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authorJohn Gilmore <gnu@cygnus>1991-10-26 07:21:30 +0000
committerJohn Gilmore <gnu@cygnus>1991-10-26 07:21:30 +0000
commitc030245775e5c6a10511b5950da1add5513727c2 (patch)
tree9d53270df733b54ec3ca8190a5ca59f16c9fe3b9 /gdb/buildsym.c
parentbcccec8c8d084669c7469b8578448fa18ddbe2f3 (diff)
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Break out symbol-table-building routines
from dbxread.c, so they can be shared with xcoffread.c.
Diffstat (limited to 'gdb/buildsym.c')
-rw-r--r--gdb/buildsym.c2791
1 files changed, 2791 insertions, 0 deletions
diff --git a/gdb/buildsym.c b/gdb/buildsym.c
new file mode 100644
index 0000000..2920b86
--- /dev/null
+++ b/gdb/buildsym.c
@@ -0,0 +1,2791 @@
+/* Build symbol tables in GDB's internal format.
+ Copyright (C) 1986-1991 Free Software Foundation, Inc.
+
+This file is part of GDB.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+/* This module provides subroutines used for creating and adding to
+ the symbol table. These routines are called from various symbol-
+ file-reading routines.
+
+ They originated in dbxread.c of gdb-4.2, and were split out to
+ make xcoffread.c more maintainable by sharing code. */
+
+#include "defs.h"
+#include "param.h"
+#include "obstack.h"
+#include "symtab.h"
+#include "breakpoint.h"
+#include "gdbcore.h" /* for bfd stuff for symfile.h */
+#include "symfile.h" /* Needed for "struct complaint" */
+#include "stab.gnu.h" /* We always use GNU stabs, not native */
+#include <stdio.h>
+#include <string.h>
+#include <ctype.h>
+
+/* Ask buildsym.h to define the vars it normally declares `extern'. */
+#define EXTERN /**/
+#include "buildsym.h" /* Our own declarations */
+#undef EXTERN
+
+extern void qsort ();
+extern double atof ();
+
+/* Things we export from outside, and probably shouldn't. FIXME. */
+extern void new_object_header_files ();
+extern void start_subfile ();
+extern char *next_symbol_text ();
+extern int hashname ();
+
+static struct symbol *define_symbol ();
+static void cleanup_undefined_types ();
+static void fix_common_block ();
+
+static const char vptr_name[] = { '_','v','p','t','r',CPLUS_MARKER,'\0' };
+static const char vb_name[] = { '_','v','b',CPLUS_MARKER,'\0' };
+
+/* Define this as 1 if a pcc declaration of a char or short argument
+ gives the correct address. Otherwise assume pcc gives the
+ address of the corresponding int, which is not the same on a
+ big-endian machine. */
+
+#ifndef BELIEVE_PCC_PROMOTION
+#define BELIEVE_PCC_PROMOTION 0
+#endif
+
+/* Make a list of forward references which haven't been defined. */
+static struct type **undef_types;
+static int undef_types_allocated, undef_types_length;
+
+
+/* Complaints about the symbols we have encountered. */
+
+struct complaint innerblock_complaint =
+ {"inner block not inside outer block in %s", 0, 0};
+
+struct complaint blockvector_complaint =
+ {"block at %x out of order", 0, 0};
+
+#if 0
+struct complaint dbx_class_complaint =
+ {"encountered DBX-style class variable debugging information.\n\
+You seem to have compiled your program with \
+\"g++ -g0\" instead of \"g++ -g\".\n\
+Therefore GDB will not know about your class variables", 0, 0};
+#endif
+
+struct complaint const_vol_complaint =
+ {"const/volatile indicator missing (ok if using g++ v1.x), got '%c'", 0, 0};
+
+struct complaint error_type_complaint =
+ {"debug info mismatch between compiler and debugger", 0, 0};
+
+struct complaint invalid_member_complaint =
+ {"invalid (minimal) member type data format at symtab pos %d.", 0, 0};
+
+struct complaint range_type_base_complaint =
+ {"base type %d of range type is not defined", 0, 0};
+
+/* Look up a dbx type-number pair. Return the address of the slot
+ where the type for that number-pair is stored.
+ The number-pair is in TYPENUMS.
+
+ This can be used for finding the type associated with that pair
+ or for associating a new type with the pair. */
+
+struct type **
+dbx_lookup_type (typenums)
+ int typenums[2];
+{
+ register int filenum = typenums[0], index = typenums[1];
+
+ if (filenum < 0 || filenum >= n_this_object_header_files)
+ error ("Invalid symbol data: type number (%d,%d) out of range at symtab pos %d.",
+ filenum, index, symnum);
+
+ if (filenum == 0)
+ {
+ /* Type is defined outside of header files.
+ Find it in this object file's type vector. */
+ while (index >= type_vector_length)
+ {
+ type_vector_length *= 2;
+ type_vector = (struct type **)
+ xrealloc (type_vector,
+ (type_vector_length * sizeof (struct type *)));
+ bzero (&type_vector[type_vector_length / 2],
+ type_vector_length * sizeof (struct type *) / 2);
+ }
+ return &type_vector[index];
+ }
+ else
+ {
+ register int real_filenum = this_object_header_files[filenum];
+ register struct header_file *f;
+ int f_orig_length;
+
+ if (real_filenum >= n_header_files)
+ abort ();
+
+ f = &header_files[real_filenum];
+
+ f_orig_length = f->length;
+ if (index >= f_orig_length)
+ {
+ while (index >= f->length)
+ f->length *= 2;
+ f->vector = (struct type **)
+ xrealloc (f->vector, f->length * sizeof (struct type *));
+ bzero (&f->vector[f_orig_length],
+ (f->length - f_orig_length) * sizeof (struct type *));
+ }
+ return &f->vector[index];
+ }
+}
+
+/* Create a type object. Occaisionally used when you need a type
+ which isn't going to be given a type number. */
+
+struct type *
+dbx_create_type ()
+{
+ register struct type *type =
+ (struct type *) obstack_alloc (symbol_obstack, sizeof (struct type));
+
+ bzero (type, sizeof (struct type));
+ TYPE_VPTR_FIELDNO (type) = -1;
+ TYPE_VPTR_BASETYPE (type) = 0;
+ return type;
+}
+
+/* Make sure there is a type allocated for type numbers TYPENUMS
+ and return the type object.
+ This can create an empty (zeroed) type object.
+ TYPENUMS may be (-1, -1) to return a new type object that is not
+ put into the type vector, and so may not be referred to by number. */
+
+struct type *
+dbx_alloc_type (typenums)
+ int typenums[2];
+{
+ register struct type **type_addr;
+ register struct type *type;
+
+ if (typenums[1] != -1)
+ {
+ type_addr = dbx_lookup_type (typenums);
+ type = *type_addr;
+ }
+ else
+ {
+ type_addr = 0;
+ type = 0;
+ }
+
+ /* If we are referring to a type not known at all yet,
+ allocate an empty type for it.
+ We will fill it in later if we find out how. */
+ if (type == 0)
+ {
+ type = dbx_create_type ();
+ if (type_addr)
+ *type_addr = type;
+ }
+
+ return type;
+}
+
+/* maintain the lists of symbols and blocks */
+
+/* Add a symbol to one of the lists of symbols. */
+void
+add_symbol_to_list (symbol, listhead)
+ struct symbol *symbol;
+ struct pending **listhead;
+{
+ /* We keep PENDINGSIZE symbols in each link of the list.
+ If we don't have a link with room in it, add a new link. */
+ if (*listhead == 0 || (*listhead)->nsyms == PENDINGSIZE)
+ {
+ register struct pending *link;
+ if (free_pendings)
+ {
+ link = free_pendings;
+ free_pendings = link->next;
+ }
+ else
+ link = (struct pending *) xmalloc (sizeof (struct pending));
+
+ link->next = *listhead;
+ *listhead = link;
+ link->nsyms = 0;
+ }
+
+ (*listhead)->symbol[(*listhead)->nsyms++] = symbol;
+}
+
+/* At end of reading syms, or in case of quit,
+ really free as many `struct pending's as we can easily find. */
+
+/* ARGSUSED */
+void
+really_free_pendings (foo)
+ int foo;
+{
+ struct pending *next, *next1;
+#if 0
+ struct pending_block *bnext, *bnext1;
+#endif
+
+ for (next = free_pendings; next; next = next1)
+ {
+ next1 = next->next;
+ free (next);
+ }
+ free_pendings = 0;
+
+#if 0 /* Now we make the links in the symbol_obstack, so don't free them. */
+ for (bnext = pending_blocks; bnext; bnext = bnext1)
+ {
+ bnext1 = bnext->next;
+ free (bnext);
+ }
+#endif
+ pending_blocks = 0;
+
+ for (next = file_symbols; next; next = next1)
+ {
+ next1 = next->next;
+ free (next);
+ }
+ file_symbols = 0;
+
+ for (next = global_symbols; next; next = next1)
+ {
+ next1 = next->next;
+ free (next);
+ }
+ global_symbols = 0;
+}
+
+/* Take one of the lists of symbols and make a block from it.
+ Keep the order the symbols have in the list (reversed from the input file).
+ Put the block on the list of pending blocks. */
+
+void
+finish_block (symbol, listhead, old_blocks, start, end)
+ struct symbol *symbol;
+ struct pending **listhead;
+ struct pending_block *old_blocks;
+ CORE_ADDR start, end;
+{
+ register struct pending *next, *next1;
+ register struct block *block;
+ register struct pending_block *pblock;
+ struct pending_block *opblock;
+ register int i;
+
+ /* Count the length of the list of symbols. */
+
+ for (next = *listhead, i = 0; next; i += next->nsyms, next = next->next)
+ /*EMPTY*/;
+
+ block = (struct block *) obstack_alloc (symbol_obstack,
+ (sizeof (struct block)
+ + ((i - 1)
+ * sizeof (struct symbol *))));
+
+ /* Copy the symbols into the block. */
+
+ BLOCK_NSYMS (block) = i;
+ for (next = *listhead; next; next = next->next)
+ {
+ register int j;
+ for (j = next->nsyms - 1; j >= 0; j--)
+ BLOCK_SYM (block, --i) = next->symbol[j];
+ }
+
+ BLOCK_START (block) = start;
+ BLOCK_END (block) = end;
+ BLOCK_SUPERBLOCK (block) = 0; /* Filled in when containing block is made */
+ BLOCK_GCC_COMPILED (block) = processing_gcc_compilation;
+
+ /* Put the block in as the value of the symbol that names it. */
+
+ if (symbol)
+ {
+ SYMBOL_BLOCK_VALUE (symbol) = block;
+ BLOCK_FUNCTION (block) = symbol;
+ }
+ else
+ BLOCK_FUNCTION (block) = 0;
+
+ /* Now "free" the links of the list, and empty the list. */
+
+ for (next = *listhead; next; next = next1)
+ {
+ next1 = next->next;
+ next->next = free_pendings;
+ free_pendings = next;
+ }
+ *listhead = 0;
+
+ /* Install this block as the superblock
+ of all blocks made since the start of this scope
+ that don't have superblocks yet. */
+
+ opblock = 0;
+ for (pblock = pending_blocks; pblock != old_blocks; pblock = pblock->next)
+ {
+ if (BLOCK_SUPERBLOCK (pblock->block) == 0) {
+#if 1
+ /* Check to be sure the blocks are nested as we receive them.
+ If the compiler/assembler/linker work, this just burns a small
+ amount of time. */
+ if (BLOCK_START (pblock->block) < BLOCK_START (block)
+ || BLOCK_END (pblock->block) > BLOCK_END (block)) {
+ complain(&innerblock_complaint, symbol? SYMBOL_NAME (symbol):
+ "(don't know)");
+ BLOCK_START (pblock->block) = BLOCK_START (block);
+ BLOCK_END (pblock->block) = BLOCK_END (block);
+ }
+#endif
+ BLOCK_SUPERBLOCK (pblock->block) = block;
+ }
+ opblock = pblock;
+ }
+
+ /* Record this block on the list of all blocks in the file.
+ Put it after opblock, or at the beginning if opblock is 0.
+ This puts the block in the list after all its subblocks. */
+
+ /* Allocate in the symbol_obstack to save time.
+ It wastes a little space. */
+ pblock = (struct pending_block *)
+ obstack_alloc (symbol_obstack,
+ sizeof (struct pending_block));
+ pblock->block = block;
+ if (opblock)
+ {
+ pblock->next = opblock->next;
+ opblock->next = pblock;
+ }
+ else
+ {
+ pblock->next = pending_blocks;
+ pending_blocks = pblock;
+ }
+}
+
+struct blockvector *
+make_blockvector ()
+{
+ register struct pending_block *next;
+ register struct blockvector *blockvector;
+ register int i;
+
+ /* Count the length of the list of blocks. */
+
+ for (next = pending_blocks, i = 0; next; next = next->next, i++);
+
+ blockvector = (struct blockvector *)
+ obstack_alloc (symbol_obstack,
+ (sizeof (struct blockvector)
+ + (i - 1) * sizeof (struct block *)));
+
+ /* Copy the blocks into the blockvector.
+ This is done in reverse order, which happens to put
+ the blocks into the proper order (ascending starting address).
+ finish_block has hair to insert each block into the list
+ after its subblocks in order to make sure this is true. */
+
+ BLOCKVECTOR_NBLOCKS (blockvector) = i;
+ for (next = pending_blocks; next; next = next->next) {
+ BLOCKVECTOR_BLOCK (blockvector, --i) = next->block;
+ }
+
+#if 0 /* Now we make the links in the obstack, so don't free them. */
+ /* Now free the links of the list, and empty the list. */
+
+ for (next = pending_blocks; next; next = next1)
+ {
+ next1 = next->next;
+ free (next);
+ }
+#endif
+ pending_blocks = 0;
+
+#if 1 /* FIXME, shut this off after a while to speed up symbol reading. */
+ /* Some compilers output blocks in the wrong order, but we depend
+ on their being in the right order so we can binary search.
+ Check the order and moan about it. FIXME. */
+ if (BLOCKVECTOR_NBLOCKS (blockvector) > 1)
+ for (i = 1; i < BLOCKVECTOR_NBLOCKS (blockvector); i++) {
+ if (BLOCK_START(BLOCKVECTOR_BLOCK (blockvector, i-1))
+ > BLOCK_START(BLOCKVECTOR_BLOCK (blockvector, i))) {
+ complain (&blockvector_complaint,
+ BLOCK_START(BLOCKVECTOR_BLOCK (blockvector, i)));
+ }
+ }
+#endif
+
+ return blockvector;
+}
+
+/* Manage the vector of line numbers. */
+
+void
+record_line (line, pc)
+ int line;
+ CORE_ADDR pc;
+{
+ struct linetable_entry *e;
+ /* Ignore the dummy line number in libg.o */
+
+ if (line == 0xffff)
+ return;
+
+ /* Make sure line vector is big enough. */
+
+ if (line_vector_index + 1 >= line_vector_length)
+ {
+ line_vector_length *= 2;
+ line_vector = (struct linetable *)
+ xrealloc (line_vector,
+ (sizeof (struct linetable)
+ + line_vector_length * sizeof (struct linetable_entry)));
+ current_subfile->line_vector = line_vector;
+ }
+
+ e = line_vector->item + line_vector_index++;
+ e->line = line; e->pc = pc;
+}
+
+/* Start a new symtab for a new source file.
+ This is called when a dbx symbol of type N_SO is seen;
+ it indicates the start of data for one original source file. */
+
+void
+start_symtab (name, dirname, start_addr)
+ char *name;
+ char *dirname;
+ CORE_ADDR start_addr;
+{
+
+ last_source_file = name;
+ last_source_start_addr = start_addr;
+ file_symbols = 0;
+ global_symbols = 0;
+ within_function = 0;
+
+ /* Context stack is initially empty, with room for 10 levels. */
+ context_stack
+ = (struct context_stack *) xmalloc (10 * sizeof (struct context_stack));
+ context_stack_size = 10;
+ context_stack_depth = 0;
+
+ new_object_header_files ();
+
+ type_vector_length = 160;
+ type_vector = (struct type **)
+ xmalloc (type_vector_length * sizeof (struct type *));
+ bzero (type_vector, type_vector_length * sizeof (struct type *));
+
+ /* Initialize the list of sub source files with one entry
+ for this file (the top-level source file). */
+
+ subfiles = 0;
+ current_subfile = 0;
+ start_subfile (name, dirname);
+}
+
+/* Finish the symbol definitions for one main source file,
+ close off all the lexical contexts for that file
+ (creating struct block's for them), then make the struct symtab
+ for that file and put it in the list of all such.
+
+ END_ADDR is the address of the end of the file's text. */
+
+struct symtab *
+end_symtab (end_addr)
+ CORE_ADDR end_addr;
+{
+ register struct symtab *symtab;
+ register struct blockvector *blockvector;
+ register struct subfile *subfile;
+ register struct linetable *lv;
+ struct subfile *nextsub;
+
+ /* Finish the lexical context of the last function in the file;
+ pop the context stack. */
+
+ if (context_stack_depth > 0)
+ {
+ register struct context_stack *cstk;
+ context_stack_depth--;
+ cstk = &context_stack[context_stack_depth];
+ /* Make a block for the local symbols within. */
+ finish_block (cstk->name, &local_symbols, cstk->old_blocks,
+ cstk->start_addr, end_addr);
+ }
+
+ /* Cleanup any undefined types that have been left hanging around
+ (this needs to be done before the finish_blocks so that
+ file_symbols is still good). */
+ cleanup_undefined_types ();
+
+ /* Define the STATIC_BLOCK and GLOBAL_BLOCK, and build the blockvector. */
+ finish_block (0, &file_symbols, 0, last_source_start_addr, end_addr);
+ finish_block (0, &global_symbols, 0, last_source_start_addr, end_addr);
+ blockvector = make_blockvector ();
+
+ current_subfile->line_vector_index = line_vector_index;
+
+ /* Now create the symtab objects proper, one for each subfile. */
+ /* (The main file is the last one on the chain.) */
+
+ for (subfile = subfiles; subfile; subfile = nextsub)
+ {
+ symtab = allocate_symtab (subfile->name);
+
+ /* Fill in its components. */
+ symtab->blockvector = blockvector;
+ lv = subfile->line_vector;
+ lv->nitems = subfile->line_vector_index;
+ symtab->linetable = (struct linetable *)
+ xrealloc (lv, (sizeof (struct linetable)
+ + lv->nitems * sizeof (struct linetable_entry)));
+
+ symtab->dirname = subfile->dirname;
+
+ symtab->free_code = free_linetable;
+ symtab->free_ptr = 0;
+
+ /* There should never already be a symtab for this name, since
+ any prev dups have been removed when the psymtab was read in.
+ FIXME, there ought to be a way to check this here. */
+ /* FIXME blewit |= free_named_symtabs (symtab->filename); */
+
+ /* Link the new symtab into the list of such. */
+ symtab->next = symtab_list;
+ symtab_list = symtab;
+
+ nextsub = subfile->next;
+ free (subfile);
+ }
+
+ free ((char *) type_vector);
+ type_vector = 0;
+ type_vector_length = -1;
+ line_vector = 0;
+ line_vector_length = -1;
+ last_source_file = 0;
+
+ return symtab;
+}
+
+/* Initialize anything that needs initializing when starting to read
+ a fresh piece of a symbol file, e.g. reading in the stuff corresponding
+ to a psymtab. */
+
+void
+buildsym_init ()
+{
+ free_pendings = 0;
+ file_symbols = 0;
+ global_symbols = 0;
+ pending_blocks = 0;
+}
+
+/* Initialize anything that needs initializing when a completely new
+ symbol file is specified (not just adding some symbols from another
+ file, e.g. a shared library). */
+
+void
+buildsym_new_init ()
+{
+ /* Empty the hash table of global syms looking for values. */
+ bzero (global_sym_chain, sizeof global_sym_chain);
+
+ buildsym_init ();
+}
+
+/* Scan through all of the global symbols defined in the object file,
+ assigning values to the debugging symbols that need to be assigned
+ to. Get these symbols from the misc function list. */
+
+void
+scan_file_globals ()
+{
+ int hash;
+ int mf;
+
+ for (mf = 0; mf < misc_function_count; mf++)
+ {
+ char *namestring = misc_function_vector[mf].name;
+ struct symbol *sym, *prev;
+
+ QUIT;
+
+ prev = (struct symbol *) 0;
+
+ /* Get the hash index and check all the symbols
+ under that hash index. */
+
+ hash = hashname (namestring);
+
+ for (sym = global_sym_chain[hash]; sym;)
+ {
+ if (*namestring == SYMBOL_NAME (sym)[0]
+ && !strcmp(namestring + 1, SYMBOL_NAME (sym) + 1))
+ {
+ /* Splice this symbol out of the hash chain and
+ assign the value we have to it. */
+ if (prev)
+ SYMBOL_VALUE_CHAIN (prev) = SYMBOL_VALUE_CHAIN (sym);
+ else
+ global_sym_chain[hash] = SYMBOL_VALUE_CHAIN (sym);
+
+ /* Check to see whether we need to fix up a common block. */
+ /* Note: this code might be executed several times for
+ the same symbol if there are multiple references. */
+ if (SYMBOL_CLASS (sym) == LOC_BLOCK)
+ fix_common_block (sym, misc_function_vector[mf].address);
+ else
+ SYMBOL_VALUE_ADDRESS (sym) = misc_function_vector[mf].address;
+
+ if (prev)
+ sym = SYMBOL_VALUE_CHAIN (prev);
+ else
+ sym = global_sym_chain[hash];
+ }
+ else
+ {
+ prev = sym;
+ sym = SYMBOL_VALUE_CHAIN (sym);
+ }
+ }
+ }
+}
+
+
+/* Read a number by which a type is referred to in dbx data,
+ or perhaps read a pair (FILENUM, TYPENUM) in parentheses.
+ Just a single number N is equivalent to (0,N).
+ Return the two numbers by storing them in the vector TYPENUMS.
+ TYPENUMS will then be used as an argument to dbx_lookup_type. */
+
+void
+read_type_number (pp, typenums)
+ register char **pp;
+ register int *typenums;
+{
+ if (**pp == '(')
+ {
+ (*pp)++;
+ typenums[0] = read_number (pp, ',');
+ typenums[1] = read_number (pp, ')');
+ }
+ else
+ {
+ typenums[0] = 0;
+ typenums[1] = read_number (pp, 0);
+ }
+}
+
+/* To handle GNU C++ typename abbreviation, we need to be able to
+ fill in a type's name as soon as space for that type is allocated.
+ `type_synonym_name' is the name of the type being allocated.
+ It is cleared as soon as it is used (lest all allocated types
+ get this name). */
+static char *type_synonym_name;
+
+/* ARGSUSED */
+static struct symbol *
+define_symbol (valu, string, desc, type)
+ unsigned int valu;
+ char *string;
+ int desc;
+ int type;
+{
+ register struct symbol *sym;
+ char *p = (char *) strchr (string, ':');
+ int deftype;
+ int synonym = 0;
+ register int i;
+
+ /* Ignore syms with empty names. */
+ if (string[0] == 0)
+ return 0;
+
+ /* Ignore old-style symbols from cc -go */
+ if (p == 0)
+ return 0;
+
+ sym = (struct symbol *)obstack_alloc (symbol_obstack, sizeof (struct symbol));
+
+ if (processing_gcc_compilation) {
+ /* GCC 2.x puts the line number in desc. SunOS apparently puts in the
+ number of bytes occupied by a type or object, which we ignore. */
+ SYMBOL_LINE(sym) = desc;
+ } else {
+ SYMBOL_LINE(sym) = 0; /* unknown */
+ }
+
+ if (string[0] == CPLUS_MARKER)
+ {
+ /* Special GNU C++ names. */
+ switch (string[1])
+ {
+ case 't':
+ SYMBOL_NAME (sym) = "this";
+ break;
+ case 'v': /* $vtbl_ptr_type */
+ /* Was: SYMBOL_NAME (sym) = "vptr"; */
+ goto normal;
+ case 'e':
+ SYMBOL_NAME (sym) = "eh_throw";
+ break;
+
+ case '_':
+ /* This was an anonymous type that was never fixed up. */
+ goto normal;
+
+ default:
+ abort ();
+ }
+ }
+ else
+ {
+ normal:
+ SYMBOL_NAME (sym)
+ = (char *) obstack_alloc (symbol_obstack, ((p - string) + 1));
+ /* Open-coded bcopy--saves function call time. */
+ {
+ register char *p1 = string;
+ register char *p2 = SYMBOL_NAME (sym);
+ while (p1 != p)
+ *p2++ = *p1++;
+ *p2++ = '\0';
+ }
+ }
+ p++;
+ /* Determine the type of name being defined. */
+ /* The Acorn RISC machine's compiler can put out locals that don't
+ start with "234=" or "(3,4)=", so assume anything other than the
+ deftypes we know how to handle is a local. */
+ /* (Peter Watkins @ Computervision)
+ Handle Sun-style local fortran array types 'ar...' .
+ (gnu@cygnus.com) -- this strchr() handles them properly?
+ (tiemann@cygnus.com) -- 'C' is for catch. */
+ if (!strchr ("cfFGpPrStTvVXC", *p))
+ deftype = 'l';
+ else
+ deftype = *p++;
+
+ /* c is a special case, not followed by a type-number.
+ SYMBOL:c=iVALUE for an integer constant symbol.
+ SYMBOL:c=rVALUE for a floating constant symbol.
+ SYMBOL:c=eTYPE,INTVALUE for an enum constant symbol.
+ e.g. "b:c=e6,0" for "const b = blob1"
+ (where type 6 is defined by "blobs:t6=eblob1:0,blob2:1,;"). */
+ if (deftype == 'c')
+ {
+ if (*p++ != '=')
+ error ("Invalid symbol data at symtab pos %d.", symnum);
+ switch (*p++)
+ {
+ case 'r':
+ {
+ double d = atof (p);
+ char *dbl_valu;
+
+ SYMBOL_TYPE (sym) = builtin_type_double;
+ dbl_valu =
+ (char *) obstack_alloc (symbol_obstack, sizeof (double));
+ bcopy (&d, dbl_valu, sizeof (double));
+ SWAP_TARGET_AND_HOST (dbl_valu, sizeof (double));
+ SYMBOL_VALUE_BYTES (sym) = dbl_valu;
+ SYMBOL_CLASS (sym) = LOC_CONST_BYTES;
+ }
+ break;
+ case 'i':
+ {
+ SYMBOL_TYPE (sym) = builtin_type_int;
+ SYMBOL_VALUE (sym) = atoi (p);
+ SYMBOL_CLASS (sym) = LOC_CONST;
+ }
+ break;
+ case 'e':
+ /* SYMBOL:c=eTYPE,INTVALUE for an enum constant symbol.
+ e.g. "b:c=e6,0" for "const b = blob1"
+ (where type 6 is defined by "blobs:t6=eblob1:0,blob2:1,;"). */
+ {
+ int typenums[2];
+
+ read_type_number (&p, typenums);
+ if (*p++ != ',')
+ error ("Invalid symbol data: no comma in enum const symbol");
+
+ SYMBOL_TYPE (sym) = *dbx_lookup_type (typenums);
+ SYMBOL_VALUE (sym) = atoi (p);
+ SYMBOL_CLASS (sym) = LOC_CONST;
+ }
+ break;
+ default:
+ error ("Invalid symbol data at symtab pos %d.", symnum);
+ }
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &file_symbols);
+ return sym;
+ }
+
+ /* Now usually comes a number that says which data type,
+ and possibly more stuff to define the type
+ (all of which is handled by read_type) */
+
+ if (deftype == 'p' && *p == 'F')
+ /* pF is a two-letter code that means a function parameter in Fortran.
+ The type-number specifies the type of the return value.
+ Translate it into a pointer-to-function type. */
+ {
+ p++;
+ SYMBOL_TYPE (sym)
+ = lookup_pointer_type (lookup_function_type (read_type (&p)));
+ }
+ else
+ {
+ struct type *type_read;
+ synonym = *p == 't';
+
+ if (synonym)
+ {
+ p += 1;
+ type_synonym_name = obsavestring (SYMBOL_NAME (sym),
+ strlen (SYMBOL_NAME (sym)));
+ }
+
+ type_read = read_type (&p);
+
+ if ((deftype == 'F' || deftype == 'f')
+ && TYPE_CODE (type_read) != TYPE_CODE_FUNC)
+ {
+#if 0
+/* This code doesn't work -- it needs to realloc and can't. */
+ struct type *new = (struct type *)
+ obstack_alloc (symbol_obstack, sizeof (struct type));
+
+ /* Generate a template for the type of this function. The
+ types of the arguments will be added as we read the symbol
+ table. */
+ *new = *lookup_function_type (type_read);
+ SYMBOL_TYPE(sym) = new;
+ in_function_type = new;
+#else
+ SYMBOL_TYPE (sym) = lookup_function_type (type_read);
+#endif
+ }
+ else
+ SYMBOL_TYPE (sym) = type_read;
+ }
+
+ switch (deftype)
+ {
+ case 'C':
+ /* The name of a caught exception. */
+ SYMBOL_CLASS (sym) = LOC_LABEL;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ SYMBOL_VALUE_ADDRESS (sym) = valu;
+ add_symbol_to_list (sym, &local_symbols);
+ break;
+
+ case 'f':
+ SYMBOL_CLASS (sym) = LOC_BLOCK;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &file_symbols);
+ break;
+
+ case 'F':
+ SYMBOL_CLASS (sym) = LOC_BLOCK;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &global_symbols);
+ break;
+
+ case 'G':
+ /* For a class G (global) symbol, it appears that the
+ value is not correct. It is necessary to search for the
+ corresponding linker definition to find the value.
+ These definitions appear at the end of the namelist. */
+ i = hashname (SYMBOL_NAME (sym));
+ SYMBOL_VALUE_CHAIN (sym) = global_sym_chain[i];
+ global_sym_chain[i] = sym;
+ SYMBOL_CLASS (sym) = LOC_STATIC;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &global_symbols);
+ break;
+
+ /* This case is faked by a conditional above,
+ when there is no code letter in the dbx data.
+ Dbx data never actually contains 'l'. */
+ case 'l':
+ SYMBOL_CLASS (sym) = LOC_LOCAL;
+ SYMBOL_VALUE (sym) = valu;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &local_symbols);
+ break;
+
+ case 'p':
+ /* Normally this is a parameter, a LOC_ARG. On the i960, it
+ can also be a LOC_LOCAL_ARG depending on symbol type. */
+#ifndef DBX_PARM_SYMBOL_CLASS
+#define DBX_PARM_SYMBOL_CLASS(type) LOC_ARG
+#endif
+ SYMBOL_CLASS (sym) = DBX_PARM_SYMBOL_CLASS (type);
+ SYMBOL_VALUE (sym) = valu;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+#if 0
+ /* This doesn't work yet. */
+ add_param_to_type (&in_function_type, sym);
+#endif
+ add_symbol_to_list (sym, &local_symbols);
+
+ /* If it's gcc-compiled, if it says `short', believe it. */
+ if (processing_gcc_compilation || BELIEVE_PCC_PROMOTION)
+ break;
+
+#if defined(BELIEVE_PCC_PROMOTION_TYPE)
+ /* This macro is defined on machines (e.g. sparc) where
+ we should believe the type of a PCC 'short' argument,
+ but shouldn't believe the address (the address is
+ the address of the corresponding int). Note that
+ this is only different from the BELIEVE_PCC_PROMOTION
+ case on big-endian machines.
+
+ My guess is that this correction, as opposed to changing
+ the parameter to an 'int' (as done below, for PCC
+ on most machines), is the right thing to do
+ on all machines, but I don't want to risk breaking
+ something that already works. On most PCC machines,
+ the sparc problem doesn't come up because the calling
+ function has to zero the top bytes (not knowing whether
+ the called function wants an int or a short), so there
+ is no practical difference between an int and a short
+ (except perhaps what happens when the GDB user types
+ "print short_arg = 0x10000;").
+
+ Hacked for SunOS 4.1 by gnu@cygnus.com. In 4.1, the compiler
+ actually produces the correct address (we don't need to fix it
+ up). I made this code adapt so that it will offset the symbol
+ if it was pointing at an int-aligned location and not
+ otherwise. This way you can use the same gdb for 4.0.x and
+ 4.1 systems. */
+
+ if (0 == SYMBOL_VALUE (sym) % sizeof (int))
+ {
+ if (SYMBOL_TYPE (sym) == builtin_type_char
+ || SYMBOL_TYPE (sym) == builtin_type_unsigned_char)
+ SYMBOL_VALUE (sym) += 3;
+ else if (SYMBOL_TYPE (sym) == builtin_type_short
+ || SYMBOL_TYPE (sym) == builtin_type_unsigned_short)
+ SYMBOL_VALUE (sym) += 2;
+ }
+ break;
+
+#else /* no BELIEVE_PCC_PROMOTION_TYPE. */
+
+ /* If PCC says a parameter is a short or a char,
+ it is really an int. */
+ if (SYMBOL_TYPE (sym) == builtin_type_char
+ || SYMBOL_TYPE (sym) == builtin_type_short)
+ SYMBOL_TYPE (sym) = builtin_type_int;
+ else if (SYMBOL_TYPE (sym) == builtin_type_unsigned_char
+ || SYMBOL_TYPE (sym) == builtin_type_unsigned_short)
+ SYMBOL_TYPE (sym) = builtin_type_unsigned_int;
+ break;
+
+#endif /* no BELIEVE_PCC_PROMOTION_TYPE. */
+
+ case 'P':
+ SYMBOL_CLASS (sym) = LOC_REGPARM;
+ SYMBOL_VALUE (sym) = STAB_REG_TO_REGNUM (valu);
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &local_symbols);
+ break;
+
+ case 'r':
+ SYMBOL_CLASS (sym) = LOC_REGISTER;
+ SYMBOL_VALUE (sym) = STAB_REG_TO_REGNUM (valu);
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &local_symbols);
+ break;
+
+ case 'S':
+ /* Static symbol at top level of file */
+ SYMBOL_CLASS (sym) = LOC_STATIC;
+ SYMBOL_VALUE_ADDRESS (sym) = valu;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &file_symbols);
+ break;
+
+ case 't':
+ SYMBOL_CLASS (sym) = LOC_TYPEDEF;
+ SYMBOL_VALUE (sym) = valu;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ if (TYPE_NAME (SYMBOL_TYPE (sym)) == 0
+ && (TYPE_FLAGS (SYMBOL_TYPE (sym)) & TYPE_FLAG_PERM) == 0)
+ TYPE_NAME (SYMBOL_TYPE (sym)) =
+ obsavestring (SYMBOL_NAME (sym),
+ strlen (SYMBOL_NAME (sym)));
+ /* C++ vagaries: we may have a type which is derived from
+ a base type which did not have its name defined when the
+ derived class was output. We fill in the derived class's
+ base part member's name here in that case. */
+ else if ((TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_STRUCT
+ || TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_UNION)
+ && TYPE_N_BASECLASSES (SYMBOL_TYPE (sym)))
+ {
+ int j;
+ for (j = TYPE_N_BASECLASSES (SYMBOL_TYPE (sym)) - 1; j >= 0; j--)
+ if (TYPE_BASECLASS_NAME (SYMBOL_TYPE (sym), j) == 0)
+ TYPE_BASECLASS_NAME (SYMBOL_TYPE (sym), j) =
+ type_name_no_tag (TYPE_BASECLASS (SYMBOL_TYPE (sym), j));
+ }
+
+ add_symbol_to_list (sym, &file_symbols);
+ break;
+
+ case 'T':
+ SYMBOL_CLASS (sym) = LOC_TYPEDEF;
+ SYMBOL_VALUE (sym) = valu;
+ SYMBOL_NAMESPACE (sym) = STRUCT_NAMESPACE;
+ if (TYPE_NAME (SYMBOL_TYPE (sym)) == 0
+ && (TYPE_FLAGS (SYMBOL_TYPE (sym)) & TYPE_FLAG_PERM) == 0)
+ TYPE_NAME (SYMBOL_TYPE (sym))
+ = obconcat ("",
+ (TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_ENUM
+ ? "enum "
+ : (TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_STRUCT
+ ? "struct " : "union ")),
+ SYMBOL_NAME (sym));
+ add_symbol_to_list (sym, &file_symbols);
+
+ if (synonym)
+ {
+ register struct symbol *typedef_sym
+ = (struct symbol *) obstack_alloc (symbol_obstack, sizeof (struct symbol));
+ SYMBOL_NAME (typedef_sym) = SYMBOL_NAME (sym);
+ SYMBOL_TYPE (typedef_sym) = SYMBOL_TYPE (sym);
+
+ SYMBOL_CLASS (typedef_sym) = LOC_TYPEDEF;
+ SYMBOL_VALUE (typedef_sym) = valu;
+ SYMBOL_NAMESPACE (typedef_sym) = VAR_NAMESPACE;
+ add_symbol_to_list (typedef_sym, &file_symbols);
+ }
+ break;
+
+ case 'V':
+ /* Static symbol of local scope */
+ SYMBOL_CLASS (sym) = LOC_STATIC;
+ SYMBOL_VALUE_ADDRESS (sym) = valu;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &local_symbols);
+ break;
+
+ case 'v':
+ /* Reference parameter */
+ SYMBOL_CLASS (sym) = LOC_REF_ARG;
+ SYMBOL_VALUE (sym) = valu;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &local_symbols);
+ break;
+
+ case 'X':
+ /* This is used by Sun FORTRAN for "function result value".
+ Sun claims ("dbx and dbxtool interfaces", 2nd ed)
+ that Pascal uses it too, but when I tried it Pascal used
+ "x:3" (local symbol) instead. */
+ SYMBOL_CLASS (sym) = LOC_LOCAL;
+ SYMBOL_VALUE (sym) = valu;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ add_symbol_to_list (sym, &local_symbols);
+ break;
+
+ default:
+ error ("Invalid symbol data: unknown symbol-type code `%c' at symtab pos %d.", deftype, symnum);
+ }
+ return sym;
+}
+
+/* What about types defined as forward references inside of a small lexical
+ scope? */
+/* Add a type to the list of undefined types to be checked through
+ once this file has been read in. */
+static void
+add_undefined_type (type)
+ struct type *type;
+{
+ if (undef_types_length == undef_types_allocated)
+ {
+ undef_types_allocated *= 2;
+ undef_types = (struct type **)
+ xrealloc (undef_types,
+ undef_types_allocated * sizeof (struct type *));
+ }
+ undef_types[undef_types_length++] = type;
+}
+
+/* Add here something to go through each undefined type, see if it's
+ still undefined, and do a full lookup if so. */
+static void
+cleanup_undefined_types ()
+{
+ struct type **type;
+
+ for (type = undef_types; type < undef_types + undef_types_length; type++)
+ {
+ /* Reasonable test to see if it's been defined since. */
+ if (TYPE_NFIELDS (*type) == 0)
+ {
+ struct pending *ppt;
+ int i;
+ /* Name of the type, without "struct" or "union" */
+ char *typename = TYPE_NAME (*type);
+
+ if (!strncmp (typename, "struct ", 7))
+ typename += 7;
+ if (!strncmp (typename, "union ", 6))
+ typename += 6;
+
+ for (ppt = file_symbols; ppt; ppt = ppt->next)
+ for (i = 0; i < ppt->nsyms; i++)
+ {
+ struct symbol *sym = ppt->symbol[i];
+
+ if (SYMBOL_CLASS (sym) == LOC_TYPEDEF
+ && SYMBOL_NAMESPACE (sym) == STRUCT_NAMESPACE
+ && (TYPE_CODE (SYMBOL_TYPE (sym)) ==
+ TYPE_CODE (*type))
+ && !strcmp (SYMBOL_NAME (sym), typename))
+ bcopy (SYMBOL_TYPE (sym), *type, sizeof (struct type));
+ }
+ }
+ else
+ /* It has been defined; don't mark it as a stub. */
+ TYPE_FLAGS (*type) &= ~TYPE_FLAG_STUB;
+ }
+ undef_types_length = 0;
+}
+
+/* Skip rest of this symbol and return an error type.
+
+ General notes on error recovery: error_type always skips to the
+ end of the symbol (modulo cretinous dbx symbol name continuation).
+ Thus code like this:
+
+ if (*(*pp)++ != ';')
+ return error_type (pp);
+
+ is wrong because if *pp starts out pointing at '\0' (typically as the
+ result of an earlier error), it will be incremented to point to the
+ start of the next symbol, which might produce strange results, at least
+ if you run off the end of the string table. Instead use
+
+ if (**pp != ';')
+ return error_type (pp);
+ ++*pp;
+
+ or
+
+ if (**pp != ';')
+ foo = error_type (pp);
+ else
+ ++*pp;
+
+ And in case it isn't obvious, the point of all this hair is so the compiler
+ can define new types and new syntaxes, and old versions of the
+ debugger will be able to read the new symbol tables. */
+
+struct type *
+error_type (pp)
+ char **pp;
+{
+ complain (&error_type_complaint, 0);
+ while (1)
+ {
+ /* Skip to end of symbol. */
+ while (**pp != '\0')
+ (*pp)++;
+
+ /* Check for and handle cretinous dbx symbol name continuation! */
+ if ((*pp)[-1] == '\\')
+ *pp = next_symbol_text ();
+ else
+ break;
+ }
+ return builtin_type_error;
+}
+
+/* Read a dbx type reference or definition;
+ return the type that is meant.
+ This can be just a number, in which case it references
+ a type already defined and placed in type_vector.
+ Or the number can be followed by an =, in which case
+ it means to define a new type according to the text that
+ follows the =. */
+
+struct type *
+read_type (pp)
+ register char **pp;
+{
+ register struct type *type = 0;
+ struct type *type1;
+ int typenums[2];
+ int xtypenums[2];
+
+ /* Read type number if present. The type number may be omitted.
+ for instance in a two-dimensional array declared with type
+ "ar1;1;10;ar1;1;10;4". */
+ if ((**pp >= '0' && **pp <= '9')
+ || **pp == '(')
+ {
+ read_type_number (pp, typenums);
+
+ /* Detect random reference to type not yet defined.
+ Allocate a type object but leave it zeroed. */
+ if (**pp != '=')
+ return dbx_alloc_type (typenums);
+
+ *pp += 2;
+ }
+ else
+ {
+ /* 'typenums=' not present, type is anonymous. Read and return
+ the definition, but don't put it in the type vector. */
+ typenums[0] = typenums[1] = -1;
+ *pp += 1;
+ }
+
+ switch ((*pp)[-1])
+ {
+ case 'x':
+ {
+ enum type_code code;
+
+ /* Used to index through file_symbols. */
+ struct pending *ppt;
+ int i;
+
+ /* Name including "struct", etc. */
+ char *type_name;
+
+ /* Name without "struct", etc. */
+ char *type_name_only;
+
+ {
+ char *prefix;
+ char *from, *to;
+
+ /* Set the type code according to the following letter. */
+ switch ((*pp)[0])
+ {
+ case 's':
+ code = TYPE_CODE_STRUCT;
+ prefix = "struct ";
+ break;
+ case 'u':
+ code = TYPE_CODE_UNION;
+ prefix = "union ";
+ break;
+ case 'e':
+ code = TYPE_CODE_ENUM;
+ prefix = "enum ";
+ break;
+ default:
+ return error_type (pp);
+ }
+
+ to = type_name = (char *)
+ obstack_alloc (symbol_obstack,
+ (strlen (prefix) +
+ ((char *) strchr (*pp, ':') - (*pp)) + 1));
+
+ /* Copy the prefix. */
+ from = prefix;
+ while (*to++ = *from++)
+ ;
+ to--;
+
+ type_name_only = to;
+
+ /* Copy the name. */
+ from = *pp + 1;
+ while ((*to++ = *from++) != ':')
+ ;
+ *--to = '\0';
+
+ /* Set the pointer ahead of the name which we just read. */
+ *pp = from;
+
+#if 0
+ /* The following hack is clearly wrong, because it doesn't
+ check whether we are in a baseclass. I tried to reproduce
+ the case that it is trying to fix, but I couldn't get
+ g++ to put out a cross reference to a basetype. Perhaps
+ it doesn't do it anymore. */
+ /* Note: for C++, the cross reference may be to a base type which
+ has not yet been seen. In this case, we skip to the comma,
+ which will mark the end of the base class name. (The ':'
+ at the end of the base class name will be skipped as well.)
+ But sometimes (ie. when the cross ref is the last thing on
+ the line) there will be no ','. */
+ from = (char *) strchr (*pp, ',');
+ if (from)
+ *pp = from;
+#endif /* 0 */
+ }
+
+ /* Now check to see whether the type has already been declared. */
+ /* This is necessary at least in the case where the
+ program says something like
+ struct foo bar[5];
+ The compiler puts out a cross-reference; we better find
+ set the length of the structure correctly so we can
+ set the length of the array. */
+ for (ppt = file_symbols; ppt; ppt = ppt->next)
+ for (i = 0; i < ppt->nsyms; i++)
+ {
+ struct symbol *sym = ppt->symbol[i];
+
+ if (SYMBOL_CLASS (sym) == LOC_TYPEDEF
+ && SYMBOL_NAMESPACE (sym) == STRUCT_NAMESPACE
+ && (TYPE_CODE (SYMBOL_TYPE (sym)) == code)
+ && !strcmp (SYMBOL_NAME (sym), type_name_only))
+ {
+ obstack_free (symbol_obstack, type_name);
+ type = SYMBOL_TYPE (sym);
+ return type;
+ }
+ }
+
+ /* Didn't find the type to which this refers, so we must
+ be dealing with a forward reference. Allocate a type
+ structure for it, and keep track of it so we can
+ fill in the rest of the fields when we get the full
+ type. */
+ type = dbx_alloc_type (typenums);
+ TYPE_CODE (type) = code;
+ TYPE_NAME (type) = type_name;
+
+ TYPE_FLAGS (type) |= TYPE_FLAG_STUB;
+
+ add_undefined_type (type);
+ return type;
+ }
+
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ case '(':
+ (*pp)--;
+ read_type_number (pp, xtypenums);
+ type = *dbx_lookup_type (xtypenums);
+ if (type == 0)
+ type = builtin_type_void;
+ if (typenums[0] != -1)
+ *dbx_lookup_type (typenums) = type;
+ break;
+
+ case '*':
+ type1 = read_type (pp);
+ type = lookup_pointer_type (type1);
+ if (typenums[0] != -1)
+ *dbx_lookup_type (typenums) = type;
+ break;
+
+ case '@':
+ {
+ struct type *domain = read_type (pp);
+ struct type *memtype;
+
+ if (**pp != ',')
+ /* Invalid member type data format. */
+ return error_type (pp);
+ ++*pp;
+
+ memtype = read_type (pp);
+ type = dbx_alloc_type (typenums);
+ smash_to_member_type (type, domain, memtype);
+ }
+ break;
+
+ case '#':
+ if ((*pp)[0] == '#')
+ {
+ /* We'll get the parameter types from the name. */
+ struct type *return_type;
+
+ *pp += 1;
+ return_type = read_type (pp);
+ if (*(*pp)++ != ';')
+ complain (&invalid_member_complaint, symnum);
+ type = allocate_stub_method (return_type);
+ if (typenums[0] != -1)
+ *dbx_lookup_type (typenums) = type;
+ }
+ else
+ {
+ struct type *domain = read_type (pp);
+ struct type *return_type;
+ struct type **args;
+
+ if (*(*pp)++ != ',')
+ error ("invalid member type data format, at symtab pos %d.",
+ symnum);
+
+ return_type = read_type (pp);
+ args = read_args (pp, ';');
+ type = dbx_alloc_type (typenums);
+ smash_to_method_type (type, domain, return_type, args);
+ }
+ break;
+
+ case '&':
+ type1 = read_type (pp);
+ type = lookup_reference_type (type1);
+ if (typenums[0] != -1)
+ *dbx_lookup_type (typenums) = type;
+ break;
+
+ case 'f':
+ type1 = read_type (pp);
+ type = lookup_function_type (type1);
+ if (typenums[0] != -1)
+ *dbx_lookup_type (typenums) = type;
+ break;
+
+ case 'r':
+ type = read_range_type (pp, typenums);
+ if (typenums[0] != -1)
+ *dbx_lookup_type (typenums) = type;
+ break;
+
+ case 'e':
+ type = dbx_alloc_type (typenums);
+ type = read_enum_type (pp, type);
+ *dbx_lookup_type (typenums) = type;
+ break;
+
+ case 's':
+ type = dbx_alloc_type (typenums);
+ TYPE_NAME (type) = type_synonym_name;
+ type_synonym_name = 0;
+ type = read_struct_type (pp, type);
+ break;
+
+ case 'u':
+ type = dbx_alloc_type (typenums);
+ TYPE_NAME (type) = type_synonym_name;
+ type_synonym_name = 0;
+ type = read_struct_type (pp, type);
+ TYPE_CODE (type) = TYPE_CODE_UNION;
+ break;
+
+ case 'a':
+ if (**pp != 'r')
+ return error_type (pp);
+ ++*pp;
+
+ type = dbx_alloc_type (typenums);
+ type = read_array_type (pp, type);
+ break;
+
+ default:
+ --*pp; /* Go back to the symbol in error */
+ /* Particularly important if it was \0! */
+ return error_type (pp);
+ }
+
+ if (type == 0)
+ abort ();
+
+#if 0
+ /* If this is an overriding temporary alteration for a header file's
+ contents, and this type number is unknown in the global definition,
+ put this type into the global definition at this type number. */
+ if (header_file_prev_index >= 0)
+ {
+ register struct type **tp
+ = explicit_lookup_type (header_file_prev_index, typenums[1]);
+ if (*tp == 0)
+ *tp = type;
+ }
+#endif
+ return type;
+}
+
+/* This page contains subroutines of read_type. */
+
+/* Read the description of a structure (or union type)
+ and return an object describing the type. */
+
+struct type *
+read_struct_type (pp, type)
+ char **pp;
+ register struct type *type;
+{
+ /* Total number of methods defined in this class.
+ If the class defines two `f' methods, and one `g' method,
+ then this will have the value 3. */
+ int total_length = 0;
+
+ struct nextfield
+ {
+ struct nextfield *next;
+ int visibility; /* 0=public, 1=protected, 2=public */
+ struct field field;
+ };
+
+ struct next_fnfield
+ {
+ struct next_fnfield *next;
+ int visibility; /* 0=public, 1=protected, 2=public */
+ struct fn_field fn_field;
+ };
+
+ struct next_fnfieldlist
+ {
+ struct next_fnfieldlist *next;
+ struct fn_fieldlist fn_fieldlist;
+ };
+
+ register struct nextfield *list = 0;
+ struct nextfield *new;
+ register char *p;
+ int nfields = 0;
+ register int n;
+
+ register struct next_fnfieldlist *mainlist = 0;
+ int nfn_fields = 0;
+
+ if (TYPE_MAIN_VARIANT (type) == 0)
+ {
+ TYPE_MAIN_VARIANT (type) = type;
+ }
+
+ TYPE_CODE (type) = TYPE_CODE_STRUCT;
+
+ /* First comes the total size in bytes. */
+
+ TYPE_LENGTH (type) = read_number (pp, 0);
+
+ /* C++: Now, if the class is a derived class, then the next character
+ will be a '!', followed by the number of base classes derived from.
+ Each element in the list contains visibility information,
+ the offset of this base class in the derived structure,
+ and then the base type. */
+ if (**pp == '!')
+ {
+ int i, n_baseclasses, offset;
+ struct type *baseclass;
+ int via_public;
+
+ /* Nonzero if it is a virtual baseclass, i.e.,
+
+ struct A{};
+ struct B{};
+ struct C : public B, public virtual A {};
+
+ B is a baseclass of C; A is a virtual baseclass for C. This is a C++
+ 2.0 language feature. */
+ int via_virtual;
+
+ *pp += 1;
+
+ n_baseclasses = read_number (pp, ',');
+ TYPE_FIELD_VIRTUAL_BITS (type) =
+ (B_TYPE *) obstack_alloc (symbol_obstack, B_BYTES (n_baseclasses));
+ B_CLRALL (TYPE_FIELD_VIRTUAL_BITS (type), n_baseclasses);
+
+ for (i = 0; i < n_baseclasses; i++)
+ {
+ if (**pp == '\\')
+ *pp = next_symbol_text ();
+
+ switch (**pp)
+ {
+ case '0':
+ via_virtual = 0;
+ break;
+ case '1':
+ via_virtual = 1;
+ break;
+ default:
+ /* Bad visibility format. */
+ return error_type (pp);
+ }
+ ++*pp;
+
+ switch (**pp)
+ {
+ case '0':
+ via_public = 0;
+ break;
+ case '2':
+ via_public = 2;
+ break;
+ default:
+ /* Bad visibility format. */
+ return error_type (pp);
+ }
+ if (via_virtual)
+ SET_TYPE_FIELD_VIRTUAL (type, i);
+ ++*pp;
+
+ /* Offset of the portion of the object corresponding to
+ this baseclass. Always zero in the absence of
+ multiple inheritance. */
+ offset = read_number (pp, ',');
+ baseclass = read_type (pp);
+ *pp += 1; /* skip trailing ';' */
+
+ /* Make this baseclass visible for structure-printing purposes. */
+ new = (struct nextfield *) alloca (sizeof (struct nextfield));
+ new->next = list;
+ list = new;
+ list->visibility = via_public;
+ list->field.type = baseclass;
+ list->field.name = type_name_no_tag (baseclass);
+ list->field.bitpos = offset;
+ list->field.bitsize = 0; /* this should be an unpacked field! */
+ nfields++;
+ }
+ TYPE_N_BASECLASSES (type) = n_baseclasses;
+ }
+
+ /* Now come the fields, as NAME:?TYPENUM,BITPOS,BITSIZE; for each one.
+ At the end, we see a semicolon instead of a field.
+
+ In C++, this may wind up being NAME:?TYPENUM:PHYSNAME; for
+ a static field.
+
+ The `?' is a placeholder for one of '/2' (public visibility),
+ '/1' (protected visibility), '/0' (private visibility), or nothing
+ (C style symbol table, public visibility). */
+
+ /* We better set p right now, in case there are no fields at all... */
+ p = *pp;
+
+ while (**pp != ';')
+ {
+ /* Check for and handle cretinous dbx symbol name continuation! */
+ if (**pp == '\\') *pp = next_symbol_text ();
+
+ /* Get space to record the next field's data. */
+ new = (struct nextfield *) alloca (sizeof (struct nextfield));
+ new->next = list;
+ list = new;
+
+ /* Get the field name. */
+ p = *pp;
+ if (*p == CPLUS_MARKER)
+ {
+ /* Special GNU C++ name. */
+ if (*++p == 'v')
+ {
+ const char *prefix;
+ char *name = 0;
+ struct type *context;
+
+ switch (*++p)
+ {
+ case 'f':
+ prefix = vptr_name;
+ break;
+ case 'b':
+ prefix = vb_name;
+ break;
+ default:
+ error ("invalid abbreviation at symtab pos %d.", symnum);
+ }
+ *pp = p + 1;
+ context = read_type (pp);
+ if (type_name_no_tag (context) == 0)
+ {
+ if (name == 0)
+ error ("type name unknown at symtab pos %d.", symnum);
+ /* FIXME-tiemann: when is `name' ever non-0? */
+ TYPE_NAME (context) = obsavestring (name, p - name - 1);
+ }
+ list->field.name = obconcat (prefix, type_name_no_tag (context), "");
+ p = ++(*pp);
+ if (p[-1] != ':')
+ error ("invalid abbreviation at symtab pos %d.", symnum);
+ list->field.type = read_type (pp);
+ (*pp)++; /* Skip the comma. */
+ list->field.bitpos = read_number (pp, ';');
+ /* This field is unpacked. */
+ list->field.bitsize = 0;
+ }
+ /* GNU C++ anonymous type. */
+ else if (*p == '_')
+ break;
+ else
+ error ("invalid abbreviation at symtab pos %d.", symnum);
+
+ nfields++;
+ continue;
+ }
+
+ while (*p != ':') p++;
+ list->field.name = obsavestring (*pp, p - *pp);
+
+ /* C++: Check to see if we have hit the methods yet. */
+ if (p[1] == ':')
+ break;
+
+ *pp = p + 1;
+
+ /* This means we have a visibility for a field coming. */
+ if (**pp == '/')
+ {
+ switch (*++*pp)
+ {
+ case '0':
+ list->visibility = 0; /* private */
+ *pp += 1;
+ break;
+
+ case '1':
+ list->visibility = 1; /* protected */
+ *pp += 1;
+ break;
+
+ case '2':
+ list->visibility = 2; /* public */
+ *pp += 1;
+ break;
+ }
+ }
+ else /* normal dbx-style format. */
+ list->visibility = 2; /* public */
+
+ list->field.type = read_type (pp);
+ if (**pp == ':')
+ {
+ /* Static class member. */
+ list->field.bitpos = (long)-1;
+ p = ++(*pp);
+ while (*p != ';') p++;
+ list->field.bitsize = (long) savestring (*pp, p - *pp);
+ *pp = p + 1;
+ nfields++;
+ continue;
+ }
+ else if (**pp != ',')
+ /* Bad structure-type format. */
+ return error_type (pp);
+
+ (*pp)++; /* Skip the comma. */
+ list->field.bitpos = read_number (pp, ',');
+ list->field.bitsize = read_number (pp, ';');
+
+#if 0
+ /* FIXME-tiemann: Can't the compiler put out something which
+ lets us distinguish these? (or maybe just not put out anything
+ for the field). What is the story here? What does the compiler
+ really do? Also, patch gdb.texinfo for this case; I document
+ it as a possible problem there. Search for "DBX-style". */
+
+ /* This is wrong because this is identical to the symbols
+ produced for GCC 0-size arrays. For example:
+ typedef union {
+ int num;
+ char str[0];
+ } foo;
+ The code which dumped core in such circumstances should be
+ fixed not to dump core. */
+
+ /* g++ -g0 can put out bitpos & bitsize zero for a static
+ field. This does not give us any way of getting its
+ class, so we can't know its name. But we can just
+ ignore the field so we don't dump core and other nasty
+ stuff. */
+ if (list->field.bitpos == 0
+ && list->field.bitsize == 0)
+ {
+ complain (&dbx_class_complaint, 0);
+ /* Ignore this field. */
+ list = list->next;
+ }
+ else
+#endif /* 0 */
+ {
+ /* Detect an unpacked field and mark it as such.
+ dbx gives a bit size for all fields.
+ Note that forward refs cannot be packed,
+ and treat enums as if they had the width of ints. */
+ if (TYPE_CODE (list->field.type) != TYPE_CODE_INT
+ && TYPE_CODE (list->field.type) != TYPE_CODE_ENUM)
+ list->field.bitsize = 0;
+ if ((list->field.bitsize == 8 * TYPE_LENGTH (list->field.type)
+ || (TYPE_CODE (list->field.type) == TYPE_CODE_ENUM
+ && (list->field.bitsize
+ == 8 * TYPE_LENGTH (builtin_type_int))
+ )
+ )
+ &&
+ list->field.bitpos % 8 == 0)
+ list->field.bitsize = 0;
+ nfields++;
+ }
+ }
+
+ if (p[1] == ':')
+ /* chill the list of fields: the last entry (at the head)
+ is a partially constructed entry which we now scrub. */
+ list = list->next;
+
+ /* Now create the vector of fields, and record how big it is.
+ We need this info to record proper virtual function table information
+ for this class's virtual functions. */
+
+ TYPE_NFIELDS (type) = nfields;
+ TYPE_FIELDS (type) = (struct field *) obstack_alloc (symbol_obstack,
+ sizeof (struct field) * nfields);
+
+ TYPE_FIELD_PRIVATE_BITS (type) =
+ (B_TYPE *) obstack_alloc (symbol_obstack, B_BYTES (nfields));
+ B_CLRALL (TYPE_FIELD_PRIVATE_BITS (type), nfields);
+
+ TYPE_FIELD_PROTECTED_BITS (type) =
+ (B_TYPE *) obstack_alloc (symbol_obstack, B_BYTES (nfields));
+ B_CLRALL (TYPE_FIELD_PROTECTED_BITS (type), nfields);
+
+ /* Copy the saved-up fields into the field vector. */
+
+ for (n = nfields; list; list = list->next)
+ {
+ n -= 1;
+ TYPE_FIELD (type, n) = list->field;
+ if (list->visibility == 0)
+ SET_TYPE_FIELD_PRIVATE (type, n);
+ else if (list->visibility == 1)
+ SET_TYPE_FIELD_PROTECTED (type, n);
+ }
+
+ /* Now come the method fields, as NAME::methods
+ where each method is of the form TYPENUM,ARGS,...:PHYSNAME;
+ At the end, we see a semicolon instead of a field.
+
+ For the case of overloaded operators, the format is
+ OPERATOR::*.methods, where OPERATOR is the string "operator",
+ `*' holds the place for an operator name (such as `+=')
+ and `.' marks the end of the operator name. */
+ if (p[1] == ':')
+ {
+ /* Now, read in the methods. To simplify matters, we
+ "unread" the name that has been read, so that we can
+ start from the top. */
+
+ /* For each list of method lists... */
+ do
+ {
+ int i;
+ struct next_fnfield *sublist = 0;
+ struct type *look_ahead_type = NULL;
+ int length = 0;
+ struct next_fnfieldlist *new_mainlist =
+ (struct next_fnfieldlist *)alloca (sizeof (struct next_fnfieldlist));
+ char *main_fn_name;
+
+ p = *pp;
+
+ /* read in the name. */
+ while (*p != ':') p++;
+ if ((*pp)[0] == 'o' && (*pp)[1] == 'p' && (*pp)[2] == CPLUS_MARKER)
+ {
+ /* This lets the user type "break operator+".
+ We could just put in "+" as the name, but that wouldn't
+ work for "*". */
+ static char opname[32] = {'o', 'p', CPLUS_MARKER};
+ char *o = opname + 3;
+
+ /* Skip past '::'. */
+ p += 2;
+ while (*p != '.')
+ *o++ = *p++;
+ main_fn_name = savestring (opname, o - opname);
+ /* Skip past '.' */
+ *pp = p + 1;
+ }
+ else
+ {
+ i = 0;
+ main_fn_name = savestring (*pp, p - *pp);
+ /* Skip past '::'. */
+ *pp = p + 2;
+ }
+ new_mainlist->fn_fieldlist.name = main_fn_name;
+
+ do
+ {
+ struct next_fnfield *new_sublist =
+ (struct next_fnfield *)alloca (sizeof (struct next_fnfield));
+
+ /* Check for and handle cretinous dbx symbol name continuation! */
+ if (look_ahead_type == NULL) /* Normal case. */
+ {
+ if (**pp == '\\') *pp = next_symbol_text ();
+
+ new_sublist->fn_field.type = read_type (pp);
+ if (**pp != ':')
+ /* Invalid symtab info for method. */
+ return error_type (pp);
+ }
+ else
+ { /* g++ version 1 kludge */
+ new_sublist->fn_field.type = look_ahead_type;
+ look_ahead_type = NULL;
+ }
+
+ *pp += 1;
+ p = *pp;
+ while (*p != ';') p++;
+ /* If this is just a stub, then we don't have the
+ real name here. */
+ new_sublist->fn_field.physname = savestring (*pp, p - *pp);
+ *pp = p + 1;
+ new_sublist->visibility = *(*pp)++ - '0';
+ if (**pp == '\\') *pp = next_symbol_text ();
+ switch (**pp)
+ {
+ case 'A': /* Normal functions. */
+ new_sublist->fn_field.is_const = 0;
+ new_sublist->fn_field.is_volatile = 0;
+ (*pp)++;
+ break;
+ case 'B': /* `const' member functions. */
+ new_sublist->fn_field.is_const = 1;
+ new_sublist->fn_field.is_volatile = 0;
+ (*pp)++;
+ break;
+ case 'C': /* `volatile' member function. */
+ new_sublist->fn_field.is_const = 0;
+ new_sublist->fn_field.is_volatile = 1;
+ (*pp)++;
+ break;
+ case 'D': /* `const volatile' member function. */
+ new_sublist->fn_field.is_const = 1;
+ new_sublist->fn_field.is_volatile = 1;
+ (*pp)++;
+ break;
+ default:
+ /* This probably just means we're processing a file compiled
+ with g++ version 1. */
+ complain(&const_vol_complaint, **pp);
+ }
+
+ switch (*(*pp)++)
+ {
+ case '*':
+ /* virtual member function, followed by index. */
+ /* The sign bit is set to distinguish pointers-to-methods
+ from virtual function indicies. Since the array is
+ in words, the quantity must be shifted left by 1
+ on 16 bit machine, and by 2 on 32 bit machine, forcing
+ the sign bit out, and usable as a valid index into
+ the array. Remove the sign bit here. */
+ new_sublist->fn_field.voffset =
+ (0x7fffffff & read_number (pp, ';')) + 2;
+
+ if (**pp == '\\') *pp = next_symbol_text ();
+
+ if (**pp == ';' || **pp == '\0')
+ /* Must be g++ version 1. */
+ new_sublist->fn_field.fcontext = 0;
+ else
+ {
+ /* Figure out from whence this virtual function came.
+ It may belong to virtual function table of
+ one of its baseclasses. */
+ look_ahead_type = read_type (pp);
+ if (**pp == ':')
+ { /* g++ version 1 overloaded methods. */ }
+ else
+ {
+ new_sublist->fn_field.fcontext = look_ahead_type;
+ if (**pp != ';')
+ return error_type (pp);
+ else
+ ++*pp;
+ look_ahead_type = NULL;
+ }
+ }
+ break;
+
+ case '?':
+ /* static member function. */
+ new_sublist->fn_field.voffset = VOFFSET_STATIC;
+ break;
+ default:
+ /* **pp == '.'. */
+ /* normal member function. */
+ new_sublist->fn_field.voffset = 0;
+ new_sublist->fn_field.fcontext = 0;
+ break;
+ }
+
+ new_sublist->next = sublist;
+ sublist = new_sublist;
+ length++;
+ if (**pp == '\\') *pp = next_symbol_text ();
+ }
+ while (**pp != ';' && **pp != '\0');
+
+ *pp += 1;
+
+ new_mainlist->fn_fieldlist.fn_fields =
+ (struct fn_field *) obstack_alloc (symbol_obstack,
+ sizeof (struct fn_field) * length);
+ TYPE_FN_PRIVATE_BITS (new_mainlist->fn_fieldlist) =
+ (B_TYPE *) obstack_alloc (symbol_obstack, B_BYTES (length));
+ B_CLRALL (TYPE_FN_PRIVATE_BITS (new_mainlist->fn_fieldlist), length);
+
+ TYPE_FN_PROTECTED_BITS (new_mainlist->fn_fieldlist) =
+ (B_TYPE *) obstack_alloc (symbol_obstack, B_BYTES (length));
+ B_CLRALL (TYPE_FN_PROTECTED_BITS (new_mainlist->fn_fieldlist), length);
+
+ for (i = length; (i--, sublist); sublist = sublist->next)
+ {
+ new_mainlist->fn_fieldlist.fn_fields[i] = sublist->fn_field;
+ if (sublist->visibility == 0)
+ B_SET (new_mainlist->fn_fieldlist.private_fn_field_bits, i);
+ else if (sublist->visibility == 1)
+ B_SET (new_mainlist->fn_fieldlist.protected_fn_field_bits, i);
+ }
+
+ new_mainlist->fn_fieldlist.length = length;
+ new_mainlist->next = mainlist;
+ mainlist = new_mainlist;
+ nfn_fields++;
+ total_length += length;
+ }
+ while (**pp != ';');
+ }
+
+ *pp += 1;
+
+ TYPE_FN_FIELDLISTS (type) =
+ (struct fn_fieldlist *) obstack_alloc (symbol_obstack,
+ sizeof (struct fn_fieldlist) * nfn_fields);
+
+ TYPE_NFN_FIELDS (type) = nfn_fields;
+ TYPE_NFN_FIELDS_TOTAL (type) = total_length;
+
+ {
+ int i;
+ for (i = 0; i < TYPE_N_BASECLASSES (type); ++i)
+ TYPE_NFN_FIELDS_TOTAL (type) +=
+ TYPE_NFN_FIELDS_TOTAL (TYPE_BASECLASS (type, i));
+ }
+
+ for (n = nfn_fields; mainlist; mainlist = mainlist->next)
+ TYPE_FN_FIELDLISTS (type)[--n] = mainlist->fn_fieldlist;
+
+ if (**pp == '~')
+ {
+ *pp += 1;
+
+ if (**pp == '=')
+ {
+ TYPE_FLAGS (type)
+ |= TYPE_FLAG_HAS_CONSTRUCTOR | TYPE_FLAG_HAS_DESTRUCTOR;
+ *pp += 1;
+ }
+ else if (**pp == '+')
+ {
+ TYPE_FLAGS (type) |= TYPE_FLAG_HAS_CONSTRUCTOR;
+ *pp += 1;
+ }
+ else if (**pp == '-')
+ {
+ TYPE_FLAGS (type) |= TYPE_FLAG_HAS_DESTRUCTOR;
+ *pp += 1;
+ }
+
+ /* Read either a '%' or the final ';'. */
+ if (*(*pp)++ == '%')
+ {
+ /* Now we must record the virtual function table pointer's
+ field information. */
+
+ struct type *t;
+ int i;
+
+ t = read_type (pp);
+ p = (*pp)++;
+ while (*p != '\0' && *p != ';')
+ p++;
+ if (*p == '\0')
+ /* Premature end of symbol. */
+ return error_type (pp);
+
+ TYPE_VPTR_BASETYPE (type) = t;
+ if (type == t)
+ {
+ if (TYPE_FIELD_NAME (t, TYPE_N_BASECLASSES (t)) == 0)
+ {
+ /* FIXME-tiemann: what's this? */
+#if 0
+ TYPE_VPTR_FIELDNO (type) = i = TYPE_N_BASECLASSES (t);
+#else
+ error_type (pp);
+#endif
+ }
+ else for (i = TYPE_NFIELDS (t) - 1; i >= TYPE_N_BASECLASSES (t); --i)
+ if (! strncmp (TYPE_FIELD_NAME (t, i), vptr_name,
+ sizeof (vptr_name) -1))
+ {
+ TYPE_VPTR_FIELDNO (type) = i;
+ break;
+ }
+ if (i < 0)
+ /* Virtual function table field not found. */
+ return error_type (pp);
+ }
+ else
+ TYPE_VPTR_FIELDNO (type) = TYPE_VPTR_FIELDNO (t);
+ *pp = p + 1;
+ }
+ }
+
+ return type;
+}
+
+/* Read a definition of an array type,
+ and create and return a suitable type object.
+ Also creates a range type which represents the bounds of that
+ array. */
+struct type *
+read_array_type (pp, type)
+ register char **pp;
+ register struct type *type;
+{
+ struct type *index_type, *element_type, *range_type;
+ int lower, upper;
+ int adjustable = 0;
+
+ /* Format of an array type:
+ "ar<index type>;lower;upper;<array_contents_type>". Put code in
+ to handle this.
+
+ Fortran adjustable arrays use Adigits or Tdigits for lower or upper;
+ for these, produce a type like float[][]. */
+
+ index_type = read_type (pp);
+ if (**pp != ';')
+ /* Improper format of array type decl. */
+ return error_type (pp);
+ ++*pp;
+
+ if (!(**pp >= '0' && **pp <= '9'))
+ {
+ *pp += 1;
+ adjustable = 1;
+ }
+ lower = read_number (pp, ';');
+
+ if (!(**pp >= '0' && **pp <= '9'))
+ {
+ *pp += 1;
+ adjustable = 1;
+ }
+ upper = read_number (pp, ';');
+
+ element_type = read_type (pp);
+
+ if (adjustable)
+ {
+ lower = 0;
+ upper = -1;
+ }
+
+ {
+ /* Create range type. */
+ range_type = (struct type *) obstack_alloc (symbol_obstack,
+ sizeof (struct type));
+ TYPE_CODE (range_type) = TYPE_CODE_RANGE;
+ TYPE_TARGET_TYPE (range_type) = index_type;
+
+ /* This should never be needed. */
+ TYPE_LENGTH (range_type) = sizeof (int);
+
+ TYPE_NFIELDS (range_type) = 2;
+ TYPE_FIELDS (range_type) =
+ (struct field *) obstack_alloc (symbol_obstack,
+ 2 * sizeof (struct field));
+ TYPE_FIELD_BITPOS (range_type, 0) = lower;
+ TYPE_FIELD_BITPOS (range_type, 1) = upper;
+ }
+
+ TYPE_CODE (type) = TYPE_CODE_ARRAY;
+ TYPE_TARGET_TYPE (type) = element_type;
+ TYPE_LENGTH (type) = (upper - lower + 1) * TYPE_LENGTH (element_type);
+ TYPE_NFIELDS (type) = 1;
+ TYPE_FIELDS (type) =
+ (struct field *) obstack_alloc (symbol_obstack,
+ sizeof (struct field));
+ TYPE_FIELD_TYPE (type, 0) = range_type;
+
+ return type;
+}
+
+
+/* Read a definition of an enumeration type,
+ and create and return a suitable type object.
+ Also defines the symbols that represent the values of the type. */
+
+struct type *
+read_enum_type (pp, type)
+ register char **pp;
+ register struct type *type;
+{
+ register char *p;
+ char *name;
+ register long n;
+ register struct symbol *sym;
+ int nsyms = 0;
+ struct pending **symlist;
+ struct pending *osyms, *syms;
+ int o_nsyms;
+
+ if (within_function)
+ symlist = &local_symbols;
+ else
+ symlist = &file_symbols;
+ osyms = *symlist;
+ o_nsyms = osyms ? osyms->nsyms : 0;
+
+ /* Read the value-names and their values.
+ The input syntax is NAME:VALUE,NAME:VALUE, and so on.
+ A semicolon or comman instead of a NAME means the end. */
+ while (**pp && **pp != ';' && **pp != ',')
+ {
+ /* Check for and handle cretinous dbx symbol name continuation! */
+ if (**pp == '\\') *pp = next_symbol_text ();
+
+ p = *pp;
+ while (*p != ':') p++;
+ name = obsavestring (*pp, p - *pp);
+ *pp = p + 1;
+ n = read_number (pp, ',');
+
+ sym = (struct symbol *) obstack_alloc (symbol_obstack, sizeof (struct symbol));
+ bzero (sym, sizeof (struct symbol));
+ SYMBOL_NAME (sym) = name;
+ SYMBOL_CLASS (sym) = LOC_CONST;
+ SYMBOL_NAMESPACE (sym) = VAR_NAMESPACE;
+ SYMBOL_VALUE (sym) = n;
+ add_symbol_to_list (sym, symlist);
+ nsyms++;
+ }
+
+ if (**pp == ';')
+ (*pp)++; /* Skip the semicolon. */
+
+ /* Now fill in the fields of the type-structure. */
+
+ TYPE_LENGTH (type) = sizeof (int);
+ TYPE_CODE (type) = TYPE_CODE_ENUM;
+ TYPE_NFIELDS (type) = nsyms;
+ TYPE_FIELDS (type) = (struct field *) obstack_alloc (symbol_obstack, sizeof (struct field) * nsyms);
+
+ /* Find the symbols for the values and put them into the type.
+ The symbols can be found in the symlist that we put them on
+ to cause them to be defined. osyms contains the old value
+ of that symlist; everything up to there was defined by us. */
+ /* Note that we preserve the order of the enum constants, so
+ that in something like "enum {FOO, LAST_THING=FOO}" we print
+ FOO, not LAST_THING. */
+
+ for (syms = *symlist, n = 0; syms; syms = syms->next)
+ {
+ int j = 0;
+ if (syms == osyms)
+ j = o_nsyms;
+ for (; j < syms->nsyms; j++,n++)
+ {
+ struct symbol *xsym = syms->symbol[j];
+ SYMBOL_TYPE (xsym) = type;
+ TYPE_FIELD_NAME (type, n) = SYMBOL_NAME (xsym);
+ TYPE_FIELD_VALUE (type, n) = 0;
+ TYPE_FIELD_BITPOS (type, n) = SYMBOL_VALUE (xsym);
+ TYPE_FIELD_BITSIZE (type, n) = 0;
+ }
+ if (syms == osyms)
+ break;
+ }
+
+#if 0
+ /* This screws up perfectly good C programs with enums. FIXME. */
+ /* Is this Modula-2's BOOLEAN type? Flag it as such if so. */
+ if(TYPE_NFIELDS(type) == 2 &&
+ ((!strcmp(TYPE_FIELD_NAME(type,0),"TRUE") &&
+ !strcmp(TYPE_FIELD_NAME(type,1),"FALSE")) ||
+ (!strcmp(TYPE_FIELD_NAME(type,1),"TRUE") &&
+ !strcmp(TYPE_FIELD_NAME(type,0),"FALSE"))))
+ TYPE_CODE(type) = TYPE_CODE_BOOL;
+#endif
+
+ return type;
+}
+
+/* Read a number from the string pointed to by *PP.
+ The value of *PP is advanced over the number.
+ If END is nonzero, the character that ends the
+ number must match END, or an error happens;
+ and that character is skipped if it does match.
+ If END is zero, *PP is left pointing to that character.
+
+ If the number fits in a long, set *VALUE and set *BITS to 0.
+ If not, set *BITS to be the number of bits in the number.
+
+ If encounter garbage, set *BITS to -1. */
+
+void
+read_huge_number (pp, end, valu, bits)
+ char **pp;
+ int end;
+ long *valu;
+ int *bits;
+{
+ char *p = *pp;
+ int sign = 1;
+ long n = 0;
+ int radix = 10;
+ char overflow = 0;
+ int nbits = 0;
+ int c;
+ long upper_limit;
+
+ if (*p == '-')
+ {
+ sign = -1;
+ p++;
+ }
+
+ /* Leading zero means octal. GCC uses this to output values larger
+ than an int (because that would be hard in decimal). */
+ if (*p == '0')
+ {
+ radix = 8;
+ p++;
+ }
+
+ upper_limit = LONG_MAX / radix;
+ while ((c = *p++) >= '0' && c <= ('0' + radix))
+ {
+ if (n <= upper_limit)
+ {
+ n *= radix;
+ n += c - '0'; /* FIXME this overflows anyway */
+ }
+ else
+ overflow = 1;
+
+ /* This depends on large values being output in octal, which is
+ what GCC does. */
+ if (radix == 8)
+ {
+ if (nbits == 0)
+ {
+ if (c == '0')
+ /* Ignore leading zeroes. */
+ ;
+ else if (c == '1')
+ nbits = 1;
+ else if (c == '2' || c == '3')
+ nbits = 2;
+ else
+ nbits = 3;
+ }
+ else
+ nbits += 3;
+ }
+ }
+ if (end)
+ {
+ if (c && c != end)
+ {
+ if (bits != NULL)
+ *bits = -1;
+ return;
+ }
+ }
+ else
+ --p;
+
+ *pp = p;
+ if (overflow)
+ {
+ if (nbits == 0)
+ {
+ /* Large decimal constants are an error (because it is hard to
+ count how many bits are in them). */
+ if (bits != NULL)
+ *bits = -1;
+ return;
+ }
+
+ /* -0x7f is the same as 0x80. So deal with it by adding one to
+ the number of bits. */
+ if (sign == -1)
+ ++nbits;
+ if (bits)
+ *bits = nbits;
+ }
+ else
+ {
+ if (valu)
+ *valu = n * sign;
+ if (bits)
+ *bits = 0;
+ }
+}
+
+#define MAX_OF_C_TYPE(t) ((1 << (sizeof (t)*8 - 1)) - 1)
+#define MIN_OF_C_TYPE(t) (-(1 << (sizeof (t)*8 - 1)))
+
+struct type *
+read_range_type (pp, typenums)
+ char **pp;
+ int typenums[2];
+{
+ int rangenums[2];
+ long n2, n3;
+ int n2bits, n3bits;
+ int self_subrange;
+ struct type *result_type;
+
+ /* First comes a type we are a subrange of.
+ In C it is usually 0, 1 or the type being defined. */
+ read_type_number (pp, rangenums);
+ self_subrange = (rangenums[0] == typenums[0] &&
+ rangenums[1] == typenums[1]);
+
+ /* A semicolon should now follow; skip it. */
+ if (**pp == ';')
+ (*pp)++;
+
+ /* The remaining two operands are usually lower and upper bounds
+ of the range. But in some special cases they mean something else. */
+ read_huge_number (pp, ';', &n2, &n2bits);
+ read_huge_number (pp, ';', &n3, &n3bits);
+
+ if (n2bits == -1 || n3bits == -1)
+ return error_type (pp);
+
+ /* If limits are huge, must be large integral type. */
+ if (n2bits != 0 || n3bits != 0)
+ {
+ char got_signed = 0;
+ char got_unsigned = 0;
+ /* Number of bits in the type. */
+ int nbits;
+
+ /* Range from 0 to <large number> is an unsigned large integral type. */
+ if ((n2bits == 0 && n2 == 0) && n3bits != 0)
+ {
+ got_unsigned = 1;
+ nbits = n3bits;
+ }
+ /* Range from <large number> to <large number>-1 is a large signed
+ integral type. */
+ else if (n2bits != 0 && n3bits != 0 && n2bits == n3bits + 1)
+ {
+ got_signed = 1;
+ nbits = n2bits;
+ }
+
+ /* Check for "long long". */
+ if (got_signed && nbits == TARGET_LONG_LONG_BIT)
+ return builtin_type_long_long;
+ if (got_unsigned && nbits == TARGET_LONG_LONG_BIT)
+ return builtin_type_unsigned_long_long;
+
+ if (got_signed || got_unsigned)
+ {
+ result_type = (struct type *) obstack_alloc (symbol_obstack,
+ sizeof (struct type));
+ bzero (result_type, sizeof (struct type));
+ TYPE_LENGTH (result_type) = nbits / TARGET_CHAR_BIT;
+ TYPE_MAIN_VARIANT (result_type) = result_type;
+ TYPE_CODE (result_type) = TYPE_CODE_INT;
+ if (got_unsigned)
+ TYPE_FLAGS (result_type) |= TYPE_FLAG_UNSIGNED;
+ return result_type;
+ }
+ else
+ return error_type (pp);
+ }
+
+ /* A type defined as a subrange of itself, with bounds both 0, is void. */
+ if (self_subrange && n2 == 0 && n3 == 0)
+ return builtin_type_void;
+
+ /* If n3 is zero and n2 is not, we want a floating type,
+ and n2 is the width in bytes.
+
+ Fortran programs appear to use this for complex types also,
+ and they give no way to distinguish between double and single-complex!
+ We don't have complex types, so we would lose on all fortran files!
+ So return type `double' for all of those. It won't work right
+ for the complex values, but at least it makes the file loadable. */
+
+ if (n3 == 0 && n2 > 0)
+ {
+ if (n2 == sizeof (float))
+ return builtin_type_float;
+ return builtin_type_double;
+ }
+
+ /* If the upper bound is -1, it must really be an unsigned int. */
+
+ else if (n2 == 0 && n3 == -1)
+ {
+ if (sizeof (int) == sizeof (long))
+ return builtin_type_unsigned_int;
+ else
+ return builtin_type_unsigned_long;
+ }
+
+ /* Special case: char is defined (Who knows why) as a subrange of
+ itself with range 0-127. */
+ else if (self_subrange && n2 == 0 && n3 == 127)
+ return builtin_type_char;
+
+ /* Assumptions made here: Subrange of self is equivalent to subrange
+ of int. */
+ else if (n2 == 0
+ && (self_subrange ||
+ *dbx_lookup_type (rangenums) == builtin_type_int))
+ {
+ /* an unsigned type */
+#ifdef LONG_LONG
+ if (n3 == - sizeof (long long))
+ return builtin_type_unsigned_long_long;
+#endif
+ if (n3 == (unsigned int)~0L)
+ return builtin_type_unsigned_int;
+ if (n3 == (unsigned long)~0L)
+ return builtin_type_unsigned_long;
+ if (n3 == (unsigned short)~0L)
+ return builtin_type_unsigned_short;
+ if (n3 == (unsigned char)~0L)
+ return builtin_type_unsigned_char;
+ }
+#ifdef LONG_LONG
+ else if (n3 == 0 && n2 == -sizeof (long long))
+ return builtin_type_long_long;
+#endif
+ else if (n2 == -n3 -1)
+ {
+ /* a signed type */
+ if (n3 == (1 << (8 * sizeof (int) - 1)) - 1)
+ return builtin_type_int;
+ if (n3 == (1 << (8 * sizeof (long) - 1)) - 1)
+ return builtin_type_long;
+ if (n3 == (1 << (8 * sizeof (short) - 1)) - 1)
+ return builtin_type_short;
+ if (n3 == (1 << (8 * sizeof (char) - 1)) - 1)
+ return builtin_type_char;
+ }
+
+ /* We have a real range type on our hands. Allocate space and
+ return a real pointer. */
+
+ /* At this point I don't have the faintest idea how to deal with
+ a self_subrange type; I'm going to assume that this is used
+ as an idiom, and that all of them are special cases. So . . . */
+ if (self_subrange)
+ return error_type (pp);
+
+ result_type = (struct type *) obstack_alloc (symbol_obstack,
+ sizeof (struct type));
+ bzero (result_type, sizeof (struct type));
+
+ TYPE_CODE (result_type) = TYPE_CODE_RANGE;
+
+ TYPE_TARGET_TYPE (result_type) = *dbx_lookup_type(rangenums);
+ if (TYPE_TARGET_TYPE (result_type) == 0) {
+ complain (&range_type_base_complaint, rangenums[1]);
+ TYPE_TARGET_TYPE (result_type) = builtin_type_int;
+ }
+
+ TYPE_NFIELDS (result_type) = 2;
+ TYPE_FIELDS (result_type) =
+ (struct field *) obstack_alloc (symbol_obstack,
+ 2 * sizeof (struct field));
+ bzero (TYPE_FIELDS (result_type), 2 * sizeof (struct field));
+ TYPE_FIELD_BITPOS (result_type, 0) = n2;
+ TYPE_FIELD_BITPOS (result_type, 1) = n3;
+
+#if 0
+/* Note that TYPE_LENGTH (result_type) is just overridden a few
+ statements down. What do we really need here? */
+ /* We have to figure out how many bytes it takes to hold this
+ range type. I'm going to assume that anything that is pushing
+ the bounds of a long was taken care of above. */
+ if (n2 >= MIN_OF_C_TYPE(char) && n3 <= MAX_OF_C_TYPE(char))
+ TYPE_LENGTH (result_type) = 1;
+ else if (n2 >= MIN_OF_C_TYPE(short) && n3 <= MAX_OF_C_TYPE(short))
+ TYPE_LENGTH (result_type) = sizeof (short);
+ else if (n2 >= MIN_OF_C_TYPE(int) && n3 <= MAX_OF_C_TYPE(int))
+ TYPE_LENGTH (result_type) = sizeof (int);
+ else if (n2 >= MIN_OF_C_TYPE(long) && n3 <= MAX_OF_C_TYPE(long))
+ TYPE_LENGTH (result_type) = sizeof (long);
+ else
+ /* Ranged type doesn't fit within known sizes. */
+ /* FIXME -- use "long long" here. */
+ return error_type (pp);
+#endif
+
+ TYPE_LENGTH (result_type) = TYPE_LENGTH (TYPE_TARGET_TYPE (result_type));
+
+ return result_type;
+}
+
+/* Read a number from the string pointed to by *PP.
+ The value of *PP is advanced over the number.
+ If END is nonzero, the character that ends the
+ number must match END, or an error happens;
+ and that character is skipped if it does match.
+ If END is zero, *PP is left pointing to that character. */
+
+long
+read_number (pp, end)
+ char **pp;
+ int end;
+{
+ register char *p = *pp;
+ register long n = 0;
+ register int c;
+ int sign = 1;
+
+ /* Handle an optional leading minus sign. */
+
+ if (*p == '-')
+ {
+ sign = -1;
+ p++;
+ }
+
+ /* Read the digits, as far as they go. */
+
+ while ((c = *p++) >= '0' && c <= '9')
+ {
+ n *= 10;
+ n += c - '0';
+ }
+ if (end)
+ {
+ if (c && c != end)
+ error ("Invalid symbol data: invalid character \\%03o at symbol pos %d.", c, symnum);
+ }
+ else
+ --p;
+
+ *pp = p;
+ return n * sign;
+}
+
+/* Read in an argument list. This is a list of types, separated by commas
+ and terminated with END. Return the list of types read in, or (struct type
+ **)-1 if there is an error. */
+struct type **
+read_args (pp, end)
+ char **pp;
+ int end;
+{
+ struct type *types[1024], **rval; /* allow for fns of 1023 parameters */
+ int n = 0;
+
+ while (**pp != end)
+ {
+ if (**pp != ',')
+ /* Invalid argument list: no ','. */
+ return (struct type **)-1;
+ *pp += 1;
+
+ /* Check for and handle cretinous dbx symbol name continuation! */
+ if (**pp == '\\')
+ *pp = next_symbol_text ();
+
+ types[n++] = read_type (pp);
+ }
+ *pp += 1; /* get past `end' (the ':' character) */
+
+ if (n == 1)
+ {
+ rval = (struct type **) xmalloc (2 * sizeof (struct type *));
+ }
+ else if (TYPE_CODE (types[n-1]) != TYPE_CODE_VOID)
+ {
+ rval = (struct type **) xmalloc ((n + 1) * sizeof (struct type *));
+ bzero (rval + n, sizeof (struct type *));
+ }
+ else
+ {
+ rval = (struct type **) xmalloc (n * sizeof (struct type *));
+ }
+ bcopy (types, rval, n * sizeof (struct type *));
+ return rval;
+}
+
+/* Add a common block's start address to the offset of each symbol
+ declared to be in it (by being between a BCOMM/ECOMM pair that uses
+ the common block name). */
+
+static void
+fix_common_block (sym, valu)
+ struct symbol *sym;
+ int valu;
+{
+ struct pending *next = (struct pending *) SYMBOL_NAMESPACE (sym);
+ for ( ; next; next = next->next)
+ {
+ register int j;
+ for (j = next->nsyms - 1; j >= 0; j--)
+ SYMBOL_VALUE_ADDRESS (next->symbol[j]) += valu;
+ }
+}
+
+/* Initializer for this module */
+void
+_initialize_buildsym ()
+{
+ undef_types_allocated = 20;
+ undef_types_length = 0;
+ undef_types = (struct type **) xmalloc (undef_types_allocated *
+ sizeof (struct type *));
+}