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author | Stan Shebs <shebs@codesourcery.com> | 1999-04-16 01:35:26 +0000 |
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committer | Stan Shebs <shebs@codesourcery.com> | 1999-04-16 01:35:26 +0000 |
commit | c906108c21474dfb4ed285bcc0ac6fe02cd400cc (patch) | |
tree | a0015aa5cedc19ccbab307251353a41722a3ae13 /gdb/findvar.c | |
parent | cd946cff9ede3f30935803403f06f6ed30cad136 (diff) | |
download | gdb-c906108c21474dfb4ed285bcc0ac6fe02cd400cc.zip gdb-c906108c21474dfb4ed285bcc0ac6fe02cd400cc.tar.gz gdb-c906108c21474dfb4ed285bcc0ac6fe02cd400cc.tar.bz2 |
Initial creation of sourceware repositorygdb-4_18-branchpoint
Diffstat (limited to 'gdb/findvar.c')
-rw-r--r-- | gdb/findvar.c | 1630 |
1 files changed, 1630 insertions, 0 deletions
diff --git a/gdb/findvar.c b/gdb/findvar.c new file mode 100644 index 0000000..5bfecc2 --- /dev/null +++ b/gdb/findvar.c @@ -0,0 +1,1630 @@ +/* Find a variable's value in memory, for GDB, the GNU debugger. + Copyright 1986, 87, 89, 91, 94, 95, 96, 1998 + Free Software Foundation, Inc. + +This file is part of GDB. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +#include "defs.h" +#include "symtab.h" +#include "gdbtypes.h" +#include "frame.h" +#include "value.h" +#include "gdbcore.h" +#include "inferior.h" +#include "target.h" +#include "gdb_string.h" +#include "floatformat.h" +#include "symfile.h" /* for overlay functions */ + +/* This is used to indicate that we don't know the format of the floating point + number. Typically, this is useful for native ports, where the actual format + is irrelevant, since no conversions will be taking place. */ + +const struct floatformat floatformat_unknown; + +/* Registers we shouldn't try to store. */ +#if !defined (CANNOT_STORE_REGISTER) +#define CANNOT_STORE_REGISTER(regno) 0 +#endif + +static void write_register_gen PARAMS ((int, char *)); + +/* Basic byte-swapping routines. GDB has needed these for a long time... + All extract a target-format integer at ADDR which is LEN bytes long. */ + +#if TARGET_CHAR_BIT != 8 || HOST_CHAR_BIT != 8 + /* 8 bit characters are a pretty safe assumption these days, so we + assume it throughout all these swapping routines. If we had to deal with + 9 bit characters, we would need to make len be in bits and would have + to re-write these routines... */ + you lose +#endif + +LONGEST +extract_signed_integer (addr, len) + PTR addr; + int len; +{ + LONGEST retval; + unsigned char *p; + unsigned char *startaddr = (unsigned char *)addr; + unsigned char *endaddr = startaddr + len; + + if (len > (int) sizeof (LONGEST)) + error ("\ +That operation is not available on integers of more than %d bytes.", + sizeof (LONGEST)); + + /* Start at the most significant end of the integer, and work towards + the least significant. */ + if (TARGET_BYTE_ORDER == BIG_ENDIAN) + { + p = startaddr; + /* Do the sign extension once at the start. */ + retval = ((LONGEST)*p ^ 0x80) - 0x80; + for (++p; p < endaddr; ++p) + retval = (retval << 8) | *p; + } + else + { + p = endaddr - 1; + /* Do the sign extension once at the start. */ + retval = ((LONGEST)*p ^ 0x80) - 0x80; + for (--p; p >= startaddr; --p) + retval = (retval << 8) | *p; + } + return retval; +} + +ULONGEST +extract_unsigned_integer (addr, len) + PTR addr; + int len; +{ + ULONGEST retval; + unsigned char *p; + unsigned char *startaddr = (unsigned char *)addr; + unsigned char *endaddr = startaddr + len; + + if (len > (int) sizeof (ULONGEST)) + error ("\ +That operation is not available on integers of more than %d bytes.", + sizeof (ULONGEST)); + + /* Start at the most significant end of the integer, and work towards + the least significant. */ + retval = 0; + if (TARGET_BYTE_ORDER == BIG_ENDIAN) + { + for (p = startaddr; p < endaddr; ++p) + retval = (retval << 8) | *p; + } + else + { + for (p = endaddr - 1; p >= startaddr; --p) + retval = (retval << 8) | *p; + } + return retval; +} + +/* Sometimes a long long unsigned integer can be extracted as a + LONGEST value. This is done so that we can print these values + better. If this integer can be converted to a LONGEST, this + function returns 1 and sets *PVAL. Otherwise it returns 0. */ + +int +extract_long_unsigned_integer (addr, orig_len, pval) + PTR addr; + int orig_len; + LONGEST *pval; +{ + char *p, *first_addr; + int len; + + len = orig_len; + if (TARGET_BYTE_ORDER == BIG_ENDIAN) + { + for (p = (char *) addr; + len > (int) sizeof (LONGEST) && p < (char *) addr + orig_len; + p++) + { + if (*p == 0) + len--; + else + break; + } + first_addr = p; + } + else + { + first_addr = (char *) addr; + for (p = (char *) addr + orig_len - 1; + len > (int) sizeof (LONGEST) && p >= (char *) addr; + p--) + { + if (*p == 0) + len--; + else + break; + } + } + + if (len <= (int) sizeof (LONGEST)) + { + *pval = (LONGEST) extract_unsigned_integer (first_addr, + sizeof (LONGEST)); + return 1; + } + + return 0; +} + +CORE_ADDR +extract_address (addr, len) + PTR addr; + int len; +{ + /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure + whether we want this to be true eventually. */ + return (CORE_ADDR)extract_unsigned_integer (addr, len); +} + +void +store_signed_integer (addr, len, val) + PTR addr; + int len; + LONGEST val; +{ + unsigned char *p; + unsigned char *startaddr = (unsigned char *)addr; + unsigned char *endaddr = startaddr + len; + + /* Start at the least significant end of the integer, and work towards + the most significant. */ + if (TARGET_BYTE_ORDER == BIG_ENDIAN) + { + for (p = endaddr - 1; p >= startaddr; --p) + { + *p = val & 0xff; + val >>= 8; + } + } + else + { + for (p = startaddr; p < endaddr; ++p) + { + *p = val & 0xff; + val >>= 8; + } + } +} + +void +store_unsigned_integer (addr, len, val) + PTR addr; + int len; + ULONGEST val; +{ + unsigned char *p; + unsigned char *startaddr = (unsigned char *)addr; + unsigned char *endaddr = startaddr + len; + + /* Start at the least significant end of the integer, and work towards + the most significant. */ + if (TARGET_BYTE_ORDER == BIG_ENDIAN) + { + for (p = endaddr - 1; p >= startaddr; --p) + { + *p = val & 0xff; + val >>= 8; + } + } + else + { + for (p = startaddr; p < endaddr; ++p) + { + *p = val & 0xff; + val >>= 8; + } + } +} + +/* Store the literal address "val" into + gdb-local memory pointed to by "addr" + for "len" bytes. */ +void +store_address (addr, len, val) + PTR addr; + int len; + LONGEST val; +{ + if( TARGET_BYTE_ORDER == BIG_ENDIAN + && len != sizeof( LONGEST )) { + /* On big-endian machines (e.g., HPPA 2.0, narrow mode) + * just letting this fall through to the call below will + * lead to the wrong bits being stored. + * + * Only the simplest case is fixed here, the others just + * get the old behavior. + */ + if( (len == sizeof( CORE_ADDR )) + && (sizeof( LONGEST ) == 2 * sizeof( CORE_ADDR ))) { + /* Watch out! The high bits are garbage! */ + CORE_ADDR coerce[2]; + *(LONGEST*)&coerce = val; + + store_unsigned_integer (addr, len, coerce[1] ); /* BIG_ENDIAN code! */ + return; + } + } + store_unsigned_integer (addr, len, val); +} + +/* Swap LEN bytes at BUFFER between target and host byte-order. */ +#define SWAP_FLOATING(buffer,len) \ + do \ + { \ + if (TARGET_BYTE_ORDER != HOST_BYTE_ORDER) \ + { \ + char tmp; \ + char *p = (char *)(buffer); \ + char *q = ((char *)(buffer)) + len - 1; \ + for (; p < q; p++, q--) \ + { \ + tmp = *q; \ + *q = *p; \ + *p = tmp; \ + } \ + } \ + } \ + while (0) + +/* Extract a floating-point number from a target-order byte-stream at ADDR. + Returns the value as type DOUBLEST. + + If the host and target formats agree, we just copy the raw data into the + appropriate type of variable and return, letting the host increase precision + as necessary. Otherwise, we call the conversion routine and let it do the + dirty work. */ + +DOUBLEST +extract_floating (addr, len) + PTR addr; + int len; +{ + DOUBLEST dretval; + + if (len == sizeof (float)) + { + if (HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT) + { + float retval; + + memcpy (&retval, addr, sizeof (retval)); + return retval; + } + else + floatformat_to_doublest (TARGET_FLOAT_FORMAT, addr, &dretval); + } + else if (len == sizeof (double)) + { + if (HOST_DOUBLE_FORMAT == TARGET_DOUBLE_FORMAT) + { + double retval; + + memcpy (&retval, addr, sizeof (retval)); + return retval; + } + else + floatformat_to_doublest (TARGET_DOUBLE_FORMAT, addr, &dretval); + } + else if (len == sizeof (DOUBLEST)) + { + if (HOST_LONG_DOUBLE_FORMAT == TARGET_LONG_DOUBLE_FORMAT) + { + DOUBLEST retval; + + memcpy (&retval, addr, sizeof (retval)); + return retval; + } + else + floatformat_to_doublest (TARGET_LONG_DOUBLE_FORMAT, addr, &dretval); + } + else + { + error ("Can't deal with a floating point number of %d bytes.", len); + } + + return dretval; +} + +void +store_floating (addr, len, val) + PTR addr; + int len; + DOUBLEST val; +{ + if (len == sizeof (float)) + { + if (HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT) + { + float floatval = val; + + memcpy (addr, &floatval, sizeof (floatval)); + } + else + floatformat_from_doublest (TARGET_FLOAT_FORMAT, &val, addr); + } + else if (len == sizeof (double)) + { + if (HOST_DOUBLE_FORMAT == TARGET_DOUBLE_FORMAT) + { + double doubleval = val; + + memcpy (addr, &doubleval, sizeof (doubleval)); + } + else + floatformat_from_doublest (TARGET_DOUBLE_FORMAT, &val, addr); + } + else if (len == sizeof (DOUBLEST)) + { + if (HOST_LONG_DOUBLE_FORMAT == TARGET_LONG_DOUBLE_FORMAT) + memcpy (addr, &val, sizeof (val)); + else + floatformat_from_doublest (TARGET_LONG_DOUBLE_FORMAT, &val, addr); + } + else + { + error ("Can't deal with a floating point number of %d bytes.", len); + } +} + +#if !defined (GET_SAVED_REGISTER) + +/* Return the address in which frame FRAME's value of register REGNUM + has been saved in memory. Or return zero if it has not been saved. + If REGNUM specifies the SP, the value we return is actually + the SP value, not an address where it was saved. */ + +CORE_ADDR +find_saved_register (frame, regnum) + struct frame_info *frame; + int regnum; +{ + register struct frame_info *frame1 = NULL; + register CORE_ADDR addr = 0; + + if (frame == NULL) /* No regs saved if want current frame */ + return 0; + +#ifdef HAVE_REGISTER_WINDOWS + /* We assume that a register in a register window will only be saved + in one place (since the name changes and/or disappears as you go + towards inner frames), so we only call get_frame_saved_regs on + the current frame. This is directly in contradiction to the + usage below, which assumes that registers used in a frame must be + saved in a lower (more interior) frame. This change is a result + of working on a register window machine; get_frame_saved_regs + always returns the registers saved within a frame, within the + context (register namespace) of that frame. */ + + /* However, note that we don't want this to return anything if + nothing is saved (if there's a frame inside of this one). Also, + callers to this routine asking for the stack pointer want the + stack pointer saved for *this* frame; this is returned from the + next frame. */ + + if (REGISTER_IN_WINDOW_P(regnum)) + { + frame1 = get_next_frame (frame); + if (!frame1) return 0; /* Registers of this frame are active. */ + + /* Get the SP from the next frame in; it will be this + current frame. */ + if (regnum != SP_REGNUM) + frame1 = frame; + + FRAME_INIT_SAVED_REGS (frame1); + return frame1->saved_regs[regnum]; /* ... which might be zero */ + } +#endif /* HAVE_REGISTER_WINDOWS */ + + /* Note that this next routine assumes that registers used in + frame x will be saved only in the frame that x calls and + frames interior to it. This is not true on the sparc, but the + above macro takes care of it, so we should be all right. */ + while (1) + { + QUIT; + frame1 = get_prev_frame (frame1); + if (frame1 == 0 || frame1 == frame) + break; + FRAME_INIT_SAVED_REGS (frame1); + if (frame1->saved_regs[regnum]) + addr = frame1->saved_regs[regnum]; + } + + return addr; +} + +/* Find register number REGNUM relative to FRAME and put its (raw, + target format) contents in *RAW_BUFFER. Set *OPTIMIZED if the + variable was optimized out (and thus can't be fetched). Set *LVAL + to lval_memory, lval_register, or not_lval, depending on whether + the value was fetched from memory, from a register, or in a strange + and non-modifiable way (e.g. a frame pointer which was calculated + rather than fetched). Set *ADDRP to the address, either in memory + on as a REGISTER_BYTE offset into the registers array. + + Note that this implementation never sets *LVAL to not_lval. But + it can be replaced by defining GET_SAVED_REGISTER and supplying + your own. + + The argument RAW_BUFFER must point to aligned memory. */ + +void +get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval) + char *raw_buffer; + int *optimized; + CORE_ADDR *addrp; + struct frame_info *frame; + int regnum; + enum lval_type *lval; +{ + CORE_ADDR addr; + + if (!target_has_registers) + error ("No registers."); + + /* Normal systems don't optimize out things with register numbers. */ + if (optimized != NULL) + *optimized = 0; + addr = find_saved_register (frame, regnum); + if (addr != 0) + { + if (lval != NULL) + *lval = lval_memory; + if (regnum == SP_REGNUM) + { + if (raw_buffer != NULL) + { + /* Put it back in target format. */ + store_address (raw_buffer, REGISTER_RAW_SIZE (regnum), (LONGEST)addr); + } + if (addrp != NULL) + *addrp = 0; + return; + } + if (raw_buffer != NULL) + read_memory (addr, raw_buffer, REGISTER_RAW_SIZE (regnum)); + } + else + { + if (lval != NULL) + *lval = lval_register; + addr = REGISTER_BYTE (regnum); + if (raw_buffer != NULL) + read_register_gen (regnum, raw_buffer); + } + if (addrp != NULL) + *addrp = addr; +} +#endif /* GET_SAVED_REGISTER. */ + +/* Copy the bytes of register REGNUM, relative to the input stack frame, + into our memory at MYADDR, in target byte order. + The number of bytes copied is REGISTER_RAW_SIZE (REGNUM). + + Returns 1 if could not be read, 0 if could. */ + +int +read_relative_register_raw_bytes_for_frame (regnum, myaddr, frame) + int regnum; + char *myaddr; + struct frame_info *frame; +{ + int optim; + if (regnum == FP_REGNUM && frame) + { + /* Put it back in target format. */ + store_address (myaddr, REGISTER_RAW_SIZE(FP_REGNUM), + (LONGEST)FRAME_FP(frame)); + + return 0; + } + + get_saved_register (myaddr, &optim, (CORE_ADDR *) NULL, frame, + regnum, (enum lval_type *)NULL); + + if (register_valid [regnum] < 0) + return 1; /* register value not available */ + + return optim; +} + +/* Copy the bytes of register REGNUM, relative to the current stack frame, + into our memory at MYADDR, in target byte order. + The number of bytes copied is REGISTER_RAW_SIZE (REGNUM). + + Returns 1 if could not be read, 0 if could. */ + +int +read_relative_register_raw_bytes (regnum, myaddr) + int regnum; + char *myaddr; +{ + return read_relative_register_raw_bytes_for_frame (regnum, myaddr, + selected_frame); +} + +/* Return a `value' with the contents of register REGNUM + in its virtual format, with the type specified by + REGISTER_VIRTUAL_TYPE. + + NOTE: returns NULL if register value is not available. + Caller will check return value or die! */ + +value_ptr +value_of_register (regnum) + int regnum; +{ + CORE_ADDR addr; + int optim; + register value_ptr reg_val; + char raw_buffer[MAX_REGISTER_RAW_SIZE]; + enum lval_type lval; + + get_saved_register (raw_buffer, &optim, &addr, + selected_frame, regnum, &lval); + + if (register_valid[regnum] < 0) + return NULL; /* register value not available */ + + reg_val = allocate_value (REGISTER_VIRTUAL_TYPE (regnum)); + + /* Convert raw data to virtual format if necessary. */ + +#ifdef REGISTER_CONVERTIBLE + if (REGISTER_CONVERTIBLE (regnum)) + { + REGISTER_CONVERT_TO_VIRTUAL (regnum, REGISTER_VIRTUAL_TYPE (regnum), + raw_buffer, VALUE_CONTENTS_RAW (reg_val)); + } + else +#endif + if (REGISTER_RAW_SIZE (regnum) == REGISTER_VIRTUAL_SIZE (regnum)) + memcpy (VALUE_CONTENTS_RAW (reg_val), raw_buffer, + REGISTER_RAW_SIZE (regnum)); + else + fatal ("Register \"%s\" (%d) has conflicting raw (%d) and virtual (%d) size", + REGISTER_NAME (regnum), regnum, + REGISTER_RAW_SIZE (regnum), REGISTER_VIRTUAL_SIZE (regnum)); + VALUE_LVAL (reg_val) = lval; + VALUE_ADDRESS (reg_val) = addr; + VALUE_REGNO (reg_val) = regnum; + VALUE_OPTIMIZED_OUT (reg_val) = optim; + return reg_val; +} + +/* Low level examining and depositing of registers. + + The caller is responsible for making + sure that the inferior is stopped before calling the fetching routines, + or it will get garbage. (a change from GDB version 3, in which + the caller got the value from the last stop). */ + +/* Contents of the registers in target byte order. + We allocate some extra slop since we do a lot of memcpy's around + `registers', and failing-soft is better than failing hard. */ + +char registers[REGISTER_BYTES + /* SLOP */ 256]; + +/* Nonzero if that register has been fetched, + -1 if register value not available. */ +SIGNED char register_valid[NUM_REGS]; + +/* The thread/process associated with the current set of registers. For now, + -1 is special, and means `no current process'. */ +int registers_pid = -1; + +/* Indicate that registers may have changed, so invalidate the cache. */ + +void +registers_changed () +{ + int i; + int numregs = ARCH_NUM_REGS; + + registers_pid = -1; + + /* Force cleanup of any alloca areas if using C alloca instead of + a builtin alloca. This particular call is used to clean up + areas allocated by low level target code which may build up + during lengthy interactions between gdb and the target before + gdb gives control to the user (ie watchpoints). */ + alloca (0); + + for (i = 0; i < numregs; i++) + register_valid[i] = 0; + + if (registers_changed_hook) + registers_changed_hook (); +} + +/* Indicate that all registers have been fetched, so mark them all valid. */ +void +registers_fetched () +{ + int i; + int numregs = ARCH_NUM_REGS; + for (i = 0; i < numregs; i++) + register_valid[i] = 1; +} + +/* read_register_bytes and write_register_bytes are generally a *BAD* idea. + They are inefficient because they need to check for partial updates, which + can only be done by scanning through all of the registers and seeing if the + bytes that are being read/written fall inside of an invalid register. [The + main reason this is necessary is that register sizes can vary, so a simple + index won't suffice.] It is far better to call read_register_gen if you + want to get at the raw register contents, as it only takes a regno as an + argument, and therefore can't do a partial register update. It would also + be good to have a write_register_gen for similar reasons. + + Prior to the recent fixes to check for partial updates, both read and + write_register_bytes always checked to see if any registers were stale, and + then called target_fetch_registers (-1) to update the whole set. This + caused really slowed things down for remote targets. */ + +/* Copy INLEN bytes of consecutive data from registers + starting with the INREGBYTE'th byte of register data + into memory at MYADDR. */ + +void +read_register_bytes (inregbyte, myaddr, inlen) + int inregbyte; + char *myaddr; + int inlen; +{ + int inregend = inregbyte + inlen; + int regno; + + if (registers_pid != inferior_pid) + { + registers_changed (); + registers_pid = inferior_pid; + } + + /* See if we are trying to read bytes from out-of-date registers. If so, + update just those registers. */ + + for (regno = 0; regno < NUM_REGS; regno++) + { + int regstart, regend; + int startin, endin; + + if (register_valid[regno]) + continue; + + if (REGISTER_NAME (regno) == NULL || *REGISTER_NAME (regno) == '\0') + continue; + + regstart = REGISTER_BYTE (regno); + regend = regstart + REGISTER_RAW_SIZE (regno); + + startin = regstart >= inregbyte && regstart < inregend; + endin = regend > inregbyte && regend <= inregend; + + if (!startin && !endin) + continue; + + /* We've found an invalid register where at least one byte will be read. + Update it from the target. */ + + target_fetch_registers (regno); + + if (!register_valid[regno]) + error ("read_register_bytes: Couldn't update register %d.", regno); + } + + if (myaddr != NULL) + memcpy (myaddr, ®isters[inregbyte], inlen); +} + +/* Read register REGNO into memory at MYADDR, which must be large enough + for REGISTER_RAW_BYTES (REGNO). Target byte-order. + If the register is known to be the size of a CORE_ADDR or smaller, + read_register can be used instead. */ +void +read_register_gen (regno, myaddr) + int regno; + char *myaddr; +{ + if (registers_pid != inferior_pid) + { + registers_changed (); + registers_pid = inferior_pid; + } + + if (!register_valid[regno]) + target_fetch_registers (regno); + memcpy (myaddr, ®isters[REGISTER_BYTE (regno)], + REGISTER_RAW_SIZE (regno)); +} + +/* Write register REGNO at MYADDR to the target. MYADDR points at + REGISTER_RAW_BYTES(REGNO), which must be in target byte-order. */ + +static void +write_register_gen (regno, myaddr) + int regno; + char *myaddr; +{ + int size; + + /* On the sparc, writing %g0 is a no-op, so we don't even want to change + the registers array if something writes to this register. */ + if (CANNOT_STORE_REGISTER (regno)) + return; + + if (registers_pid != inferior_pid) + { + registers_changed (); + registers_pid = inferior_pid; + } + + size = REGISTER_RAW_SIZE(regno); + + /* If we have a valid copy of the register, and new value == old value, + then don't bother doing the actual store. */ + + if (register_valid [regno] + && memcmp (®isters[REGISTER_BYTE (regno)], myaddr, size) == 0) + return; + + target_prepare_to_store (); + + memcpy (®isters[REGISTER_BYTE (regno)], myaddr, size); + + register_valid [regno] = 1; + + target_store_registers (regno); +} + +/* Copy INLEN bytes of consecutive data from memory at MYADDR + into registers starting with the MYREGSTART'th byte of register data. */ + +void +write_register_bytes (myregstart, myaddr, inlen) + int myregstart; + char *myaddr; + int inlen; +{ + int myregend = myregstart + inlen; + int regno; + + target_prepare_to_store (); + + /* Scan through the registers updating any that are covered by the range + myregstart<=>myregend using write_register_gen, which does nice things + like handling threads, and avoiding updates when the new and old contents + are the same. */ + + for (regno = 0; regno < NUM_REGS; regno++) + { + int regstart, regend; + int startin, endin; + char regbuf[MAX_REGISTER_RAW_SIZE]; + + regstart = REGISTER_BYTE (regno); + regend = regstart + REGISTER_RAW_SIZE (regno); + + startin = regstart >= myregstart && regstart < myregend; + endin = regend > myregstart && regend <= myregend; + + if (!startin && !endin) + continue; /* Register is completely out of range */ + + if (startin && endin) /* register is completely in range */ + { + write_register_gen (regno, myaddr + (regstart - myregstart)); + continue; + } + + /* We may be doing a partial update of an invalid register. Update it + from the target before scribbling on it. */ + read_register_gen (regno, regbuf); + + if (startin) + memcpy (registers + regstart, + myaddr + regstart - myregstart, + myregend - regstart); + else /* endin */ + memcpy (registers + myregstart, + myaddr, + regend - myregstart); + target_store_registers (regno); + } +} + +/* Return the raw contents of register REGNO, regarding it as an integer. */ +/* This probably should be returning LONGEST rather than CORE_ADDR. */ + +CORE_ADDR +read_register (regno) + int regno; +{ + if (registers_pid != inferior_pid) + { + registers_changed (); + registers_pid = inferior_pid; + } + + if (!register_valid[regno]) + target_fetch_registers (regno); + + return (CORE_ADDR)extract_address (®isters[REGISTER_BYTE (regno)], + REGISTER_RAW_SIZE(regno)); +} + +CORE_ADDR +read_register_pid (regno, pid) + int regno, pid; +{ + int save_pid; + CORE_ADDR retval; + + if (pid == inferior_pid) + return read_register (regno); + + save_pid = inferior_pid; + + inferior_pid = pid; + + retval = read_register (regno); + + inferior_pid = save_pid; + + return retval; +} + +/* Store VALUE, into the raw contents of register number REGNO. + This should probably write a LONGEST rather than a CORE_ADDR */ + +void +write_register (regno, val) + int regno; + LONGEST val; +{ + PTR buf; + int size; + + /* On the sparc, writing %g0 is a no-op, so we don't even want to change + the registers array if something writes to this register. */ + if (CANNOT_STORE_REGISTER (regno)) + return; + + if (registers_pid != inferior_pid) + { + registers_changed (); + registers_pid = inferior_pid; + } + + size = REGISTER_RAW_SIZE(regno); + buf = alloca (size); + store_signed_integer (buf, size, (LONGEST)val); + + /* If we have a valid copy of the register, and new value == old value, + then don't bother doing the actual store. */ + + if (register_valid [regno] + && memcmp (®isters[REGISTER_BYTE (regno)], buf, size) == 0) + return; + + target_prepare_to_store (); + + memcpy (®isters[REGISTER_BYTE (regno)], buf, size); + + register_valid [regno] = 1; + + target_store_registers (regno); +} + +void +write_register_pid (regno, val, pid) + int regno; + CORE_ADDR val; + int pid; +{ + int save_pid; + + if (pid == inferior_pid) + { + write_register (regno, val); + return; + } + + save_pid = inferior_pid; + + inferior_pid = pid; + + write_register (regno, val); + + inferior_pid = save_pid; +} + +/* Record that register REGNO contains VAL. + This is used when the value is obtained from the inferior or core dump, + so there is no need to store the value there. + + If VAL is a NULL pointer, then it's probably an unsupported register. We + just set it's value to all zeros. We might want to record this fact, and + report it to the users of read_register and friends. +*/ + +void +supply_register (regno, val) + int regno; + char *val; +{ +#if 1 + if (registers_pid != inferior_pid) + { + registers_changed (); + registers_pid = inferior_pid; + } +#endif + + register_valid[regno] = 1; + if (val) + memcpy (®isters[REGISTER_BYTE (regno)], val, REGISTER_RAW_SIZE (regno)); + else + memset (®isters[REGISTER_BYTE (regno)], '\000', REGISTER_RAW_SIZE (regno)); + + /* On some architectures, e.g. HPPA, there are a few stray bits in some + registers, that the rest of the code would like to ignore. */ +#ifdef CLEAN_UP_REGISTER_VALUE + CLEAN_UP_REGISTER_VALUE(regno, ®isters[REGISTER_BYTE(regno)]); +#endif +} + + +/* This routine is getting awfully cluttered with #if's. It's probably + time to turn this into READ_PC and define it in the tm.h file. + Ditto for write_pc. */ + +CORE_ADDR +read_pc_pid (pid) + int pid; +{ + int saved_inferior_pid; + CORE_ADDR pc_val; + + /* In case pid != inferior_pid. */ + saved_inferior_pid = inferior_pid; + inferior_pid = pid; + +#ifdef TARGET_READ_PC + pc_val = TARGET_READ_PC (pid); +#else + pc_val = ADDR_BITS_REMOVE ((CORE_ADDR) read_register_pid (PC_REGNUM, pid)); +#endif + + inferior_pid = saved_inferior_pid; + return pc_val; +} + +CORE_ADDR +read_pc () +{ + return read_pc_pid (inferior_pid); +} + +void +write_pc_pid (pc, pid) + CORE_ADDR pc; + int pid; +{ + int saved_inferior_pid; + + /* In case pid != inferior_pid. */ + saved_inferior_pid = inferior_pid; + inferior_pid = pid; + +#ifdef TARGET_WRITE_PC + TARGET_WRITE_PC (pc, pid); +#else + write_register_pid (PC_REGNUM, pc, pid); +#ifdef NPC_REGNUM + write_register_pid (NPC_REGNUM, pc + 4, pid); +#ifdef NNPC_REGNUM + write_register_pid (NNPC_REGNUM, pc + 8, pid); +#endif +#endif +#endif + + inferior_pid = saved_inferior_pid; +} + +void +write_pc (pc) + CORE_ADDR pc; +{ + write_pc_pid (pc, inferior_pid); +} + +/* Cope with strage ways of getting to the stack and frame pointers */ + +CORE_ADDR +read_sp () +{ +#ifdef TARGET_READ_SP + return TARGET_READ_SP (); +#else + return read_register (SP_REGNUM); +#endif +} + +void +write_sp (val) + CORE_ADDR val; +{ +#ifdef TARGET_WRITE_SP + TARGET_WRITE_SP (val); +#else + write_register (SP_REGNUM, val); +#endif +} + +CORE_ADDR +read_fp () +{ +#ifdef TARGET_READ_FP + return TARGET_READ_FP (); +#else + return read_register (FP_REGNUM); +#endif +} + +void +write_fp (val) + CORE_ADDR val; +{ +#ifdef TARGET_WRITE_FP + TARGET_WRITE_FP (val); +#else + write_register (FP_REGNUM, val); +#endif +} + +/* Will calling read_var_value or locate_var_value on SYM end + up caring what frame it is being evaluated relative to? SYM must + be non-NULL. */ +int +symbol_read_needs_frame (sym) + struct symbol *sym; +{ + switch (SYMBOL_CLASS (sym)) + { + /* All cases listed explicitly so that gcc -Wall will detect it if + we failed to consider one. */ + case LOC_REGISTER: + case LOC_ARG: + case LOC_REF_ARG: + case LOC_REGPARM: + case LOC_REGPARM_ADDR: + case LOC_LOCAL: + case LOC_LOCAL_ARG: + case LOC_BASEREG: + case LOC_BASEREG_ARG: + case LOC_THREAD_LOCAL_STATIC: + return 1; + + case LOC_UNDEF: + case LOC_CONST: + case LOC_STATIC: + case LOC_INDIRECT: + case LOC_TYPEDEF: + + case LOC_LABEL: + /* Getting the address of a label can be done independently of the block, + even if some *uses* of that address wouldn't work so well without + the right frame. */ + + case LOC_BLOCK: + case LOC_CONST_BYTES: + case LOC_UNRESOLVED: + case LOC_OPTIMIZED_OUT: + return 0; + } + return 1; +} + +/* Given a struct symbol for a variable, + and a stack frame id, read the value of the variable + and return a (pointer to a) struct value containing the value. + If the variable cannot be found, return a zero pointer. + If FRAME is NULL, use the selected_frame. */ + +value_ptr +read_var_value (var, frame) + register struct symbol *var; + struct frame_info *frame; +{ + register value_ptr v; + struct type *type = SYMBOL_TYPE (var); + CORE_ADDR addr; + register int len; + + v = allocate_value (type); + VALUE_LVAL (v) = lval_memory; /* The most likely possibility. */ + VALUE_BFD_SECTION (v) = SYMBOL_BFD_SECTION (var); + + len = TYPE_LENGTH (type); + + if (frame == NULL) frame = selected_frame; + + switch (SYMBOL_CLASS (var)) + { + case LOC_CONST: + /* Put the constant back in target format. */ + store_signed_integer (VALUE_CONTENTS_RAW (v), len, + (LONGEST) SYMBOL_VALUE (var)); + VALUE_LVAL (v) = not_lval; + return v; + + case LOC_LABEL: + /* Put the constant back in target format. */ + if (overlay_debugging) + store_address (VALUE_CONTENTS_RAW (v), len, + (LONGEST)symbol_overlayed_address (SYMBOL_VALUE_ADDRESS (var), + SYMBOL_BFD_SECTION (var))); + else + store_address (VALUE_CONTENTS_RAW (v), len, + (LONGEST)SYMBOL_VALUE_ADDRESS (var)); + VALUE_LVAL (v) = not_lval; + return v; + + case LOC_CONST_BYTES: + { + char *bytes_addr; + bytes_addr = SYMBOL_VALUE_BYTES (var); + memcpy (VALUE_CONTENTS_RAW (v), bytes_addr, len); + VALUE_LVAL (v) = not_lval; + return v; + } + + case LOC_STATIC: + if (overlay_debugging) + addr = symbol_overlayed_address (SYMBOL_VALUE_ADDRESS (var), + SYMBOL_BFD_SECTION (var)); + else + addr = SYMBOL_VALUE_ADDRESS (var); + break; + + case LOC_INDIRECT: + /* The import slot does not have a real address in it from the + dynamic loader (dld.sl on HP-UX), if the target hasn't begun + execution yet, so check for that. */ + if (!target_has_execution) + error ("\ +Attempt to access variable defined in different shared object or load module when\n\ +addresses have not been bound by the dynamic loader. Try again when executable is running."); + + addr = SYMBOL_VALUE_ADDRESS (var); + addr = read_memory_unsigned_integer + (addr, TARGET_PTR_BIT / TARGET_CHAR_BIT); + break; + + case LOC_ARG: + if (frame == NULL) + return 0; + addr = FRAME_ARGS_ADDRESS (frame); + if (!addr) + return 0; + addr += SYMBOL_VALUE (var); + break; + + case LOC_REF_ARG: + if (frame == NULL) + return 0; + addr = FRAME_ARGS_ADDRESS (frame); + if (!addr) + return 0; + addr += SYMBOL_VALUE (var); + addr = read_memory_unsigned_integer + (addr, TARGET_PTR_BIT / TARGET_CHAR_BIT); + break; + + case LOC_LOCAL: + case LOC_LOCAL_ARG: + if (frame == NULL) + return 0; + addr = FRAME_LOCALS_ADDRESS (frame); + addr += SYMBOL_VALUE (var); + break; + + case LOC_BASEREG: + case LOC_BASEREG_ARG: + { + char buf[MAX_REGISTER_RAW_SIZE]; + get_saved_register (buf, NULL, NULL, frame, SYMBOL_BASEREG (var), + NULL); + addr = extract_address (buf, REGISTER_RAW_SIZE (SYMBOL_BASEREG (var))); + addr += SYMBOL_VALUE (var); + break; + } + + case LOC_THREAD_LOCAL_STATIC: + { + char buf[MAX_REGISTER_RAW_SIZE]; + + get_saved_register(buf, NULL, NULL, frame, SYMBOL_BASEREG (var), + NULL); + addr = extract_address (buf, REGISTER_RAW_SIZE (SYMBOL_BASEREG (var))); + addr += SYMBOL_VALUE (var ); + break; + } + + case LOC_TYPEDEF: + error ("Cannot look up value of a typedef"); + break; + + case LOC_BLOCK: + if (overlay_debugging) + VALUE_ADDRESS (v) = symbol_overlayed_address + (BLOCK_START (SYMBOL_BLOCK_VALUE (var)), SYMBOL_BFD_SECTION (var)); + else + VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (var)); + return v; + + case LOC_REGISTER: + case LOC_REGPARM: + case LOC_REGPARM_ADDR: + { + struct block *b; + int regno = SYMBOL_VALUE (var); + value_ptr regval; + + if (frame == NULL) + return 0; + b = get_frame_block (frame); + + if (SYMBOL_CLASS (var) == LOC_REGPARM_ADDR) + { + regval = value_from_register (lookup_pointer_type (type), + regno, + frame); + + if (regval == NULL) + error ("Value of register variable not available."); + + addr = value_as_pointer (regval); + VALUE_LVAL (v) = lval_memory; + } + else + { + regval = value_from_register (type, regno, frame); + + if (regval == NULL) + error ("Value of register variable not available."); + return regval; + } + } + break; + + case LOC_UNRESOLVED: + { + struct minimal_symbol *msym; + + msym = lookup_minimal_symbol (SYMBOL_NAME (var), NULL, NULL); + if (msym == NULL) + return 0; + if (overlay_debugging) + addr = symbol_overlayed_address (SYMBOL_VALUE_ADDRESS (msym), + SYMBOL_BFD_SECTION (msym)); + else + addr = SYMBOL_VALUE_ADDRESS (msym); + } + break; + + case LOC_OPTIMIZED_OUT: + VALUE_LVAL (v) = not_lval; + VALUE_OPTIMIZED_OUT (v) = 1; + return v; + + default: + error ("Cannot look up value of a botched symbol."); + break; + } + + VALUE_ADDRESS (v) = addr; + VALUE_LAZY (v) = 1; + return v; +} + +/* Return a value of type TYPE, stored in register REGNUM, in frame + FRAME. + + NOTE: returns NULL if register value is not available. + Caller will check return value or die! */ + +value_ptr +value_from_register (type, regnum, frame) + struct type *type; + int regnum; + struct frame_info *frame; +{ + char raw_buffer [MAX_REGISTER_RAW_SIZE]; + CORE_ADDR addr; + int optim; + value_ptr v = allocate_value (type); + char *value_bytes = 0; + int value_bytes_copied = 0; + int num_storage_locs; + enum lval_type lval; + int len; + + CHECK_TYPEDEF (type); + len = TYPE_LENGTH (type); + + VALUE_REGNO (v) = regnum; + + num_storage_locs = (len > REGISTER_VIRTUAL_SIZE (regnum) ? + ((len - 1) / REGISTER_RAW_SIZE (regnum)) + 1 : + 1); + + if (num_storage_locs > 1 +#ifdef GDB_TARGET_IS_H8500 + || TYPE_CODE (type) == TYPE_CODE_PTR +#endif + ) + { + /* Value spread across multiple storage locations. */ + + int local_regnum; + int mem_stor = 0, reg_stor = 0; + int mem_tracking = 1; + CORE_ADDR last_addr = 0; + CORE_ADDR first_addr = 0; + + value_bytes = (char *) alloca (len + MAX_REGISTER_RAW_SIZE); + + /* Copy all of the data out, whereever it may be. */ + +#ifdef GDB_TARGET_IS_H8500 +/* This piece of hideosity is required because the H8500 treats registers + differently depending upon whether they are used as pointers or not. As a + pointer, a register needs to have a page register tacked onto the front. + An alternate way to do this would be to have gcc output different register + numbers for the pointer & non-pointer form of the register. But, it + doesn't, so we're stuck with this. */ + + if (TYPE_CODE (type) == TYPE_CODE_PTR + && len > 2) + { + int page_regnum; + + switch (regnum) + { + case R0_REGNUM: case R1_REGNUM: case R2_REGNUM: case R3_REGNUM: + page_regnum = SEG_D_REGNUM; + break; + case R4_REGNUM: case R5_REGNUM: + page_regnum = SEG_E_REGNUM; + break; + case R6_REGNUM: case R7_REGNUM: + page_regnum = SEG_T_REGNUM; + break; + } + + value_bytes[0] = 0; + get_saved_register (value_bytes + 1, + &optim, + &addr, + frame, + page_regnum, + &lval); + + if (register_valid[page_regnum] == -1) + return NULL; /* register value not available */ + + if (lval == lval_register) + reg_stor++; + else + mem_stor++; + first_addr = addr; + last_addr = addr; + + get_saved_register (value_bytes + 2, + &optim, + &addr, + frame, + regnum, + &lval); + + if (register_valid[regnum] == -1) + return NULL; /* register value not available */ + + if (lval == lval_register) + reg_stor++; + else + { + mem_stor++; + mem_tracking = mem_tracking && (addr == last_addr); + } + last_addr = addr; + } + else +#endif /* GDB_TARGET_IS_H8500 */ + for (local_regnum = regnum; + value_bytes_copied < len; + (value_bytes_copied += REGISTER_RAW_SIZE (local_regnum), + ++local_regnum)) + { + get_saved_register (value_bytes + value_bytes_copied, + &optim, + &addr, + frame, + local_regnum, + &lval); + + if (register_valid[local_regnum] == -1) + return NULL; /* register value not available */ + + if (regnum == local_regnum) + first_addr = addr; + if (lval == lval_register) + reg_stor++; + else + { + mem_stor++; + + mem_tracking = + (mem_tracking + && (regnum == local_regnum + || addr == last_addr)); + } + last_addr = addr; + } + + if ((reg_stor && mem_stor) + || (mem_stor && !mem_tracking)) + /* Mixed storage; all of the hassle we just went through was + for some good purpose. */ + { + VALUE_LVAL (v) = lval_reg_frame_relative; + VALUE_FRAME (v) = FRAME_FP (frame); + VALUE_FRAME_REGNUM (v) = regnum; + } + else if (mem_stor) + { + VALUE_LVAL (v) = lval_memory; + VALUE_ADDRESS (v) = first_addr; + } + else if (reg_stor) + { + VALUE_LVAL (v) = lval_register; + VALUE_ADDRESS (v) = first_addr; + } + else + fatal ("value_from_register: Value not stored anywhere!"); + + VALUE_OPTIMIZED_OUT (v) = optim; + + /* Any structure stored in more than one register will always be + an integral number of registers. Otherwise, you'd need to do + some fiddling with the last register copied here for little + endian machines. */ + + /* Copy into the contents section of the value. */ + memcpy (VALUE_CONTENTS_RAW (v), value_bytes, len); + + /* Finally do any conversion necessary when extracting this + type from more than one register. */ +#ifdef REGISTER_CONVERT_TO_TYPE + REGISTER_CONVERT_TO_TYPE(regnum, type, VALUE_CONTENTS_RAW(v)); +#endif + return v; + } + + /* Data is completely contained within a single register. Locate the + register's contents in a real register or in core; + read the data in raw format. */ + + get_saved_register (raw_buffer, &optim, &addr, frame, regnum, &lval); + + if (register_valid[regnum] == -1) + return NULL; /* register value not available */ + + VALUE_OPTIMIZED_OUT (v) = optim; + VALUE_LVAL (v) = lval; + VALUE_ADDRESS (v) = addr; + + /* Convert raw data to virtual format if necessary. */ + +#ifdef REGISTER_CONVERTIBLE + if (REGISTER_CONVERTIBLE (regnum)) + { + REGISTER_CONVERT_TO_VIRTUAL (regnum, type, + raw_buffer, VALUE_CONTENTS_RAW (v)); + } + else +#endif + { + /* Raw and virtual formats are the same for this register. */ + + if (TARGET_BYTE_ORDER == BIG_ENDIAN && len < REGISTER_RAW_SIZE (regnum)) + { + /* Big-endian, and we want less than full size. */ + VALUE_OFFSET (v) = REGISTER_RAW_SIZE (regnum) - len; + } + + memcpy (VALUE_CONTENTS_RAW (v), raw_buffer + VALUE_OFFSET (v), len); + } + + return v; +} + +/* Given a struct symbol for a variable or function, + and a stack frame id, + return a (pointer to a) struct value containing the properly typed + address. */ + +value_ptr +locate_var_value (var, frame) + register struct symbol *var; + struct frame_info *frame; +{ + CORE_ADDR addr = 0; + struct type *type = SYMBOL_TYPE (var); + value_ptr lazy_value; + + /* Evaluate it first; if the result is a memory address, we're fine. + Lazy evaluation pays off here. */ + + lazy_value = read_var_value (var, frame); + if (lazy_value == 0) + error ("Address of \"%s\" is unknown.", SYMBOL_SOURCE_NAME (var)); + + if (VALUE_LAZY (lazy_value) + || TYPE_CODE (type) == TYPE_CODE_FUNC) + { + value_ptr val; + + addr = VALUE_ADDRESS (lazy_value); + val = value_from_longest (lookup_pointer_type (type), (LONGEST) addr); + VALUE_BFD_SECTION (val) = VALUE_BFD_SECTION (lazy_value); + return val; + } + + /* Not a memory address; check what the problem was. */ + switch (VALUE_LVAL (lazy_value)) + { + case lval_register: + case lval_reg_frame_relative: + error ("Address requested for identifier \"%s\" which is in a register.", + SYMBOL_SOURCE_NAME (var)); + break; + + default: + error ("Can't take address of \"%s\" which isn't an lvalue.", + SYMBOL_SOURCE_NAME (var)); + break; + } + return 0; /* For lint -- never reached */ +} |