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author | Stan Shebs <shebs@codesourcery.com> | 1999-05-05 14:45:51 +0000 |
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committer | Stan Shebs <shebs@codesourcery.com> | 1999-05-05 14:45:51 +0000 |
commit | b83266a0e1813b7f4891d5d6b0ed6b7302a3fe98 (patch) | |
tree | c59a94fbe917e0839329b872139198c2a7a05ab1 /gdb/config/tahoe/tm-tahoe.h | |
parent | e1346c8d0969dad58ddc13c9c741cb0f4e6345a5 (diff) | |
download | gdb-b83266a0e1813b7f4891d5d6b0ed6b7302a3fe98.zip gdb-b83266a0e1813b7f4891d5d6b0ed6b7302a3fe98.tar.gz gdb-b83266a0e1813b7f4891d5d6b0ed6b7302a3fe98.tar.bz2 |
import gdb-19990504 snapshot
Diffstat (limited to 'gdb/config/tahoe/tm-tahoe.h')
-rw-r--r-- | gdb/config/tahoe/tm-tahoe.h | 22 |
1 files changed, 2 insertions, 20 deletions
diff --git a/gdb/config/tahoe/tm-tahoe.h b/gdb/config/tahoe/tm-tahoe.h index a9df374..8c8321f 100644 --- a/gdb/config/tahoe/tm-tahoe.h +++ b/gdb/config/tahoe/tm-tahoe.h @@ -33,26 +33,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Advance PC across any function entry prologue instructions to reach some "real" code. */ -#define SKIP_PROLOGUE(pc) \ -{ register int op = (unsigned char) read_memory_integer (pc, 1); \ - if (op == 0x11) pc += 2; /* skip brb */ \ - if (op == 0x13) pc += 3; /* skip brw */ \ - if (op == 0x2c && \ - ((unsigned char) read_memory_integer (pc+2, 1)) == 0x5e) \ - pc += 3; /* skip subl2 */ \ - if (op == 0xe9 && \ - ((unsigned char) read_memory_integer (pc+1, 1)) == 0xae && \ - ((unsigned char) read_memory_integer(pc+3, 1)) == 0x5e) \ - pc += 4; /* skip movab */ \ - if (op == 0xe9 && \ - ((unsigned char) read_memory_integer (pc+1, 1)) == 0xce && \ - ((unsigned char) read_memory_integer(pc+4, 1)) == 0x5e) \ - pc += 5; /* skip movab */ \ - if (op == 0xe9 && \ - ((unsigned char) read_memory_integer (pc+1, 1)) == 0xee && \ - ((unsigned char) read_memory_integer(pc+6, 1)) == 0x5e) \ - pc += 7; /* skip movab */ \ -} +extern CORE_ADDR tahoe_skip_prologue PARAMS ((CORE_ADDR)); +#define SKIP_PROLOGUE(pc) (tahoe_skip_prologue (pc)) /* Immediately after a function call, return the saved pc. Can't always go through the frames for this because on some machines |