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author | Jose E. Marchesi <jose.marchesi@oracle.com> | 2021-05-08 18:11:12 +0200 |
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committer | Jose E. Marchesi <jose.marchesi@oracle.com> | 2023-04-29 14:55:08 +0200 |
commit | bdeccf733122b02319516e72dd225c916a216d2c (patch) | |
tree | bfa6891dac65050b4ecb628469ad2f29fb16ad29 /gdb/doc | |
parent | 2b8c7766ea357ff9b22531d6fdf0c3bd69cc044f (diff) | |
download | gdb-users/jemarch/poke-gdb.zip gdb-users/jemarch/poke-gdb.tar.gz gdb-users/jemarch/poke-gdb.tar.bz2 |
Integrate GNU poke in GDBusers/jemarch/poke-gdb
This patch integrates GNU poke (http://jemarch.net/poke) in GDB by
mean of libpoke. It allows the GDB user to execute Poke code from
within the debugger with access to the target memory, types and
values.
How this stuff works:
- GDB links with libpoke.so and uses the interface in libpoke.h.
This is also how the GNU poke application (the command-line
editor) is implemented.
- There are three commands:
poke STR
poke-add-type EXPR
poke-add-types REGEXP
poke-dump-types
All three commands make sure to start the poke incremental
compiler if it isn't running already.
- Access to the target's memory is provided by GDB by installing
a Foreign IO device in the incremental compiler. This is
`iod_if' in poke.c.
- Access to the terminal is provided by GDB by providing a
pk_term_if implementation to the incremental compiler. This is
`poke_term_if' in poke.c.
- Access to GDB values is provided by GDB by installing an alien
token handler in the incremental compiler. This is
`poke_alien_token_handler' in poke.c.
gdb/ChangeLog:
2021-05-10 Jose E. Marchesi <jose.marchesi@oracle.com>
* configure.ac: Support --enable-poke.
* configure: Regenerate.
* Makefile.in (POKE_OBS): Define based on @POKE_OBS@.
(DEPFILES): Add POKE_OBS.
* poke.c: New file.
gdb/doc/ChangeLog:
2021-05-10 Jose E. Marchesi <jose.marchesi@oracle.com>
* Makefile.in (GDB_DOC_FILES): Add poke.texi.
* poke.texi: New file.
* gdb.texinfo (Data): Add meny entry for Poke and @include poke.texi.
Diffstat (limited to 'gdb/doc')
-rw-r--r-- | gdb/doc/ChangeLog-1991-2021 | 10 | ||||
-rw-r--r-- | gdb/doc/Makefile.in | 1 | ||||
-rw-r--r-- | gdb/doc/gdb.texinfo | 4 | ||||
-rw-r--r-- | gdb/doc/poke.texi | 371 |
4 files changed, 386 insertions, 0 deletions
diff --git a/gdb/doc/ChangeLog-1991-2021 b/gdb/doc/ChangeLog-1991-2021 index 0df8399..fc6ce39 100644 --- a/gdb/doc/ChangeLog-1991-2021 +++ b/gdb/doc/ChangeLog-1991-2021 @@ -1,4 +1,14 @@ +<<<<<<< HEAD:gdb/doc/ChangeLog-1991-2021 2021-07-02 Pedro Alves <pedro@palves.net> +======= +2021-05-10 Jose E. Marchesi <jose.marchesi@oracle.com> + + * Makefile.in (GDB_DOC_FILES): Add poke.texi. + * poke.texi: New file. + * gdb.texinfo (Data): Add meny entry for Poke and @include poke.texi. + +2021-05-07 Tom de Vries <tdevries@suse.de> +>>>>>>> Integrate GNU poke in GDB:gdb/doc/ChangeLog * gdb.texinfo (TUI): <TUI Mouse Support>: New node/section. diff --git a/gdb/doc/Makefile.in b/gdb/doc/Makefile.in index 110b608..754e8e5 100644 --- a/gdb/doc/Makefile.in +++ b/gdb/doc/Makefile.in @@ -142,6 +142,7 @@ GDB_DOC_FILES = \ $(srcdir)/gdb.texinfo \ $(srcdir)/guile.texi \ $(srcdir)/python.texi \ + $(srcdir)/poke.texi \ $(GDB_DOC_SOURCE_INCLUDES) \ $(GDB_DOC_BUILD_INCLUDES) diff --git a/gdb/doc/gdb.texinfo b/gdb/doc/gdb.texinfo index 263326d..55b568d 100644 --- a/gdb/doc/gdb.texinfo +++ b/gdb/doc/gdb.texinfo @@ -10617,6 +10617,7 @@ being passed the type of @var{arg} as the argument. * Caching Target Data:: Data caching for targets * Searching Memory:: Searching memory for a sequence of bytes * Value Sizes:: Managing memory allocated for values +* Poke:: Poking at data using GNU poke. @end menu @node Expressions @@ -14281,6 +14282,9 @@ Show the maximum size of memory, in bytes, that @value{GDBN} will allocate for the contents of a value. @end table +@c Poke docs live in a separate file. +@include poke.texi + @node Optimized Code @chapter Debugging Optimized Code @cindex optimized code, debugging diff --git a/gdb/doc/poke.texi b/gdb/doc/poke.texi new file mode 100644 index 0000000..d5d4c31 --- /dev/null +++ b/gdb/doc/poke.texi @@ -0,0 +1,371 @@ +@c Copyright (C) 2022-2023 Free Software Foundation, Inc. +@c Permission is granted to copy, distribute and/or modify this document +@c under the terms of the GNU Free Documentation License, Version 1.3 or +@c any later version published by the Free Software Foundation; with the +@c Invariant Sections being ``Free Software'' and ``Free Software Needs +@c Free Documentation'', with the Front-Cover Texts being ``A GNU Manual,'' +@c and with the Back-Cover Texts as in (a) below. +@c +@c (a) The FSF's Back-Cover Text is: ``You are free to copy and modify +@c this GNU Manual. Buying copies from GNU Press supports the FSF in +@c developing GNU and promoting software freedom.'' + +@node Poke +@section Poking at data using GNU @samp{poke} +@cindex GNU poke +@cindex poke + +@uref{http://jemarch.net/poke.html,GNU poke} is an interactive, +extensible editor for binary data that implements a full-fledged +procedural, interactive domain specific language called @dfn{Poke} +(with capital P) that is specifically designed in order to describe +the layout of structured binary data and to operate on it. + +@value{GDBN} integrates with GNU @samp{poke} by mean of the +@file{libpoke} library and offers the possibility of executing Poke +code from within the debugger, to inspect and modify data in the +target's memory. This feature is available only if @value{GDBN} was +configured using @option{--enable-poke}. + +As we shall see in the sections below, @value{GDBN} uses the +integration mechanisms provided by @file{libpoke} in order to make +certain @value{GDBN} abstractions (such as symbols and types) visible from the +Poke side, making the integration bidirectional. + +Note that this section documents the integration of GNU @samp{poke} +and @value{GDBN} and how to use it, but it doesn't describe GNU +@samp{poke} nor the Poke language in detail. @xref{Top,,, poke, The +GNU poke Manual}, for more information. + +@menu +* The @code{poke} Command:: Executing Poke from @value{GDBN}. +* Poking the Target Memory:: Accessing the target's memory from Poke. +* @value{GDBN} Types and Poke:: Accessing @value{GDBN} types from Poke. +* @value{GDBN} Values and Poke:: Accessing @value{GDBN} values from Poke. +@end menu + +@node The @code{poke} Command +@subsection The @code{poke} Command + +The @code{poke} command allows to execute arbitrary Poke code from the +@value{GDBN} prompt. + +@table @code +@item poke @var{src} +@var{src} is either a Poke expression, statement or definition. +@end table + +For example, this executes a simple Poke expression and shows the +result: + +@smallexample +(@value{GDBP}) poke 2 + 3UL +0x5UL +@end smallexample + +This declares a couple of Poke types and a variable: + +@smallexample +(@value{GDBP}) type byte = uint<8> +(@value{GDBP}) type Packet = struct @{ byte magic == 0x4a; byte sz; \ + byte[sz] payload; @} +(@value{GDBP}) poke Packet @{ sz = 4 @} +Packet @{ + magic=0x4aUB, + sz=0x4UB, + payload=[0x0UB,0x0UB,0x0UB,0x0UB] +@} +(@value{GDBP}) var p = Packet @{ sz = 4 @} +(@value{GDBP}) poke p.payload +[0x0UB,0x0UB,0x0UB,0x0UB] +@end smallexample + +This executes a Poke statement: + +@smallexample +(@value{GDBP}) poke for (i in [1,2,3]) printf "%v\n", i +0x00000001 +0x00000002 +0x00000003 +@end smallexample + +This shows how the Poke incremental compiler handles and reports +invalid input: + +@smallexample +(@value{GDBP}) poke 2 + fjsdio +<stdin>:1:5: error: undefined variable 'fjsdio' +2 + fjsdio; + ^~~~~~ +@end smallexample + +The standard @command{load} Poke directive loads a Poke source file +and executes it in the incremental compiler. The list of directories +where @command{load} looks for files is in the variable +@code{load_path}: + +@smallexample +(@value{GDBP}) poke load_path +".:/home/jemarch/.local/share/poke:%DATADIR%/pickles:%DATADIR%" +@end smallexample + +This loads a file @file{foo.pk} if it is found in the load path: + +@smallexample +(@value{GDBP}) poke load foo +@end smallexample + +Poke source files often contain definitions that conceptually apply to +some definite domain, like some given file format or a protocol. We +call these files @dfn{pickles}. For example, @file{elf.pk} is a +pickle that provides facilities to poke ELF object files. The GNU +@samp{poke} editor comes with lots of already written pickles for many +file formats and other domains. If you happen to have GNU poke +installed (and not just @file{libpoke}) you can also use the many +pickles distributed with the editor. For example: + +@smallexample +(@value{GDBP}) poke load elf +(@value{GDBP}) poke Elf64_Rela @{@} +Elf64_Rela @{ + r_offset=0x0UL#B, + r_info=Elf64_RelInfo @{ + r_sym=0x0U, + r_type=0x0U + @}, + r_addend=0x0L +@} +@end smallexample + +@node Poking the Target Memory +@subsection Poking the Target Memory + +@value{GDBN} configures @file{libpoke} to access the target's memory +as an IO space device called @code{<gdb>}, which is automatically +opened when the poke incremental compiler is started. + +This means that the default IO space in the running poke will provide +access to the virtual address space of the current @value{GDBN} +inferior. + +For example, suppose that a string table is at offset 0x5ff0 bytes in +the target's memory. We could map an array of Poke strings from it by +issuing: + +@smallexample +(@value{GDBP}) poke string[3] @@ 0x5ff0#B +["int", "long", "_pid"] +@end smallexample + +And we can write to the target's memory: + +@smallexample +(@value{GDBP}) poke string[] @@ 0x5ff0#B = ["foo", "bar", "baz"] +@end smallexample + +Note that the fact the current IO space is the @value{GDBN} target memory +doesn't mean you cannot access other IO spaces. This is how you would +write the string table above to a file @file{strtab.out}: + +@smallexample +(@value{GDBP}) poke var f = open ("strtab.out", IOS_F_WRITE | IOS_F_CREATE) +(@value{GDBP}) poke string[] @@ f : 0#B = string[3] @@ 0x5ff0#B +(@value{GDBP}) poke close (f) +@end smallexample + +If you close the default IO space you can re-open the @value{GDBN} target space +with @code{open ("<gdb>")}. + +@node @value{GDBN} Types and Poke +@subsection @value{GDBN} Types and Poke + +Maybe the strongest side of the Poke language is that it provides a +very rich and dynamic mechanism to describe the layout of data +structures. This is done by defining @dfn{Poke types}. + +For example, this is the definition of a signed 13-bit integral type +that could be used to poke immediate fields in SPARC instructions: + +@smallexample +type simm13 = int<13>; +@end smallexample + +And this is a simplified version of the structure of a 64-bit ELF file +showing more advanced Poke capabilities like field constraints, field +labels, absent fields, and methods: + +@smallexample +type Elf64_File = + struct + @{ + Elf64_Ehdr ehdr : ehdr.e_ident.ei-mag == [0x7fUB, 'E', 'L', 'F']; + + Elf64_Shdr[ehdr.e_shnum] shdr @@ ehdr.e_shoff + if ehdr.e_shnum > 0; + + Elf64_Phdr[ehdr.e_phnum] phdr @@ ehdr.e_phoff + if ehdr.e_phnum > 0; + + /* Given an offset into the ELF file's section string table, return + the string. */ + + method get_section_name = (offset<Elf_Word,B> offset) string: + @{ + var strtab = ehdr.e_shstrndx; + return string @@ (shdr[strtab].sh_offset + offset); + @} + @}; +@end smallexample + +This is all good and well for GNU @samp{poke} as a standalone binary editor, +but when it comes to @value{GDBN} we want to poke at data structures +in the target memory of the debugged program. These structures are +described by language-specific types, which @value{GDBN} abstracts as +@value{GDBN} types, not Poke types. + +For example, say we are debugging a C program that contains the +following type: + +@smallexample +struct person +@{ + int age; + char *name; + char *postal_address; +@}; +@end smallexample + +If we wanted to poke at a struct person from poke, we would need to +write a Poke struct type that is equivalent to that C type. This is +often not trivial, because the physical layout of data structures is +almost always not well defined in programming languages. + +Fortunately, @value{GDBN} provides a few commands to translate +@value{GDBN} types to Poke types and inspect them. + +@table @code +@item poke-add-type @var{expr} +@var{expr} is a @value{GDBN} expression that must evaluate to a type. + +Translate a @value{GDBN} type to Poke and define it in the running +poke incremental compiler. If the given type depends on other types +that are not known to poke, add these as well. + +Types for which @value{GDBN} doesn't know how to create a Poke +equivalence are simply ignored. + +@item poke-add-types @var{regexp} +@var{regexp} is a regular expression. + +Translate all known types whose name matches @var{regexp} to Poke and +define them in the running poke incremental compiler. If the matched +types depend on other types that are not known to poke, add these as +well. + +Types for which @value{GDBN} doesn't know how to create a Poke +equivalence are simply ignored. + +@item poke-dump-types +Dump the Poke definition of all translated types, one definition per +line. +@end table + +Using these commands, we can add a type for the @code{struct person} C +type above like this: + +@smallexample +(@value{GDBN}) poke-add-type struct person +added type int +added type struct_person +@end smallexample + +Note how two types are added: the requested @code{struct person} and +also @code{int}, since the struct contains a field of that basic C +type. Let's take a look to the type definitions: + +@smallexample +(@value{GDBN}) poke-dump-types +type int = int<32>; +type struct_person = struct @{int age; offset<uint<64>,B> name @@ 8#B; \ +offset<uint<64>,B> postal_address;@}; +@end smallexample + +If now we want to access a given variable of type @code{struct person} +in the current target, we just use the created Poke types: + +@smallexample +(@value{GDBN}) poke struct_person @@ 0xf00e#B +struct_person @{ + age=0x28, + name=0x5555555547b4UL#B, + postal_address=0x5555555547c5UL#B +@} +(@value{GDBN}) poke string @@ (struct_person @@ 0xf00e#B).postal_address +"Foo Street number 13" +@end smallexample + +If we wanted to add all the types known to @value{GDBN} to poke, we could so do +by: + +@smallexample +(@value{GDBN}) poke-add-types .* +@end smallexample + +The @command{poke-dump-types} is useful to generate Poke files with +type definitions to be used in GNU @samp{poke}, like this: + +@smallexample +$ gdb -batch -ex poke-add-types .\* -ex poke-dump-types \ + -ex quit foo.so > foo-types.pk +@end smallexample + +@node @value{GDBN} Values and Poke +@subsection @value{GDBN} Values and Poke + +Poke variables are not the same than @value{GDBN} symbols, and live in +a separated world of their own. However, it is possible to refer to +GDB values by using the @code{$IDENTIFIER} notation in Poke programs. + +Consider for example a C program with the following variable: + +@smallexample +short counter; +@end smallexample + +In @value{GDBN} we can access to the value of that variable like this: + +@smallexample +(@value{GDBN}) counter +$1 = 0 +@end smallexample + +And from the poke side: + +@smallexample +(@value{GDBN}) poke $counter +0x0H +@end smallexample + +Note how the @value{GDBN} value is visible using the right type, in +the case above a signed 16-bit integer. If we accessed a C value of a +pointer type, like @code{char *str;}, we would get an offset with unit +bytes instead: + +@smallexample +(@value{GDBN}) poke $str +0x0UL#B +@end smallexample + +Since many @value{GDBN} values are pointers, it is possible to access +the address of a value by using the @code{$addr::IDENTIFIER} notation. +For example, given the C @code{struct person} defined above and a +variable @code{struct person jemarch;}: + +@smallexample +(@value{GDBN}) poke struct_person @@ $addr::jemarch +struct_person @{ + age=0x28, + name=0x5555555547b4UL#B, + postal_address=0x5555555547c5UL#B +@} +@end smallexample |