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author | K. Richard Pixley <rich@cygnus> | 1991-03-28 16:26:26 +0000 |
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committer | K. Richard Pixley <rich@cygnus> | 1991-03-28 16:26:26 +0000 |
commit | bd5635a1e2b38ee8432fcdaa6456079191375277 (patch) | |
tree | ffc4c35618c4b6af001f38247ed0d1c05c7a35ad /gdb/findvar.c | |
parent | 5a131cc7f0469e0375872605593e4a9c5d1eaefb (diff) | |
download | gdb-bd5635a1e2b38ee8432fcdaa6456079191375277.zip gdb-bd5635a1e2b38ee8432fcdaa6456079191375277.tar.gz gdb-bd5635a1e2b38ee8432fcdaa6456079191375277.tar.bz2 |
Initial revision
Diffstat (limited to 'gdb/findvar.c')
-rw-r--r-- | gdb/findvar.c | 684 |
1 files changed, 684 insertions, 0 deletions
diff --git a/gdb/findvar.c b/gdb/findvar.c new file mode 100644 index 0000000..c674a54 --- /dev/null +++ b/gdb/findvar.c @@ -0,0 +1,684 @@ +/* Find a variable's value in memory, for GDB, the GNU debugger. + Copyright (C) 1986, 1987, 1989 Free Software Foundation, Inc. + +This file is part of GDB. + +GDB is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 1, or (at your option) +any later version. + +GDB is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GDB; see the file COPYING. If not, write to +the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#include <stdio.h> +#include "defs.h" +#include "param.h" +#include "symtab.h" +#include "frame.h" +#include "value.h" +#include "gdbcore.h" +#include "inferior.h" +#include "target.h" + +#if !defined (GET_SAVED_REGISTER) + +/* Return the address in which frame FRAME's value of register REGNUM + has been saved in memory. Or return zero if it has not been saved. + If REGNUM specifies the SP, the value we return is actually + the SP value, not an address where it was saved. */ + +CORE_ADDR +find_saved_register (frame, regnum) + FRAME frame; + int regnum; +{ + struct frame_info *fi; + struct frame_saved_regs saved_regs; + + register FRAME frame1 = 0; + register CORE_ADDR addr = 0; + + if (frame == 0) /* No regs saved if want current frame */ + return 0; + +#ifdef HAVE_REGISTER_WINDOWS + /* We assume that a register in a register window will only be saved + in one place (since the name changes and/or disappears as you go + towards inner frames), so we only call get_frame_saved_regs on + the current frame. This is directly in contradiction to the + usage below, which assumes that registers used in a frame must be + saved in a lower (more interior) frame. This change is a result + of working on a register window machine; get_frame_saved_regs + always returns the registers saved within a frame, within the + context (register namespace) of that frame. */ + + /* However, note that we don't want this to return anything if + nothing is saved (if there's a frame inside of this one). Also, + callers to this routine asking for the stack pointer want the + stack pointer saved for *this* frame; this is returned from the + next frame. */ + + + if (REGISTER_IN_WINDOW_P(regnum)) + { + frame1 = get_next_frame (frame); + if (!frame1) return 0; /* Registers of this frame are + active. */ + + /* Get the SP from the next frame in; it will be this + current frame. */ + if (regnum != SP_REGNUM) + frame1 = frame; + + fi = get_frame_info (frame1); + get_frame_saved_regs (fi, &saved_regs); + return saved_regs.regs[regnum]; /* ... which might be zero */ + } +#endif /* HAVE_REGISTER_WINDOWS */ + + /* Note that this next routine assumes that registers used in + frame x will be saved only in the frame that x calls and + frames interior to it. This is not true on the sparc, but the + above macro takes care of it, so we should be all right. */ + while (1) + { + QUIT; + frame1 = get_prev_frame (frame1); + if (frame1 == 0 || frame1 == frame) + break; + fi = get_frame_info (frame1); + get_frame_saved_regs (fi, &saved_regs); + if (saved_regs.regs[regnum]) + addr = saved_regs.regs[regnum]; + } + + return addr; +} + +/* Find register number REGNUM relative to FRAME and put its + (raw) contents in *RAW_BUFFER. Set *OPTIMIZED if the variable + was optimized out (and thus can't be fetched). Set *LVAL to + lval_memory, lval_register, or not_lval, depending on whether the + value was fetched from memory, from a register, or in a strange + and non-modifiable way (e.g. a frame pointer which was calculated + rather than fetched). Set *ADDRP to the address, either in memory + on as a REGISTER_BYTE offset into the registers array. + + Note that this implementation never sets *LVAL to not_lval. But + it can be replaced by defining GET_SAVED_REGISTER and supplying + your own. + + The argument RAW_BUFFER must point to aligned memory. */ +void +get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval) + char *raw_buffer; + int *optimized; + CORE_ADDR *addrp; + FRAME frame; + int regnum; + enum lval_type *lval; +{ + CORE_ADDR addr; + /* Normal systems don't optimize out things with register numbers. */ + if (optimized != NULL) + *optimized = 0; + addr = find_saved_register (frame, regnum); + if (addr != NULL) + { + if (lval != NULL) + *lval = lval_memory; + if (regnum == SP_REGNUM) + { + if (raw_buffer != NULL) + *(CORE_ADDR *)raw_buffer = addr; + if (addrp != NULL) + *addrp = 0; + return; + } + if (raw_buffer != NULL) + read_memory (addr, raw_buffer, REGISTER_RAW_SIZE (regnum)); + } + else + { + if (lval != NULL) + *lval = lval_register; + addr = REGISTER_BYTE (regnum); + if (raw_buffer != NULL) + read_register_gen (regnum, raw_buffer); + } + if (addrp != NULL) + *addrp = addr; +} +#endif /* GET_SAVED_REGISTER. */ + +/* Copy the bytes of register REGNUM, relative to the current stack frame, + into our memory at MYADDR, in target byte order. + The number of bytes copied is REGISTER_RAW_SIZE (REGNUM). + + Returns 1 if could not be read, 0 if could. */ + +int +read_relative_register_raw_bytes (regnum, myaddr) + int regnum; + char *myaddr; +{ + int optim; + if (regnum == FP_REGNUM && selected_frame) + { + bcopy (&FRAME_FP(selected_frame), myaddr, sizeof (CORE_ADDR)); + SWAP_TARGET_AND_HOST (myaddr, sizeof (CORE_ADDR)); /* in target order */ + return 0; + } + + get_saved_register (myaddr, &optim, (CORE_ADDR) NULL, selected_frame, + regnum, (enum lval_type *)NULL); + return optim; +} + +/* Return a `value' with the contents of register REGNUM + in its virtual format, with the type specified by + REGISTER_VIRTUAL_TYPE. */ + +value +value_of_register (regnum) + int regnum; +{ + CORE_ADDR addr; + int optim; + register value val; + char raw_buffer[MAX_REGISTER_RAW_SIZE]; + char virtual_buffer[MAX_REGISTER_VIRTUAL_SIZE]; + enum lval_type lval; + + get_saved_register (raw_buffer, &optim, &addr, + selected_frame, regnum, &lval); + + target_convert_to_virtual (regnum, raw_buffer, virtual_buffer); + val = allocate_value (REGISTER_VIRTUAL_TYPE (regnum)); + bcopy (virtual_buffer, VALUE_CONTENTS_RAW (val), + REGISTER_VIRTUAL_SIZE (regnum)); + VALUE_LVAL (val) = lval; + VALUE_ADDRESS (val) = addr; + VALUE_REGNO (val) = regnum; + VALUE_OPTIMIZED_OUT (val) = optim; + return val; +} + +/* Low level examining and depositing of registers. + + The caller is responsible for making + sure that the inferior is stopped before calling the fetching routines, + or it will get garbage. (a change from GDB version 3, in which + the caller got the value from the last stop). */ + +/* Contents of the registers in target byte order. + We allocate some extra slop since we do a lot of bcopy's around `registers', + and failing-soft is better than failing hard. */ +char registers[REGISTER_BYTES + /* SLOP */ 256]; + +/* Nonzero if that register has been fetched. */ +char register_valid[NUM_REGS]; + +/* Indicate that registers may have changed, so invalidate the cache. */ +void +registers_changed () +{ + int i; + for (i = 0; i < NUM_REGS; i++) + register_valid[i] = 0; +} + +/* Indicate that all registers have been fetched, so mark them all valid. */ +void +registers_fetched () +{ + int i; + for (i = 0; i < NUM_REGS; i++) + register_valid[i] = 1; +} + +/* Copy LEN bytes of consecutive data from registers + starting with the REGBYTE'th byte of register data + into memory at MYADDR. */ + +void +read_register_bytes (regbyte, myaddr, len) + int regbyte; + char *myaddr; + int len; +{ + /* Fetch all registers. */ + int i; + for (i = 0; i < NUM_REGS; i++) + if (!register_valid[i]) + { + target_fetch_registers (-1); + break; + } + if (myaddr != NULL) + bcopy (®isters[regbyte], myaddr, len); +} + +/* Read register REGNO into memory at MYADDR, which must be large enough + for REGISTER_RAW_BYTES (REGNO). If the register is known to be the + size of a CORE_ADDR or smaller, read_register can be used instead. */ +void +read_register_gen (regno, myaddr) + int regno; + char *myaddr; +{ + if (!register_valid[regno]) + target_fetch_registers (regno); + bcopy (®isters[REGISTER_BYTE (regno)], myaddr, REGISTER_RAW_SIZE (regno)); +} + +/* Copy LEN bytes of consecutive data from memory at MYADDR + into registers starting with the REGBYTE'th byte of register data. */ + +void +write_register_bytes (regbyte, myaddr, len) + int regbyte; + char *myaddr; + int len; +{ + /* Make sure the entire registers array is valid. */ + read_register_bytes (0, (char *)NULL, REGISTER_BYTES); + bcopy (myaddr, ®isters[regbyte], len); + target_store_registers (-1); +} + +/* Return the contents of register REGNO, regarding it as an integer. */ + +CORE_ADDR +read_register (regno) + int regno; +{ + int reg; + if (!register_valid[regno]) + target_fetch_registers (regno); + /* FIXME, this loses when REGISTER_RAW_SIZE (regno) != sizeof (int) */ + reg = *(int *) ®isters[REGISTER_BYTE (regno)]; + SWAP_TARGET_AND_HOST (®, sizeof (int)); + return reg; +} + +/* Registers we shouldn't try to store. */ +#if !defined (CANNOT_STORE_REGISTER) +#define CANNOT_STORE_REGISTER(regno) 0 +#endif + +/* Store VALUE in the register number REGNO, regarded as an integer. */ + +void +write_register (regno, val) + int regno, val; +{ + /* On the sparc, writing %g0 is a no-op, so we don't even want to change + the registers array if something writes to this register. */ + if (CANNOT_STORE_REGISTER (regno)) + return; + + SWAP_TARGET_AND_HOST (&val, sizeof (int)); + + target_prepare_to_store (); + + register_valid [regno] = 1; + /* FIXME, this loses when REGISTER_RAW_SIZE (regno) != sizeof (int) */ + /* FIXME, this depends on REGISTER_BYTE (regno) being aligned for host */ + *(int *) ®isters[REGISTER_BYTE (regno)] = val; + + target_store_registers (regno); +} + +/* Record that register REGNO contains VAL. + This is used when the value is obtained from the inferior or core dump, + so there is no need to store the value there. */ + +void +supply_register (regno, val) + int regno; + char *val; +{ + register_valid[regno] = 1; + bcopy (val, ®isters[REGISTER_BYTE (regno)], REGISTER_RAW_SIZE (regno)); +} + +/* Given a struct symbol for a variable, + and a stack frame id, read the value of the variable + and return a (pointer to a) struct value containing the value. + If the variable cannot be found, return a zero pointer. */ + +value +read_var_value (var, frame) + register struct symbol *var; + FRAME frame; +{ + register value v; + struct frame_info *fi; + struct type *type = SYMBOL_TYPE (var); + CORE_ADDR addr; + int val; + register int len; + + v = allocate_value (type); + VALUE_LVAL (v) = lval_memory; /* The most likely possibility. */ + len = TYPE_LENGTH (type); + + if (frame == 0) frame = selected_frame; + + switch (SYMBOL_CLASS (var)) + { + case LOC_CONST: + val = SYMBOL_VALUE (var); + bcopy (&val, VALUE_CONTENTS_RAW (v), len); + SWAP_TARGET_AND_HOST (VALUE_CONTENTS_RAW (v), len); + VALUE_LVAL (v) = not_lval; + return v; + + case LOC_LABEL: + addr = SYMBOL_VALUE_ADDRESS (var); + bcopy (&addr, VALUE_CONTENTS_RAW (v), len); + SWAP_TARGET_AND_HOST (VALUE_CONTENTS_RAW (v), len); + VALUE_LVAL (v) = not_lval; + return v; + + case LOC_CONST_BYTES: + addr = SYMBOL_VALUE_ADDRESS (var); + bcopy (addr, VALUE_CONTENTS_RAW (v), len); + VALUE_LVAL (v) = not_lval; + return v; + + case LOC_STATIC: + case LOC_EXTERNAL: + addr = SYMBOL_VALUE_ADDRESS (var); + break; + +/* Nonzero if a struct which is located in a register or a LOC_ARG + really contains + the address of the struct, not the struct itself. GCC_P is nonzero + if the function was compiled with GCC. */ +#if !defined (REG_STRUCT_HAS_ADDR) +#define REG_STRUCT_HAS_ADDR(gcc_p) 0 +#endif + + case LOC_ARG: + fi = get_frame_info (frame); + addr = FRAME_ARGS_ADDRESS (fi); + if (!addr) { + return 0; + } + addr += SYMBOL_VALUE (var); + break; + + case LOC_REF_ARG: + fi = get_frame_info (frame); + addr = FRAME_ARGS_ADDRESS (fi); + if (!addr) { + return 0; + } + addr += SYMBOL_VALUE (var); + addr = read_memory_integer (addr, sizeof (CORE_ADDR)); + break; + + case LOC_LOCAL: + case LOC_LOCAL_ARG: + fi = get_frame_info (frame); + addr = SYMBOL_VALUE (var) + FRAME_LOCALS_ADDRESS (fi); + break; + + case LOC_TYPEDEF: + error ("Cannot look up value of a typedef"); + break; + + case LOC_BLOCK: + VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (var)); + return v; + + case LOC_REGISTER: + case LOC_REGPARM: + { + struct block *b = get_frame_block (frame); + + v = value_from_register (type, SYMBOL_VALUE (var), frame); + + if (REG_STRUCT_HAS_ADDR(b->gcc_compile_flag) + && TYPE_CODE (type) == TYPE_CODE_STRUCT) + addr = *(CORE_ADDR *)VALUE_CONTENTS (v); + else + return v; + } + break; + + default: + error ("Cannot look up value of a botched symbol."); + break; + } + + VALUE_ADDRESS (v) = addr; + VALUE_LAZY (v) = 1; + return v; +} + +/* Return a value of type TYPE, stored in register REGNUM, in frame + FRAME. */ + +value +value_from_register (type, regnum, frame) + struct type *type; + int regnum; + FRAME frame; +{ + char raw_buffer [MAX_REGISTER_RAW_SIZE]; + char virtual_buffer[MAX_REGISTER_VIRTUAL_SIZE]; + CORE_ADDR addr; + int optim; + value v = allocate_value (type); + int len = TYPE_LENGTH (type); + char *value_bytes = 0; + int value_bytes_copied = 0; + int num_storage_locs; + enum lval_type lval; + + VALUE_REGNO (v) = regnum; + + num_storage_locs = (len > REGISTER_VIRTUAL_SIZE (regnum) ? + ((len - 1) / REGISTER_RAW_SIZE (regnum)) + 1 : + 1); + + if (num_storage_locs > 1) + { + /* Value spread across multiple storage locations. */ + + int local_regnum; + int mem_stor = 0, reg_stor = 0; + int mem_tracking = 1; + CORE_ADDR last_addr = 0; + CORE_ADDR first_addr; + + value_bytes = (char *) alloca (len + MAX_REGISTER_RAW_SIZE); + + /* Copy all of the data out, whereever it may be. */ + + for (local_regnum = regnum; + value_bytes_copied < len; + (value_bytes_copied += REGISTER_RAW_SIZE (local_regnum), + ++local_regnum)) + { + get_saved_register (value_bytes + value_bytes_copied, + &optim, + &addr, + frame, + local_regnum, + &lval); + if (lval == lval_register) + reg_stor++; + else + { + mem_stor++; + + if (regnum == local_regnum) + first_addr = addr; + + mem_tracking = + (mem_tracking + && (regnum == local_regnum + || addr == last_addr)); + } + last_addr = addr; + } + + if ((reg_stor && mem_stor) + || (mem_stor && !mem_tracking)) + /* Mixed storage; all of the hassle we just went through was + for some good purpose. */ + { + VALUE_LVAL (v) = lval_reg_frame_relative; + VALUE_FRAME (v) = FRAME_FP (frame); + VALUE_FRAME_REGNUM (v) = regnum; + } + else if (mem_stor) + { + VALUE_LVAL (v) = lval_memory; + VALUE_ADDRESS (v) = first_addr; + } + else if (reg_stor) + { + VALUE_LVAL (v) = lval_register; + VALUE_ADDRESS (v) = first_addr; + } + else + fatal ("value_from_register: Value not stored anywhere!"); + + VALUE_OPTIMIZED_OUT (v) = optim; + + /* Any structure stored in more than one register will always be + an integral number of registers. Otherwise, you'd need to do + some fiddling with the last register copied here for little + endian machines. */ + + /* Copy into the contents section of the value. */ + bcopy (value_bytes, VALUE_CONTENTS_RAW (v), len); + + return v; + } + + /* Data is completely contained within a single register. Locate the + register's contents in a real register or in core; + read the data in raw format. */ + + get_saved_register (raw_buffer, &optim, &addr, frame, regnum, &lval); + VALUE_OPTIMIZED_OUT (v) = optim; + VALUE_LVAL (v) = lval; + VALUE_ADDRESS (v) = addr; + + /* Convert the raw contents to virtual contents. + (Just copy them if the formats are the same.) */ + + target_convert_to_virtual (regnum, raw_buffer, virtual_buffer); + + if (REGISTER_CONVERTIBLE (regnum)) + { + /* When the raw and virtual formats differ, the virtual format + corresponds to a specific data type. If we want that type, + copy the data into the value. + Otherwise, do a type-conversion. */ + + if (type != REGISTER_VIRTUAL_TYPE (regnum)) + { + /* eg a variable of type `float' in a 68881 register + with raw type `extended' and virtual type `double'. + Fetch it as a `double' and then convert to `float'. */ + v = allocate_value (REGISTER_VIRTUAL_TYPE (regnum)); + bcopy (virtual_buffer, VALUE_CONTENTS_RAW (v), len); + v = value_cast (type, v); + } + else + bcopy (virtual_buffer, VALUE_CONTENTS_RAW (v), len); + } + else + { + /* Raw and virtual formats are the same for this register. */ + +#if TARGET_BYTE_ORDER == BIG_ENDIAN + if (len < REGISTER_RAW_SIZE (regnum)) + { + /* Big-endian, and we want less than full size. */ + VALUE_OFFSET (v) = REGISTER_RAW_SIZE (regnum) - len; + } +#endif + + bcopy (virtual_buffer + VALUE_OFFSET (v), + VALUE_CONTENTS_RAW (v), len); + } + + return v; +} + +/* Given a struct symbol for a variable, + and a stack frame id, + return a (pointer to a) struct value containing the variable's address. */ + +value +locate_var_value (var, frame) + register struct symbol *var; + FRAME frame; +{ + CORE_ADDR addr = 0; + struct type *type = SYMBOL_TYPE (var); + struct type *result_type; + value lazy_value; + + /* Evaluate it first; if the result is a memory address, we're fine. + Lazy evaluation pays off here. */ + + lazy_value = read_var_value (var, frame); + if (lazy_value == 0) + error ("Address of \"%s\" is unknown.", SYMBOL_NAME (var)); + + if (VALUE_LAZY (lazy_value)) + { + addr = VALUE_ADDRESS (lazy_value); + + /* C++: The "address" of a reference should yield the address + * of the object pointed to. So force an extra de-reference. */ + + if (TYPE_CODE (type) == TYPE_CODE_REF) + { + char *buf = alloca (TYPE_LENGTH (type)); + read_memory (addr, buf, TYPE_LENGTH (type)); + addr = unpack_long (type, buf); + type = TYPE_TARGET_TYPE (type); + } + + /* Address of an array is of the type of address of it's elements. */ + result_type = + lookup_pointer_type (TYPE_CODE (type) == TYPE_CODE_ARRAY ? + TYPE_TARGET_TYPE (type) : type); + + return value_cast (result_type, + value_from_long (builtin_type_long, (LONGEST) addr)); + } + + /* Not a memory address; check what the problem was. */ + switch (VALUE_LVAL (lazy_value)) + { + case lval_register: + case lval_reg_frame_relative: + error ("Address requested for identifier \"%s\" which is in a register.", + SYMBOL_NAME (var)); + break; + + default: + error ("Can't take address of \"%s\" which isn't an lvalue.", + SYMBOL_NAME (var)); + break; + } + return 0; /* For lint -- never reached */ +} |