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authorPedro Alves <pedro@palves.net>2022-05-16 17:30:06 +0100
committerPedro Alves <pedro@palves.net>2022-05-20 20:41:02 +0100
commit74421c0bc857fdeadd033b44bb3cd372df8d62b8 (patch)
treee4d8151723478f699eb09e1c4fedce95510b4a9b /gdb/ada-lang.c
parent46f0aab14350e9e380c6bbe7bf0539932241fb5b (diff)
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Rename base_breakpoint -> code_breakpoint
Even after the previous patches reworking the inheritance of several breakpoint types, the present breakpoint hierarchy looks a bit surprising, as we have "breakpoint" as the superclass, and then "base_breakpoint" inherits from "breakpoint". Like so, simplified: breakpoint base_breakpoint ordinary_breakpoint internal_breakpoint momentary_breakpoint ada_catchpoint exception_catchpoint tracepoint watchpoint catchpoint exec_catchpoint ... The surprising part to me is having "base_breakpoint" being a subclass of "breakpoint". I'm just refering to naming here -- I mean, you'd expect that it would be the top level baseclass that would be called "base". Just flipping the names of breakpoint and base_breakpoint around wouldn't be super great for us, IMO, given we think of every type of *point as a breakpoint at the user visible level. E.g., "info breakpoints" shows watchpoints, tracepoints, etc. So it makes to call the top level class breakpoint. Instead, I propose renaming base_breakpoint to code_breakpoint. The previous patches made sure that all code breakpoints inherit from base_breakpoint, so it's fitting. Also, "code breakpoint" contrasts nicely with a watchpoint also being typically known as a "data breakpoint". After this commit, the resulting hierarchy looks like: breakpoint code_breakpoint ordinary_breakpoint internal_breakpoint momentary_breakpoint ada_catchpoint exception_catchpoint tracepoint watchpoint catchpoint exec_catchpoint ... ... which makes a lot more sense to me. I've left this patch as last in the series in case people want to bikeshed on the naming. "code" has a nice property that it's exactly as many letters as "base", so this patch didn't require any reindentation. :-) Change-Id: Id8dc06683a69fad80d88e674f65e826d6a4e3f66
Diffstat (limited to 'gdb/ada-lang.c')
-rw-r--r--gdb/ada-lang.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/gdb/ada-lang.c b/gdb/ada-lang.c
index 5ddca10..7e4988b 100644
--- a/gdb/ada-lang.c
+++ b/gdb/ada-lang.c
@@ -12104,7 +12104,7 @@ static std::string ada_exception_catchpoint_cond_string
/* An instance of this type is used to represent an Ada catchpoint. */
-struct ada_catchpoint : public base_breakpoint
+struct ada_catchpoint : public code_breakpoint
{
ada_catchpoint (struct gdbarch *gdbarch_,
enum ada_exception_catchpoint_kind kind,
@@ -12113,12 +12113,12 @@ struct ada_catchpoint : public base_breakpoint
bool tempflag,
bool enabled,
bool from_tty)
- : base_breakpoint (gdbarch_, bp_catchpoint),
+ : code_breakpoint (gdbarch_, bp_catchpoint),
m_kind (kind)
{
add_location (sal);
- /* Unlike most base_breakpoint types, Ada catchpoints are
+ /* Unlike most code_breakpoint types, Ada catchpoints are
pspace-specific. */
gdb_assert (sal.pspace != nullptr);
this->pspace = sal.pspace;
@@ -12247,7 +12247,7 @@ ada_catchpoint::re_set ()
{
/* Call the base class's method. This updates the catchpoint's
locations. */
- this->base_breakpoint::re_set ();
+ this->code_breakpoint::re_set ();
/* Reparse the exception conditional expressions. One for each
location. */