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author | Tom Tromey <tom@tromey.com> | 2019-01-21 08:41:28 -0700 |
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committer | Tom Tromey <tom@tromey.com> | 2019-01-21 09:05:01 -0700 |
commit | d7167c671da0323daf31a8e07945c57c25f858d2 (patch) | |
tree | f51aa2a375d4c9bbeb38df4941b41a0579793682 /gdb/compile | |
parent | 73021deb50855f31bb312241899a464c62155f6a (diff) | |
download | gdb-d7167c671da0323daf31a8e07945c57c25f858d2.zip gdb-d7167c671da0323daf31a8e07945c57c25f858d2.tar.gz gdb-d7167c671da0323daf31a8e07945c57c25f858d2.tar.bz2 |
Fix leak in splay-tree
Philippe Waroquiers noticed a memory leak in gdb, which he tracked
down to a bug in splay-tree. splay_tree_remove does not call the
`delete_key' function when it removes the old node; but it should.
I looked at every splay tree in GCC and there is only one that passes
a non-NULL delete function -- the one in lto.c. That file does not
call splay_tree_remove. So, I think this is safe to check in.
I re-ran the LTO tests to double check.
libiberty/
* splay-tree.c (splay_tree_remove): Delete the key if necessary.
Diffstat (limited to 'gdb/compile')
0 files changed, 0 insertions, 0 deletions