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authorgdb-2.4+.aux.coff <gdb@fsf.org>1988-01-16 04:39:57 +0000
committerPedro Alves <palves@redhat.com>2012-06-03 15:36:30 +0100
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+
+/* We manipulate environments represented as these structures. */
+
+struct environ
+{
+ /* Number of usable slots allocated in VECTOR.
+ VECTOR always has one slot not counted here,
+ to hold the terminating zero. */
+ int allocated;
+ /* A vector of slots, ALLOCATED + 1 of them.
+ The first few slots contain strings "VAR=VALUE"
+ and the next one contains zero.
+ Then come some unused slots. */
+ char **vector;
+};
+
+struct environ *make_environ ();
+void free_environ ();
+void init_environ ();
+char *get_in_environ ();
+void set_in_environ ();
+void unset_in_environ ();
+char **environ_vector ();