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authorZdenek Radouch <radouch@cygnus>1998-11-20 00:25:54 +0000
committerZdenek Radouch <radouch@cygnus>1998-11-20 00:25:54 +0000
commit17139ec59443406aebc2749e92233f0cc2374ae0 (patch)
tree4e237ed2710395fd9ed9b76db9e392e1194902d8 /gdb/fr30-tdep.c
parent60a98b30b42d1e78e4d149eaccdca71c8fbbc55c (diff)
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Semi-bogus version of the file (sharing through devo).
Diffstat (limited to 'gdb/fr30-tdep.c')
-rw-r--r--gdb/fr30-tdep.c723
1 files changed, 723 insertions, 0 deletions
diff --git a/gdb/fr30-tdep.c b/gdb/fr30-tdep.c
new file mode 100644
index 0000000..60ac7a9
--- /dev/null
+++ b/gdb/fr30-tdep.c
@@ -0,0 +1,723 @@
+/* Target-dependent code for the NEC V850 for GDB, the GNU debugger.
+ Copyright 1996, Free Software Foundation, Inc.
+
+This file is part of GDB.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+#include "defs.h"
+#include "frame.h"
+#include "inferior.h"
+#include "obstack.h"
+#include "target.h"
+#include "value.h"
+#include "bfd.h"
+#include "gdb_string.h"
+#include "gdbcore.h"
+#include "symfile.h"
+
+niy(char *f, int l)
+{
+ fprintf(stderr, "%s(%d): Not implemented yet\n", f, l);
+}
+#define NIY() niy(__FILE__, __LINE__)
+
+void
+fr30_pop_frame()
+{
+ NIY();
+}
+
+CORE_ADDR
+fr30_frame_chain(struct frame_info *fi)
+{
+ NIY();
+}
+
+CORE_ADDR
+fr30_frame_saved_pc(struct frame_info *fi)
+{
+ NIY();
+}
+
+CORE_ADDR
+fr30_skip_prologue(CORE_ADDR pc)
+{
+ NIY();
+}
+
+
+CORE_ADDR
+fr30_push_arguments(nargs, args, sp, struct_return, struct_addr)
+ int nargs;
+ value_ptr * args;
+ CORE_ADDR sp;
+ int struct_return;
+ CORE_ADDR struct_addr;
+{
+ int argreg;
+ int argnum;
+ int stack_offset;
+ struct stack_arg {
+ char *val;
+ int len;
+ int offset;
+ };
+ struct stack_arg *stack_args =
+ (struct stack_arg*)alloca (nargs * sizeof (struct stack_arg));
+ int nstack_args = 0;
+
+
+ /* Initialize the integer and float register pointers. */
+ argreg = FIRST_ARGREG;
+
+ /* the struct_return pointer occupies the first parameter-passing reg */
+ if (struct_return)
+ write_register (argreg++, struct_addr);
+
+#if(0)
+ /* The offset onto the stack at which we will start copying parameters
+ (after the registers are used up) begins at 16 in the old ABI.
+ This leaves room for the "home" area for register parameters. */
+ stack_offset = REGISTER_SIZE * 4;
+#else
+/* XXX which ABI are we using ? Z.R. */
+ stack_offset = 0;
+#endif
+
+ /* Process args from left to right. Store as many as allowed in
+ registers, save the rest to be pushed on the stack */
+ for(argnum = 0; argnum < nargs; argnum++)
+ {
+ char * val;
+ value_ptr arg = args[argnum];
+ struct type * arg_type = check_typedef (VALUE_TYPE (arg));
+ struct type * target_type = TYPE_TARGET_TYPE (arg_type);
+ int len = TYPE_LENGTH (arg_type);
+ enum type_code typecode = TYPE_CODE (arg_type);
+ CORE_ADDR regval;
+ int newarg;
+
+ val = (char *) VALUE_CONTENTS (arg);
+
+ {
+ /* Copy the argument to general registers or the stack in
+ register-sized pieces. Large arguments are split between
+ registers and stack. */
+ while (len > 0)
+ {
+ if (argreg <= LAST_ARGREG)
+ {
+ int partial_len = len < REGISTER_SIZE ? len : REGISTER_SIZE;
+ regval = extract_address (val, partial_len);
+
+ /* It's a simple argument being passed in a general
+ register. */
+ write_register (argreg, regval);
+ argreg++;
+ len -= partial_len;
+ val += partial_len;
+ }
+ else
+ {
+ /* keep for later pushing */
+ stack_args[nstack_args].val = val;
+ stack_args[nstack_args++].len = len;
+ break;
+ }
+ }
+ }
+ }
+ /* now do the real stack pushing, process args right to left */
+ while(nstack_args--)
+ {
+ sp -= stack_args[nstack_args].len;
+ write_memory(sp, stack_args[nstack_args].val,
+ stack_args[nstack_args].len);
+ }
+
+ /* Return adjusted stack pointer. */
+ return sp;
+}
+
+_initialize_fr30_tdep()
+{
+ extern int print_insn_fr30(bfd_vma, disassemble_info *);
+
+ tm_print_insn = print_insn_fr30;
+}
+
+
+#if(0) /* Z.R. for now */
+/* Info gleaned from scanning a function's prologue. */
+
+struct pifsr /* Info about one saved reg */
+{
+ int framereg; /* Frame reg (SP or FP) */
+ int offset; /* Offset from framereg */
+ int cur_frameoffset; /* Current frameoffset */
+ int reg; /* Saved register number */
+};
+
+struct prologue_info
+{
+ int framereg;
+ int frameoffset;
+ int start_function;
+ struct pifsr *pifsrs;
+};
+
+static CORE_ADDR xfr30_scan_prologue PARAMS ((CORE_ADDR pc,
+ struct prologue_info *fs));
+
+/* Function: scan_prologue
+ Scan the prologue of the function that contains PC, and record what
+ we find in PI. PI->fsr must be zeroed by the called. Returns the
+ pc after the prologue. Note that the addresses saved in pi->fsr
+ are actually just frame relative (negative offsets from the frame
+ pointer). This is because we don't know the actual value of the
+ frame pointer yet. In some circumstances, the frame pointer can't
+ be determined till after we have scanned the prologue. */
+
+static CORE_ADDR
+xfr30_scan_prologue (pc, pi)
+ CORE_ADDR pc;
+ struct prologue_info *pi;
+{
+ CORE_ADDR func_addr, prologue_end, current_pc;
+ struct pifsr *pifsr, *pifsr_tmp;
+ int fp_used;
+ int ep_used;
+ int reg;
+ CORE_ADDR save_pc, save_end;
+ int regsave_func_p;
+ int current_sp_size;
+ int r12_tmp;
+
+ /* First, figure out the bounds of the prologue so that we can limit the
+ search to something reasonable. */
+
+ if (find_pc_partial_function (pc, NULL, &func_addr, NULL))
+ {
+ struct symtab_and_line sal;
+
+ sal = find_pc_line (func_addr, 0);
+
+ if (func_addr == entry_point_address ())
+ pi->start_function = 1;
+ else
+ pi->start_function = 0;
+
+#if 0
+ if (sal.line == 0)
+ prologue_end = pc;
+ else
+ prologue_end = sal.end;
+#else
+ prologue_end = pc;
+#endif
+ }
+ else
+ { /* We're in the boondocks */
+ func_addr = pc - 100;
+ prologue_end = pc;
+ }
+
+ prologue_end = min (prologue_end, pc);
+
+ /* Now, search the prologue looking for instructions that setup fp, save
+ rp, adjust sp and such. We also record the frame offset of any saved
+ registers. */
+
+ pi->frameoffset = 0;
+ pi->framereg = SP_REGNUM;
+ fp_used = 0;
+ ep_used = 0;
+ pifsr = pi->pifsrs;
+ regsave_func_p = 0;
+ save_pc = 0;
+ save_end = 0;
+ r12_tmp = 0;
+
+#ifdef DEBUG
+ printf_filtered ("Current_pc = 0x%.8lx, prologue_end = 0x%.8lx\n",
+ (long)func_addr, (long)prologue_end);
+#endif
+
+ for (current_pc = func_addr; current_pc < prologue_end; current_pc += 2)
+ {
+ int insn;
+
+#ifdef DEBUG
+ printf_filtered ("0x%.8lx ", (long)current_pc);
+ (*tm_print_insn) (current_pc, &tm_print_insn_info);
+#endif
+
+ insn = read_memory_unsigned_integer (current_pc, 2);
+
+ if ((insn & 0xffc0) == ((10 << 11) | 0x0780) && !regsave_func_p)
+ { /* jarl <func>,10 */
+ long low_disp = read_memory_unsigned_integer (current_pc + 2, 2) & ~ (long) 1;
+ long disp = (((((insn & 0x3f) << 16) + low_disp)
+ & ~ (long) 1) ^ 0x00200000) - 0x00200000;
+
+ save_pc = current_pc;
+ save_end = prologue_end;
+ regsave_func_p = 1;
+ current_pc += disp - 2;
+ prologue_end = (current_pc
+ + (2 * 3) /* moves to/from ep */
+ + 4 /* addi <const>,sp,sp */
+ + 2 /* jmp [r10] */
+ + (2 * 12) /* sst.w to save r2, r20-r29, r31 */
+ + 20); /* slop area */
+
+#ifdef DEBUG
+ printf_filtered ("\tfound jarl <func>,r10, disp = %ld, low_disp = %ld, new pc = 0x%.8lx\n",
+ disp, low_disp, (long)current_pc + 2);
+#endif
+ continue;
+ }
+ else if ((insn & 0xffe0) == 0x0060 && regsave_func_p)
+ { /* jmp after processing register save function */
+ current_pc = save_pc + 2;
+ prologue_end = save_end;
+ regsave_func_p = 0;
+#ifdef DEBUG
+ printf_filtered ("\tfound jmp after regsave func");
+#endif
+ }
+ else if ((insn & 0x07c0) == 0x0780 /* jarl or jr */
+ || (insn & 0xffe0) == 0x0060 /* jmp */
+ || (insn & 0x0780) == 0x0580) /* branch */
+ {
+#ifdef DEBUG
+ printf_filtered ("\n");
+#endif
+ break; /* Ran into end of prologue */
+ }
+
+ else if ((insn & 0xffe0) == ((SP_REGNUM << 11) | 0x0240)) /* add <imm>,sp */
+ pi->frameoffset += ((insn & 0x1f) ^ 0x10) - 0x10;
+ else if (insn == ((SP_REGNUM << 11) | 0x0600 | SP_REGNUM)) /* addi <imm>,sp,sp */
+ pi->frameoffset += read_memory_integer (current_pc + 2, 2);
+ else if (insn == ((FP_RAW_REGNUM << 11) | 0x0000 | SP_REGNUM)) /* mov sp,fp */
+ {
+ fp_used = 1;
+ pi->framereg = FP_RAW_REGNUM;
+ }
+
+ else if (insn == ((R12_REGNUM << 11) | 0x0640 | R0_REGNUM)) /* movhi hi(const),r0,r12 */
+ r12_tmp = read_memory_integer (current_pc + 2, 2) << 16;
+ else if (insn == ((R12_REGNUM << 11) | 0x0620 | R12_REGNUM)) /* movea lo(const),r12,r12 */
+ r12_tmp += read_memory_integer (current_pc + 2, 2);
+ else if (insn == ((SP_REGNUM << 11) | 0x01c0 | R12_REGNUM) && r12_tmp) /* add r12,sp */
+ pi->frameoffset = r12_tmp;
+ else if (insn == ((EP_REGNUM << 11) | 0x0000 | SP_REGNUM)) /* mov sp,ep */
+ ep_used = 1;
+ else if (insn == ((EP_REGNUM << 11) | 0x0000 | R1_REGNUM)) /* mov r1,ep */
+ ep_used = 0;
+ else if (((insn & 0x07ff) == (0x0760 | SP_REGNUM) /* st.w <reg>,<offset>[sp] */
+ || (fp_used
+ && (insn & 0x07ff) == (0x0760 | FP_RAW_REGNUM))) /* st.w <reg>,<offset>[fp] */
+ && pifsr
+ && (((reg = (insn >> 11) & 0x1f) >= SAVE1_START_REGNUM && reg <= SAVE1_END_REGNUM)
+ || (reg >= SAVE2_START_REGNUM && reg <= SAVE2_END_REGNUM)
+ || (reg >= SAVE3_START_REGNUM && reg <= SAVE3_END_REGNUM)))
+ {
+ pifsr->reg = reg;
+ pifsr->offset = read_memory_integer (current_pc + 2, 2) & ~1;
+ pifsr->cur_frameoffset = pi->frameoffset;
+#ifdef DEBUG
+ printf_filtered ("\tSaved register r%d, offset %d", reg, pifsr->offset);
+#endif
+ pifsr++;
+ }
+
+ else if (ep_used /* sst.w <reg>,<offset>[ep] */
+ && ((insn & 0x0781) == 0x0501)
+ && pifsr
+ && (((reg = (insn >> 11) & 0x1f) >= SAVE1_START_REGNUM && reg <= SAVE1_END_REGNUM)
+ || (reg >= SAVE2_START_REGNUM && reg <= SAVE2_END_REGNUM)
+ || (reg >= SAVE3_START_REGNUM && reg <= SAVE3_END_REGNUM)))
+ {
+ pifsr->reg = reg;
+ pifsr->offset = (insn & 0x007e) << 1;
+ pifsr->cur_frameoffset = pi->frameoffset;
+#ifdef DEBUG
+ printf_filtered ("\tSaved register r%d, offset %d", reg, pifsr->offset);
+#endif
+ pifsr++;
+ }
+
+ if ((insn & 0x0780) >= 0x0600) /* Four byte instruction? */
+ current_pc += 2;
+
+#ifdef DEBUG
+ printf_filtered ("\n");
+#endif
+ }
+
+ if (pifsr)
+ pifsr->framereg = 0; /* Tie off last entry */
+
+ /* Fix up any offsets to the final offset. If a frame pointer was created, use it
+ instead of the stack pointer. */
+ for (pifsr_tmp = pi->pifsrs; pifsr_tmp && pifsr_tmp != pifsr; pifsr_tmp++)
+ {
+ pifsr_tmp->offset -= pi->frameoffset - pifsr_tmp->cur_frameoffset;
+ pifsr_tmp->framereg = pi->framereg;
+
+#ifdef DEBUG
+ printf_filtered ("Saved register r%d, offset = %d, framereg = r%d\n",
+ pifsr_tmp->reg, pifsr_tmp->offset, pifsr_tmp->framereg);
+#endif
+ }
+
+#ifdef DEBUG
+ printf_filtered ("Framereg = r%d, frameoffset = %d\n", pi->framereg, pi->frameoffset);
+#endif
+
+ return current_pc;
+}
+
+/* Function: init_extra_frame_info
+ Setup the frame's frame pointer, pc, and frame addresses for saved
+ registers. Most of the work is done in scan_prologue().
+
+ Note that when we are called for the last frame (currently active frame),
+ that fi->pc and fi->frame will already be setup. However, fi->frame will
+ be valid only if this routine uses FP. For previous frames, fi-frame will
+ always be correct (since that is derived from xfr30_frame_chain ()).
+
+ We can be called with the PC in the call dummy under two circumstances.
+ First, during normal backtracing, second, while figuring out the frame
+ pointer just prior to calling the target function (see run_stack_dummy). */
+
+void
+xfr30_init_extra_frame_info (fi)
+ struct frame_info *fi;
+{
+ struct prologue_info pi;
+ struct pifsr pifsrs[NUM_REGS + 1], *pifsr;
+ int reg;
+
+ if (fi->next)
+ fi->pc = FRAME_SAVED_PC (fi->next);
+
+ memset (fi->fsr.regs, '\000', sizeof fi->fsr.regs);
+
+ /* The call dummy doesn't save any registers on the stack, so we can return
+ now. */
+ if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
+ return;
+
+ pi.pifsrs = pifsrs;
+
+ xfr30_scan_prologue (fi->pc, &pi);
+
+ if (!fi->next && pi.framereg == SP_REGNUM)
+ fi->frame = read_register (pi.framereg) - pi.frameoffset;
+
+ for (pifsr = pifsrs; pifsr->framereg; pifsr++)
+ {
+ fi->fsr.regs[pifsr->reg] = pifsr->offset + fi->frame;
+
+ if (pifsr->framereg == SP_REGNUM)
+ fi->fsr.regs[pifsr->reg] += pi.frameoffset;
+ }
+}
+
+/* Function: frame_chain
+ Figure out the frame prior to FI. Unfortunately, this involves
+ scanning the prologue of the caller, which will also be done
+ shortly by xfr30_init_extra_frame_info. For the dummy frame, we
+ just return the stack pointer that was in use at the time the
+ function call was made. */
+
+CORE_ADDR
+xfr30_frame_chain (fi)
+ struct frame_info *fi;
+{
+ struct prologue_info pi;
+ CORE_ADDR callers_pc, fp;
+
+ /* First, find out who called us */
+ callers_pc = FRAME_SAVED_PC (fi);
+ /* If caller is a call-dummy, then our FP bears no relation to his FP! */
+ fp = xfr30_find_callers_reg (fi, FP_RAW_REGNUM);
+ if (PC_IN_CALL_DUMMY(callers_pc, fp, fp))
+ return fp; /* caller is call-dummy: return oldest value of FP */
+
+ /* Caller is NOT a call-dummy, so everything else should just work.
+ Even if THIS frame is a call-dummy! */
+ pi.pifsrs = NULL;
+
+ xfr30_scan_prologue (callers_pc, &pi);
+
+ if (pi.start_function)
+ return 0; /* Don't chain beyond the start function */
+
+ if (pi.framereg == FP_RAW_REGNUM)
+ return xfr30_find_callers_reg (fi, pi.framereg);
+
+ return fi->frame - pi.frameoffset;
+}
+
+/* Function: find_callers_reg
+ Find REGNUM on the stack. Otherwise, it's in an active register.
+ One thing we might want to do here is to check REGNUM against the
+ clobber mask, and somehow flag it as invalid if it isn't saved on
+ the stack somewhere. This would provide a graceful failure mode
+ when trying to get the value of caller-saves registers for an inner
+ frame. */
+
+CORE_ADDR
+xfr30_find_callers_reg (fi, regnum)
+ struct frame_info *fi;
+ int regnum;
+{
+ for (; fi; fi = fi->next)
+ if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
+ return generic_read_register_dummy (fi->pc, fi->frame, regnum);
+ else if (fi->fsr.regs[regnum] != 0)
+ return read_memory_unsigned_integer (fi->fsr.regs[regnum],
+ REGISTER_RAW_SIZE(regnum));
+
+ return read_register (regnum);
+}
+
+/* Function: skip_prologue
+ Return the address of the first code past the prologue of the function. */
+
+CORE_ADDR
+xfr30_skip_prologue (pc)
+ CORE_ADDR pc;
+{
+ CORE_ADDR func_addr, func_end;
+
+ /* See what the symbol table says */
+
+ if (find_pc_partial_function (pc, NULL, &func_addr, &func_end))
+ {
+ struct symtab_and_line sal;
+
+ sal = find_pc_line (func_addr, 0);
+
+ if (sal.line != 0 && sal.end < func_end)
+ return sal.end;
+ else
+ /* Either there's no line info, or the line after the prologue is after
+ the end of the function. In this case, there probably isn't a
+ prologue. */
+ return pc;
+ }
+
+/* We can't find the start of this function, so there's nothing we can do. */
+ return pc;
+}
+
+/* Function: pop_frame
+ This routine gets called when either the user uses the `return'
+ command, or the call dummy breakpoint gets hit. */
+
+void
+xfr30_pop_frame (frame)
+ struct frame_info *frame;
+{
+ int regnum;
+
+ if (PC_IN_CALL_DUMMY(frame->pc, frame->frame, frame->frame))
+ generic_pop_dummy_frame ();
+ else
+ {
+ write_register (PC_REGNUM, FRAME_SAVED_PC (frame));
+
+ for (regnum = 0; regnum < NUM_REGS; regnum++)
+ if (frame->fsr.regs[regnum] != 0)
+ write_register (regnum,
+ read_memory_unsigned_integer (frame->fsr.regs[regnum],
+ REGISTER_RAW_SIZE(regnum)));
+
+ write_register (SP_REGNUM, FRAME_FP (frame));
+ }
+
+ flush_cached_frames ();
+}
+
+/* Function: push_arguments
+ Setup arguments and RP for a call to the target. First four args
+ go in R6->R9, subsequent args go into sp + 16 -> sp + ... Structs
+ are passed by reference. 64 bit quantities (doubles and long
+ longs) may be split between the regs and the stack. When calling a
+ function that returns a struct, a pointer to the struct is passed
+ in as a secret first argument (always in R6).
+
+ Stack space for the args has NOT been allocated: that job is up to us.
+ */
+
+CORE_ADDR
+xfr30_push_arguments (nargs, args, sp, struct_return, struct_addr)
+ int nargs;
+ value_ptr *args;
+ CORE_ADDR sp;
+ unsigned char struct_return;
+ CORE_ADDR struct_addr;
+{
+ int argreg;
+ int argnum;
+ int len = 0;
+ int stack_offset;
+
+ /* First, just for safety, make sure stack is aligned */
+ sp &= ~3;
+
+ /* Now make space on the stack for the args. */
+ for (argnum = 0; argnum < nargs; argnum++)
+ len += ((TYPE_LENGTH(VALUE_TYPE(args[argnum])) + 3) & ~3);
+ sp -= len; /* possibly over-allocating, but it works... */
+ /* (you might think we could allocate 16 bytes */
+ /* less, but the ABI seems to use it all! ) */
+ argreg = ARG0_REGNUM;
+
+ /* the struct_return pointer occupies the first parameter-passing reg */
+ if (struct_return)
+ write_register (argreg++, struct_addr);
+
+ stack_offset = 16;
+ /* The offset onto the stack at which we will start copying parameters
+ (after the registers are used up) begins at 16 rather than at zero.
+ I don't really know why, that's just the way it seems to work. */
+
+ /* Now load as many as possible of the first arguments into
+ registers, and push the rest onto the stack. There are 16 bytes
+ in four registers available. Loop thru args from first to last. */
+ for (argnum = 0; argnum < nargs; argnum++)
+ {
+ int len;
+ char *val;
+ char valbuf[REGISTER_RAW_SIZE(ARG0_REGNUM)];
+
+ if (TYPE_CODE (VALUE_TYPE (*args)) == TYPE_CODE_STRUCT
+ && TYPE_LENGTH (VALUE_TYPE (*args)) > 8)
+ {
+ store_address (valbuf, 4, VALUE_ADDRESS (*args));
+ len = 4;
+ val = valbuf;
+ }
+ else
+ {
+ len = TYPE_LENGTH (VALUE_TYPE (*args));
+ val = (char *)VALUE_CONTENTS (*args);
+ }
+
+ while (len > 0)
+ if (argreg <= ARGLAST_REGNUM)
+ {
+ CORE_ADDR regval;
+
+ regval = extract_address (val, REGISTER_RAW_SIZE (argreg));
+ write_register (argreg, regval);
+
+ len -= REGISTER_RAW_SIZE (argreg);
+ val += REGISTER_RAW_SIZE (argreg);
+ argreg++;
+ }
+ else
+ {
+ write_memory (sp + stack_offset, val, 4);
+
+ len -= 4;
+ val += 4;
+ stack_offset += 4;
+ }
+ args++;
+ }
+ return sp;
+}
+
+/* Function: push_return_address (pc)
+ Set up the return address for the inferior function call.
+ Needed for targets where we don't actually execute a JSR/BSR instruction */
+
+CORE_ADDR
+xfr30_push_return_address (pc, sp)
+ CORE_ADDR pc;
+ CORE_ADDR sp;
+{
+ write_register (RP_REGNUM, CALL_DUMMY_ADDRESS ());
+ return sp;
+}
+
+/* Function: frame_saved_pc
+ Find the caller of this frame. We do this by seeing if RP_REGNUM
+ is saved in the stack anywhere, otherwise we get it from the
+ registers. If the inner frame is a dummy frame, return its PC
+ instead of RP, because that's where "caller" of the dummy-frame
+ will be found. */
+
+CORE_ADDR
+xfr30_frame_saved_pc (fi)
+ struct frame_info *fi;
+{
+ if (PC_IN_CALL_DUMMY(fi->pc, fi->frame, fi->frame))
+ return generic_read_register_dummy(fi->pc, fi->frame, PC_REGNUM);
+ else
+ return xfr30_find_callers_reg (fi, RP_REGNUM);
+}
+
+void
+get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval)
+ char *raw_buffer;
+ int *optimized;
+ CORE_ADDR *addrp;
+ struct frame_info *frame;
+ int regnum;
+ enum lval_type *lval;
+{
+ generic_get_saved_register (raw_buffer, optimized, addrp,
+ frame, regnum, lval);
+}
+
+
+/* Function: fix_call_dummy
+ Pokes the callee function's address into the CALL_DUMMY assembly stub.
+ Assumes that the CALL_DUMMY looks like this:
+ jarl <offset24>, r31
+ trap
+ */
+
+int
+xfr30_fix_call_dummy (dummy, sp, fun, nargs, args, type, gcc_p)
+ char *dummy;
+ CORE_ADDR sp;
+ CORE_ADDR fun;
+ int nargs;
+ value_ptr *args;
+ struct type *type;
+ int gcc_p;
+{
+ long offset24;
+
+ offset24 = (long) fun - (long) entry_point_address ();
+ offset24 &= 0x3fffff;
+ offset24 |= 0xff800000; /* jarl <offset24>, r31 */
+
+ store_unsigned_integer ((unsigned int *)&dummy[2], 2, offset24 & 0xffff);
+ store_unsigned_integer ((unsigned int *)&dummy[0], 2, offset24 >> 16);
+ return 0;
+}
+
+#endif /* Z.R. */