + 1) * SLOT_MULTIPLIER; + + return addr; +} + +/* There are 5 different break instructions (break.i, break.b, + break.m, break.f, and break.x), but they all have the same + encoding. (The five bit template in the low five bits of the + instruction bundle distinguishes one from another.) + + The runtime architecture manual specifies that break instructions + used for debugging purposes must have the upper two bits of the 21 + bit immediate set to a 0 and a 1 respectively. A breakpoint + instruction encodes the most significant bit of its 21 bit + immediate at bit 36 of the 41 bit instruction. The penultimate msb + is at bit 25 which leads to the pattern below. + + Originally, I had this set up to do, e.g, a "break.i 0x80000" But + it turns out that 0x80000 was used as the syscall break in the early + simulators. So I changed the pattern slightly to do "break.i 0x080001" + instead. But that didn't work either (I later found out that this + pattern was used by the simulator that I was using.) So I ended up + using the pattern seen below. */ + +#if 0 +#define BREAKPOINT 0x00002000040LL +#endif +#define BREAKPOINT 0x00003333300LL + +static int +ia64_memory_insert_breakpoint (CORE_ADDR addr, char *contents_cache) +{ + char bundle[BUNDLE_LEN]; + int slotnum = (int) (addr & 0x0f) / SLOT_MULTIPLIER; + long long instr; + int val; + + if (slotnum > 2) + error("Can't insert breakpoint for slot numbers greater than 2."); + + addr &= ~0x0f; + + val = target_read_memory (addr, bundle, BUNDLE_LEN); + instr = slotN_contents (bundle, slotnum); + memcpy(contents_cache, &instr, sizeof(instr)); + replace_slotN_contents (bundle, BREAKPOINT, slotnum); + if (val == 0) + target_write_memory (addr, bundle, BUNDLE_LEN); + + return val; +} + +static int +ia64_memory_remove_breakpoint (CORE_ADDR addr, char *contents_cache) +{ + char bundle[BUNDLE_LEN]; + int slotnum = (addr & 0x0f) / SLOT_MULTIPLIER; + long long instr; + int val; + + addr &= ~0x0f; + + val = target_read_memory (addr, bundle, BUNDLE_LEN); + memcpy (&instr, contents_cache, sizeof instr); + replace_slotN_contents (bundle, instr, slotnum); + if (val == 0) + target_write_memory (addr, bundle, BUNDLE_LEN); + + return val; +} + +/* We don't really want to use this, but remote.c needs to call it in order + to figure out if Z-packets are supported or not. Oh, well. */ +unsigned char * +ia64_breakpoint_from_pc (pcptr, lenptr) + CORE_ADDR *pcptr; + int *lenptr; +{ + static unsigned char breakpoint[] = + { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; + *lenptr = sizeof (breakpoint); +#if 0 + *pcptr &= ~0x0f; +#endif + return breakpoint; +} + +CORE_ADDR +ia64_read_pc (int pid) +{ + CORE_ADDR psr_value = read_register_pid (IA64_PSR_REGNUM, pid); + CORE_ADDR pc_value = read_register_pid (IA64_IP_REGNUM, pid); + int slot_num = (psr_value >> 41) & 3; + + return pc_value | (slot_num * SLOT_MULTIPLIER); +} + +void +ia64_write_pc (CORE_ADDR new_pc, int pid) +{ + int slot_num = (int) (new_pc & 0xf) / SLOT_MULTIPLIER; + CORE_ADDR psr_value = read_register_pid (IA64_PSR_REGNUM, pid); + psr_value &= ~(3LL << 41); + psr_value |= (CORE_ADDR)(slot_num & 0x3) << 41; + + new_pc &= ~0xfLL; + + write_register_pid (IA64_PSR_REGNUM, psr_value, pid); + write_register_pid (IA64_IP_REGNUM, new_pc, pid); +} + +#define IS_NaT_COLLECTION_ADDR(addr) ((((addr) >> 3) & 0x3f) == 0x3f) + +/* Returns the address of the slot that's NSLOTS slots away from + the address ADDR. NSLOTS may be positive or negative. */ +static CORE_ADDR +rse_address_add(CORE_ADDR addr, int nslots) +{ + CORE_ADDR new_addr; + int mandatory_nat_slots = nslots / 63; + int direction = nslots < 0 ? -1 : 1; + + new_addr = addr + 8 * (nslots + mandatory_nat_slots); + + if ((new_addr >> 9) != ((addr + 8 * 64 * mandatory_nat_slots) >> 9)) + new_addr += 8 * direction; + + if (IS_NaT_COLLECTION_ADDR(new_addr)) + new_addr += 8 * direction; + + return new_addr; +} + +/* The IA-64 frame chain is a bit odd. We won't always have a frame + pointer, so we use the SP value as the FP for the purpose of + creating a frame. There is sometimes a register (not fixed) which + is used as a frame pointer. When this register exists, it is not + especially hard to determine which one is being used. It isn't + even really hard to compute the frame chain, but it can be + computationally expensive. So, instead of making life difficult + (and slow), we pick a more convenient representation of the frame + chain, knowing that we'll have to make some small adjustments + in other places. (E.g, note that read_fp() and write_fp() are + actually read_sp() and write_sp() below in ia64_gdbarch_init() + below.) + + Okay, so what is the frame chain exactly? It'll be the SP value + at the time that the function in question was entered. + + Note that this *should* actually the frame pointer for the current + function! But as I note above, if we were to attempt to find the + address of the beginning of the previous frame, we'd waste a lot + of cycles for no good reason. So instead, we simply choose to + represent the frame chain as the end of the previous frame instead + of the beginning. */ + +CORE_ADDR +ia64_frame_chain (struct frame_info *frame) +{ + FRAME_INIT_SAVED_REGS (frame); + + if (frame->saved_regs[IA64_VFP_REGNUM]) + return read_memory_integer (frame->saved_regs[IA64_VFP_REGNUM], 8); + else + return frame->frame + frame->extra_info->mem_stack_frame_size; +} + +CORE_ADDR +ia64_frame_saved_pc (struct frame_info *frame) +{ + FRAME_INIT_SAVED_REGS (frame); + + if (frame->saved_regs[IA64_VRAP_REGNUM]) + return read_memory_integer (frame->saved_regs[IA64_VRAP_REGNUM], 8); + else /* either frameless, or not far enough along in the prologue... */ + return ia64_saved_pc_after_call (frame); +} + +#define isScratch(_regnum_) ((_regnum_) == 2 || (_regnum_) == 3 \ + || (8 <= (_regnum_) && (_regnum_) <= 11) \ + || (14 <= (_regnum_) && (_regnum_) <= 31)) +#define imm9(_instr_) \ + ( ((((_instr_) & 0x01000000000LL) ? -1 : 0) << 8) \ + | (((_instr_) & 0x00008000000LL) >> 20) \ + | (((_instr_) & 0x00000001fc0LL) >> 6)) + +static CORE_ADDR +examine_prologue (CORE_ADDR pc, CORE_ADDR lim_pc, struct frame_info *frame) +{ + CORE_ADDR next_pc; + CORE_ADDR last_prologue_pc = pc; + int done = 0; + instruction_type it; + long long instr; + int do_fsr_stuff = 0; + + int cfm_reg = 0; + int ret_reg = 0; + int fp_reg = 0; + int unat_save_reg = 0; + int pr_save_reg = 0; + int mem_stack_frame_size = 0; + int spill_reg = 0; + CORE_ADDR spill_addr = 0; + + if (frame && !frame->saved_regs) + { + frame_saved_regs_zalloc (frame); + do_fsr_stuff = 1; + } + + if (frame + && !do_fsr_stuff + && frame->extra_info->after_prologue != 0 + && frame->extra_info->after_prologue <= lim_pc) + return frame->extra_info->after_prologue; + + /* Must start with an alloc instruction */ + next_pc = fetch_instruction (pc, &it, &instr); + if (pc < lim_pc && next_pc + && it == M && ((instr & 0x1ee0000003fLL) == 0x02c00000000LL)) + { + /* alloc */ + int sor = (int) ((instr & 0x00078000000LL) >> 27); + int sol = (int) ((instr & 0x00007f00000LL) >> 20); + int sof = (int) ((instr & 0x000000fe000LL) >> 13); + /* Okay, so sor, sol, and sof aren't used right now; but perhaps + we could compare against the size given to us via the cfm as + either a sanity check or possibly to see if the frame has been + changed by a later alloc instruction... */ + int rN = (int) ((instr & 0x00000001fc0LL) >> 6); + cfm_reg = rN; + last_prologue_pc = next_pc; + pc = next_pc; + } + else + pc = lim_pc; /* We're done early */ + + /* Loop, looking for prologue instructions, keeping track of + where preserved registers were spilled. */ + while (pc < lim_pc) + { + next_pc = fetch_instruction (pc, &it, &instr); + if (next_pc == 0) + break; + + if (it == I && ((instr & 0x1eff8000000LL) == 0x00188000000LL)) + { + /* Move from BR */ + int b2 = (int) ((instr & 0x0000000e000LL) >> 13); + int rN = (int) ((instr & 0x00000001fc0LL) >> 6); + int qp = (int) (instr & 0x0000000003f); + + if (qp == 0 && b2 == 0 && rN >= 32 && ret_reg == 0) + { + ret_reg = rN; + last_prologue_pc = next_pc; + } + } + else if ((it == I || it == M) + && ((instr & 0x1ee00000000LL) == 0x10800000000LL)) + { + /* adds rN = imm14, rM (or mov rN, rM when imm14 is 0) */ + int imm = (int) ((((instr & 0x01000000000LL) ? -1 : 0) << 13) + | ((instr & 0x001f8000000LL) >> 20) + | ((instr & 0x000000fe000LL) >> 13)); + int rM = (int) ((instr & 0x00007f00000LL) >> 20); + int rN = (int) ((instr & 0x00000001fc0LL) >> 6); + int qp = (int) (instr & 0x0000000003fLL); + + if (qp == 0 && rN >= 32 && imm == 0 && rM == 12 && fp_reg == 0) + { + /* mov rN, r12 */ + fp_reg = rN; + last_prologue_pc = next_pc; + } + else if (qp == 0 && rN == 12 && rM == 12) + { + /* adds r12, -mem_stack_frame_size, r12 */ + mem_stack_frame_size -= imm; + last_prologue_pc = next_pc; + } + else if (qp == 0 && rN == 2 + && ((rM == fp_reg && fp_reg != 0) || rM == 12)) + { + /* adds r2, spilloffset, rFramePointer + or + adds r2, spilloffset, r12 + + Get ready for stf.spill or st8.spill instructions. + The address to start spilling at is loaded into r2. + FIXME: Why r2? That's what gcc currently uses; it + could well be different for other compilers. */ + + /* Hmm... whether or not this will work will depend on + where the pc is. If it's still early in the prologue + this'll be wrong. FIXME */ + spill_addr = (frame ? frame->frame : 0) + + (rM == 12 ? 0 : mem_stack_frame_size) + + imm; + spill_reg = rN; + last_prologue_pc = next_pc; + } + } + else if (it == M + && ( ((instr & 0x1efc0000000LL) == 0x0eec0000000LL) + || ((instr & 0x1ffc8000000LL) == 0x0cec0000000LL) )) + { + /* stf.spill [rN] = fM, imm9 + or + stf.spill [rN] = fM */ + + int imm = imm9(instr); + int rN = (int) ((instr & 0x00007f00000LL) >> 20); + int fM = (int) ((instr & 0x000000fe000LL) >> 13); + int qp = (int) (instr & 0x0000000003fLL); + if (qp == 0 && rN == spill_reg && spill_addr != 0 + && ((2 <= fM && fM <= 5) || (16 <= fM && fM <= 31))) + { + if (do_fsr_stuff) + frame->saved_regs[IA64_FR0_REGNUM + fM] = spill_addr; + + if ((instr & 0x1efc0000000) == 0x0eec0000000) + spill_addr += imm; + else + spill_addr = 0; /* last one; must be done */ + last_prologue_pc = next_pc; + } + } + else if ((it == M && ((instr & 0x1eff8000000LL) == 0x02110000000LL)) + || (it == I && ((instr & 0x1eff8000000LL) == 0x00050000000LL)) ) + { + /* mov.m rN = arM + or + mov.i rN = arM */ + + int arM = (int) ((instr & 0x00007f00000LL) >> 20); + int rN = (int) ((instr & 0x00000001fc0LL) >> 6); + int qp = (int) (instr & 0x0000000003fLL); + if (qp == 0 && isScratch (rN) && arM == 36 /* ar.unat */) + { + /* We have something like "mov.m r3 = ar.unat". Remember the + r3 (or whatever) and watch for a store of this register... */ + unat_save_reg = rN; + last_prologue_pc = next_pc; + } + } + else if (it == I && ((instr & 0x1eff8000000LL) == 0x00198000000LL)) + { + /* mov rN = pr */ + int rN = (int) ((instr & 0x00000001fc0LL) >> 6); + int qp = (int) (instr & 0x0000000003fLL); + if (qp == 0 && isScratch (rN)) + { + pr_save_reg = rN; + last_prologue_pc = next_pc; + } + } + else if (it == M + && ( ((instr & 0x1ffc8000000LL) == 0x08cc0000000LL) + || ((instr & 0x1efc0000000LL) == 0x0acc0000000LL))) + { + /* st8 [rN] = rM + or + st8 [rN] = rM, imm9 */ + int rN = (int) ((instr & 0x00007f00000LL) >> 20); + int rM = (int) ((instr & 0x000000fe000LL) >> 13); + int qp = (int) (instr & 0x0000000003fLL); + if (qp == 0 && rN == spill_reg && spill_addr != 0 + && (rM == unat_save_reg || rM == pr_save_reg)) + { + /* We've found a spill of either the UNAT register or the PR + register. (Well, not exactly; what we've actually found is + a spill of the register that UNAT or PR was moved to). + Record that fact and move on... */ + if (rM == unat_save_reg) + { + /* Track UNAT register */ + if (do_fsr_stuff) + frame->saved_regs[IA64_UNAT_REGNUM] = spill_addr; + unat_save_reg = 0; + } + else + { + /* Track PR register */ + if (do_fsr_stuff) + frame->saved_regs[IA64_PR_REGNUM] = spill_addr; + pr_save_reg = 0; + } + if ((instr & 0x1efc0000000LL) == 0x0acc0000000LL) + /* st8 [rN] = rM, imm9 */ + spill_addr += imm9(instr); + else + spill_addr = 0; /* must be done spilling */ + last_prologue_pc = next_pc; + } + } + else if (it == M + && ( ((instr & 0x1ffc8000000LL) == 0x08ec0000000LL) + || ((instr & 0x1efc0000000LL) == 0x0aec0000000LL))) + { + /* st8.spill [rN] = rM + or + st8.spill [rN] = rM, imm9 */ + int rN = (int) ((instr & 0x00007f00000LL) >> 20); + int rM = (int) ((instr & 0x000000fe000LL) >> 13); + int qp = (int) (instr & 0x0000000003fLL); + if (qp == 0 && rN == spill_reg && 4 <= rM && rM <= 7) + { + /* We've found a spill of one of the preserved general purpose + regs. Record the spill address and advance the spill + register if appropriate. */ + if (do_fsr_stuff) + frame->saved_regs[IA64_GR0_REGNUM + rM] = spill_addr; + if ((instr & 0x1efc0000000LL) == 0x0aec0000000LL) + /* st8.spill [rN] = rM, imm9 */ + spill_addr += imm9(instr); + else + spill_addr = 0; /* Done spilling */ + last_prologue_pc = next_pc; + } + } + else if (it == B || ((instr & 0x3fLL) != 0LL)) + break; + + pc = next_pc; + } + + if (do_fsr_stuff) { + int i; + CORE_ADDR addr; + + for (i = 0, addr = frame->extra_info->bsp; + i < frame->extra_info->sof; + i++, addr += 8) + { + if (IS_NaT_COLLECTION_ADDR (addr)) + { + addr += 8; + } + frame->saved_regs[IA64_GR32_REGNUM + i] = addr; + + if (i+32 == cfm_reg) + frame->saved_regs[IA64_CFM_REGNUM] = addr; + if (i+32 == ret_reg) + frame->saved_regs[IA64_VRAP_REGNUM] = addr; + if (i+32 == fp_reg) + frame->saved_regs[IA64_VFP_REGNUM] = addr; + } + } + + if (frame && frame->extra_info) { + frame->extra_info->after_prologue = last_prologue_pc; + frame->extra_info->mem_stack_frame_size = mem_stack_frame_size; + frame->extra_info->fp_reg = fp_reg; + } + + return last_prologue_pc; +} + +CORE_ADDR +ia64_skip_prologue (CORE_ADDR pc) +{ + return examine_prologue (pc, pc+1024, 0); +} + +void +ia64_frame_init_saved_regs (struct frame_info *frame) +{ + CORE_ADDR func_start; + + if (frame->saved_regs) + return; + + func_start = get_pc_function_start (frame->pc); + examine_prologue (func_start, frame->pc, frame); +} + +static CORE_ADDR +ia64_find_saved_register (frame, regnum) + struct frame_info *frame; + int regnum; +{ + register CORE_ADDR addr = 0; + + if ((IA64_GR32_REGNUM <= regnum && regnum <= IA64_GR127_REGNUM) + || regnum == IA64_VFP_REGNUM + || regnum == IA64_VRAP_REGNUM) + { + FRAME_INIT_SAVED_REGS (frame); + return frame->saved_regs[regnum]; + } + else if (regnum == IA64_IP_REGNUM && frame->next) + { + FRAME_INIT_SAVED_REGS (frame->next); + return frame->next->saved_regs[IA64_VRAP_REGNUM]; + } + else + { + struct frame_info *frame1 = NULL; + while (1) + { + QUIT; + frame1 = get_prev_frame (frame1); + if (frame1 == 0 || frame1 == frame) + break; + FRAME_INIT_SAVED_REGS (frame1); + if (frame1->saved_regs[regnum]) + addr = frame1->saved_regs[regnum]; + } + } + + return addr; +} + +void +ia64_get_saved_register (char *raw_buffer, + int *optimized, + CORE_ADDR *addrp, + struct frame_info *frame, + int regnum, + enum lval_type *lval) +{ + CORE_ADDR addr; + + if (!target_has_registers) + error ("No registers."); + + if (optimized != NULL) + *optimized = 0; + addr = ia64_find_saved_register (frame, regnum); + if (addr != 0) + { + if (lval != NULL) + *lval = lval_memory; + if (regnum == SP_REGNUM) + { + if (raw_buffer != NULL) + { + /* Put it back in target format. */ + store_address (raw_buffer, REGISTER_RAW_SIZE (regnum), (LONGEST) addr); + } + if (addrp != NULL) + *addrp = 0; + return; + } + if (raw_buffer != NULL) + read_memory (addr, raw_buffer, REGISTER_RAW_SIZE (regnum)); + } + else if (IA64_GR32_REGNUM <= regnum && regnum <= IA64_GR127_REGNUM) + { + /* r32 - r127 must be fetchable via memory. If they aren't, + then the register is unavailable */ + addr = 0; + if (lval != NULL) + *lval = not_lval; + memset (raw_buffer, 0, REGISTER_RAW_SIZE (regnum)); + } + else if (regnum == IA64_IP_REGNUM) + { + CORE_ADDR pc; + if (frame->next) + { + /* This case will normally be handled above, except when it's + frameless or we haven't advanced far enough into the prologue + of the top frame to save the register. */ + addr = REGISTER_BYTE (regnum); + if (lval != NULL) + *lval = lval_register; + pc = ia64_saved_pc_after_call (frame); + } + else + { + addr = 0; + if (lval != NULL) + *lval = not_lval; + pc = read_pc (); + } + store_address (raw_buffer, REGISTER_RAW_SIZE (IA64_IP_REGNUM), pc); + } + else if (regnum == SP_REGNUM && frame->next) + { + /* Handle SP values for all frames but the topmost. */ + addr = 0; + if (lval != NULL) + *lval = not_lval; + store_address (raw_buffer, REGISTER_RAW_SIZE (regnum), frame->frame); + } + else if (regnum == IA64_BSP_REGNUM) + { + addr = 0; + if (lval != NULL) + *lval = not_lval; + store_address (raw_buffer, REGISTER_RAW_SIZE (regnum), + frame->extra_info->bsp); + } + else if (regnum == IA64_VFP_REGNUM) + { + /* If the function in question uses an automatic register (r32-r127) + for the frame pointer, it'll be found by ia64_find_saved_register() + above. If the function lacks one of these frame pointers, we can + still provide a value since we know the size of the frame */ + CORE_ADDR vfp = frame->frame + frame->extra_info->mem_stack_frame_size; + addr = 0; + if (lval != NULL) + *lval = not_lval; + store_address (raw_buffer, REGISTER_RAW_SIZE (IA64_VFP_REGNUM), vfp); + } + else if (IA64_PR0_REGNUM <= regnum && regnum <= IA64_PR63_REGNUM) + { + char pr_raw_buffer[MAX_REGISTER_RAW_SIZE]; + int pr_optim; + enum lval_type pr_lval; + CORE_ADDR pr_addr; + int prN_val; + ia64_get_saved_register (pr_raw_buffer, &pr_optim, &pr_addr, + frame, IA64_PR_REGNUM, &pr_lval); + prN_val = extract_bit_field ((unsigned char *) pr_raw_buffer, + regnum - IA64_PR0_REGNUM, 1); + store_unsigned_integer (raw_buffer, REGISTER_RAW_SIZE (regnum), prN_val); + addr = 0; + if (lval != NULL) + *lval = not_lval; + } + else if (IA64_NAT0_REGNUM <= regnum && regnum <= IA64_NAT31_REGNUM) + { + char unat_raw_buffer[MAX_REGISTER_RAW_SIZE]; + int unat_optim; + enum lval_type unat_lval; + CORE_ADDR unat_addr; + int unatN_val; + ia64_get_saved_register (unat_raw_buffer, &unat_optim, &unat_addr, + frame, IA64_UNAT_REGNUM, &unat_lval); + unatN_val = extract_bit_field ((unsigned char *) unat_raw_buffer, + regnum - IA64_NAT0_REGNUM, 1); + store_unsigned_integer (raw_buffer, REGISTER_RAW_SIZE (regnum), + unatN_val); + addr = 0; + if (lval != NULL) + *lval = not_lval; + } + else if (IA64_NAT32_REGNUM <= regnum && regnum <= IA64_NAT127_REGNUM) + { + int natval = 0; + /* Find address of general register corresponding to nat bit we're + interested in. */ + CORE_ADDR gr_addr = + ia64_find_saved_register (frame, + regnum - IA64_NAT0_REGNUM + IA64_GR0_REGNUM); + if (gr_addr) + { + /* Compute address of nat collection bits */ + CORE_ADDR nat_addr = gr_addr | 0x1f8; + CORE_ADDR bsp = read_register (IA64_BSP_REGNUM); + CORE_ADDR nat_collection; + int nat_bit; + /* If our nat collection address is bigger than bsp, we have to get + the nat collection from rnat. Otherwise, we fetch the nat + collection from the computed address. */ + if (nat_addr >= bsp) + nat_collection = read_register (IA64_RNAT_REGNUM); + else + nat_collection = read_memory_integer (nat_addr, 8); + nat_bit = (gr_addr >> 3) & 0x3f; + natval = (nat_collection >> nat_bit) & 1; + } + store_unsigned_integer (raw_buffer, REGISTER_RAW_SIZE (regnum), natval); + addr = 0; + if (lval != NULL) + *lval = not_lval; + } + else + { + if (lval != NULL) + *lval = lval_register; + addr = REGISTER_BYTE (regnum); + if (raw_buffer != NULL) + read_register_gen (regnum, raw_buffer); + } + if (addrp != NULL) + *addrp = addr; +} + +/* Should we use EXTRACT_STRUCT_VALUE_ADDRESS instead of + EXTRACT_RETURN_VALUE? GCC_P is true if compiled with gcc + and TYPE is the type (which is known to be struct, union or array). */ +int +ia64_use_struct_convention (int gcc_p, struct type *type) +{ + /* FIXME: Need to check for HFAs; structures containing (only) up to 8 + floating point values of the same size are returned in floating point + registers. */ + return TYPE_LENGTH (type) > 32; +} + +void +ia64_extract_return_value (struct type *type, char *regbuf, char *valbuf) +{ + if (TYPE_CODE (type) == TYPE_CODE_FLT) + ia64_register_convert_to_virtual (IA64_FR8_REGNUM, type, + ®buf[REGISTER_BYTE (IA64_FR8_REGNUM)], valbuf); + else + memcpy (valbuf, ®buf[REGISTER_BYTE (IA64_GR8_REGNUM)], TYPE_LENGTH (type)); +} + +/* FIXME: Turn this into a stack of some sort. Unfortunately, something + like this is necessary though since the IA-64 calling conventions specify + that r8 is not preserved. */ +static CORE_ADDR struct_return_address; + +CORE_ADDR +ia64_extract_struct_value_address (char *regbuf) +{ + /* FIXME: See above. */ + return struct_return_address; +} + +void +ia64_store_struct_return (CORE_ADDR addr, CORE_ADDR sp) +{ + /* FIXME: See above. */ + /* Note that most of the work was done in ia64_push_arguments() */ + struct_return_address = addr; +} + +int +ia64_frameless_function_invocation (struct frame_info *frame) +{ + /* FIXME: Implement */ + return 0; +} + +CORE_ADDR +ia64_saved_pc_after_call (struct frame_info *frame) +{ + return read_register (IA64_BR0_REGNUM); +} + +CORE_ADDR +ia64_frame_args_address (struct frame_info *frame) +{ + /* frame->frame points at the SP for this frame; But we want the start + of the frame, not the end. Calling frame chain will get his for us. */ + return ia64_frame_chain (frame); +} + +CORE_ADDR +ia64_frame_locals_address (struct frame_info *frame) +{ + /* frame->frame points at the SP for this frame; But we want the start + of the frame, not the end. Calling frame chain will get his for us. */ + return ia64_frame_chain (frame); +} + +void +ia64_init_extra_frame_info (int fromleaf, struct frame_info *frame) +{ + CORE_ADDR bsp, cfm; + + frame->extra_info = (struct frame_extra_info *) + frame_obstack_alloc (sizeof (struct frame_extra_info)); + + if (frame->next == 0) + { + bsp = read_register (IA64_BSP_REGNUM); + cfm = read_register (IA64_CFM_REGNUM); + + } + else + { + struct frame_info *frn = frame->next; + CORE_ADDR cfm_addr; + + FRAME_INIT_SAVED_REGS (frn); + + if (frn->saved_regs[IA64_CFM_REGNUM] != 0) + cfm = read_memory_integer (frn->saved_regs[IA64_CFM_REGNUM], 8); + else + cfm = read_register (IA64_CFM_REGNUM); + + bsp = frn->extra_info->bsp; + } + frame->extra_info->cfm = cfm; + frame->extra_info->sof = cfm & 0x7f; + frame->extra_info->sol = (cfm >> 7) & 0x7f; + if (frame->next == 0) + frame->extra_info->bsp = rse_address_add (bsp, -frame->extra_info->sof); + else + frame->extra_info->bsp = rse_address_add (bsp, -frame->extra_info->sol); + + frame->extra_info->after_prologue = 0; + frame->extra_info->mem_stack_frame_size = -1; /* Not yet determined */ + frame->extra_info->fp_reg = 0; +} + +#define ROUND_UP(n,a) (((n)+(a)-1) & ~((a)-1)) + +CORE_ADDR +ia64_push_arguments (int nargs, value_ptr *args, CORE_ADDR sp, + int struct_return, CORE_ADDR struct_addr) +{ + int argno; + value_ptr arg; + struct type *type; + int len, argoffset; + int nslots, rseslots, memslots, slotnum; + int floatreg; + CORE_ADDR bsp, cfm, pfs, new_bsp; + + nslots = 0; + /* Count the number of slots needed for the arguments */ + for (argno = 0; argno < nargs; argno++) + { + arg = args[argno]; + type = check_typedef (VALUE_TYPE (arg)); + len = TYPE_LENGTH (type); + + /* FIXME: This is crude and it is wrong (IMO), but it matches + what gcc does, I think. */ + if (len > 8 && (nslots & 1)) + nslots++; + + nslots += (len + 7) / 8; + } + + rseslots = (nslots > 8) ? 8 : nslots; + memslots = nslots - rseslots; + + cfm = read_register (IA64_CFM_REGNUM); + + bsp = read_register (IA64_BSP_REGNUM); + bsp = rse_address_add (bsp, cfm & 0x7f); + new_bsp = rse_address_add (bsp, rseslots); + write_register (IA64_BSP_REGNUM, new_bsp); + + pfs = read_register (IA64_PFS_REGNUM); + pfs &= 0xc000000000000000LL; + pfs |= (cfm & 0xffffffffffffLL); + write_register (IA64_PFS_REGNUM, pfs); + + cfm &= 0xc000000000000000LL; + cfm |= rseslots; + write_register (IA64_CFM_REGNUM, cfm); + + + + sp = sp - 16 - memslots * 8; + sp &= ~0xfLL; /* Maintain 16 byte alignment */ + + slotnum = 0; + floatreg = IA64_FR8_REGNUM; + for (argno = 0; argno < nargs; argno++) + { + arg = args[argno]; + type = check_typedef (VALUE_TYPE (arg)); + len = TYPE_LENGTH (type); + if (len > 8 && (slotnum & 1)) + slotnum++; + argoffset = 0; + while (len > 0) + { + char val_buf[8]; + + memset (val_buf, 0, 8); + memcpy (val_buf, VALUE_CONTENTS (arg) + argoffset, (len > 8) ? 8 : len); + + if (slotnum < rseslots) + write_memory (rse_address_add (bsp, slotnum), val_buf, 8); + else + write_memory (sp + 16 + 8 * (slotnum - rseslots), val_buf, 8); + + argoffset += 8; + len -= 8; + slotnum++; + } + if (TYPE_CODE (type) == TYPE_CODE_FLT && floatreg < IA64_FR16_REGNUM) + { + ia64_register_convert_to_raw (type, floatreg, VALUE_CONTENTS (arg), + ®isters[REGISTER_BYTE (floatreg)]); + floatreg++; + } + } + + if (struct_return) + { + store_address (®isters[REGISTER_BYTE (IA64_GR8_REGNUM)], + REGISTER_RAW_SIZE (IA64_GR8_REGNUM), + struct_addr); + } + + + target_store_registers (-1); + + /* FIXME: This doesn't belong here! Instead, SAVE_DUMMY_FRAME_TOS needs + to be defined to call generic_save_dummy_frame_tos(). But at the + time of this writing, SAVE_DUMMY_FRAME_TOS wasn't gdbarch'd, so + I chose to put this call here instead of using the old mechanisms. + Once SAVE_DUMMY_FRAME_TOS is gdbarch'd, all we need to do is add the + line + + set_gdbarch_save_dummy_frame_tos (gdbarch, generic_save_dummy_frame_tos); + + to ia64_gdbarch_init() and remove the line below. */ + generic_save_dummy_frame_tos (sp); + + return sp; +} + +CORE_ADDR +ia64_push_return_address (CORE_ADDR pc, CORE_ADDR sp) +{ + struct partial_symtab *pst; + + /* Attempt to determine and set global pointer (r1) for this pc. + + This rather nasty bit of code searchs for the .dynamic section + in the objfile corresponding to the pc of the function we're + trying to call. Once it finds the addresses at which the .dynamic + section lives in the child process, it scans the Elf64_Dyn entries + for a DT_PLTGOT tag. If it finds one of these, the corresponding + d_un.d_ptr value is the global pointer. */ + pst = find_pc_psymtab (pc); + if (pst != NULL) + { + struct obj_section *osect; + + ALL_OBJFILE_OSECTIONS (pst->objfile, osect) + { + if (strcmp (osect->the_bfd_section->name, ".dynamic") == 0) + break; + } + + if (osect < pst->objfile->sections_end) + { + CORE_ADDR addr; + + addr = osect->addr; + while (addr < osect->endaddr) + { + int status; + LONGEST tag; + char buf[8]; + + status = target_read_memory (addr, buf, sizeof (buf)); + if (status != 0) + break; + tag = extract_signed_integer (buf, sizeof (buf)); + + if (tag == DT_PLTGOT) + { + CORE_ADDR global_pointer; + + status = target_read_memory (addr + 8, buf, sizeof (buf)); + if (status != 0) + break; + global_pointer = extract_address (buf, sizeof (buf)); + + /* The payoff... */ + write_register (IA64_GR1_REGNUM, global_pointer); + break; + } + + if (tag == DT_NULL) + break; + + addr += 16; + } + } + } + + write_register (IA64_BR0_REGNUM, CALL_DUMMY_ADDRESS ()); + return sp; +} + +void +ia64_store_return_value (struct type *type, char *valbuf) +{ + if (TYPE_CODE (type) == TYPE_CODE_FLT) + { + ia64_register_convert_to_raw (type, IA64_FR8_REGNUM, valbuf, + ®isters[REGISTER_BYTE (IA64_FR8_REGNUM)]); + target_store_registers (IA64_FR8_REGNUM); + } + else + write_register_bytes (REGISTER_BYTE (IA64_GR8_REGNUM), + valbuf, TYPE_LENGTH (type)); +} + +void +ia64_pop_frame (void) +{ + generic_pop_current_frame (ia64_pop_frame_regular); +} + +static void +ia64_pop_frame_regular (struct frame_info *frame) +{ + int regno; + CORE_ADDR bsp, cfm, pfs; + + FRAME_INIT_SAVED_REGS (frame); + + for (regno = 0; regno < ia64_num_regs; regno++) + { + if (frame->saved_regs[regno] + && (!(IA64_GR32_REGNUM <= regno && regno <= IA64_GR127_REGNUM)) + && regno != pc_regnum + && regno != sp_regnum + && regno != IA64_PFS_REGNUM + && regno != IA64_CFM_REGNUM + && regno != IA64_BSP_REGNUM + && regno != IA64_BSPSTORE_REGNUM) + { + write_register (regno, + read_memory_integer (frame->saved_regs[regno], + REGISTER_RAW_SIZE (regno))); + } + } + + write_register (sp_regnum, FRAME_CHAIN (frame)); + write_pc (FRAME_SAVED_PC (frame)); + + cfm = read_register (IA64_CFM_REGNUM); + + if (frame->saved_regs[IA64_PFS_REGNUM]) + { + pfs = read_memory_integer (frame->saved_regs[IA64_PFS_REGNUM], + REGISTER_RAW_SIZE (IA64_PFS_REGNUM)); + } + else + pfs = read_register (IA64_PFS_REGNUM); + + /* Compute the new bsp by *adding* the difference between the + size of the frame and the size of the locals (both wrt the + frame that we're going back to). This seems kind of strange, + especially since it seems like we ought to be subtracting the + size of the locals... and we should; but the linux kernel + wants bsp to be set at the end of all used registers. It's + likely that this code will need to be revised to accomodate + other operating systems. */ + bsp = rse_address_add (frame->extra_info->bsp, + (pfs & 0x7f) - ((pfs >> 7) & 0x7f)); + write_register (IA64_BSP_REGNUM, bsp); + + /* FIXME: What becomes of the epilog count in the PFS? */ + cfm = (cfm & ~0xffffffffffffLL) | (pfs & 0xffffffffffffLL); + write_register (IA64_CFM_REGNUM, cfm); + + flush_cached_frames (); +} + +static void +ia64_remote_translate_xfer_address (CORE_ADDR memaddr, int nr_bytes, + CORE_ADDR *targ_addr, int *targ_len) +{ + *targ_addr = memaddr; + *targ_len = nr_bytes; +} + +static struct gdbarch * +ia64_gdbarch_init (struct gdbarch_info info, struct gdbarch_list *arches) +{ + struct gdbarch *gdbarch; + + arches = gdbarch_list_lookup_by_info (arches, &info); + if (arches != NULL) + return arches->gdbarch; + + gdbarch = gdbarch_alloc (&info, NULL); + + set_gdbarch_short_bit (gdbarch, 16); + set_gdbarch_int_bit (gdbarch, 32); + set_gdbarch_long_bit (gdbarch, 64); + set_gdbarch_long_long_bit (gdbarch, 64); + set_gdbarch_float_bit (gdbarch, 32); + set_gdbarch_double_bit (gdbarch, 64); + set_gdbarch_long_double_bit (gdbarch, 64); + set_gdbarch_ptr_bit (gdbarch, 64); + + set_gdbarch_num_regs (gdbarch, ia64_num_regs); + set_gdbarch_sp_regnum (gdbarch, sp_regnum); + set_gdbarch_fp_regnum (gdbarch, fp_regnum); + set_gdbarch_pc_regnum (gdbarch, pc_regnum); + + set_gdbarch_register_name (gdbarch, ia64_register_name); + set_gdbarch_register_size (gdbarch, 8); + set_gdbarch_register_bytes (gdbarch, ia64_num_regs * 8 + 128*8); + set_gdbarch_register_byte (gdbarch, ia64_register_byte); + set_gdbarch_register_raw_size (gdbarch, ia64_register_raw_size); + set_gdbarch_max_register_raw_size (gdbarch, 16); + set_gdbarch_register_virtual_size (gdbarch, ia64_register_virtual_size); + set_gdbarch_max_register_virtual_size (gdbarch, 16); + set_gdbarch_register_virtual_type (gdbarch, ia64_register_virtual_type); + + set_gdbarch_skip_prologue (gdbarch, ia64_skip_prologue); + + set_gdbarch_frame_num_args (gdbarch, frame_num_args_unknown); + set_gdbarch_frameless_function_invocation (gdbarch, ia64_frameless_function_invocation); + + set_gdbarch_saved_pc_after_call (gdbarch, ia64_saved_pc_after_call); + + set_gdbarch_frame_chain (gdbarch, ia64_frame_chain); + set_gdbarch_frame_chain_valid (gdbarch, func_frame_chain_valid); + set_gdbarch_frame_saved_pc (gdbarch, ia64_frame_saved_pc); + + set_gdbarch_frame_init_saved_regs (gdbarch, ia64_frame_init_saved_regs); + set_gdbarch_get_saved_register (gdbarch, ia64_get_saved_register); + + set_gdbarch_register_convertible (gdbarch, ia64_register_convertible); + set_gdbarch_register_convert_to_virtual (gdbarch, ia64_register_convert_to_virtual); + set_gdbarch_register_convert_to_raw (gdbarch, ia64_register_convert_to_raw); + + set_gdbarch_use_struct_convention (gdbarch, ia64_use_struct_convention); + set_gdbarch_extract_return_value (gdbarch, ia64_extract_return_value); + + set_gdbarch_store_struct_return (gdbarch, ia64_store_struct_return); + set_gdbarch_store_return_value (gdbarch, ia64_store_return_value); + set_gdbarch_extract_struct_value_address (gdbarch, ia64_extract_struct_value_address); + + set_gdbarch_memory_insert_breakpoint (gdbarch, ia64_memory_insert_breakpoint); + set_gdbarch_memory_remove_breakpoint (gdbarch, ia64_memory_remove_breakpoint); + set_gdbarch_breakpoint_from_pc (gdbarch, ia64_breakpoint_from_pc); + set_gdbarch_read_pc (gdbarch, ia64_read_pc); + set_gdbarch_write_pc (gdbarch, ia64_write_pc); + + /* Settings for calling functions in the inferior. */ + set_gdbarch_use_generic_dummy_frames (gdbarch, 1); + set_gdbarch_call_dummy_length (gdbarch, 0); + set_gdbarch_push_arguments (gdbarch, ia64_push_arguments); + set_gdbarch_push_return_address (gdbarch, ia64_push_return_address); + set_gdbarch_pop_frame (gdbarch, ia64_pop_frame); + + set_gdbarch_call_dummy_p (gdbarch, 1); + set_gdbarch_call_dummy_words (gdbarch, ia64_call_dummy_words); + set_gdbarch_sizeof_call_dummy_words (gdbarch, sizeof (ia64_call_dummy_words)); + set_gdbarch_call_dummy_breakpoint_offset_p (gdbarch, 1); + set_gdbarch_init_extra_frame_info (gdbarch, ia64_init_extra_frame_info); + set_gdbarch_frame_args_address (gdbarch, ia64_frame_args_address); + set_gdbarch_frame_locals_address (gdbarch, ia64_frame_locals_address); + + /* We won't necessarily have a frame pointer and even if we do, + it winds up being extraordinarly messy when attempting to find + the frame chain. So for the purposes of creating frames (which + is all read_fp() is used for), simply use the stack pointer value + instead. */ + set_gdbarch_read_fp (gdbarch, generic_target_read_sp); + set_gdbarch_write_fp (gdbarch, generic_target_write_sp); + + /* Settings that should be unnecessary. */ + set_gdbarch_inner_than (gdbarch, core_addr_lessthan); + + set_gdbarch_read_sp (gdbarch, generic_target_read_sp); + set_gdbarch_write_sp (gdbarch, generic_target_write_sp); + + set_gdbarch_call_dummy_location (gdbarch, AT_ENTRY_POINT); + set_gdbarch_call_dummy_address (gdbarch, entry_point_address); + set_gdbarch_call_dummy_breakpoint_offset (gdbarch, 0); + set_gdbarch_call_dummy_start_offset (gdbarch, 0); + set_gdbarch_pc_in_call_dummy (gdbarch, generic_pc_in_call_dummy); + set_gdbarch_call_dummy_stack_adjust_p (gdbarch, 0); + set_gdbarch_push_dummy_frame (gdbarch, generic_push_dummy_frame); + set_gdbarch_fix_call_dummy (gdbarch, generic_fix_call_dummy); + + set_gdbarch_decr_pc_after_break (gdbarch, 0); + set_gdbarch_function_start_offset (gdbarch, 0); + + set_gdbarch_remote_translate_xfer_address ( + gdbarch, ia64_remote_translate_xfer_address); + + return gdbarch; +} + +void +_initialize_ia64_tdep (void) +{ + register_gdbarch_init (bfd_arch_ia64, ia64_gdbarch_init); + + tm_print_insn = print_insn_ia64; + tm_print_insn_info.bytes_per_line = SLOT_MULTIPLIER; +} |