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author | Pedro Alves <pedro@palves.net> | 2022-05-16 17:30:06 +0100 |
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committer | Pedro Alves <pedro@palves.net> | 2022-05-20 20:41:02 +0100 |
commit | 74421c0bc857fdeadd033b44bb3cd372df8d62b8 (patch) | |
tree | e4d8151723478f699eb09e1c4fedce95510b4a9b /gdb/ada-lang.c | |
parent | 46f0aab14350e9e380c6bbe7bf0539932241fb5b (diff) | |
download | gdb-74421c0bc857fdeadd033b44bb3cd372df8d62b8.zip gdb-74421c0bc857fdeadd033b44bb3cd372df8d62b8.tar.gz gdb-74421c0bc857fdeadd033b44bb3cd372df8d62b8.tar.bz2 |
Rename base_breakpoint -> code_breakpoint
Even after the previous patches reworking the inheritance of several
breakpoint types, the present breakpoint hierarchy looks a bit
surprising, as we have "breakpoint" as the superclass, and then
"base_breakpoint" inherits from "breakpoint". Like so, simplified:
breakpoint
base_breakpoint
ordinary_breakpoint
internal_breakpoint
momentary_breakpoint
ada_catchpoint
exception_catchpoint
tracepoint
watchpoint
catchpoint
exec_catchpoint
...
The surprising part to me is having "base_breakpoint" being a subclass
of "breakpoint". I'm just refering to naming here -- I mean, you'd
expect that it would be the top level baseclass that would be called
"base".
Just flipping the names of breakpoint and base_breakpoint around
wouldn't be super great for us, IMO, given we think of every type of
*point as a breakpoint at the user visible level. E.g., "info
breakpoints" shows watchpoints, tracepoints, etc. So it makes to call
the top level class breakpoint.
Instead, I propose renaming base_breakpoint to code_breakpoint. The
previous patches made sure that all code breakpoints inherit from
base_breakpoint, so it's fitting. Also, "code breakpoint" contrasts
nicely with a watchpoint also being typically known as a "data
breakpoint".
After this commit, the resulting hierarchy looks like:
breakpoint
code_breakpoint
ordinary_breakpoint
internal_breakpoint
momentary_breakpoint
ada_catchpoint
exception_catchpoint
tracepoint
watchpoint
catchpoint
exec_catchpoint
...
... which makes a lot more sense to me.
I've left this patch as last in the series in case people want to
bikeshed on the naming.
"code" has a nice property that it's exactly as many letters as
"base", so this patch didn't require any reindentation. :-)
Change-Id: Id8dc06683a69fad80d88e674f65e826d6a4e3f66
Diffstat (limited to 'gdb/ada-lang.c')
-rw-r--r-- | gdb/ada-lang.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/gdb/ada-lang.c b/gdb/ada-lang.c index 5ddca10..7e4988b 100644 --- a/gdb/ada-lang.c +++ b/gdb/ada-lang.c @@ -12104,7 +12104,7 @@ static std::string ada_exception_catchpoint_cond_string /* An instance of this type is used to represent an Ada catchpoint. */ -struct ada_catchpoint : public base_breakpoint +struct ada_catchpoint : public code_breakpoint { ada_catchpoint (struct gdbarch *gdbarch_, enum ada_exception_catchpoint_kind kind, @@ -12113,12 +12113,12 @@ struct ada_catchpoint : public base_breakpoint bool tempflag, bool enabled, bool from_tty) - : base_breakpoint (gdbarch_, bp_catchpoint), + : code_breakpoint (gdbarch_, bp_catchpoint), m_kind (kind) { add_location (sal); - /* Unlike most base_breakpoint types, Ada catchpoints are + /* Unlike most code_breakpoint types, Ada catchpoints are pspace-specific. */ gdb_assert (sal.pspace != nullptr); this->pspace = sal.pspace; @@ -12247,7 +12247,7 @@ ada_catchpoint::re_set () { /* Call the base class's method. This updates the catchpoint's locations. */ - this->base_breakpoint::re_set (); + this->code_breakpoint::re_set (); /* Reparse the exception conditional expressions. One for each location. */ |