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author | John Gilmore <gnu@cygnus> | 1991-10-26 07:21:30 +0000 |
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committer | John Gilmore <gnu@cygnus> | 1991-10-26 07:21:30 +0000 |
commit | c030245775e5c6a10511b5950da1add5513727c2 (patch) | |
tree | 9d53270df733b54ec3ca8190a5ca59f16c9fe3b9 /gdb/buildsym.c | |
parent | bcccec8c8d084669c7469b8578448fa18ddbe2f3 (diff) | |
download | gdb-c030245775e5c6a10511b5950da1add5513727c2.zip gdb-c030245775e5c6a10511b5950da1add5513727c2.tar.gz gdb-c030245775e5c6a10511b5950da1add5513727c2.tar.bz2 |
Break out symbol-table-building routines
from dbxread.c, so they can be shared with xcoffread.c.
Diffstat (limited to 'gdb/buildsym.c')
-rw-r--r-- | gdb/buildsym.c | 2791 |
1 files changed, 2791 insertions, 0 deletions
diff --git a/gdb/buildsym.c b/gdb/buildsym.c new file mode 100644 index 0000000..2920b86 --- /dev/null +++ b/gdb/buildsym.c @@ -0,0 +1,2791 @@ +/* Build symbol tables in GDB's internal format. + Copyright (C) 1986-1991 Free Software Foundation, Inc. + +This file is part of GDB. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/* This module provides subroutines used for creating and adding to + the symbol table. These routines are called from various symbol- + file-reading routines. + + They originated in dbxread.c of gdb-4.2, and were split out to + make xcoffread.c more maintainable by sharing code. */ + +#include "defs.h" +#include "param.h" +#include "obstack.h" +#include "symtab.h" +#include "breakpoint.h" +#include "gdbcore.h" /* for bfd stuff for symfile.h */ +#include "symfile.h" /* Needed for "struct complaint" */ +#include "stab.gnu.h" /* We always use GNU stabs, not native */ +#include <stdio.h> +#include <string.h> +#include <ctype.h> + +/* Ask buildsym.h to define the vars it normally declares `extern'. */ +#define EXTERN /**/ +#include "buildsym.h" /* Our own declarations */ +#undef EXTERN + +extern void qsort (); +extern double atof (); + +/* Things we export from outside, and probably shouldn't. FIXME. */ +extern void new_object_header_files (); +extern void start_subfile (); +extern char *next_symbol_text (); +extern int hashname (); + +static struct symbol *define_symbol (); +static void cleanup_undefined_types (); +static void fix_common_block (); + +static const char vptr_name[] = { '_','v','p','t','r',CPLUS_MARKER,'\0' }; +static const char vb_name[] = { '_','v','b',CPLUS_MARKER,'\0' }; + +/* Define this as 1 if a pcc declaration of a char or short argument + gives the correct address. Otherwise assume pcc gives the + address of the corresponding int, which is not the same on a + big-endian machine. */ + +#ifndef BELIEVE_PCC_PROMOTION +#define BELIEVE_PCC_PROMOTION 0 +#endif + +/* Make a list of forward references which haven't been defined. */ +static struct type **undef_types; +static int undef_types_allocated, undef_types_length; + + +/* Complaints about the symbols we have encountered. */ + +struct complaint innerblock_complaint = + {"inner block not inside outer block in %s", 0, 0}; + +struct complaint blockvector_complaint = + {"block at %x out of order", 0, 0}; + +#if 0 +struct complaint dbx_class_complaint = + {"encountered DBX-style class variable debugging information.\n\ +You seem to have compiled your program with \ +\"g++ -g0\" instead of \"g++ -g\".\n\ +Therefore GDB will not know about your class variables", 0, 0}; +#endif + +struct complaint const_vol_complaint = + {"const/volatile indicator missing (ok if using g++ v1.x), got '%c'", 0, 0}; + +struct complaint error_type_complaint = + {"debug info mismatch between compiler and debugger", 0, 0}; + +struct complaint invalid_member_complaint = + {"invalid (minimal) member type data format at symtab pos %d.", 0, 0}; + +struct complaint range_type_base_complaint = + {"base type %d of range type is not defined", 0, 0}; + +/* Look up a dbx type-number pair. Return the address of the slot + where the type for that number-pair is stored. + The number-pair is in TYPENUMS. + + This can be used for finding the type associated with that pair + or for associating a new type with the pair. */ + +struct type ** +dbx_lookup_type (typenums) + int typenums[2]; +{ + register int filenum = typenums[0], index = typenums[1]; + + if (filenum < 0 || filenum >= n_this_object_header_files) + error ("Invalid symbol data: type number (%d,%d) out of range at symtab pos %d.", + filenum, index, symnum); + + if (filenum == 0) + { + /* Type is defined outside of header files. + Find it in this object file's type vector. */ + while (index >= type_vector_length) + { + type_vector_length *= 2; + type_vector = (struct type **) + xrealloc (type_vector, + (type_vector_length * sizeof (struct type *))); + bzero (&type_vector[type_vector_length / 2], + type_vector_length * sizeof (struct type *) / 2); + } + return &type_vector[index]; + } + else + { + register int real_filenum = this_object_header_files[filenum]; + register struct header_file *f; + int f_orig_length; + + if (real_filenum >= n_header_files) + abort (); + + f = &header_files[real_filenum]; + + f_orig_length = f->length; + if (index >= f_orig_length) + { + while (index >= f->length) + f->length *= 2; + f->vector = (struct type **) + xrealloc (f->vector, f->length * sizeof (struct type *)); + bzero (&f->vector[f_orig_length], + (f->length - f_orig_length) * sizeof (struct type *)); + } + return &f->vector[index]; + } +} + +/* Create a type object. Occaisionally used when you need a type + which isn't going to be given a type number. */ + +struct type * +dbx_create_type () +{ + register struct type *type = + (struct type *) obstack_alloc (symbol_obstack, sizeof (struct type)); + + bzero (type, sizeof (struct type)); + TYPE_VPTR_FIELDNO (type) = -1; + TYPE_VPTR_BASETYPE (type) = 0; + return type; +} + +/* Make sure there is a type allocated for type numbers TYPENUMS + and return the type object. + This can create an empty (zeroed) type object. + TYPENUMS may be (-1, -1) to return a new type object that is not + put into the type vector, and so may not be referred to by number. */ + +struct type * +dbx_alloc_type (typenums) + int typenums[2]; +{ + register struct type **type_addr; + register struct type *type; + + if (typenums[1] != -1) + { + type_addr = dbx_lookup_type (typenums); + type = *type_addr; + } + else + { + type_addr = 0; + type = 0; + } + + /* If we are referring to a type not known at all yet, + allocate an empty type for it. + We will fill it in later if we find out how. */ + if (type == 0) + { + type = dbx_create_type (); + if (type_addr) + *type_addr = type; + } + + return type; +} + +/* maintain the lists of symbols and blocks */ + +/* Add a symbol to one of the lists of symbols. */ +void +add_symbol_to_list (symbol, listhead) + struct symbol *symbol; + struct pending **listhead; +{ + /* We keep PENDINGSIZE symbols in each link of the list. + If we don't have a link with room in it, add a new link. */ + if (*listhead == 0 || (*listhead)->nsyms == PENDINGSIZE) + { + register struct pending *link; + if (free_pendings) + { + link = free_pendings; + free_pendings = link->next; + } + else + link = (struct pending *) xmalloc (sizeof (struct pending)); + + link->next = *listhead; + *listhead = link; + link->nsyms = 0; + } + + (*listhead)->symbol[(*listhead)->nsyms++] = symbol; +} + +/* At end of reading syms, or in case of quit, + really free as many `struct pending's as we can easily find. */ + +/* ARGSUSED */ +void +really_free_pendings (foo) + int foo; +{ + struct pending *next, *next1; +#if 0 + struct pending_block *bnext, *bnext1; +#endif + + for (next = free_pendings; next; next = next1) + { + next1 = next->next; + free (next); + } + free_pendings = 0; + +#if 0 /* Now we make the links in the symbol_obstack, so don't free them. */ + for (bnext = pending_blocks; bnext; bnext = bnext1) + { + bnext1 = bnext->next; + free (bnext); + } +#endif + pending_blocks = 0; + + for (next = file_symbols; next; next = next1) + { + next1 = next->next; + free (next); + } + file_symbols = 0; + + for (next = global_symbols; next; next = next1) + { + next1 = next->next; + free (next); + } + global_symbols = 0; +} + +/* Take one of the lists of symbols and make a block from it. + Keep the order the symbols have in the list (reversed from the input file). + Put the block on the list of pending blocks. */ + +void +finish_block (symbol, listhead, old_blocks, start, end) + struct symbol *symbol; + struct pending **listhead; + struct pending_block *old_blocks; + CORE_ADDR start, end; +{ + register struct pending *next, *next1; + register struct block *block; + register struct pending_block *pblock; + struct pending_block *opblock; + register int i; + + /* Count the length of the list of symbols. */ + + for (next = *listhead, i = 0; next; i += next->nsyms, next = next->next) + /*EMPTY*/; + + block = (struct block *) obstack_alloc (symbol_obstack, + (sizeof (struct block) + + ((i - 1) + * sizeof (struct symbol *)))); + + /* Copy the symbols into the block. */ + + BLOCK_NSYMS (block) = i; + for (next = *listhead; next; next = next->next) + { + register int j; + for (j = next->nsyms - 1; j >= 0; j--) + BLOCK_SYM (block, --i) = next->symbol[j]; + } + + BLOCK_START (block) = start; + BLOCK_END (block) = end; + BLOCK_SUPERBLOCK (block) = 0; /* Filled in when containing block is made */ + BLOCK_GCC_COMPILED (block) = processing_gcc_compilation; + + /* Put the block in as the value of the symbol that names it. */ + + if (symbol) + { + SYMBOL_BLOCK_VALUE (symbol) = block; + BLOCK_FUNCTION (block) = symbol; + } + else + BLOCK_FUNCTION (block) = 0; + + /* Now "free" the links of the list, and empty the list. */ + + for (next = *listhead; next; next = next1) + { + next1 = next->next; + next->next = free_pendings; + free_pendings = next; + } + *listhead = 0; + + /* Install this block as the superblock + of all blocks made since the start of this scope + that don't have superblocks yet. */ + + opblock = 0; + for (pblock = pending_blocks; pblock != old_blocks; pblock = pblock->next) + { + if (BLOCK_SUPERBLOCK (pblock->block) == 0) { +#if 1 + /* Check to be sure the blocks are nested as we receive them. + If the compiler/assembler/linker work, this just burns a small + amount of time. */ + if (BLOCK_START (pblock->block) < BLOCK_START (block) + || BLOCK_END (pblock->block) > BLOCK_END (block)) { + complain(&innerblock_complaint, symbol? SYMBOL_NAME (symbol): + "(don't know)"); + BLOCK_START (pblock->block) = BLOCK_START (block); + BLOCK_END (pblock->block) = BLOCK_END (block); + } +#endif + BLOCK_SUPERBLOCK (pblock->block) = block; + } + opblock = pblock; + } + + /* Record this block on the list of all blocks in the file. + Put it after opblock, or at the beginning if opblock is 0. + This puts the block in the list after all its subblocks. */ + + /* Allocate in the symbol_obstack to save time. + It wastes a little space. */ + pblock = (struct pending_block *) + obstack_alloc (symbol_obstack, + sizeof (struct pending_block)); + pblock->block = block; + if (opblock) + { + pblock->next = opblock->next; + opblock->next = pblock; + } + else + { + pblock->next = pending_blocks; + pending_blocks = pblock; + } +} + +struct blockvector * +make_blockvector () +{ + register struct pending_block *next; + register struct blockvector *blockvector; + register int i; + + /* Count the length of the list of blocks. */ + + for (next = pending_blocks, i = 0; next; next = next->next, i++); + + blockvector = (struct blockvector *) + obstack_alloc (symbol_obstack, + (sizeof (struct blockvector) + + (i - 1) * sizeof (struct block *))); + + /* Copy the blocks into the blockvector. + This is done in reverse order, which happens to put + the blocks into the proper order (ascending starting address). + finish_block has hair to insert each block into the list + after its subblocks in order to make sure this is true. */ + + BLOCKVECTOR_NBLOCKS (blockvector) = i; + for (next = pending_blocks; next; next = next->next) { + BLOCKVECTOR_BLOCK (blockvector, --i) = next->block; + } + +#if 0 /* Now we make the links in the obstack, so don't free them. */ + /* Now free the links of the list, and empty the list. */ + + for (next = pending_blocks; next; next = next1) + { + next1 = next->next; + free (next); + } +#endif + pending_blocks = 0; + +#if 1 /* FIXME, shut this off after a while to speed up symbol reading. */ + /* Some compilers output blocks in the wrong order, but we depend + on their being in the right order so we can binary search. + Check the order and moan about it. FIXME. */ + if (BLOCKVECTOR_NBLOCKS (blockvector) > 1) + for (i = 1; i < BLOCKVECTOR_NBLOCKS (blockvector); i++) { + if (BLOCK_START(BLOCKVECTOR_BLOCK (blockvector, i-1)) + > BLOCK_START(BLOCKVECTOR_BLOCK (blockvector, i))) { + complain (&blockvector_complaint, + BLOCK_START(BLOCKVECTOR_BLOCK (blockvector, i))); + } + } +#endif + + return blockvector; +} + +/* Manage the vector of line numbers. */ + +void +record_line (line, pc) + int line; + CORE_ADDR pc; +{ + struct linetable_entry *e; + /* Ignore the dummy line number in libg.o */ + + if (line == 0xffff) + return; + + /* Make sure line vector is big enough. */ + + if (line_vector_index + 1 >= line_vector_length) + { + line_vector_length *= 2; + line_vector = (struct linetable *) + xrealloc (line_vector, + (sizeof (struct linetable) + + line_vector_length * sizeof (struct linetable_entry))); + current_subfile->line_vector = line_vector; + } + + e = line_vector->item + line_vector_index++; + e->line = line; e->pc = pc; +} + +/* Start a new symtab for a new source file. + This is called when a dbx symbol of type N_SO is seen; + it indicates the start of data for one original source file. */ + +void +start_symtab (name, dirname, start_addr) + char *name; + char *dirname; + CORE_ADDR start_addr; +{ + + last_source_file = name; + last_source_start_addr = start_addr; + file_symbols = 0; + global_symbols = 0; + within_function = 0; + + /* Context stack is initially empty, with room for 10 levels. */ + context_stack + = (struct context_stack *) xmalloc (10 * sizeof (struct context_stack)); + context_stack_size = 10; + context_stack_depth = 0; + + new_object_header_files (); + + type_vector_length = 160; + type_vector = (struct type **) + xmalloc (type_vector_length * sizeof (struct type *)); + bzero (type_vector, type_vector_length * sizeof (struct type *)); + + /* Initialize the list of sub source files with one entry + for this file (the top-level source file). */ + + subfiles = 0; + current_subfile = 0; + start_subfile (name, dirname); +} + +/* Finish the symbol definitions for one main source file, + close off all the lexical contexts for that file + (creating struct block's for them), then make the struct symtab + for that file and put it in the list of all such. + + END_ADDR is the address of the end of the file's text. */ + +struct symtab * +end_symtab (end_addr) + CORE_ADDR end_addr; +{ + register struct symtab *symtab; + register struct blockvector *blockvector; + register struct subfile *subfile; + register struct linetable *lv; + struct subfile *nextsub; + + /* Finish the lexical context of the last function in the file; + pop the context stack. */ + + if (context_stack_depth > 0) + { + register struct context_stack *cstk; + context_stack_depth--; + cstk = &context_stack[context_stack_depth]; + /* Make a block for the local symbols within. */ + finish_block (cstk->name, &local_symbols, cstk->old_blocks, + cstk->start_addr, end_addr); + } + + /* Cleanup any undefined types that have been left hanging around + (this needs to be done before the finish_blocks so that + file_symbols is still good). */ + cleanup_undefined_types (); + + /* Define the STATIC_BLOCK and GLOBAL_BLOCK, and build the blockvector. */ + finish_block (0, &file_symbols, 0, last_source_start_addr, end_addr); + finish_block (0, &global_symbols, 0, last_source_start_addr, end_addr); + blockvector = make_blockvector (); + + current_subfile->line_vector_index = line_vector_index; + + /* Now create the symtab objects proper, one for each subfile. */ + /* (The main file is the last one on the chain.) */ + + for (subfile = subfiles; subfile; subfile = nextsub) + { + symtab = allocate_symtab (subfile->name); + + /* Fill in its components. */ + symtab->blockvector = blockvector; + lv = subfile->line_vector; + lv->nitems = subfile->line_vector_index; + symtab->linetable = (struct linetable *) + xrealloc (lv, (sizeof (struct linetable) + + lv->nitems * sizeof (struct linetable_entry))); + + symtab->dirname = subfile->dirname; + + symtab->free_code = free_linetable; + symtab->free_ptr = 0; + + /* There should never already be a symtab for this name, since + any prev dups have been removed when the psymtab was read in. + FIXME, there ought to be a way to check this here. */ + /* FIXME blewit |= free_named_symtabs (symtab->filename); */ + + /* Link the new symtab into the list of such. */ + symtab->next = symtab_list; + symtab_list = symtab; + + nextsub = subfile->next; + free (subfile); + } + + free ((char *) type_vector); + type_vector = 0; + type_vector_length = -1; + line_vector = 0; + line_vector_length = -1; + last_source_file = 0; + + return symtab; +} + +/* Initialize anything that needs initializing when starting to read + a fresh piece of a symbol file, e.g. reading in the stuff corresponding + to a psymtab. */ + +void +buildsym_init () +{ + free_pendings = 0; + file_symbols = 0; + global_symbols = 0; + pending_blocks = 0; +} + +/* Initialize anything that needs initializing when a completely new + symbol file is specified (not just adding some symbols from another + file, e.g. a shared library). */ + +void +buildsym_new_init () +{ + /* Empty the hash table of global syms looking for values. */ + bzero (global_sym_chain, sizeof global_sym_chain); + + buildsym_init (); +} + +/* Scan through all of the global symbols defined in the object file, + assigning values to the debugging symbols that need to be assigned + to. Get these symbols from the misc function list. */ + +void +scan_file_globals () +{ + int hash; + int mf; + + for (mf = 0; mf < misc_function_count; mf++) + { + char *namestring = misc_function_vector[mf].name; + struct symbol *sym, *prev; + + QUIT; + + prev = (struct symbol *) 0; + + /* Get the hash index and check all the symbols + under that hash index. */ + + hash = hashname (namestring); + + for (sym = global_sym_chain[hash]; sym;) + { + if (*namestring == SYMBOL_NAME (sym)[0] + && !strcmp(namestring + 1, SYMBOL_NAME (sym) + 1)) + { + /* Splice this symbol out of the hash chain and + assign the value we have to it. */ + if (prev) + SYMBOL_VALUE_CHAIN (prev) = SYMBOL_VALUE_CHAIN (sym); + else + global_sym_chain[hash] = SYMBOL_VALUE_CHAIN (sym); + + /* Check to see whether we need to fix up a common block. */ + /* Note: this code might be executed several times for + the same symbol if there are multiple references. */ + if (SYMBOL_CLASS (sym) == LOC_BLOCK) + fix_common_block (sym, misc_function_vector[mf].address); + else + SYMBOL_VALUE_ADDRESS (sym) = misc_function_vector[mf].address; + + if (prev) + sym = SYMBOL_VALUE_CHAIN (prev); + else + sym = global_sym_chain[hash]; + } + else + { + prev = sym; + sym = SYMBOL_VALUE_CHAIN (sym); + } + } + } +} + + +/* Read a number by which a type is referred to in dbx data, + or perhaps read a pair (FILENUM, TYPENUM) in parentheses. + Just a single number N is equivalent to (0,N). + Return the two numbers by storing them in the vector TYPENUMS. + TYPENUMS will then be used as an argument to dbx_lookup_type. */ + +void +read_type_number (pp, typenums) + register char **pp; + register int *typenums; +{ + if (**pp == '(') + { + (*pp)++; + typenums[0] = read_number (pp, ','); + typenums[1] = read_number (pp, ')'); + } + else + { + typenums[0] = 0; + typenums[1] = read_number (pp, 0); + } +} + +/* To handle GNU C++ typename abbreviation, we need to be able to + fill in a type's name as soon as space for that type is allocated. + `type_synonym_name' is the name of the type being allocated. + It is cleared as soon as it is used (lest all allocated types + get this name). */ +static char *type_synonym_name; + +/* ARGSUSED */ +static struct symbol * +define_symbol (valu, string, desc, type) + unsigned int valu; + char *string; + int desc; + int type; +{ + register struct symbol *sym; + char *p = (char *) strchr (string, ':'); + int deftype; + int synonym = 0; + register int i; + + /* Ignore syms with empty names. */ + if (string[0] == 0) + return 0; + + /* Ignore old-style symbols from cc -go */ + if (p == 0) + return 0; + + sym = (struct symbol *)obstack_alloc (symbol_obstack, sizeof (struct symbol)); + + if (processing_gcc_compilation) { + /* GCC 2.x puts the line number in desc. SunOS apparently puts in the + number of bytes occupied by a type or object, which we ignore. */ + SYMBOL_LINE(sym) = desc; + } else { + SYMBOL_LINE(sym) = 0; /* unknown */ + } + + if (string[0] == CPLUS_MARKER) + { + /* Special GNU C++ names. */ + switch (string[1]) + { + case 't': + SYMBOL_NAME (sym) = "this"; + break; + case 'v': /* $vtbl_ptr_type */ + /* Was: SYMBOL_NAME (sym) = "vptr"; */ + goto normal; + case 'e': + SYMBOL_NAME (sym) = "eh_throw"; + break; + + case '_': + /* This was an anonymous type that was never fixed up. */ + goto normal; + + default: + abort (); + } + } + else + { + normal: + SYMBOL_NAME (sym) + = (char *) obstack_alloc (symbol_obstack, ((p - string) + 1)); + /* Open-coded bcopy--saves function call time. */ + { + register char *p1 = string; + register char *p2 = SYMBOL_NAME (sym); + while (p1 != p) + *p2++ = *p1++; + *p2++ = '\0'; + } + } + p++; + /* Determine the type of name being defined. */ + /* The Acorn RISC machine's compiler can put out locals that don't + start with "234=" or "(3,4)=", so assume anything other than the + deftypes we know how to handle is a local. */ + /* (Peter Watkins @ Computervision) + Handle Sun-style local fortran array types 'ar...' . + (gnu@cygnus.com) -- this strchr() handles them properly? + (tiemann@cygnus.com) -- 'C' is for catch. */ + if (!strchr ("cfFGpPrStTvVXC", *p)) + deftype = 'l'; + else + deftype = *p++; + + /* c is a special case, not followed by a type-number. + SYMBOL:c=iVALUE for an integer constant symbol. + SYMBOL:c=rVALUE for a floating constant symbol. + SYMBOL:c=eTYPE,INTVALUE for an enum constant symbol. + e.g. "b:c=e6,0" for "const b = blob1" + (where type 6 is defined by "blobs:t6=eblob1:0,blob2:1,;"). */ + if (deftype == 'c') + { + if (*p++ != '=') + error ("Invalid symbol data at symtab pos %d.", symnum); + switch (*p++) + { + case 'r': + { + double d = atof (p); + char *dbl_valu; + + SYMBOL_TYPE (sym) = builtin_type_double; + dbl_valu = + (char *) obstack_alloc (symbol_obstack, sizeof (double)); + bcopy (&d, dbl_valu, sizeof (double)); + SWAP_TARGET_AND_HOST (dbl_valu, sizeof (double)); + SYMBOL_VALUE_BYTES (sym) = dbl_valu; + SYMBOL_CLASS (sym) = LOC_CONST_BYTES; + } + break; + case 'i': + { + SYMBOL_TYPE (sym) = builtin_type_int; + SYMBOL_VALUE (sym) = atoi (p); + SYMBOL_CLASS (sym) = LOC_CONST; + } + break; + case 'e': + /* SYMBOL:c=eTYPE,INTVALUE for an enum constant symbol. + e.g. "b:c=e6,0" for "const b = blob1" + (where type 6 is defined by "blobs:t6=eblob1:0,blob2:1,;"). */ + { + int typenums[2]; + + read_type_number (&p, typenums); + if (*p++ != ',') + error ("Invalid symbol data: no comma in enum const symbol"); + + SYMBOL_TYPE (sym) = *dbx_lookup_type (typenums); + SYMBOL_VALUE (sym) = atoi (p); + SYMBOL_CLASS (sym) = LOC_CONST; + } + break; + default: + error ("Invalid symbol data at symtab pos %d.", symnum); + } + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &file_symbols); + return sym; + } + + /* Now usually comes a number that says which data type, + and possibly more stuff to define the type + (all of which is handled by read_type) */ + + if (deftype == 'p' && *p == 'F') + /* pF is a two-letter code that means a function parameter in Fortran. + The type-number specifies the type of the return value. + Translate it into a pointer-to-function type. */ + { + p++; + SYMBOL_TYPE (sym) + = lookup_pointer_type (lookup_function_type (read_type (&p))); + } + else + { + struct type *type_read; + synonym = *p == 't'; + + if (synonym) + { + p += 1; + type_synonym_name = obsavestring (SYMBOL_NAME (sym), + strlen (SYMBOL_NAME (sym))); + } + + type_read = read_type (&p); + + if ((deftype == 'F' || deftype == 'f') + && TYPE_CODE (type_read) != TYPE_CODE_FUNC) + { +#if 0 +/* This code doesn't work -- it needs to realloc and can't. */ + struct type *new = (struct type *) + obstack_alloc (symbol_obstack, sizeof (struct type)); + + /* Generate a template for the type of this function. The + types of the arguments will be added as we read the symbol + table. */ + *new = *lookup_function_type (type_read); + SYMBOL_TYPE(sym) = new; + in_function_type = new; +#else + SYMBOL_TYPE (sym) = lookup_function_type (type_read); +#endif + } + else + SYMBOL_TYPE (sym) = type_read; + } + + switch (deftype) + { + case 'C': + /* The name of a caught exception. */ + SYMBOL_CLASS (sym) = LOC_LABEL; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + SYMBOL_VALUE_ADDRESS (sym) = valu; + add_symbol_to_list (sym, &local_symbols); + break; + + case 'f': + SYMBOL_CLASS (sym) = LOC_BLOCK; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &file_symbols); + break; + + case 'F': + SYMBOL_CLASS (sym) = LOC_BLOCK; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &global_symbols); + break; + + case 'G': + /* For a class G (global) symbol, it appears that the + value is not correct. It is necessary to search for the + corresponding linker definition to find the value. + These definitions appear at the end of the namelist. */ + i = hashname (SYMBOL_NAME (sym)); + SYMBOL_VALUE_CHAIN (sym) = global_sym_chain[i]; + global_sym_chain[i] = sym; + SYMBOL_CLASS (sym) = LOC_STATIC; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &global_symbols); + break; + + /* This case is faked by a conditional above, + when there is no code letter in the dbx data. + Dbx data never actually contains 'l'. */ + case 'l': + SYMBOL_CLASS (sym) = LOC_LOCAL; + SYMBOL_VALUE (sym) = valu; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &local_symbols); + break; + + case 'p': + /* Normally this is a parameter, a LOC_ARG. On the i960, it + can also be a LOC_LOCAL_ARG depending on symbol type. */ +#ifndef DBX_PARM_SYMBOL_CLASS +#define DBX_PARM_SYMBOL_CLASS(type) LOC_ARG +#endif + SYMBOL_CLASS (sym) = DBX_PARM_SYMBOL_CLASS (type); + SYMBOL_VALUE (sym) = valu; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; +#if 0 + /* This doesn't work yet. */ + add_param_to_type (&in_function_type, sym); +#endif + add_symbol_to_list (sym, &local_symbols); + + /* If it's gcc-compiled, if it says `short', believe it. */ + if (processing_gcc_compilation || BELIEVE_PCC_PROMOTION) + break; + +#if defined(BELIEVE_PCC_PROMOTION_TYPE) + /* This macro is defined on machines (e.g. sparc) where + we should believe the type of a PCC 'short' argument, + but shouldn't believe the address (the address is + the address of the corresponding int). Note that + this is only different from the BELIEVE_PCC_PROMOTION + case on big-endian machines. + + My guess is that this correction, as opposed to changing + the parameter to an 'int' (as done below, for PCC + on most machines), is the right thing to do + on all machines, but I don't want to risk breaking + something that already works. On most PCC machines, + the sparc problem doesn't come up because the calling + function has to zero the top bytes (not knowing whether + the called function wants an int or a short), so there + is no practical difference between an int and a short + (except perhaps what happens when the GDB user types + "print short_arg = 0x10000;"). + + Hacked for SunOS 4.1 by gnu@cygnus.com. In 4.1, the compiler + actually produces the correct address (we don't need to fix it + up). I made this code adapt so that it will offset the symbol + if it was pointing at an int-aligned location and not + otherwise. This way you can use the same gdb for 4.0.x and + 4.1 systems. */ + + if (0 == SYMBOL_VALUE (sym) % sizeof (int)) + { + if (SYMBOL_TYPE (sym) == builtin_type_char + || SYMBOL_TYPE (sym) == builtin_type_unsigned_char) + SYMBOL_VALUE (sym) += 3; + else if (SYMBOL_TYPE (sym) == builtin_type_short + || SYMBOL_TYPE (sym) == builtin_type_unsigned_short) + SYMBOL_VALUE (sym) += 2; + } + break; + +#else /* no BELIEVE_PCC_PROMOTION_TYPE. */ + + /* If PCC says a parameter is a short or a char, + it is really an int. */ + if (SYMBOL_TYPE (sym) == builtin_type_char + || SYMBOL_TYPE (sym) == builtin_type_short) + SYMBOL_TYPE (sym) = builtin_type_int; + else if (SYMBOL_TYPE (sym) == builtin_type_unsigned_char + || SYMBOL_TYPE (sym) == builtin_type_unsigned_short) + SYMBOL_TYPE (sym) = builtin_type_unsigned_int; + break; + +#endif /* no BELIEVE_PCC_PROMOTION_TYPE. */ + + case 'P': + SYMBOL_CLASS (sym) = LOC_REGPARM; + SYMBOL_VALUE (sym) = STAB_REG_TO_REGNUM (valu); + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &local_symbols); + break; + + case 'r': + SYMBOL_CLASS (sym) = LOC_REGISTER; + SYMBOL_VALUE (sym) = STAB_REG_TO_REGNUM (valu); + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &local_symbols); + break; + + case 'S': + /* Static symbol at top level of file */ + SYMBOL_CLASS (sym) = LOC_STATIC; + SYMBOL_VALUE_ADDRESS (sym) = valu; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &file_symbols); + break; + + case 't': + SYMBOL_CLASS (sym) = LOC_TYPEDEF; + SYMBOL_VALUE (sym) = valu; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + if (TYPE_NAME (SYMBOL_TYPE (sym)) == 0 + && (TYPE_FLAGS (SYMBOL_TYPE (sym)) & TYPE_FLAG_PERM) == 0) + TYPE_NAME (SYMBOL_TYPE (sym)) = + obsavestring (SYMBOL_NAME (sym), + strlen (SYMBOL_NAME (sym))); + /* C++ vagaries: we may have a type which is derived from + a base type which did not have its name defined when the + derived class was output. We fill in the derived class's + base part member's name here in that case. */ + else if ((TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_STRUCT + || TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_UNION) + && TYPE_N_BASECLASSES (SYMBOL_TYPE (sym))) + { + int j; + for (j = TYPE_N_BASECLASSES (SYMBOL_TYPE (sym)) - 1; j >= 0; j--) + if (TYPE_BASECLASS_NAME (SYMBOL_TYPE (sym), j) == 0) + TYPE_BASECLASS_NAME (SYMBOL_TYPE (sym), j) = + type_name_no_tag (TYPE_BASECLASS (SYMBOL_TYPE (sym), j)); + } + + add_symbol_to_list (sym, &file_symbols); + break; + + case 'T': + SYMBOL_CLASS (sym) = LOC_TYPEDEF; + SYMBOL_VALUE (sym) = valu; + SYMBOL_NAMESPACE (sym) = STRUCT_NAMESPACE; + if (TYPE_NAME (SYMBOL_TYPE (sym)) == 0 + && (TYPE_FLAGS (SYMBOL_TYPE (sym)) & TYPE_FLAG_PERM) == 0) + TYPE_NAME (SYMBOL_TYPE (sym)) + = obconcat ("", + (TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_ENUM + ? "enum " + : (TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_STRUCT + ? "struct " : "union ")), + SYMBOL_NAME (sym)); + add_symbol_to_list (sym, &file_symbols); + + if (synonym) + { + register struct symbol *typedef_sym + = (struct symbol *) obstack_alloc (symbol_obstack, sizeof (struct symbol)); + SYMBOL_NAME (typedef_sym) = SYMBOL_NAME (sym); + SYMBOL_TYPE (typedef_sym) = SYMBOL_TYPE (sym); + + SYMBOL_CLASS (typedef_sym) = LOC_TYPEDEF; + SYMBOL_VALUE (typedef_sym) = valu; + SYMBOL_NAMESPACE (typedef_sym) = VAR_NAMESPACE; + add_symbol_to_list (typedef_sym, &file_symbols); + } + break; + + case 'V': + /* Static symbol of local scope */ + SYMBOL_CLASS (sym) = LOC_STATIC; + SYMBOL_VALUE_ADDRESS (sym) = valu; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &local_symbols); + break; + + case 'v': + /* Reference parameter */ + SYMBOL_CLASS (sym) = LOC_REF_ARG; + SYMBOL_VALUE (sym) = valu; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &local_symbols); + break; + + case 'X': + /* This is used by Sun FORTRAN for "function result value". + Sun claims ("dbx and dbxtool interfaces", 2nd ed) + that Pascal uses it too, but when I tried it Pascal used + "x:3" (local symbol) instead. */ + SYMBOL_CLASS (sym) = LOC_LOCAL; + SYMBOL_VALUE (sym) = valu; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + add_symbol_to_list (sym, &local_symbols); + break; + + default: + error ("Invalid symbol data: unknown symbol-type code `%c' at symtab pos %d.", deftype, symnum); + } + return sym; +} + +/* What about types defined as forward references inside of a small lexical + scope? */ +/* Add a type to the list of undefined types to be checked through + once this file has been read in. */ +static void +add_undefined_type (type) + struct type *type; +{ + if (undef_types_length == undef_types_allocated) + { + undef_types_allocated *= 2; + undef_types = (struct type **) + xrealloc (undef_types, + undef_types_allocated * sizeof (struct type *)); + } + undef_types[undef_types_length++] = type; +} + +/* Add here something to go through each undefined type, see if it's + still undefined, and do a full lookup if so. */ +static void +cleanup_undefined_types () +{ + struct type **type; + + for (type = undef_types; type < undef_types + undef_types_length; type++) + { + /* Reasonable test to see if it's been defined since. */ + if (TYPE_NFIELDS (*type) == 0) + { + struct pending *ppt; + int i; + /* Name of the type, without "struct" or "union" */ + char *typename = TYPE_NAME (*type); + + if (!strncmp (typename, "struct ", 7)) + typename += 7; + if (!strncmp (typename, "union ", 6)) + typename += 6; + + for (ppt = file_symbols; ppt; ppt = ppt->next) + for (i = 0; i < ppt->nsyms; i++) + { + struct symbol *sym = ppt->symbol[i]; + + if (SYMBOL_CLASS (sym) == LOC_TYPEDEF + && SYMBOL_NAMESPACE (sym) == STRUCT_NAMESPACE + && (TYPE_CODE (SYMBOL_TYPE (sym)) == + TYPE_CODE (*type)) + && !strcmp (SYMBOL_NAME (sym), typename)) + bcopy (SYMBOL_TYPE (sym), *type, sizeof (struct type)); + } + } + else + /* It has been defined; don't mark it as a stub. */ + TYPE_FLAGS (*type) &= ~TYPE_FLAG_STUB; + } + undef_types_length = 0; +} + +/* Skip rest of this symbol and return an error type. + + General notes on error recovery: error_type always skips to the + end of the symbol (modulo cretinous dbx symbol name continuation). + Thus code like this: + + if (*(*pp)++ != ';') + return error_type (pp); + + is wrong because if *pp starts out pointing at '\0' (typically as the + result of an earlier error), it will be incremented to point to the + start of the next symbol, which might produce strange results, at least + if you run off the end of the string table. Instead use + + if (**pp != ';') + return error_type (pp); + ++*pp; + + or + + if (**pp != ';') + foo = error_type (pp); + else + ++*pp; + + And in case it isn't obvious, the point of all this hair is so the compiler + can define new types and new syntaxes, and old versions of the + debugger will be able to read the new symbol tables. */ + +struct type * +error_type (pp) + char **pp; +{ + complain (&error_type_complaint, 0); + while (1) + { + /* Skip to end of symbol. */ + while (**pp != '\0') + (*pp)++; + + /* Check for and handle cretinous dbx symbol name continuation! */ + if ((*pp)[-1] == '\\') + *pp = next_symbol_text (); + else + break; + } + return builtin_type_error; +} + +/* Read a dbx type reference or definition; + return the type that is meant. + This can be just a number, in which case it references + a type already defined and placed in type_vector. + Or the number can be followed by an =, in which case + it means to define a new type according to the text that + follows the =. */ + +struct type * +read_type (pp) + register char **pp; +{ + register struct type *type = 0; + struct type *type1; + int typenums[2]; + int xtypenums[2]; + + /* Read type number if present. The type number may be omitted. + for instance in a two-dimensional array declared with type + "ar1;1;10;ar1;1;10;4". */ + if ((**pp >= '0' && **pp <= '9') + || **pp == '(') + { + read_type_number (pp, typenums); + + /* Detect random reference to type not yet defined. + Allocate a type object but leave it zeroed. */ + if (**pp != '=') + return dbx_alloc_type (typenums); + + *pp += 2; + } + else + { + /* 'typenums=' not present, type is anonymous. Read and return + the definition, but don't put it in the type vector. */ + typenums[0] = typenums[1] = -1; + *pp += 1; + } + + switch ((*pp)[-1]) + { + case 'x': + { + enum type_code code; + + /* Used to index through file_symbols. */ + struct pending *ppt; + int i; + + /* Name including "struct", etc. */ + char *type_name; + + /* Name without "struct", etc. */ + char *type_name_only; + + { + char *prefix; + char *from, *to; + + /* Set the type code according to the following letter. */ + switch ((*pp)[0]) + { + case 's': + code = TYPE_CODE_STRUCT; + prefix = "struct "; + break; + case 'u': + code = TYPE_CODE_UNION; + prefix = "union "; + break; + case 'e': + code = TYPE_CODE_ENUM; + prefix = "enum "; + break; + default: + return error_type (pp); + } + + to = type_name = (char *) + obstack_alloc (symbol_obstack, + (strlen (prefix) + + ((char *) strchr (*pp, ':') - (*pp)) + 1)); + + /* Copy the prefix. */ + from = prefix; + while (*to++ = *from++) + ; + to--; + + type_name_only = to; + + /* Copy the name. */ + from = *pp + 1; + while ((*to++ = *from++) != ':') + ; + *--to = '\0'; + + /* Set the pointer ahead of the name which we just read. */ + *pp = from; + +#if 0 + /* The following hack is clearly wrong, because it doesn't + check whether we are in a baseclass. I tried to reproduce + the case that it is trying to fix, but I couldn't get + g++ to put out a cross reference to a basetype. Perhaps + it doesn't do it anymore. */ + /* Note: for C++, the cross reference may be to a base type which + has not yet been seen. In this case, we skip to the comma, + which will mark the end of the base class name. (The ':' + at the end of the base class name will be skipped as well.) + But sometimes (ie. when the cross ref is the last thing on + the line) there will be no ','. */ + from = (char *) strchr (*pp, ','); + if (from) + *pp = from; +#endif /* 0 */ + } + + /* Now check to see whether the type has already been declared. */ + /* This is necessary at least in the case where the + program says something like + struct foo bar[5]; + The compiler puts out a cross-reference; we better find + set the length of the structure correctly so we can + set the length of the array. */ + for (ppt = file_symbols; ppt; ppt = ppt->next) + for (i = 0; i < ppt->nsyms; i++) + { + struct symbol *sym = ppt->symbol[i]; + + if (SYMBOL_CLASS (sym) == LOC_TYPEDEF + && SYMBOL_NAMESPACE (sym) == STRUCT_NAMESPACE + && (TYPE_CODE (SYMBOL_TYPE (sym)) == code) + && !strcmp (SYMBOL_NAME (sym), type_name_only)) + { + obstack_free (symbol_obstack, type_name); + type = SYMBOL_TYPE (sym); + return type; + } + } + + /* Didn't find the type to which this refers, so we must + be dealing with a forward reference. Allocate a type + structure for it, and keep track of it so we can + fill in the rest of the fields when we get the full + type. */ + type = dbx_alloc_type (typenums); + TYPE_CODE (type) = code; + TYPE_NAME (type) = type_name; + + TYPE_FLAGS (type) |= TYPE_FLAG_STUB; + + add_undefined_type (type); + return type; + } + + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case '(': + (*pp)--; + read_type_number (pp, xtypenums); + type = *dbx_lookup_type (xtypenums); + if (type == 0) + type = builtin_type_void; + if (typenums[0] != -1) + *dbx_lookup_type (typenums) = type; + break; + + case '*': + type1 = read_type (pp); + type = lookup_pointer_type (type1); + if (typenums[0] != -1) + *dbx_lookup_type (typenums) = type; + break; + + case '@': + { + struct type *domain = read_type (pp); + struct type *memtype; + + if (**pp != ',') + /* Invalid member type data format. */ + return error_type (pp); + ++*pp; + + memtype = read_type (pp); + type = dbx_alloc_type (typenums); + smash_to_member_type (type, domain, memtype); + } + break; + + case '#': + if ((*pp)[0] == '#') + { + /* We'll get the parameter types from the name. */ + struct type *return_type; + + *pp += 1; + return_type = read_type (pp); + if (*(*pp)++ != ';') + complain (&invalid_member_complaint, symnum); + type = allocate_stub_method (return_type); + if (typenums[0] != -1) + *dbx_lookup_type (typenums) = type; + } + else + { + struct type *domain = read_type (pp); + struct type *return_type; + struct type **args; + + if (*(*pp)++ != ',') + error ("invalid member type data format, at symtab pos %d.", + symnum); + + return_type = read_type (pp); + args = read_args (pp, ';'); + type = dbx_alloc_type (typenums); + smash_to_method_type (type, domain, return_type, args); + } + break; + + case '&': + type1 = read_type (pp); + type = lookup_reference_type (type1); + if (typenums[0] != -1) + *dbx_lookup_type (typenums) = type; + break; + + case 'f': + type1 = read_type (pp); + type = lookup_function_type (type1); + if (typenums[0] != -1) + *dbx_lookup_type (typenums) = type; + break; + + case 'r': + type = read_range_type (pp, typenums); + if (typenums[0] != -1) + *dbx_lookup_type (typenums) = type; + break; + + case 'e': + type = dbx_alloc_type (typenums); + type = read_enum_type (pp, type); + *dbx_lookup_type (typenums) = type; + break; + + case 's': + type = dbx_alloc_type (typenums); + TYPE_NAME (type) = type_synonym_name; + type_synonym_name = 0; + type = read_struct_type (pp, type); + break; + + case 'u': + type = dbx_alloc_type (typenums); + TYPE_NAME (type) = type_synonym_name; + type_synonym_name = 0; + type = read_struct_type (pp, type); + TYPE_CODE (type) = TYPE_CODE_UNION; + break; + + case 'a': + if (**pp != 'r') + return error_type (pp); + ++*pp; + + type = dbx_alloc_type (typenums); + type = read_array_type (pp, type); + break; + + default: + --*pp; /* Go back to the symbol in error */ + /* Particularly important if it was \0! */ + return error_type (pp); + } + + if (type == 0) + abort (); + +#if 0 + /* If this is an overriding temporary alteration for a header file's + contents, and this type number is unknown in the global definition, + put this type into the global definition at this type number. */ + if (header_file_prev_index >= 0) + { + register struct type **tp + = explicit_lookup_type (header_file_prev_index, typenums[1]); + if (*tp == 0) + *tp = type; + } +#endif + return type; +} + +/* This page contains subroutines of read_type. */ + +/* Read the description of a structure (or union type) + and return an object describing the type. */ + +struct type * +read_struct_type (pp, type) + char **pp; + register struct type *type; +{ + /* Total number of methods defined in this class. + If the class defines two `f' methods, and one `g' method, + then this will have the value 3. */ + int total_length = 0; + + struct nextfield + { + struct nextfield *next; + int visibility; /* 0=public, 1=protected, 2=public */ + struct field field; + }; + + struct next_fnfield + { + struct next_fnfield *next; + int visibility; /* 0=public, 1=protected, 2=public */ + struct fn_field fn_field; + }; + + struct next_fnfieldlist + { + struct next_fnfieldlist *next; + struct fn_fieldlist fn_fieldlist; + }; + + register struct nextfield *list = 0; + struct nextfield *new; + register char *p; + int nfields = 0; + register int n; + + register struct next_fnfieldlist *mainlist = 0; + int nfn_fields = 0; + + if (TYPE_MAIN_VARIANT (type) == 0) + { + TYPE_MAIN_VARIANT (type) = type; + } + + TYPE_CODE (type) = TYPE_CODE_STRUCT; + + /* First comes the total size in bytes. */ + + TYPE_LENGTH (type) = read_number (pp, 0); + + /* C++: Now, if the class is a derived class, then the next character + will be a '!', followed by the number of base classes derived from. + Each element in the list contains visibility information, + the offset of this base class in the derived structure, + and then the base type. */ + if (**pp == '!') + { + int i, n_baseclasses, offset; + struct type *baseclass; + int via_public; + + /* Nonzero if it is a virtual baseclass, i.e., + + struct A{}; + struct B{}; + struct C : public B, public virtual A {}; + + B is a baseclass of C; A is a virtual baseclass for C. This is a C++ + 2.0 language feature. */ + int via_virtual; + + *pp += 1; + + n_baseclasses = read_number (pp, ','); + TYPE_FIELD_VIRTUAL_BITS (type) = + (B_TYPE *) obstack_alloc (symbol_obstack, B_BYTES (n_baseclasses)); + B_CLRALL (TYPE_FIELD_VIRTUAL_BITS (type), n_baseclasses); + + for (i = 0; i < n_baseclasses; i++) + { + if (**pp == '\\') + *pp = next_symbol_text (); + + switch (**pp) + { + case '0': + via_virtual = 0; + break; + case '1': + via_virtual = 1; + break; + default: + /* Bad visibility format. */ + return error_type (pp); + } + ++*pp; + + switch (**pp) + { + case '0': + via_public = 0; + break; + case '2': + via_public = 2; + break; + default: + /* Bad visibility format. */ + return error_type (pp); + } + if (via_virtual) + SET_TYPE_FIELD_VIRTUAL (type, i); + ++*pp; + + /* Offset of the portion of the object corresponding to + this baseclass. Always zero in the absence of + multiple inheritance. */ + offset = read_number (pp, ','); + baseclass = read_type (pp); + *pp += 1; /* skip trailing ';' */ + + /* Make this baseclass visible for structure-printing purposes. */ + new = (struct nextfield *) alloca (sizeof (struct nextfield)); + new->next = list; + list = new; + list->visibility = via_public; + list->field.type = baseclass; + list->field.name = type_name_no_tag (baseclass); + list->field.bitpos = offset; + list->field.bitsize = 0; /* this should be an unpacked field! */ + nfields++; + } + TYPE_N_BASECLASSES (type) = n_baseclasses; + } + + /* Now come the fields, as NAME:?TYPENUM,BITPOS,BITSIZE; for each one. + At the end, we see a semicolon instead of a field. + + In C++, this may wind up being NAME:?TYPENUM:PHYSNAME; for + a static field. + + The `?' is a placeholder for one of '/2' (public visibility), + '/1' (protected visibility), '/0' (private visibility), or nothing + (C style symbol table, public visibility). */ + + /* We better set p right now, in case there are no fields at all... */ + p = *pp; + + while (**pp != ';') + { + /* Check for and handle cretinous dbx symbol name continuation! */ + if (**pp == '\\') *pp = next_symbol_text (); + + /* Get space to record the next field's data. */ + new = (struct nextfield *) alloca (sizeof (struct nextfield)); + new->next = list; + list = new; + + /* Get the field name. */ + p = *pp; + if (*p == CPLUS_MARKER) + { + /* Special GNU C++ name. */ + if (*++p == 'v') + { + const char *prefix; + char *name = 0; + struct type *context; + + switch (*++p) + { + case 'f': + prefix = vptr_name; + break; + case 'b': + prefix = vb_name; + break; + default: + error ("invalid abbreviation at symtab pos %d.", symnum); + } + *pp = p + 1; + context = read_type (pp); + if (type_name_no_tag (context) == 0) + { + if (name == 0) + error ("type name unknown at symtab pos %d.", symnum); + /* FIXME-tiemann: when is `name' ever non-0? */ + TYPE_NAME (context) = obsavestring (name, p - name - 1); + } + list->field.name = obconcat (prefix, type_name_no_tag (context), ""); + p = ++(*pp); + if (p[-1] != ':') + error ("invalid abbreviation at symtab pos %d.", symnum); + list->field.type = read_type (pp); + (*pp)++; /* Skip the comma. */ + list->field.bitpos = read_number (pp, ';'); + /* This field is unpacked. */ + list->field.bitsize = 0; + } + /* GNU C++ anonymous type. */ + else if (*p == '_') + break; + else + error ("invalid abbreviation at symtab pos %d.", symnum); + + nfields++; + continue; + } + + while (*p != ':') p++; + list->field.name = obsavestring (*pp, p - *pp); + + /* C++: Check to see if we have hit the methods yet. */ + if (p[1] == ':') + break; + + *pp = p + 1; + + /* This means we have a visibility for a field coming. */ + if (**pp == '/') + { + switch (*++*pp) + { + case '0': + list->visibility = 0; /* private */ + *pp += 1; + break; + + case '1': + list->visibility = 1; /* protected */ + *pp += 1; + break; + + case '2': + list->visibility = 2; /* public */ + *pp += 1; + break; + } + } + else /* normal dbx-style format. */ + list->visibility = 2; /* public */ + + list->field.type = read_type (pp); + if (**pp == ':') + { + /* Static class member. */ + list->field.bitpos = (long)-1; + p = ++(*pp); + while (*p != ';') p++; + list->field.bitsize = (long) savestring (*pp, p - *pp); + *pp = p + 1; + nfields++; + continue; + } + else if (**pp != ',') + /* Bad structure-type format. */ + return error_type (pp); + + (*pp)++; /* Skip the comma. */ + list->field.bitpos = read_number (pp, ','); + list->field.bitsize = read_number (pp, ';'); + +#if 0 + /* FIXME-tiemann: Can't the compiler put out something which + lets us distinguish these? (or maybe just not put out anything + for the field). What is the story here? What does the compiler + really do? Also, patch gdb.texinfo for this case; I document + it as a possible problem there. Search for "DBX-style". */ + + /* This is wrong because this is identical to the symbols + produced for GCC 0-size arrays. For example: + typedef union { + int num; + char str[0]; + } foo; + The code which dumped core in such circumstances should be + fixed not to dump core. */ + + /* g++ -g0 can put out bitpos & bitsize zero for a static + field. This does not give us any way of getting its + class, so we can't know its name. But we can just + ignore the field so we don't dump core and other nasty + stuff. */ + if (list->field.bitpos == 0 + && list->field.bitsize == 0) + { + complain (&dbx_class_complaint, 0); + /* Ignore this field. */ + list = list->next; + } + else +#endif /* 0 */ + { + /* Detect an unpacked field and mark it as such. + dbx gives a bit size for all fields. + Note that forward refs cannot be packed, + and treat enums as if they had the width of ints. */ + if (TYPE_CODE (list->field.type) != TYPE_CODE_INT + && TYPE_CODE (list->field.type) != TYPE_CODE_ENUM) + list->field.bitsize = 0; + if ((list->field.bitsize == 8 * TYPE_LENGTH (list->field.type) + || (TYPE_CODE (list->field.type) == TYPE_CODE_ENUM + && (list->field.bitsize + == 8 * TYPE_LENGTH (builtin_type_int)) + ) + ) + && + list->field.bitpos % 8 == 0) + list->field.bitsize = 0; + nfields++; + } + } + + if (p[1] == ':') + /* chill the list of fields: the last entry (at the head) + is a partially constructed entry which we now scrub. */ + list = list->next; + + /* Now create the vector of fields, and record how big it is. + We need this info to record proper virtual function table information + for this class's virtual functions. */ + + TYPE_NFIELDS (type) = nfields; + TYPE_FIELDS (type) = (struct field *) obstack_alloc (symbol_obstack, + sizeof (struct field) * nfields); + + TYPE_FIELD_PRIVATE_BITS (type) = + (B_TYPE *) obstack_alloc (symbol_obstack, B_BYTES (nfields)); + B_CLRALL (TYPE_FIELD_PRIVATE_BITS (type), nfields); + + TYPE_FIELD_PROTECTED_BITS (type) = + (B_TYPE *) obstack_alloc (symbol_obstack, B_BYTES (nfields)); + B_CLRALL (TYPE_FIELD_PROTECTED_BITS (type), nfields); + + /* Copy the saved-up fields into the field vector. */ + + for (n = nfields; list; list = list->next) + { + n -= 1; + TYPE_FIELD (type, n) = list->field; + if (list->visibility == 0) + SET_TYPE_FIELD_PRIVATE (type, n); + else if (list->visibility == 1) + SET_TYPE_FIELD_PROTECTED (type, n); + } + + /* Now come the method fields, as NAME::methods + where each method is of the form TYPENUM,ARGS,...:PHYSNAME; + At the end, we see a semicolon instead of a field. + + For the case of overloaded operators, the format is + OPERATOR::*.methods, where OPERATOR is the string "operator", + `*' holds the place for an operator name (such as `+=') + and `.' marks the end of the operator name. */ + if (p[1] == ':') + { + /* Now, read in the methods. To simplify matters, we + "unread" the name that has been read, so that we can + start from the top. */ + + /* For each list of method lists... */ + do + { + int i; + struct next_fnfield *sublist = 0; + struct type *look_ahead_type = NULL; + int length = 0; + struct next_fnfieldlist *new_mainlist = + (struct next_fnfieldlist *)alloca (sizeof (struct next_fnfieldlist)); + char *main_fn_name; + + p = *pp; + + /* read in the name. */ + while (*p != ':') p++; + if ((*pp)[0] == 'o' && (*pp)[1] == 'p' && (*pp)[2] == CPLUS_MARKER) + { + /* This lets the user type "break operator+". + We could just put in "+" as the name, but that wouldn't + work for "*". */ + static char opname[32] = {'o', 'p', CPLUS_MARKER}; + char *o = opname + 3; + + /* Skip past '::'. */ + p += 2; + while (*p != '.') + *o++ = *p++; + main_fn_name = savestring (opname, o - opname); + /* Skip past '.' */ + *pp = p + 1; + } + else + { + i = 0; + main_fn_name = savestring (*pp, p - *pp); + /* Skip past '::'. */ + *pp = p + 2; + } + new_mainlist->fn_fieldlist.name = main_fn_name; + + do + { + struct next_fnfield *new_sublist = + (struct next_fnfield *)alloca (sizeof (struct next_fnfield)); + + /* Check for and handle cretinous dbx symbol name continuation! */ + if (look_ahead_type == NULL) /* Normal case. */ + { + if (**pp == '\\') *pp = next_symbol_text (); + + new_sublist->fn_field.type = read_type (pp); + if (**pp != ':') + /* Invalid symtab info for method. */ + return error_type (pp); + } + else + { /* g++ version 1 kludge */ + new_sublist->fn_field.type = look_ahead_type; + look_ahead_type = NULL; + } + + *pp += 1; + p = *pp; + while (*p != ';') p++; + /* If this is just a stub, then we don't have the + real name here. */ + new_sublist->fn_field.physname = savestring (*pp, p - *pp); + *pp = p + 1; + new_sublist->visibility = *(*pp)++ - '0'; + if (**pp == '\\') *pp = next_symbol_text (); + switch (**pp) + { + case 'A': /* Normal functions. */ + new_sublist->fn_field.is_const = 0; + new_sublist->fn_field.is_volatile = 0; + (*pp)++; + break; + case 'B': /* `const' member functions. */ + new_sublist->fn_field.is_const = 1; + new_sublist->fn_field.is_volatile = 0; + (*pp)++; + break; + case 'C': /* `volatile' member function. */ + new_sublist->fn_field.is_const = 0; + new_sublist->fn_field.is_volatile = 1; + (*pp)++; + break; + case 'D': /* `const volatile' member function. */ + new_sublist->fn_field.is_const = 1; + new_sublist->fn_field.is_volatile = 1; + (*pp)++; + break; + default: + /* This probably just means we're processing a file compiled + with g++ version 1. */ + complain(&const_vol_complaint, **pp); + } + + switch (*(*pp)++) + { + case '*': + /* virtual member function, followed by index. */ + /* The sign bit is set to distinguish pointers-to-methods + from virtual function indicies. Since the array is + in words, the quantity must be shifted left by 1 + on 16 bit machine, and by 2 on 32 bit machine, forcing + the sign bit out, and usable as a valid index into + the array. Remove the sign bit here. */ + new_sublist->fn_field.voffset = + (0x7fffffff & read_number (pp, ';')) + 2; + + if (**pp == '\\') *pp = next_symbol_text (); + + if (**pp == ';' || **pp == '\0') + /* Must be g++ version 1. */ + new_sublist->fn_field.fcontext = 0; + else + { + /* Figure out from whence this virtual function came. + It may belong to virtual function table of + one of its baseclasses. */ + look_ahead_type = read_type (pp); + if (**pp == ':') + { /* g++ version 1 overloaded methods. */ } + else + { + new_sublist->fn_field.fcontext = look_ahead_type; + if (**pp != ';') + return error_type (pp); + else + ++*pp; + look_ahead_type = NULL; + } + } + break; + + case '?': + /* static member function. */ + new_sublist->fn_field.voffset = VOFFSET_STATIC; + break; + default: + /* **pp == '.'. */ + /* normal member function. */ + new_sublist->fn_field.voffset = 0; + new_sublist->fn_field.fcontext = 0; + break; + } + + new_sublist->next = sublist; + sublist = new_sublist; + length++; + if (**pp == '\\') *pp = next_symbol_text (); + } + while (**pp != ';' && **pp != '\0'); + + *pp += 1; + + new_mainlist->fn_fieldlist.fn_fields = + (struct fn_field *) obstack_alloc (symbol_obstack, + sizeof (struct fn_field) * length); + TYPE_FN_PRIVATE_BITS (new_mainlist->fn_fieldlist) = + (B_TYPE *) obstack_alloc (symbol_obstack, B_BYTES (length)); + B_CLRALL (TYPE_FN_PRIVATE_BITS (new_mainlist->fn_fieldlist), length); + + TYPE_FN_PROTECTED_BITS (new_mainlist->fn_fieldlist) = + (B_TYPE *) obstack_alloc (symbol_obstack, B_BYTES (length)); + B_CLRALL (TYPE_FN_PROTECTED_BITS (new_mainlist->fn_fieldlist), length); + + for (i = length; (i--, sublist); sublist = sublist->next) + { + new_mainlist->fn_fieldlist.fn_fields[i] = sublist->fn_field; + if (sublist->visibility == 0) + B_SET (new_mainlist->fn_fieldlist.private_fn_field_bits, i); + else if (sublist->visibility == 1) + B_SET (new_mainlist->fn_fieldlist.protected_fn_field_bits, i); + } + + new_mainlist->fn_fieldlist.length = length; + new_mainlist->next = mainlist; + mainlist = new_mainlist; + nfn_fields++; + total_length += length; + } + while (**pp != ';'); + } + + *pp += 1; + + TYPE_FN_FIELDLISTS (type) = + (struct fn_fieldlist *) obstack_alloc (symbol_obstack, + sizeof (struct fn_fieldlist) * nfn_fields); + + TYPE_NFN_FIELDS (type) = nfn_fields; + TYPE_NFN_FIELDS_TOTAL (type) = total_length; + + { + int i; + for (i = 0; i < TYPE_N_BASECLASSES (type); ++i) + TYPE_NFN_FIELDS_TOTAL (type) += + TYPE_NFN_FIELDS_TOTAL (TYPE_BASECLASS (type, i)); + } + + for (n = nfn_fields; mainlist; mainlist = mainlist->next) + TYPE_FN_FIELDLISTS (type)[--n] = mainlist->fn_fieldlist; + + if (**pp == '~') + { + *pp += 1; + + if (**pp == '=') + { + TYPE_FLAGS (type) + |= TYPE_FLAG_HAS_CONSTRUCTOR | TYPE_FLAG_HAS_DESTRUCTOR; + *pp += 1; + } + else if (**pp == '+') + { + TYPE_FLAGS (type) |= TYPE_FLAG_HAS_CONSTRUCTOR; + *pp += 1; + } + else if (**pp == '-') + { + TYPE_FLAGS (type) |= TYPE_FLAG_HAS_DESTRUCTOR; + *pp += 1; + } + + /* Read either a '%' or the final ';'. */ + if (*(*pp)++ == '%') + { + /* Now we must record the virtual function table pointer's + field information. */ + + struct type *t; + int i; + + t = read_type (pp); + p = (*pp)++; + while (*p != '\0' && *p != ';') + p++; + if (*p == '\0') + /* Premature end of symbol. */ + return error_type (pp); + + TYPE_VPTR_BASETYPE (type) = t; + if (type == t) + { + if (TYPE_FIELD_NAME (t, TYPE_N_BASECLASSES (t)) == 0) + { + /* FIXME-tiemann: what's this? */ +#if 0 + TYPE_VPTR_FIELDNO (type) = i = TYPE_N_BASECLASSES (t); +#else + error_type (pp); +#endif + } + else for (i = TYPE_NFIELDS (t) - 1; i >= TYPE_N_BASECLASSES (t); --i) + if (! strncmp (TYPE_FIELD_NAME (t, i), vptr_name, + sizeof (vptr_name) -1)) + { + TYPE_VPTR_FIELDNO (type) = i; + break; + } + if (i < 0) + /* Virtual function table field not found. */ + return error_type (pp); + } + else + TYPE_VPTR_FIELDNO (type) = TYPE_VPTR_FIELDNO (t); + *pp = p + 1; + } + } + + return type; +} + +/* Read a definition of an array type, + and create and return a suitable type object. + Also creates a range type which represents the bounds of that + array. */ +struct type * +read_array_type (pp, type) + register char **pp; + register struct type *type; +{ + struct type *index_type, *element_type, *range_type; + int lower, upper; + int adjustable = 0; + + /* Format of an array type: + "ar<index type>;lower;upper;<array_contents_type>". Put code in + to handle this. + + Fortran adjustable arrays use Adigits or Tdigits for lower or upper; + for these, produce a type like float[][]. */ + + index_type = read_type (pp); + if (**pp != ';') + /* Improper format of array type decl. */ + return error_type (pp); + ++*pp; + + if (!(**pp >= '0' && **pp <= '9')) + { + *pp += 1; + adjustable = 1; + } + lower = read_number (pp, ';'); + + if (!(**pp >= '0' && **pp <= '9')) + { + *pp += 1; + adjustable = 1; + } + upper = read_number (pp, ';'); + + element_type = read_type (pp); + + if (adjustable) + { + lower = 0; + upper = -1; + } + + { + /* Create range type. */ + range_type = (struct type *) obstack_alloc (symbol_obstack, + sizeof (struct type)); + TYPE_CODE (range_type) = TYPE_CODE_RANGE; + TYPE_TARGET_TYPE (range_type) = index_type; + + /* This should never be needed. */ + TYPE_LENGTH (range_type) = sizeof (int); + + TYPE_NFIELDS (range_type) = 2; + TYPE_FIELDS (range_type) = + (struct field *) obstack_alloc (symbol_obstack, + 2 * sizeof (struct field)); + TYPE_FIELD_BITPOS (range_type, 0) = lower; + TYPE_FIELD_BITPOS (range_type, 1) = upper; + } + + TYPE_CODE (type) = TYPE_CODE_ARRAY; + TYPE_TARGET_TYPE (type) = element_type; + TYPE_LENGTH (type) = (upper - lower + 1) * TYPE_LENGTH (element_type); + TYPE_NFIELDS (type) = 1; + TYPE_FIELDS (type) = + (struct field *) obstack_alloc (symbol_obstack, + sizeof (struct field)); + TYPE_FIELD_TYPE (type, 0) = range_type; + + return type; +} + + +/* Read a definition of an enumeration type, + and create and return a suitable type object. + Also defines the symbols that represent the values of the type. */ + +struct type * +read_enum_type (pp, type) + register char **pp; + register struct type *type; +{ + register char *p; + char *name; + register long n; + register struct symbol *sym; + int nsyms = 0; + struct pending **symlist; + struct pending *osyms, *syms; + int o_nsyms; + + if (within_function) + symlist = &local_symbols; + else + symlist = &file_symbols; + osyms = *symlist; + o_nsyms = osyms ? osyms->nsyms : 0; + + /* Read the value-names and their values. + The input syntax is NAME:VALUE,NAME:VALUE, and so on. + A semicolon or comman instead of a NAME means the end. */ + while (**pp && **pp != ';' && **pp != ',') + { + /* Check for and handle cretinous dbx symbol name continuation! */ + if (**pp == '\\') *pp = next_symbol_text (); + + p = *pp; + while (*p != ':') p++; + name = obsavestring (*pp, p - *pp); + *pp = p + 1; + n = read_number (pp, ','); + + sym = (struct symbol *) obstack_alloc (symbol_obstack, sizeof (struct symbol)); + bzero (sym, sizeof (struct symbol)); + SYMBOL_NAME (sym) = name; + SYMBOL_CLASS (sym) = LOC_CONST; + SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE; + SYMBOL_VALUE (sym) = n; + add_symbol_to_list (sym, symlist); + nsyms++; + } + + if (**pp == ';') + (*pp)++; /* Skip the semicolon. */ + + /* Now fill in the fields of the type-structure. */ + + TYPE_LENGTH (type) = sizeof (int); + TYPE_CODE (type) = TYPE_CODE_ENUM; + TYPE_NFIELDS (type) = nsyms; + TYPE_FIELDS (type) = (struct field *) obstack_alloc (symbol_obstack, sizeof (struct field) * nsyms); + + /* Find the symbols for the values and put them into the type. + The symbols can be found in the symlist that we put them on + to cause them to be defined. osyms contains the old value + of that symlist; everything up to there was defined by us. */ + /* Note that we preserve the order of the enum constants, so + that in something like "enum {FOO, LAST_THING=FOO}" we print + FOO, not LAST_THING. */ + + for (syms = *symlist, n = 0; syms; syms = syms->next) + { + int j = 0; + if (syms == osyms) + j = o_nsyms; + for (; j < syms->nsyms; j++,n++) + { + struct symbol *xsym = syms->symbol[j]; + SYMBOL_TYPE (xsym) = type; + TYPE_FIELD_NAME (type, n) = SYMBOL_NAME (xsym); + TYPE_FIELD_VALUE (type, n) = 0; + TYPE_FIELD_BITPOS (type, n) = SYMBOL_VALUE (xsym); + TYPE_FIELD_BITSIZE (type, n) = 0; + } + if (syms == osyms) + break; + } + +#if 0 + /* This screws up perfectly good C programs with enums. FIXME. */ + /* Is this Modula-2's BOOLEAN type? Flag it as such if so. */ + if(TYPE_NFIELDS(type) == 2 && + ((!strcmp(TYPE_FIELD_NAME(type,0),"TRUE") && + !strcmp(TYPE_FIELD_NAME(type,1),"FALSE")) || + (!strcmp(TYPE_FIELD_NAME(type,1),"TRUE") && + !strcmp(TYPE_FIELD_NAME(type,0),"FALSE")))) + TYPE_CODE(type) = TYPE_CODE_BOOL; +#endif + + return type; +} + +/* Read a number from the string pointed to by *PP. + The value of *PP is advanced over the number. + If END is nonzero, the character that ends the + number must match END, or an error happens; + and that character is skipped if it does match. + If END is zero, *PP is left pointing to that character. + + If the number fits in a long, set *VALUE and set *BITS to 0. + If not, set *BITS to be the number of bits in the number. + + If encounter garbage, set *BITS to -1. */ + +void +read_huge_number (pp, end, valu, bits) + char **pp; + int end; + long *valu; + int *bits; +{ + char *p = *pp; + int sign = 1; + long n = 0; + int radix = 10; + char overflow = 0; + int nbits = 0; + int c; + long upper_limit; + + if (*p == '-') + { + sign = -1; + p++; + } + + /* Leading zero means octal. GCC uses this to output values larger + than an int (because that would be hard in decimal). */ + if (*p == '0') + { + radix = 8; + p++; + } + + upper_limit = LONG_MAX / radix; + while ((c = *p++) >= '0' && c <= ('0' + radix)) + { + if (n <= upper_limit) + { + n *= radix; + n += c - '0'; /* FIXME this overflows anyway */ + } + else + overflow = 1; + + /* This depends on large values being output in octal, which is + what GCC does. */ + if (radix == 8) + { + if (nbits == 0) + { + if (c == '0') + /* Ignore leading zeroes. */ + ; + else if (c == '1') + nbits = 1; + else if (c == '2' || c == '3') + nbits = 2; + else + nbits = 3; + } + else + nbits += 3; + } + } + if (end) + { + if (c && c != end) + { + if (bits != NULL) + *bits = -1; + return; + } + } + else + --p; + + *pp = p; + if (overflow) + { + if (nbits == 0) + { + /* Large decimal constants are an error (because it is hard to + count how many bits are in them). */ + if (bits != NULL) + *bits = -1; + return; + } + + /* -0x7f is the same as 0x80. So deal with it by adding one to + the number of bits. */ + if (sign == -1) + ++nbits; + if (bits) + *bits = nbits; + } + else + { + if (valu) + *valu = n * sign; + if (bits) + *bits = 0; + } +} + +#define MAX_OF_C_TYPE(t) ((1 << (sizeof (t)*8 - 1)) - 1) +#define MIN_OF_C_TYPE(t) (-(1 << (sizeof (t)*8 - 1))) + +struct type * +read_range_type (pp, typenums) + char **pp; + int typenums[2]; +{ + int rangenums[2]; + long n2, n3; + int n2bits, n3bits; + int self_subrange; + struct type *result_type; + + /* First comes a type we are a subrange of. + In C it is usually 0, 1 or the type being defined. */ + read_type_number (pp, rangenums); + self_subrange = (rangenums[0] == typenums[0] && + rangenums[1] == typenums[1]); + + /* A semicolon should now follow; skip it. */ + if (**pp == ';') + (*pp)++; + + /* The remaining two operands are usually lower and upper bounds + of the range. But in some special cases they mean something else. */ + read_huge_number (pp, ';', &n2, &n2bits); + read_huge_number (pp, ';', &n3, &n3bits); + + if (n2bits == -1 || n3bits == -1) + return error_type (pp); + + /* If limits are huge, must be large integral type. */ + if (n2bits != 0 || n3bits != 0) + { + char got_signed = 0; + char got_unsigned = 0; + /* Number of bits in the type. */ + int nbits; + + /* Range from 0 to <large number> is an unsigned large integral type. */ + if ((n2bits == 0 && n2 == 0) && n3bits != 0) + { + got_unsigned = 1; + nbits = n3bits; + } + /* Range from <large number> to <large number>-1 is a large signed + integral type. */ + else if (n2bits != 0 && n3bits != 0 && n2bits == n3bits + 1) + { + got_signed = 1; + nbits = n2bits; + } + + /* Check for "long long". */ + if (got_signed && nbits == TARGET_LONG_LONG_BIT) + return builtin_type_long_long; + if (got_unsigned && nbits == TARGET_LONG_LONG_BIT) + return builtin_type_unsigned_long_long; + + if (got_signed || got_unsigned) + { + result_type = (struct type *) obstack_alloc (symbol_obstack, + sizeof (struct type)); + bzero (result_type, sizeof (struct type)); + TYPE_LENGTH (result_type) = nbits / TARGET_CHAR_BIT; + TYPE_MAIN_VARIANT (result_type) = result_type; + TYPE_CODE (result_type) = TYPE_CODE_INT; + if (got_unsigned) + TYPE_FLAGS (result_type) |= TYPE_FLAG_UNSIGNED; + return result_type; + } + else + return error_type (pp); + } + + /* A type defined as a subrange of itself, with bounds both 0, is void. */ + if (self_subrange && n2 == 0 && n3 == 0) + return builtin_type_void; + + /* If n3 is zero and n2 is not, we want a floating type, + and n2 is the width in bytes. + + Fortran programs appear to use this for complex types also, + and they give no way to distinguish between double and single-complex! + We don't have complex types, so we would lose on all fortran files! + So return type `double' for all of those. It won't work right + for the complex values, but at least it makes the file loadable. */ + + if (n3 == 0 && n2 > 0) + { + if (n2 == sizeof (float)) + return builtin_type_float; + return builtin_type_double; + } + + /* If the upper bound is -1, it must really be an unsigned int. */ + + else if (n2 == 0 && n3 == -1) + { + if (sizeof (int) == sizeof (long)) + return builtin_type_unsigned_int; + else + return builtin_type_unsigned_long; + } + + /* Special case: char is defined (Who knows why) as a subrange of + itself with range 0-127. */ + else if (self_subrange && n2 == 0 && n3 == 127) + return builtin_type_char; + + /* Assumptions made here: Subrange of self is equivalent to subrange + of int. */ + else if (n2 == 0 + && (self_subrange || + *dbx_lookup_type (rangenums) == builtin_type_int)) + { + /* an unsigned type */ +#ifdef LONG_LONG + if (n3 == - sizeof (long long)) + return builtin_type_unsigned_long_long; +#endif + if (n3 == (unsigned int)~0L) + return builtin_type_unsigned_int; + if (n3 == (unsigned long)~0L) + return builtin_type_unsigned_long; + if (n3 == (unsigned short)~0L) + return builtin_type_unsigned_short; + if (n3 == (unsigned char)~0L) + return builtin_type_unsigned_char; + } +#ifdef LONG_LONG + else if (n3 == 0 && n2 == -sizeof (long long)) + return builtin_type_long_long; +#endif + else if (n2 == -n3 -1) + { + /* a signed type */ + if (n3 == (1 << (8 * sizeof (int) - 1)) - 1) + return builtin_type_int; + if (n3 == (1 << (8 * sizeof (long) - 1)) - 1) + return builtin_type_long; + if (n3 == (1 << (8 * sizeof (short) - 1)) - 1) + return builtin_type_short; + if (n3 == (1 << (8 * sizeof (char) - 1)) - 1) + return builtin_type_char; + } + + /* We have a real range type on our hands. Allocate space and + return a real pointer. */ + + /* At this point I don't have the faintest idea how to deal with + a self_subrange type; I'm going to assume that this is used + as an idiom, and that all of them are special cases. So . . . */ + if (self_subrange) + return error_type (pp); + + result_type = (struct type *) obstack_alloc (symbol_obstack, + sizeof (struct type)); + bzero (result_type, sizeof (struct type)); + + TYPE_CODE (result_type) = TYPE_CODE_RANGE; + + TYPE_TARGET_TYPE (result_type) = *dbx_lookup_type(rangenums); + if (TYPE_TARGET_TYPE (result_type) == 0) { + complain (&range_type_base_complaint, rangenums[1]); + TYPE_TARGET_TYPE (result_type) = builtin_type_int; + } + + TYPE_NFIELDS (result_type) = 2; + TYPE_FIELDS (result_type) = + (struct field *) obstack_alloc (symbol_obstack, + 2 * sizeof (struct field)); + bzero (TYPE_FIELDS (result_type), 2 * sizeof (struct field)); + TYPE_FIELD_BITPOS (result_type, 0) = n2; + TYPE_FIELD_BITPOS (result_type, 1) = n3; + +#if 0 +/* Note that TYPE_LENGTH (result_type) is just overridden a few + statements down. What do we really need here? */ + /* We have to figure out how many bytes it takes to hold this + range type. I'm going to assume that anything that is pushing + the bounds of a long was taken care of above. */ + if (n2 >= MIN_OF_C_TYPE(char) && n3 <= MAX_OF_C_TYPE(char)) + TYPE_LENGTH (result_type) = 1; + else if (n2 >= MIN_OF_C_TYPE(short) && n3 <= MAX_OF_C_TYPE(short)) + TYPE_LENGTH (result_type) = sizeof (short); + else if (n2 >= MIN_OF_C_TYPE(int) && n3 <= MAX_OF_C_TYPE(int)) + TYPE_LENGTH (result_type) = sizeof (int); + else if (n2 >= MIN_OF_C_TYPE(long) && n3 <= MAX_OF_C_TYPE(long)) + TYPE_LENGTH (result_type) = sizeof (long); + else + /* Ranged type doesn't fit within known sizes. */ + /* FIXME -- use "long long" here. */ + return error_type (pp); +#endif + + TYPE_LENGTH (result_type) = TYPE_LENGTH (TYPE_TARGET_TYPE (result_type)); + + return result_type; +} + +/* Read a number from the string pointed to by *PP. + The value of *PP is advanced over the number. + If END is nonzero, the character that ends the + number must match END, or an error happens; + and that character is skipped if it does match. + If END is zero, *PP is left pointing to that character. */ + +long +read_number (pp, end) + char **pp; + int end; +{ + register char *p = *pp; + register long n = 0; + register int c; + int sign = 1; + + /* Handle an optional leading minus sign. */ + + if (*p == '-') + { + sign = -1; + p++; + } + + /* Read the digits, as far as they go. */ + + while ((c = *p++) >= '0' && c <= '9') + { + n *= 10; + n += c - '0'; + } + if (end) + { + if (c && c != end) + error ("Invalid symbol data: invalid character \\%03o at symbol pos %d.", c, symnum); + } + else + --p; + + *pp = p; + return n * sign; +} + +/* Read in an argument list. This is a list of types, separated by commas + and terminated with END. Return the list of types read in, or (struct type + **)-1 if there is an error. */ +struct type ** +read_args (pp, end) + char **pp; + int end; +{ + struct type *types[1024], **rval; /* allow for fns of 1023 parameters */ + int n = 0; + + while (**pp != end) + { + if (**pp != ',') + /* Invalid argument list: no ','. */ + return (struct type **)-1; + *pp += 1; + + /* Check for and handle cretinous dbx symbol name continuation! */ + if (**pp == '\\') + *pp = next_symbol_text (); + + types[n++] = read_type (pp); + } + *pp += 1; /* get past `end' (the ':' character) */ + + if (n == 1) + { + rval = (struct type **) xmalloc (2 * sizeof (struct type *)); + } + else if (TYPE_CODE (types[n-1]) != TYPE_CODE_VOID) + { + rval = (struct type **) xmalloc ((n + 1) * sizeof (struct type *)); + bzero (rval + n, sizeof (struct type *)); + } + else + { + rval = (struct type **) xmalloc (n * sizeof (struct type *)); + } + bcopy (types, rval, n * sizeof (struct type *)); + return rval; +} + +/* Add a common block's start address to the offset of each symbol + declared to be in it (by being between a BCOMM/ECOMM pair that uses + the common block name). */ + +static void +fix_common_block (sym, valu) + struct symbol *sym; + int valu; +{ + struct pending *next = (struct pending *) SYMBOL_NAMESPACE (sym); + for ( ; next; next = next->next) + { + register int j; + for (j = next->nsyms - 1; j >= 0; j--) + SYMBOL_VALUE_ADDRESS (next->symbol[j]) += valu; + } +} + +/* Initializer for this module */ +void +_initialize_buildsym () +{ + undef_types_allocated = 20; + undef_types_length = 0; + undef_types = (struct type **) xmalloc (undef_types_allocated * + sizeof (struct type *)); +} |