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author | Stan Shebs <shebs@codesourcery.com> | 1999-04-16 01:35:26 +0000 |
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committer | Stan Shebs <shebs@codesourcery.com> | 1999-04-16 01:35:26 +0000 |
commit | c906108c21474dfb4ed285bcc0ac6fe02cd400cc (patch) | |
tree | a0015aa5cedc19ccbab307251353a41722a3ae13 /gdb/doc/remote.texi | |
parent | cd946cff9ede3f30935803403f06f6ed30cad136 (diff) | |
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Initial creation of sourceware repositorygdb-4_18-branchpoint
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diff --git a/gdb/doc/remote.texi b/gdb/doc/remote.texi new file mode 100644 index 0000000..816b658 --- /dev/null +++ b/gdb/doc/remote.texi @@ -0,0 +1,1708 @@ +@c -*- Texinfo -*- +@c Copyright (c) 1990 1991 1992 1993 Free Software Foundation, Inc. +@c This file is part of the source for the GDB manual. +@c This text diverted to "Remote Debugging" section in general case; +@c however, if we're doing a manual specifically for one of these, it +@c belongs up front (in "Getting In and Out" chapter). + +@ifset REMOTESTUB +@node Remote Serial +@subsection The @value{GDBN} remote serial protocol + +@cindex remote serial debugging, overview +To debug a program running on another machine (the debugging +@dfn{target} machine), you must first arrange for all the usual +prerequisites for the program to run by itself. For example, for a C +program, you need: + +@enumerate +@item +A startup routine to set up the C runtime environment; these usually +have a name like @file{crt0}. The startup routine may be supplied by +your hardware supplier, or you may have to write your own. + +@item +You probably need a C subroutine library to support your program's +subroutine calls, notably managing input and output. + +@item +A way of getting your program to the other machine---for example, a +download program. These are often supplied by the hardware +manufacturer, but you may have to write your own from hardware +documentation. +@end enumerate + +The next step is to arrange for your program to use a serial port to +communicate with the machine where @value{GDBN} is running (the @dfn{host} +machine). In general terms, the scheme looks like this: + +@table @emph +@item On the host, +@value{GDBN} already understands how to use this protocol; when everything +else is set up, you can simply use the @samp{target remote} command +(@pxref{Targets,,Specifying a Debugging Target}). + +@item On the target, +you must link with your program a few special-purpose subroutines that +implement the @value{GDBN} remote serial protocol. The file containing these +subroutines is called a @dfn{debugging stub}. + +@ifset GDBSERVER +On certain remote targets, you can use an auxiliary program +@code{gdbserver} instead of linking a stub into your program. +@xref{Server,,Using the @code{gdbserver} program}, for details. +@end ifset +@end table + +The debugging stub is specific to the architecture of the remote +machine; for example, use @file{sparc-stub.c} to debug programs on +@sc{sparc} boards. + +@cindex remote serial stub list +These working remote stubs are distributed with @value{GDBN}: + +@table @code + +@item i386-stub.c +@kindex i386-stub.c +@cindex Intel +@cindex i386 +For Intel 386 and compatible architectures. + +@item m68k-stub.c +@kindex m68k-stub.c +@cindex Motorola 680x0 +@cindex m680x0 +For Motorola 680x0 architectures. + +@item sh-stub.c +@kindex sh-stub.c +@cindex Hitachi +@cindex SH +For Hitachi SH architectures. + +@item sparc-stub.c +@kindex sparc-stub.c +@cindex Sparc +For @sc{sparc} architectures. + +@item sparcl-stub.c +@kindex sparcl-stub.c +@cindex Fujitsu +@cindex SparcLite +For Fujitsu @sc{sparclite} architectures. + +@end table + +The @file{README} file in the @value{GDBN} distribution may list other +recently added stubs. + +@menu +* Stub Contents:: What the stub can do for you +* Bootstrapping:: What you must do for the stub +* Debug Session:: Putting it all together +* Protocol:: Outline of the communication protocol +@ifset GDBSERVER +* Server:: Using the `gdbserver' program +@end ifset +@ifset GDBSERVE +* NetWare:: Using the `gdbserve.nlm' program +@end ifset +@end menu + +@node Stub Contents +@subsubsection What the stub can do for you + +@cindex remote serial stub +The debugging stub for your architecture supplies these three +subroutines: + +@table @code +@item set_debug_traps +@kindex set_debug_traps +@cindex remote serial stub, initialization +This routine arranges for @code{handle_exception} to run when your +program stops. You must call this subroutine explicitly near the +beginning of your program. + +@item handle_exception +@kindex handle_exception +@cindex remote serial stub, main routine +This is the central workhorse, but your program never calls it +explicitly---the setup code arranges for @code{handle_exception} to +run when a trap is triggered. + +@code{handle_exception} takes control when your program stops during +execution (for example, on a breakpoint), and mediates communications +with @value{GDBN} on the host machine. This is where the communications +protocol is implemented; @code{handle_exception} acts as the @value{GDBN} +representative on the target machine; it begins by sending summary +information on the state of your program, then continues to execute, +retrieving and transmitting any information @value{GDBN} needs, until you +execute a @value{GDBN} command that makes your program resume; at that point, +@code{handle_exception} returns control to your own code on the target +machine. + +@item breakpoint +@cindex @code{breakpoint} subroutine, remote +Use this auxiliary subroutine to make your program contain a +breakpoint. Depending on the particular situation, this may be the only +way for @value{GDBN} to get control. For instance, if your target +machine has some sort of interrupt button, you won't need to call this; +pressing the interrupt button transfers control to +@code{handle_exception}---in effect, to @value{GDBN}. On some machines, +simply receiving characters on the serial port may also trigger a trap; +again, in that situation, you don't need to call @code{breakpoint} from +your own program---simply running @samp{target remote} from the host +@value{GDBN} session gets control. + +Call @code{breakpoint} if none of these is true, or if you simply want +to make certain your program stops at a predetermined point for the +start of your debugging session. +@end table + +@node Bootstrapping +@subsubsection What you must do for the stub + +@cindex remote stub, support routines +The debugging stubs that come with @value{GDBN} are set up for a particular +chip architecture, but they have no information about the rest of your +debugging target machine. + +First of all you need to tell the stub how to communicate with the +serial port. + +@table @code +@item int getDebugChar() +@kindex getDebugChar +Write this subroutine to read a single character from the serial port. +It may be identical to @code{getchar} for your target system; a +different name is used to allow you to distinguish the two if you wish. + +@item void putDebugChar(int) +@kindex putDebugChar +Write this subroutine to write a single character to the serial port. +It may be identical to @code{putchar} for your target system; a +different name is used to allow you to distinguish the two if you wish. +@end table + +@cindex control C, and remote debugging +@cindex interrupting remote targets +If you want @value{GDBN} to be able to stop your program while it is +running, you need to use an interrupt-driven serial driver, and arrange +for it to stop when it receives a @code{^C} (@samp{\003}, the control-C +character). That is the character which @value{GDBN} uses to tell the +remote system to stop. + +Getting the debugging target to return the proper status to @value{GDBN} +probably requires changes to the standard stub; one quick and dirty way +is to just execute a breakpoint instruction (the ``dirty'' part is that +@value{GDBN} reports a @code{SIGTRAP} instead of a @code{SIGINT}). + +Other routines you need to supply are: + +@table @code +@item void exceptionHandler (int @var{exception_number}, void *@var{exception_address}) +@kindex exceptionHandler +Write this function to install @var{exception_address} in the exception +handling tables. You need to do this because the stub does not have any +way of knowing what the exception handling tables on your target system +are like (for example, the processor's table might be in @sc{rom}, +containing entries which point to a table in @sc{ram}). +@var{exception_number} is the exception number which should be changed; +its meaning is architecture-dependent (for example, different numbers +might represent divide by zero, misaligned access, etc). When this +exception occurs, control should be transferred directly to +@var{exception_address}, and the processor state (stack, registers, +and so on) should be just as it is when a processor exception occurs. So if +you want to use a jump instruction to reach @var{exception_address}, it +should be a simple jump, not a jump to subroutine. + +For the 386, @var{exception_address} should be installed as an interrupt +gate so that interrupts are masked while the handler runs. The gate +should be at privilege level 0 (the most privileged level). The +@sc{sparc} and 68k stubs are able to mask interrup themselves without +help from @code{exceptionHandler}. + +@item void flush_i_cache() +@kindex flush_i_cache +(sparc and sparclite only) Write this subroutine to flush the +instruction cache, if any, on your target machine. If there is no +instruction cache, this subroutine may be a no-op. + +On target machines that have instruction caches, @value{GDBN} requires this +function to make certain that the state of your program is stable. +@end table + +@noindent +You must also make sure this library routine is available: + +@table @code +@item void *memset(void *, int, int) +@kindex memset +This is the standard library function @code{memset} that sets an area of +memory to a known value. If you have one of the free versions of +@code{libc.a}, @code{memset} can be found there; otherwise, you must +either obtain it from your hardware manufacturer, or write your own. +@end table + +If you do not use the GNU C compiler, you may need other standard +library subroutines as well; this varies from one stub to another, +but in general the stubs are likely to use any of the common library +subroutines which @code{gcc} generates as inline code. + + +@node Debug Session +@subsubsection Putting it all together + +@cindex remote serial debugging summary +In summary, when your program is ready to debug, you must follow these +steps. + +@enumerate +@item +Make sure you have the supporting low-level routines +(@pxref{Bootstrapping,,What you must do for the stub}): +@display +@code{getDebugChar}, @code{putDebugChar}, +@code{flush_i_cache}, @code{memset}, @code{exceptionHandler}. +@end display + +@item +Insert these lines near the top of your program: + +@example +set_debug_traps(); +breakpoint(); +@end example + +@item +For the 680x0 stub only, you need to provide a variable called +@code{exceptionHook}. Normally you just use: + +@example +void (*exceptionHook)() = 0; +@end example + +but if before calling @code{set_debug_traps}, you set it to point to a +function in your program, that function is called when +@code{@value{GDBN}} continues after stopping on a trap (for example, bus +error). The function indicated by @code{exceptionHook} is called with +one parameter: an @code{int} which is the exception number. + +@item +Compile and link together: your program, the @value{GDBN} debugging stub for +your target architecture, and the supporting subroutines. + +@item +Make sure you have a serial connection between your target machine and +the @value{GDBN} host, and identify the serial port on the host. + +@item +@c The "remote" target now provides a `load' command, so we should +@c document that. FIXME. +Download your program to your target machine (or get it there by +whatever means the manufacturer provides), and start it. + +@item +To start remote debugging, run @value{GDBN} on the host machine, and specify +as an executable file the program that is running in the remote machine. +This tells @value{GDBN} how to find your program's symbols and the contents +of its pure text. + +@cindex serial line, @code{target remote} +Then establish communication using the @code{target remote} command. +Its argument specifies how to communicate with the target +machine---either via a devicename attached to a direct serial line, or a +TCP port (usually to a terminal server which in turn has a serial line +to the target). For example, to use a serial line connected to the +device named @file{/dev/ttyb}: + +@example +target remote /dev/ttyb +@end example + +@cindex TCP port, @code{target remote} +To use a TCP connection, use an argument of the form +@code{@var{host}:port}. For example, to connect to port 2828 on a +terminal server named @code{manyfarms}: + +@example +target remote manyfarms:2828 +@end example +@end enumerate + +Now you can use all the usual commands to examine and change data and to +step and continue the remote program. + +To resume the remote program and stop debugging it, use the @code{detach} +command. + +@cindex interrupting remote programs +@cindex remote programs, interrupting +Whenever @value{GDBN} is waiting for the remote program, if you type the +interrupt character (often @key{C-C}), @value{GDBN} attempts to stop the +program. This may or may not succeed, depending in part on the hardware +and the serial drivers the remote system uses. If you type the +interrupt character once again, @value{GDBN} displays this prompt: + +@example +Interrupted while waiting for the program. +Give up (and stop debugging it)? (y or n) +@end example + +If you type @kbd{y}, @value{GDBN} abandons the remote debugging session. +(If you decide you want to try again later, you can use @samp{target +remote} again to connect once more.) If you type @kbd{n}, @value{GDBN} +goes back to waiting. + +@node Protocol +@subsubsection Communication protocol + +@cindex debugging stub, example +@cindex remote stub, example +@cindex stub example, remote debugging +The stub files provided with @value{GDBN} implement the target side of the +communication protocol, and the @value{GDBN} side is implemented in the +@value{GDBN} source file @file{remote.c}. Normally, you can simply allow +these subroutines to communicate, and ignore the details. (If you're +implementing your own stub file, you can still ignore the details: start +with one of the existing stub files. @file{sparc-stub.c} is the best +organized, and therefore the easiest to read.) + +However, there may be occasions when you need to know something about +the protocol---for example, if there is only one serial port to your +target machine, you might want your program to do something special if +it recognizes a packet meant for @value{GDBN}. + +@cindex protocol, @value{GDBN} remote serial +@cindex serial protocol, @value{GDBN} remote +@cindex remote serial protocol +All @value{GDBN} commands and responses (other than acknowledgements, which +are single characters) are sent as a packet which includes a +checksum. A packet is introduced with the character @samp{$}, and ends +with the character @samp{#} followed by a two-digit checksum: + +@example +$@var{packet info}#@var{checksum} +@end example + +@cindex checksum, for @value{GDBN} remote +@noindent +@var{checksum} is computed as the modulo 256 sum of the @var{packet +info} characters. + +When either the host or the target machine receives a packet, the first +response expected is an acknowledgement: a single character, either +@samp{+} (to indicate the package was received correctly) or @samp{-} +(to request retransmission). + +The host (@value{GDBN}) sends commands, and the target (the debugging stub +incorporated in your program) sends data in response. The target also +sends data when your program stops. + +Command packets are distinguished by their first character, which +identifies the kind of command. + +These are some of the commands currently supported (for a complete list of +commands, look in @file{gdb/remote.c.}): + +@table @code +@item g +Requests the values of CPU registers. + +@item G +Sets the values of CPU registers. + +@item m@var{addr},@var{count} +Read @var{count} bytes at location @var{addr}. + +@item M@var{addr},@var{count}:@dots{} +Write @var{count} bytes at location @var{addr}. + +@need 500 +@item c +@itemx c@var{addr} +Resume execution at the current address (or at @var{addr} if supplied). + +@need 500 +@item s +@itemx s@var{addr} +Step the target program for one instruction, from either the current +program counter or from @var{addr} if supplied. + +@item k +Kill the target program. + +@item ? +Report the most recent signal. To allow you to take advantage of the +@value{GDBN} signal handling commands, one of the functions of the debugging +stub is to report CPU traps as the corresponding POSIX signal values. + +@item T +Allows the remote stub to send only the registers that @value{GDBN} needs +to make a quick decision about single-stepping or conditional breakpoints. +This eliminates the need to fetch the entire register set for each instruction +being stepped through. + +@value{GDBN} now implements a write-through cache for registers and only +re-reads the registers if the target has run. +@end table + +@kindex set remotedebug +@kindex show remotedebug +@cindex packets, reporting on stdout +@cindex serial connections, debugging +If you have trouble with the serial connection, you can use the command +@code{set remotedebug}. This makes @value{GDBN} report on all packets sent +back and forth across the serial line to the remote machine. The +packet-debugging information is printed on the @value{GDBN} standard output +stream. @code{set remotedebug off} turns it off, and @code{show +remotedebug} shows you its current state. + +@ifset GDBSERVER +@node Server +@subsubsection Using the @code{gdbserver} program + +@kindex gdbserver +@cindex remote connection without stubs +@code{gdbserver} is a control program for Unix-like systems, which +allows you to connect your program with a remote @value{GDBN} via +@code{target remote}---but without linking in the usual debugging stub. + +@code{gdbserver} is not a complete replacement for the debugging stubs, +because it requires essentially the same operating-system facilities +that @value{GDBN} itself does. In fact, a system that can run +@code{gdbserver} to connect to a remote @value{GDBN} could also run +@value{GDBN} locally! @code{gdbserver} is sometimes useful nevertheless, +because it is a much smaller program than @value{GDBN} itself. It is +also easier to port than all of @value{GDBN}, so you may be able to get +started more quickly on a new system by using @code{gdbserver}. +Finally, if you develop code for real-time systems, you may find that +the tradeoffs involved in real-time operation make it more convenient to +do as much development work as possible on another system, for example +by cross-compiling. You can use @code{gdbserver} to make a similar +choice for debugging. + +@value{GDBN} and @code{gdbserver} communicate via either a serial line +or a TCP connection, using the standard @value{GDBN} remote serial +protocol. + +@table @emph +@item On the target machine, +you need to have a copy of the program you want to debug. +@code{gdbserver} does not need your program's symbol table, so you can +strip the program if necessary to save space. @value{GDBN} on the host +system does all the symbol handling. + +To use the server, you must tell it how to communicate with @value{GDBN}; +the name of your program; and the arguments for your program. The +syntax is: + +@smallexample +target> gdbserver @var{comm} @var{program} [ @var{args} @dots{} ] +@end smallexample + +@var{comm} is either a device name (to use a serial line) or a TCP +hostname and portnumber. For example, to debug Emacs with the argument +@samp{foo.txt} and communicate with @value{GDBN} over the serial port +@file{/dev/com1}: + +@smallexample +target> gdbserver /dev/com1 emacs foo.txt +@end smallexample + +@code{gdbserver} waits passively for the host @value{GDBN} to communicate +with it. + +To use a TCP connection instead of a serial line: + +@smallexample +target> gdbserver host:2345 emacs foo.txt +@end smallexample + +The only difference from the previous example is the first argument, +specifying that you are communicating with the host @value{GDBN} via +TCP. The @samp{host:2345} argument means that @code{gdbserver} is to +expect a TCP connection from machine @samp{host} to local TCP port 2345. +(Currently, the @samp{host} part is ignored.) You can choose any number +you want for the port number as long as it does not conflict with any +TCP ports already in use on the target system (for example, @code{23} is +reserved for @code{telnet}).@footnote{If you choose a port number that +conflicts with another service, @code{gdbserver} prints an error message +and exits.} You must use the same port number with the host @value{GDBN} +@code{target remote} command. + +@item On the @value{GDBN} host machine, +you need an unstripped copy of your program, since @value{GDBN} needs +symbols and debugging information. Start up @value{GDBN} as usual, +using the name of the local copy of your program as the first argument. +(You may also need the @w{@samp{--baud}} option if the serial line is +running at anything other than 9600 bps.) After that, use @code{target +remote} to establish communications with @code{gdbserver}. Its argument +is either a device name (usually a serial device, like +@file{/dev/ttyb}), or a TCP port descriptor in the form +@code{@var{host}:@var{PORT}}. For example: + +@smallexample +(@value{GDBP}) target remote /dev/ttyb +@end smallexample + +@noindent +communicates with the server via serial line @file{/dev/ttyb}, and + +@smallexample +(@value{GDBP}) target remote the-target:2345 +@end smallexample + +@noindent +communicates via a TCP connection to port 2345 on host @w{@file{the-target}}. +For TCP connections, you must start up @code{gdbserver} prior to using +the @code{target remote} command. Otherwise you may get an error whose +text depends on the host system, but which usually looks something like +@samp{Connection refused}. +@end table +@end ifset + +@ifset GDBSERVE +@node NetWare +@subsubsection Using the @code{gdbserve.nlm} program + +@kindex gdbserve.nlm +@code{gdbserve.nlm} is a control program for NetWare systems, which +allows you to connect your program with a remote @value{GDBN} via +@code{target remote}. + +@value{GDBN} and @code{gdbserve.nlm} communicate via a serial line, +using the standard @value{GDBN} remote serial protocol. + +@table @emph +@item On the target machine, +you need to have a copy of the program you want to debug. +@code{gdbserve.nlm} does not need your program's symbol table, so you +can strip the program if necessary to save space. @value{GDBN} on the +host system does all the symbol handling. + +To use the server, you must tell it how to communicate with +@value{GDBN}; the name of your program; and the arguments for your +program. The syntax is: + +@smallexample +load gdbserve [ BOARD=@var{board} ] [ PORT=@var{port} ] + [ BAUD=@var{baud} ] @var{program} [ @var{args} @dots{} ] +@end smallexample + +@var{board} and @var{port} specify the serial line; @var{baud} specifies +the baud rate used by the connection. @var{port} and @var{node} default +to 0, @var{baud} defaults to 9600 bps. + +For example, to debug Emacs with the argument @samp{foo.txt}and +communicate with @value{GDBN} over serial port number 2 or board 1 +using a 19200 bps connection: + +@smallexample +load gdbserve BOARD=1 PORT=2 BAUD=19200 emacs foo.txt +@end smallexample + +@item On the @value{GDBN} host machine, +you need an unstripped copy of your program, since @value{GDBN} needs +symbols and debugging information. Start up @value{GDBN} as usual, +using the name of the local copy of your program as the first argument. +(You may also need the @w{@samp{--baud}} option if the serial line is +running at anything other than 9600 bps. After that, use @code{target +remote} to establish communications with @code{gdbserve.nlm}. Its +argument is a device name (usually a serial device, like +@file{/dev/ttyb}). For example: + +@smallexample +(@value{GDBP}) target remote /dev/ttyb +@end smallexample + +@noindent +communications with the server via serial line @file{/dev/ttyb}. +@end table +@end ifset + +@end ifset + +@ifset I960 +@node i960-Nindy Remote +@subsection @value{GDBN} with a remote i960 (Nindy) + +@cindex Nindy +@cindex i960 +@dfn{Nindy} is a ROM Monitor program for Intel 960 target systems. When +@value{GDBN} is configured to control a remote Intel 960 using Nindy, you can +tell @value{GDBN} how to connect to the 960 in several ways: + +@itemize @bullet +@item +Through command line options specifying serial port, version of the +Nindy protocol, and communications speed; + +@item +By responding to a prompt on startup; + +@item +By using the @code{target} command at any point during your @value{GDBN} +session. @xref{Target Commands, ,Commands for managing targets}. + +@end itemize + +@menu +* Nindy Startup:: Startup with Nindy +* Nindy Options:: Options for Nindy +* Nindy Reset:: Nindy reset command +@end menu + +@node Nindy Startup +@subsubsection Startup with Nindy + +If you simply start @code{@value{GDBP}} without using any command-line +options, you are prompted for what serial port to use, @emph{before} you +reach the ordinary @value{GDBN} prompt: + +@example +Attach /dev/ttyNN -- specify NN, or "quit" to quit: +@end example + +@noindent +Respond to the prompt with whatever suffix (after @samp{/dev/tty}) +identifies the serial port you want to use. You can, if you choose, +simply start up with no Nindy connection by responding to the prompt +with an empty line. If you do this and later wish to attach to Nindy, +use @code{target} (@pxref{Target Commands, ,Commands for managing targets}). + +@node Nindy Options +@subsubsection Options for Nindy + +These are the startup options for beginning your @value{GDBN} session with a +Nindy-960 board attached: + +@table @code +@item -r @var{port} +Specify the serial port name of a serial interface to be used to connect +to the target system. This option is only available when @value{GDBN} is +configured for the Intel 960 target architecture. You may specify +@var{port} as any of: a full pathname (e.g. @samp{-r /dev/ttya}), a +device name in @file{/dev} (e.g. @samp{-r ttya}), or simply the unique +suffix for a specific @code{tty} (e.g. @samp{-r a}). + +@item -O +(An uppercase letter ``O'', not a zero.) Specify that @value{GDBN} should use +the ``old'' Nindy monitor protocol to connect to the target system. +This option is only available when @value{GDBN} is configured for the Intel 960 +target architecture. + +@quotation +@emph{Warning:} if you specify @samp{-O}, but are actually trying to +connect to a target system that expects the newer protocol, the connection +fails, appearing to be a speed mismatch. @value{GDBN} repeatedly +attempts to reconnect at several different line speeds. You can abort +this process with an interrupt. +@end quotation + +@item -brk +Specify that @value{GDBN} should first send a @code{BREAK} signal to the target +system, in an attempt to reset it, before connecting to a Nindy target. + +@quotation +@emph{Warning:} Many target systems do not have the hardware that this +requires; it only works with a few boards. +@end quotation +@end table + +The standard @samp{-b} option controls the line speed used on the serial +port. + +@c @group +@node Nindy Reset +@subsubsection Nindy reset command + +@table @code +@item reset +@kindex reset +For a Nindy target, this command sends a ``break'' to the remote target +system; this is only useful if the target has been equipped with a +circuit to perform a hard reset (or some other interesting action) when +a break is detected. +@end table +@c @end group +@end ifset + +@ifset AMD29K +@node UDI29K Remote +@subsection The UDI protocol for AMD29K + +@cindex UDI +@cindex AMD29K via UDI +@value{GDBN} supports AMD's UDI (``Universal Debugger Interface'') +protocol for debugging the a29k processor family. To use this +configuration with AMD targets running the MiniMON monitor, you need the +program @code{MONTIP}, available from AMD at no charge. You can also +use @value{GDBN} with the UDI-conformant a29k simulator program +@code{ISSTIP}, also available from AMD. + +@table @code +@item target udi @var{keyword} +@kindex udi +Select the UDI interface to a remote a29k board or simulator, where +@var{keyword} is an entry in the AMD configuration file @file{udi_soc}. +This file contains keyword entries which specify parameters used to +connect to a29k targets. If the @file{udi_soc} file is not in your +working directory, you must set the environment variable @samp{UDICONF} +to its pathname. +@end table + +@node EB29K Remote +@subsection The EBMON protocol for AMD29K + +@cindex EB29K board +@cindex running 29K programs + +AMD distributes a 29K development board meant to fit in a PC, together +with a DOS-hosted monitor program called @code{EBMON}. As a shorthand +term, this development system is called the ``EB29K''. To use +@value{GDBN} from a Unix system to run programs on the EB29K board, you +must first connect a serial cable between the PC (which hosts the EB29K +board) and a serial port on the Unix system. In the following, we +assume you've hooked the cable between the PC's @file{COM1} port and +@file{/dev/ttya} on the Unix system. + +@menu +* Comms (EB29K):: Communications setup +* gdb-EB29K:: EB29K cross-debugging +* Remote Log:: Remote log +@end menu + +@node Comms (EB29K) +@subsubsection Communications setup + +The next step is to set up the PC's port, by doing something like this +in DOS on the PC: + +@example +C:\> MODE com1:9600,n,8,1,none +@end example + +@noindent +This example---run on an MS DOS 4.0 system---sets the PC port to 9600 +bps, no parity, eight data bits, one stop bit, and no ``retry'' action; +you must match the communications parameters when establishing the Unix +end of the connection as well. +@c FIXME: Who knows what this "no retry action" crud from the DOS manual may +@c mean? It's optional; leave it out? ---doc@cygnus.com, 25feb91 + +To give control of the PC to the Unix side of the serial line, type +the following at the DOS console: + +@example +C:\> CTTY com1 +@end example + +@noindent +(Later, if you wish to return control to the DOS console, you can use +the command @code{CTTY con}---but you must send it over the device that +had control, in our example over the @file{COM1} serial line). + +From the Unix host, use a communications program such as @code{tip} or +@code{cu} to communicate with the PC; for example, + +@example +cu -s 9600 -l /dev/ttya +@end example + +@noindent +The @code{cu} options shown specify, respectively, the linespeed and the +serial port to use. If you use @code{tip} instead, your command line +may look something like the following: + +@example +tip -9600 /dev/ttya +@end example + +@noindent +Your system may require a different name where we show +@file{/dev/ttya} as the argument to @code{tip}. The communications +parameters, including which port to use, are associated with the +@code{tip} argument in the ``remote'' descriptions file---normally the +system table @file{/etc/remote}. +@c FIXME: What if anything needs doing to match the "n,8,1,none" part of +@c the DOS side's comms setup? cu can support -o (odd +@c parity), -e (even parity)---apparently no settings for no parity or +@c for character size. Taken from stty maybe...? John points out tip +@c can set these as internal variables, eg ~s parity=none; man stty +@c suggests that it *might* work to stty these options with stdin or +@c stdout redirected... ---doc@cygnus.com, 25feb91 + +@kindex EBMON +Using the @code{tip} or @code{cu} connection, change the DOS working +directory to the directory containing a copy of your 29K program, then +start the PC program @code{EBMON} (an EB29K control program supplied +with your board by AMD). You should see an initial display from +@code{EBMON} similar to the one that follows, ending with the +@code{EBMON} prompt @samp{#}--- + +@example +C:\> G: + +G:\> CD \usr\joe\work29k + +G:\USR\JOE\WORK29K> EBMON +Am29000 PC Coprocessor Board Monitor, version 3.0-18 +Copyright 1990 Advanced Micro Devices, Inc. +Written by Gibbons and Associates, Inc. + +Enter '?' or 'H' for help + +PC Coprocessor Type = EB29K +I/O Base = 0x208 +Memory Base = 0xd0000 + +Data Memory Size = 2048KB +Available I-RAM Range = 0x8000 to 0x1fffff +Available D-RAM Range = 0x80002000 to 0x801fffff + +PageSize = 0x400 +Register Stack Size = 0x800 +Memory Stack Size = 0x1800 + +CPU PRL = 0x3 +Am29027 Available = No +Byte Write Available = Yes + +# ~. +@end example + +Then exit the @code{cu} or @code{tip} program (done in the example by +typing @code{~.} at the @code{EBMON} prompt). @code{EBMON} keeps +running, ready for @value{GDBN} to take over. + +For this example, we've assumed what is probably the most convenient +way to make sure the same 29K program is on both the PC and the Unix +system: a PC/NFS connection that establishes ``drive @code{G:}'' on the +PC as a file system on the Unix host. If you do not have PC/NFS or +something similar connecting the two systems, you must arrange some +other way---perhaps floppy-disk transfer---of getting the 29K program +from the Unix system to the PC; @value{GDBN} does @emph{not} download it over the +serial line. + +@node gdb-EB29K +@subsubsection EB29K cross-debugging + +Finally, @code{cd} to the directory containing an image of your 29K +program on the Unix system, and start @value{GDBN}---specifying as argument the +name of your 29K program: + +@example +cd /usr/joe/work29k +@value{GDBP} myfoo +@end example + +@need 500 +Now you can use the @code{target} command: + +@example +target amd-eb /dev/ttya 9600 MYFOO +@c FIXME: test above 'target amd-eb' as spelled, with caps! caps are meant to +@c emphasize that this is the name as seen by DOS (since I think DOS is +@c single-minded about case of letters). ---doc@cygnus.com, 25feb91 +@end example + +@noindent +In this example, we've assumed your program is in a file called +@file{myfoo}. Note that the filename given as the last argument to +@code{target amd-eb} should be the name of the program as it appears to DOS. +In our example this is simply @code{MYFOO}, but in general it can include +a DOS path, and depending on your transfer mechanism may not resemble +the name on the Unix side. + +At this point, you can set any breakpoints you wish; when you are ready +to see your program run on the 29K board, use the @value{GDBN} command +@code{run}. + +To stop debugging the remote program, use the @value{GDBN} @code{detach} +command. + +To return control of the PC to its console, use @code{tip} or @code{cu} +once again, after your @value{GDBN} session has concluded, to attach to +@code{EBMON}. You can then type the command @code{q} to shut down +@code{EBMON}, returning control to the DOS command-line interpreter. +Type @code{CTTY con} to return command input to the main DOS console, +and type @kbd{~.} to leave @code{tip} or @code{cu}. + +@node Remote Log +@subsubsection Remote log +@kindex eb.log +@cindex log file for EB29K + +The @code{target amd-eb} command creates a file @file{eb.log} in the +current working directory, to help debug problems with the connection. +@file{eb.log} records all the output from @code{EBMON}, including echoes +of the commands sent to it. Running @samp{tail -f} on this file in +another window often helps to understand trouble with @code{EBMON}, or +unexpected events on the PC side of the connection. + +@end ifset + +@ifset ST2000 +@node ST2000 Remote +@subsection @value{GDBN} with a Tandem ST2000 + +To connect your ST2000 to the host system, see the manufacturer's +manual. Once the ST2000 is physically attached, you can run: + +@example +target st2000 @var{dev} @var{speed} +@end example + +@noindent +to establish it as your debugging environment. @var{dev} is normally +the name of a serial device, such as @file{/dev/ttya}, connected to the +ST2000 via a serial line. You can instead specify @var{dev} as a TCP +connection (for example, to a serial line attached via a terminal +concentrator) using the syntax @code{@var{hostname}:@var{portnumber}}. + +The @code{load} and @code{attach} commands are @emph{not} defined for +this target; you must load your program into the ST2000 as you normally +would for standalone operation. @value{GDBN} reads debugging information +(such as symbols) from a separate, debugging version of the program +available on your host computer. +@c FIXME!! This is terribly vague; what little content is here is +@c basically hearsay. + +@cindex ST2000 auxiliary commands +These auxiliary @value{GDBN} commands are available to help you with the ST2000 +environment: + +@table @code +@item st2000 @var{command} +@kindex st2000 @var{cmd} +@cindex STDBUG commands (ST2000) +@cindex commands to STDBUG (ST2000) +Send a @var{command} to the STDBUG monitor. See the manufacturer's +manual for available commands. + +@item connect +@cindex connect (to STDBUG) +Connect the controlling terminal to the STDBUG command monitor. When +you are done interacting with STDBUG, typing either of two character +sequences gets you back to the @value{GDBN} command prompt: +@kbd{@key{RET}~.} (Return, followed by tilde and period) or +@kbd{@key{RET}~@key{C-d}} (Return, followed by tilde and control-D). +@end table +@end ifset + +@ifset VXWORKS +@node VxWorks Remote +@subsection @value{GDBN} and VxWorks +@cindex VxWorks + +@value{GDBN} enables developers to spawn and debug tasks running on networked +VxWorks targets from a Unix host. Already-running tasks spawned from +the VxWorks shell can also be debugged. @value{GDBN} uses code that runs on +both the Unix host and on the VxWorks target. The program +@code{gdb} is installed and executed on the Unix host. (It may be +installed with the name @code{vxgdb}, to distinguish it from a +@value{GDBN} for debugging programs on the host itself.) + +@table @code +@item VxWorks-timeout @var{args} +@kindex vxworks-timeout +All VxWorks-based targets now support the option @code{vxworks-timeout}. +This option is set by the user, and @var{args} represents the number of +seconds @value{GDBN} waits for responses to rpc's. You might use this if +your VxWorks target is a slow software simulator or is on the far side +of a thin network line. +@end table + +The following information on connecting to VxWorks was current when +this manual was produced; newer releases of VxWorks may use revised +procedures. + +@kindex INCLUDE_RDB +To use @value{GDBN} with VxWorks, you must rebuild your VxWorks kernel +to include the remote debugging interface routines in the VxWorks +library @file{rdb.a}. To do this, define @code{INCLUDE_RDB} in the +VxWorks configuration file @file{configAll.h} and rebuild your VxWorks +kernel. The resulting kernel contains @file{rdb.a}, and spawns the +source debugging task @code{tRdbTask} when VxWorks is booted. For more +information on configuring and remaking VxWorks, see the manufacturer's +manual. +@c VxWorks, see the @cite{VxWorks Programmer's Guide}. + +Once you have included @file{rdb.a} in your VxWorks system image and set +your Unix execution search path to find @value{GDBN}, you are ready to +run @value{GDBN}. From your Unix host, run @code{gdb} (or @code{vxgdb}, +depending on your installation). + +@value{GDBN} comes up showing the prompt: + +@example +(vxgdb) +@end example + +@menu +* VxWorks Connection:: Connecting to VxWorks +* VxWorks Download:: VxWorks download +* VxWorks Attach:: Running tasks +@end menu + +@node VxWorks Connection +@subsubsection Connecting to VxWorks + +The @value{GDBN} command @code{target} lets you connect to a VxWorks target on the +network. To connect to a target whose host name is ``@code{tt}'', type: + +@example +(vxgdb) target vxworks tt +@end example + +@need 750 +@value{GDBN} displays messages like these: + +@smallexample +Attaching remote machine across net... +Connected to tt. +@end smallexample + +@need 1000 +@value{GDBN} then attempts to read the symbol tables of any object modules +loaded into the VxWorks target since it was last booted. @value{GDBN} locates +these files by searching the directories listed in the command search +path (@pxref{Environment, ,Your program's environment}); if it fails +to find an object file, it displays a message such as: + +@example +prog.o: No such file or directory. +@end example + +When this happens, add the appropriate directory to the search path with +the @value{GDBN} command @code{path}, and execute the @code{target} +command again. + +@node VxWorks Download +@subsubsection VxWorks download + +@cindex download to VxWorks +If you have connected to the VxWorks target and you want to debug an +object that has not yet been loaded, you can use the @value{GDBN} +@code{load} command to download a file from Unix to VxWorks +incrementally. The object file given as an argument to the @code{load} +command is actually opened twice: first by the VxWorks target in order +to download the code, then by @value{GDBN} in order to read the symbol +table. This can lead to problems if the current working directories on +the two systems differ. If both systems have NFS mounted the same +filesystems, you can avoid these problems by using absolute paths. +Otherwise, it is simplest to set the working directory on both systems +to the directory in which the object file resides, and then to reference +the file by its name, without any path. For instance, a program +@file{prog.o} may reside in @file{@var{vxpath}/vw/demo/rdb} in VxWorks +and in @file{@var{hostpath}/vw/demo/rdb} on the host. To load this +program, type this on VxWorks: + +@example +-> cd "@var{vxpath}/vw/demo/rdb" +@end example +v +Then, in @value{GDBN}, type: + +@example +(vxgdb) cd @var{hostpath}/vw/demo/rdb +(vxgdb) load prog.o +@end example + +@value{GDBN} displays a response similar to this: + +@smallexample +Reading symbol data from wherever/vw/demo/rdb/prog.o... done. +@end smallexample + +You can also use the @code{load} command to reload an object module +after editing and recompiling the corresponding source file. Note that +this makes @value{GDBN} delete all currently-defined breakpoints, +auto-displays, and convenience variables, and to clear the value +history. (This is necessary in order to preserve the integrity of +debugger data structures that reference the target system's symbol +table.) + +@node VxWorks Attach +@subsubsection Running tasks + +@cindex running VxWorks tasks +You can also attach to an existing task using the @code{attach} command as +follows: + +@example +(vxgdb) attach @var{task} +@end example + +@noindent +where @var{task} is the VxWorks hexadecimal task ID. The task can be running +or suspended when you attach to it. Running tasks are suspended at +the time of attachment. +@end ifset + +@ifset SPARCLET +@node Sparclet Remote +@subsection @value{GDBN} and Sparclet +@cindex Sparclet + +@value{GDBN} enables developers to debug tasks running on +Sparclet targets from a Unix host. +@value{GDBN} uses code that runs on +both the Unix host and on the Sparclet target. The program +@code{gdb} is installed and executed on the Unix host. + +@table @code +@item timeout @var{args} +@kindex remotetimeout +@value{GDBN} now supports the option @code{remotetimeout}. +This option is set by the user, and @var{args} represents the number of +seconds @value{GDBN} waits for responses. +@end table + +@kindex Compiling +When compiling for debugging, include the options "-g" to get debug +information and "-Ttext" to relocate the program to where you wish to +load it on the target. You may also want to add the options "-n" or +"-N" in order to reduce the size of the sections. + +@example +sparclet-aout-gcc prog.c -Ttext 0x12010000 -g -o prog -N +@end example + +You can use objdump to verify that the addresses are what you intended. + +@example +sparclet-aout-objdump --headers --syms prog +@end example + +@kindex Running +Once you have set +your Unix execution search path to find @value{GDBN}, you are ready to +run @value{GDBN}. From your Unix host, run @code{gdb} +(or @code{sparclet-aout-gdb}, depending on your installation). + +@value{GDBN} comes up showing the prompt: + +@example +(gdbslet) +@end example + +@menu +* Sparclet File:: Setting the file to debug +* Sparclet Connection:: Connecting to Sparclet +* Sparclet Download:: Sparclet download +* Sparclet Execution:: Running and debugging +@end menu + +@node Sparclet File +@subsubsection Setting file to debug + +The @value{GDBN} command @code{file} lets you choose with program to debug. + +@example +(gdbslet) file prog +@end example + +@need 1000 +@value{GDBN} then attempts to read the symbol table of @file{prog}. +@value{GDBN} locates +the file by searching the directories listed in the command search +path. +If the file was compiled with debug information (option "-g"), source +files will be searched as well. +@value{GDBN} locates +the source files by searching the directories listed in the directory search +path (@pxref{Environment, ,Your program's environment}). +If it fails +to find a file, it displays a message such as: + +@example +prog: No such file or directory. +@end example + +When this happens, add the appropriate directories to the search paths with +the @value{GDBN} commands @code{path} and @code{dir}, and execute the +@code{target} command again. + +@node Sparclet Connection +@subsubsection Connecting to Sparclet + +The @value{GDBN} command @code{target} lets you connect to a Sparclet target. +To connect to a target on serial port ``@code{ttya}'', type: + +@example +(gdbslet) target sparclet /dev/ttya +Remote target sparclet connected to /dev/ttya +main () at ../prog.c:3 +@end example + +@need 750 +@value{GDBN} displays messages like these: + +@smallexample +Connected to ttya. +@end smallexample + +@node Sparclet Download +@subsubsection Sparclet download + +@cindex download to Sparclet +Once connected to the Sparclet target, +you can use the @value{GDBN} +@code{load} command to download the file from the host to the target. +The file name and load offset should be given as arguments to the @code{load} +command. +Since the file format is aout, the program must be loaded to the starting +address. You can use objdump to find out what this value is. The load +offset is an offset which is added to the VMA (virtual memory address) +of each of the file's sections. +For instance, if the program +@file{prog} was linked to text address 0x1201000, with data at 0x12010160 +and bss at 0x12010170, in @value{GDBN}, type: + +@example +(gdbslet) load prog 0x12010000 +Loading section .text, size 0xdb0 vma 0x12010000 +@end example + +If the code is loaded at a different address then what the program was linked +to, you may need to use the @code{section} and @code{add-symbol-file} commands +to tell @value{GDBN} where to map the symbol table. + +@node Sparclet Execution +@subsubsection Running and debugging + +@cindex running and debugging Sparclet programs +You can now begin debugging the task using @value{GDBN}'s execution control +commands, @code{b}, @code{step}, @code{run}, etc. See the @value{GDBN} +manual for the list of commands. + +@example +(gdbslet) b main +Breakpoint 1 at 0x12010000: file prog.c, line 3. +(gdbslet) run +Starting program: prog +Breakpoint 1, main (argc=1, argv=0xeffff21c) at prog.c:3 +3 char *symarg = 0; +(gdbslet) step +4 char *execarg = "hello!"; +(gdbslet) +@end example + +@end ifset + +@ifset H8 +@node Hitachi Remote +@subsection @value{GDBN} and Hitachi microprocessors +@value{GDBN} needs to know these things to talk to your +Hitachi SH, H8/300, or H8/500: + +@enumerate +@item +that you want to use @samp{target hms}, the remote debugging interface +for Hitachi microprocessors, or @samp{target e7000}, the in-circuit +emulator for the Hitachi SH and the Hitachi 300H. (@samp{target hms} is +the default when GDB is configured specifically for the Hitachi SH, +H8/300, or H8/500.) + +@item +what serial device connects your host to your Hitachi board (the first +serial device available on your host is the default). + +@ifclear H8EXCLUSIVE +@c this is only for Unix hosts, not of interest to Hitachi +@item +what speed to use over the serial device. +@end ifclear +@end enumerate + +@menu +* Hitachi Boards:: Connecting to Hitachi boards. +* Hitachi ICE:: Using the E7000 In-Circuit Emulator. +* Hitachi Special:: Special @value{GDBN} commands for Hitachi micros. +@end menu + +@node Hitachi Boards +@subsubsection Connecting to Hitachi boards + +@ifclear H8EXCLUSIVE +@c only for Unix hosts +@kindex device +@cindex serial device, Hitachi micros +Use the special @code{@value{GDBP}} command @samp{device @var{port}} if you +need to explicitly set the serial device. The default @var{port} is the +first available port on your host. This is only necessary on Unix +hosts, where it is typically something like @file{/dev/ttya}. + +@kindex speed +@cindex serial line speed, Hitachi micros +@code{@value{GDBP}} has another special command to set the communications +speed: @samp{speed @var{bps}}. This command also is only used from Unix +hosts; on DOS hosts, set the line speed as usual from outside GDB with +the DOS @kbd{mode} command (for instance, @w{@samp{mode +com2:9600,n,8,1,p}} for a 9600 bps connection). + +The @samp{device} and @samp{speed} commands are available only when you +use a Unix host to debug your Hitachi microprocessor programs. If you +use a DOS host, +@end ifclear +@value{GDBN} depends on an auxiliary terminate-and-stay-resident program +called @code{asynctsr} to communicate with the development board +through a PC serial port. You must also use the DOS @code{mode} command +to set up the serial port on the DOS side. + +@ifset DOSHOST +The following sample session illustrates the steps needed to start a +program under @value{GDBN} control on an H8/300. The example uses a +sample H8/300 program called @file{t.x}. The procedure is the same for +the Hitachi SH and the H8/500. + +First hook up your development board. In this example, we use a +board attached to serial port @code{COM2}; if you use a different serial +port, substitute its name in the argument of the @code{mode} command. +When you call @code{asynctsr}, the auxiliary comms program used by the +degugger, you give it just the numeric part of the serial port's name; +for example, @samp{asyncstr 2} below runs @code{asyncstr} on +@code{COM2}. + +@example +C:\H8300\TEST> asynctsr 2 +C:\H8300\TEST> mode com2:9600,n,8,1,p + +Resident portion of MODE loaded + +COM2: 9600, n, 8, 1, p + +@end example + +@quotation +@emph{Warning:} We have noticed a bug in PC-NFS that conflicts with +@code{asynctsr}. If you also run PC-NFS on your DOS host, you may need to +disable it, or even boot without it, to use @code{asynctsr} to control +your development board. +@end quotation + +@kindex target hms +Now that serial communications are set up, and the development board is +connected, you can start up @value{GDBN}. Call @code{@value{GDBP}} with +the name of your program as the argument. @code{@value{GDBP}} prompts +you, as usual, with the prompt @samp{(@value{GDBP})}. Use two special +commands to begin your debugging session: @samp{target hms} to specify +cross-debugging to the Hitachi board, and the @code{load} command to +download your program to the board. @code{load} displays the names of +the program's sections, and a @samp{*} for each 2K of data downloaded. +(If you want to refresh @value{GDBN} data on symbols or on the +executable file without downloading, use the @value{GDBN} commands +@code{file} or @code{symbol-file}. These commands, and @code{load} +itself, are described in @ref{Files,,Commands to specify files}.) + +@smallexample +(eg-C:\H8300\TEST) @value{GDBP} t.x +GDB is free software and you are welcome to distribute copies + of it under certain conditions; type "show copying" to see + the conditions. +There is absolutely no warranty for GDB; type "show warranty" +for details. +GDB @value{GDBVN}, Copyright 1992 Free Software Foundation, Inc... +(gdb) target hms +Connected to remote H8/300 HMS system. +(gdb) load t.x +.text : 0x8000 .. 0xabde *********** +.data : 0xabde .. 0xad30 * +.stack : 0xf000 .. 0xf014 * +@end smallexample + +At this point, you're ready to run or debug your program. From here on, +you can use all the usual @value{GDBN} commands. The @code{break} command +sets breakpoints; the @code{run} command starts your program; +@code{print} or @code{x} display data; the @code{continue} command +resumes execution after stopping at a breakpoint. You can use the +@code{help} command at any time to find out more about @value{GDBN} commands. + +Remember, however, that @emph{operating system} facilities aren't +available on your development board; for example, if your program hangs, +you can't send an interrupt---but you can press the @sc{reset} switch! + +Use the @sc{reset} button on the development board +@itemize @bullet +@item +to interrupt your program (don't use @kbd{ctl-C} on the DOS host---it has +no way to pass an interrupt signal to the development board); and + +@item +to return to the @value{GDBN} command prompt after your program finishes +normally. The communications protocol provides no other way for @value{GDBN} +to detect program completion. +@end itemize + +In either case, @value{GDBN} sees the effect of a @sc{reset} on the +development board as a ``normal exit'' of your program. +@end ifset + +@node Hitachi ICE +@subsubsection Using the E7000 in-circuit emulator + +@kindex target e7000 +You can use the E7000 in-circuit emulator to develop code for either the +Hitachi SH or the H8/300H. Use one of these forms of the @samp{target +e7000} command to connect @value{GDBN} to your E7000: + +@table @code +@item target e7000 @var{port} @var{speed} +Use this form if your E7000 is connected to a serial port. The +@var{port} argument identifies what serial port to use (for example, +@samp{com2}). The third argument is the line speed in bits per second +(for example, @samp{9600}). + +@item target e7000 @var{hostname} +If your E7000 is installed as a host on a TCP/IP network, you can just +specify its hostname; @value{GDBN} uses @code{telnet} to connect. +@end table + +@node Hitachi Special +@subsubsection Special @value{GDBN} commands for Hitachi micros + +Some @value{GDBN} commands are available only on the H8/300 or the +H8/500 configurations: + +@table @code +@kindex set machine +@kindex show machine +@item set machine h8300 +@itemx set machine h8300h +Condition @value{GDBN} for one of the two variants of the H8/300 +architecture with @samp{set machine}. You can use @samp{show machine} +to check which variant is currently in effect. + +@kindex set memory @var{mod} +@cindex memory models, H8/500 +@item set memory @var{mod} +@itemx show memory +Specify which H8/500 memory model (@var{mod}) you are using with +@samp{set memory}; check which memory model is in effect with @samp{show +memory}. The accepted values for @var{mod} are @code{small}, +@code{big}, @code{medium}, and @code{compact}. +@end table + +@end ifset + +@ifset MIPS +@node MIPS Remote +@subsection @value{GDBN} and remote MIPS boards + +@cindex MIPS boards +@value{GDBN} can use the MIPS remote debugging protocol to talk to a +MIPS board attached to a serial line. This is available when +you configure @value{GDBN} with @samp{--target=mips-idt-ecoff}. + +@need 1000 +Use these @value{GDBN} commands to specify the connection to your target board: + +@table @code +@item target mips @var{port} +@kindex target mips @var{port} +To run a program on the board, start up @code{@value{GDBP}} with the +name of your program as the argument. To connect to the board, use the +command @samp{target mips @var{port}}, where @var{port} is the name of +the serial port connected to the board. If the program has not already +been downloaded to the board, you may use the @code{load} command to +download it. You can then use all the usual @value{GDBN} commands. + +For example, this sequence connects to the target board through a serial +port, and loads and runs a program called @var{prog} through the +debugger: + +@example +host$ @value{GDBP} @var{prog} +GDB is free software and @dots{} +(gdb) target mips /dev/ttyb +(gdb) load @var{prog} +(gdb) run +@end example + +@item target mips @var{hostname}:@var{portnumber} +On some @value{GDBN} host configurations, you can specify a TCP +connection (for instance, to a serial line managed by a terminal +concentrator) instead of a serial port, using the syntax +@samp{@var{hostname}:@var{portnumber}}. + +@item target pmon @var{port} +@kindex target pmon @var{port} + +@item target ddb @var{port} +@kindex target ddb @var{port} + +@item target lsi @var{port} +@kindex target lsi @var{port} + +@end table + + +@noindent +@value{GDBN} also supports these special commands for MIPS targets: + +@table @code +@item set processor @var{args} +@itemx show processor +@kindex set processor @var{args} +@kindex show processor +Use the @code{set processor} command to set the type of MIPS +processor when you want to access processor-type-specific registers. +For example, @code{set processor @var{r3041}} tells @value{GDBN} +to use the CPO registers appropriate for the 3041 chip. +Use the @code{show processor} command to see what MIPS processor @value{GDBN} +is using. Use the @code{info reg} command to see what registers +@value{GDBN} is using. + +@item set mipsfpu double +@itemx set mipsfpu single +@itemx set mipsfpu none +@itemx show mipsfpu +@kindex set mipsfpu +@kindex show mipsfpu +@cindex MIPS remote floating point +@cindex floating point, MIPS remote +If your target board does not support the MIPS floating point +coprocessor, you should use the command @samp{set mipsfpu none} (if you +need this, you may wish to put the command in your @value{GDBINIT} +file). This tells @value{GDBN} how to find the return value of +functions which return floating point values. It also allows +@value{GDBN} to avoid saving the floating point registers when calling +functions on the board. If you are using a floating point coprocessor +with only single precision floating point support, as on the @sc{r4650} +processor, use the command @samp{set mipsfpu single}. The default +double precision floating point coprocessor may be selected using +@samp{set mipsfpu double}. + +In previous versions the only choices were double precision or no +floating point, so @samp{set mipsfpu on} will select double precision +and @samp{set mipsfpu off} will select no floating point. + +As usual, you can inquire about the @code{mipsfpu} variable with +@samp{show mipsfpu}. + +@item set remotedebug @var{n} +@itemx show remotedebug +@kindex set remotedebug +@kindex show remotedebug +@cindex @code{remotedebug}, MIPS protocol +@cindex MIPS @code{remotedebug} protocol +@c FIXME! For this to be useful, you must know something about the MIPS +@c FIXME...protocol. Where is it described? +You can see some debugging information about communications with the board +by setting the @code{remotedebug} variable. If you set it to @code{1} using +@samp{set remotedebug 1}, every packet is displayed. If you set it +to @code{2}, every character is displayed. You can check the current value +at any time with the command @samp{show remotedebug}. + +@item set timeout @var{seconds} +@itemx set retransmit-timeout @var{seconds} +@itemx show timeout +@itemx show retransmit-timeout +@cindex @code{timeout}, MIPS protocol +@cindex @code{retransmit-timeout}, MIPS protocol +@kindex set timeout +@kindex show timeout +@kindex set retransmit-timeout +@kindex show retransmit-timeout +You can control the timeout used while waiting for a packet, in the MIPS +remote protocol, with the @code{set timeout @var{seconds}} command. The +default is 5 seconds. Similarly, you can control the timeout used while +waiting for an acknowledgement of a packet with the @code{set +retransmit-timeout @var{seconds}} command. The default is 3 seconds. +You can inspect both values with @code{show timeout} and @code{show +retransmit-timeout}. (These commands are @emph{only} available when +@value{GDBN} is configured for @samp{--target=mips-idt-ecoff}.) + +The timeout set by @code{set timeout} does not apply when @value{GDBN} +is waiting for your program to stop. In that case, @value{GDBN} waits +forever because it has no way of knowing how long the program is going +to run before stopping. +@end table +@end ifset + +@ifset SIMS +@node Simulator +@subsection Simulated CPU target + +@ifset GENERIC +@cindex simulator +@cindex simulator, Z8000 +@cindex Z8000 simulator +@cindex simulator, H8/300 or H8/500 +@cindex H8/300 or H8/500 simulator +@cindex simulator, Hitachi SH +@cindex Hitachi SH simulator +@cindex CPU simulator +For some configurations, @value{GDBN} includes a CPU simulator that you +can use instead of a hardware CPU to debug your programs. +Currently, simulators are available for ARM, D10V, D30V, FR30, H8/300, +H8/500, i960, M32R, MIPS, MN10200, MN10300, PowerPC, SH, Sparc, V850, +W65, and Z8000. +@end ifset + +@ifclear GENERIC +@ifset H8 +@cindex simulator, H8/300 or H8/500 +@cindex Hitachi H8/300 or H8/500 simulator +@cindex simulator, Hitachi SH +@cindex Hitachi SH simulator +When configured for debugging Hitachi microprocessor targets, +@value{GDBN} includes a CPU simulator for the target chip (a Hitachi SH, +H8/300, or H8/500). +@end ifset + +@ifset Z8K +@cindex simulator, Z8000 +@cindex Zilog Z8000 simulator +When configured for debugging Zilog Z8000 targets, @value{GDBN} includes +a Z8000 simulator. +@end ifset +@end ifclear + +@ifset Z8K +For the Z8000 family, @samp{target sim} simulates either the Z8002 (the +unsegmented variant of the Z8000 architecture) or the Z8001 (the +segmented variant). The simulator recognizes which architecture is +appropriate by inspecting the object code. +@end ifset + +@table @code +@item target sim @var{args} +@kindex sim +@kindex target sim +Debug programs on a simulated CPU. If the simulator supports setup +options, specify them via @var{args}. +@end table + +@noindent +After specifying this target, you can debug programs for the simulated +CPU in the same style as programs for your host computer; use the +@code{file} command to load a new program image, the @code{run} command +to run your program, and so on. + +As well as making available all the usual machine registers (see +@code{info reg}), the Z8000 simulator provides three additional items +of information as specially named registers: + +@table @code +@item cycles +Counts clock-ticks in the simulator. + +@item insts +Counts instructions run in the simulator. + +@item time +Execution time in 60ths of a second. +@end table + +You can refer to these values in @value{GDBN} expressions with the usual +conventions; for example, @w{@samp{b fputc if $cycles>5000}} sets a +conditional breakpoint that suspends only after at least 5000 +simulated clock ticks. +@end ifset + +@c need to add much more detail about sims! |