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authorKen Raeburn <raeburn@cygnus>1992-11-23 20:39:57 +0000
committerKen Raeburn <raeburn@cygnus>1992-11-23 20:39:57 +0000
commit6efd877de5ab683fc5d7c216049f9f888bf18828 (patch)
tree14fbfbcba9ec0238dad02cac1981999b99c297dd /gas/symbols.c
parent5707ea9fad0ff4b51cc2c913af218c0a0b8278e9 (diff)
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Ran "indent", for GNU coding style; some code & comments still need fixup.
Removed some unneeded files. configure.in: Don't look for te-386bsd.h, which doesn't exist...
Diffstat (limited to 'gas/symbols.c')
-rw-r--r--gas/symbols.c1217
1 files changed, 775 insertions, 442 deletions
diff --git a/gas/symbols.c b/gas/symbols.c
index 7ca784d..a140046 100644
--- a/gas/symbols.c
+++ b/gas/symbols.c
@@ -1,22 +1,25 @@
/* symbols.c -symbol table-
- Copyright (C) 1987, 1990, 1991 Free Software Foundation, Inc.
-
+
+ Copyright (C) 1987, 1990, 1991, 1992 Free Software Foundation, Inc.
+
This file is part of GAS, the GNU Assembler.
-
+
GAS is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
-
+
GAS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with GAS; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+#include <ctype.h>
+
#include "as.h"
#include "obstack.h" /* For "symbols.h" */
@@ -30,118 +33,41 @@ extern char const_flag;
#endif
static
- struct hash_control *
- sy_hash; /* symbol-name => struct symbol pointer */
+struct hash_control *
+ sy_hash; /* symbol-name => struct symbol pointer */
/* Below are commented in "symbols.h". */
unsigned int local_bss_counter;
-symbolS * symbol_rootP;
-symbolS * symbol_lastP;
-symbolS abs_symbol;
+symbolS *symbol_rootP;
+symbolS *symbol_lastP;
+symbolS abs_symbol;
-symbolS* dot_text_symbol;
-symbolS* dot_data_symbol;
-symbolS* dot_bss_symbol;
+symbolS *dot_text_symbol;
+symbolS *dot_data_symbol;
+symbolS *dot_bss_symbol;
-struct obstack notes;
+struct obstack notes;
-/*
- * Un*x idea of local labels. They are made by "n:" where n
- * is any decimal digit. Refer to them with
- * "nb" for previous (backward) n:
- * or "nf" for next (forward) n:.
- *
- * Like Un*x AS, we have one set of local label counters for entire assembly,
- * not one set per (sub)segment like in most assemblers. This implies that
- * one can refer to a label in another segment, and indeed some crufty
- * compilers have done just that.
- *
- * I document the symbol names here to save duplicating words elsewhere.
- * The mth occurence of label n: is turned into the symbol "Ln^Am" where
- * n is a digit and m is a decimal number. "L" makes it a label discarded
- * unless debugging and "^A"('\1') ensures no ordinary symbol SHOULD get the
- * same name as a local label symbol. The first "4:" is "L4^A1" - the m
- * numbers begin at 1.
- */
-
-typedef short unsigned int
- local_label_countT;
-
-static local_label_countT
- local_label_counter[10];
+#if __STDC__ == 1
+static void fb_label_init (void);
+#else /* not __STDC__ */
+static void fb_label_init ();
+#endif /* not __STDC__ */
-static /* Returned to caller, then copied. */
- char symbol_name_build[12]; /* used for created names ("4f") */
-
-#ifdef LOCAL_LABELS_DOLLAR
-int local_label_defined[10];
-#endif
-
-
void
- symbol_begin()
+symbol_begin ()
{
- symbol_lastP = NULL;
- symbol_rootP = NULL; /* In case we have 0 symbols (!!) */
- sy_hash = hash_new();
- bzero ((char *)(& abs_symbol), sizeof(abs_symbol));
- S_SET_SEGMENT(&abs_symbol, SEG_ABSOLUTE); /* Can't initialise a union. Sigh. */
- bzero ((char *)(local_label_counter), sizeof(local_label_counter) );
- local_bss_counter = 0;
+ symbol_lastP = NULL;
+ symbol_rootP = NULL; /* In case we have 0 symbols (!!) */
+ sy_hash = hash_new ();
+ memset ((char *) (&abs_symbol), '\0', sizeof (abs_symbol));
+ S_SET_SEGMENT (&abs_symbol, SEG_ABSOLUTE); /* Can't initialise a union. Sigh. */
+ local_bss_counter = 0;
+#ifdef LOCAL_LABELS_FB
+ fb_label_init ();
+#endif /* LOCAL_LABELS_FB */
}
-
-/*
- * local_label_name()
- *
- * Caller must copy returned name: we re-use the area for the next name.
- */
-
-char * /* Return local label name. */
- local_label_name(n, augend)
-register int n; /* we just saw "n:", "nf" or "nb" : n a digit */
-register int augend; /* 0 for nb, 1 for n:, nf */
-{
- register char * p;
- register char * q;
- char symbol_name_temporary[10]; /* build up a number, BACKWARDS */
-
- know( n >= 0 );
- know( augend == 0 || augend == 1 );
- p = symbol_name_build;
- * p ++ = 'L';
- * p ++ = n + '0'; /* Make into ASCII */
- * p ++ = 1; /* ^A */
- n = local_label_counter [ n ] + augend;
- /* version number of this local label */
- /*
- * Next code just does sprintf( {}, "%d", n);
- * It is more elegant to do the next part recursively, but a procedure
- * call for each digit emitted is considered too costly.
- */
- q = symbol_name_temporary;
- for (*q++=0; n; q++) /* emits NOTHING if n starts as 0 */
- {
- know(n>0); /* We expect n > 0 always */
- *q = n % 10 + '0';
- n /= 10;
- }
- while (( * p ++ = * -- q ) != '\0') ;;
-
- /* The label, as a '\0' ended string, starts at symbol_name_build. */
- return(symbol_name_build);
-} /* local_label_name() */
-
-void local_colon (n)
-int n; /* just saw "n:" */
-{
- local_label_counter [n] ++;
-#ifdef LOCAL_LABELS_DOLLAR
- local_label_defined[n]=1;
-#endif
- colon (local_label_name (n, 0));
-}
-
/*
* symbol_new()
*
@@ -159,57 +85,58 @@ int n; /* just saw "n:" */
* from macros in struc-symbol.h).
*/
-symbolS *symbol_new(name, segment, value, frag)
-char *name; /* It is copied, the caller can destroy/modify */
-segT segment; /* Segment identifier (SEG_<something>) */
-long value; /* Symbol value */
-fragS *frag; /* Associated fragment */
+symbolS *
+symbol_new (name, segment, value, frag)
+ char *name; /* It is copied, the caller can destroy/modify */
+ segT segment; /* Segment identifier (SEG_<something>) */
+ long value; /* Symbol value */
+ fragS *frag; /* Associated fragment */
{
- unsigned int name_length;
- char *preserved_copy_of_name;
- symbolS *symbolP;
-
- name_length = strlen(name) + 1; /* +1 for \0 */
- obstack_grow(&notes, name, name_length);
- preserved_copy_of_name = obstack_finish(&notes);
- symbolP = (symbolS *)obstack_alloc(&notes, sizeof(symbolS));
-
- /* symbol must be born in some fixed state. This seems as good as any. */
- memset(symbolP, 0, sizeof(symbolS));
-
+ unsigned int name_length;
+ char *preserved_copy_of_name;
+ symbolS *symbolP;
+
+ name_length = strlen (name) + 1; /* +1 for \0 */
+ obstack_grow (&notes, name, name_length);
+ preserved_copy_of_name = obstack_finish (&notes);
+ symbolP = (symbolS *) obstack_alloc (&notes, sizeof (symbolS));
+
+ /* symbol must be born in some fixed state. This seems as good as any. */
+ memset (symbolP, 0, sizeof (symbolS));
+
#ifdef STRIP_UNDERSCORE
- S_SET_NAME(symbolP, (*preserved_copy_of_name == '_'
- ? preserved_copy_of_name + 1
- : preserved_copy_of_name));
+ S_SET_NAME (symbolP, (*preserved_copy_of_name == '_'
+ ? preserved_copy_of_name + 1
+ : preserved_copy_of_name));
#else /* STRIP_UNDERSCORE */
- S_SET_NAME(symbolP, preserved_copy_of_name);
+ S_SET_NAME (symbolP, preserved_copy_of_name);
#endif /* STRIP_UNDERSCORE */
-
- S_SET_SEGMENT(symbolP, segment);
- S_SET_VALUE(symbolP, value);
- /* symbol_clear_list_pointers(symbolP); uneeded if symbol is born zeroed. */
-
- symbolP->sy_frag = frag;
- /* krm: uneeded if symbol is born zeroed.
- symbolP->sy_forward = NULL; */ /* JF */
- symbolP->sy_number = ~0;
- symbolP->sy_name_offset = ~0;
-
- /*
+
+ S_SET_SEGMENT (symbolP, segment);
+ S_SET_VALUE (symbolP, value);
+ /* symbol_clear_list_pointers(symbolP); uneeded if symbol is born zeroed. */
+
+ symbolP->sy_frag = frag;
+ /* krm: uneeded if symbol is born zeroed.
+ symbolP->sy_forward = NULL; *//* JF */
+ symbolP->sy_number = ~0;
+ symbolP->sy_name_offset = ~0;
+
+ /*
* Link to end of symbol chain.
*/
- symbol_append(symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP);
-
- obj_symbol_new_hook(symbolP);
-
+ symbol_append (symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP);
+
+ obj_symbol_new_hook (symbolP);
+
#ifdef DEBUG
- /* verify_symbol_chain(symbol_rootP, symbol_lastP); */
+ /* verify_symbol_chain(symbol_rootP, symbol_lastP); */
#endif /* DEBUG */
-
- return(symbolP);
-} /* symbol_new() */
+ return (symbolP);
+} /* symbol_new() */
+
/*
* colon()
*
@@ -219,90 +146,99 @@ fragS *frag; /* Associated fragment */
* Gripes if we are redefining a symbol incompatibly (and ignores it).
*
*/
-void colon(sym_name) /* just seen "x:" - rattle symbols & frags */
-register char * sym_name; /* symbol name, as a cannonical string */
-/* We copy this string: OK to alter later. */
+void
+colon (sym_name) /* just seen "x:" - rattle symbols & frags */
+ register char *sym_name; /* symbol name, as a cannonical string */
+ /* We copy this string: OK to alter later. */
{
- register symbolS * symbolP; /* symbol we are working with */
-
+ register symbolS *symbolP; /* symbol we are working with */
+
#ifdef LOCAL_LABELS_DOLLAR
- /* Sun local labels go out of scope whenever a non-local symbol is defined. */
-
- if(*sym_name !='L')
- bzero((void *) local_label_defined, sizeof(local_label_defined));
-#endif
-
+ /* Sun local labels go out of scope whenever a non-local symbol is defined. */
+
+ if (*sym_name != 'L')
+ dollar_label_clear ();
+#endif /* LOCAL_LABELS_DOLLAR */
+
#ifndef WORKING_DOT_WORD
- if(new_broken_words) {
- struct broken_word *a;
- int possible_bytes;
- fragS *frag_tmp;
- char *frag_opcode;
-
- extern md_short_jump_size;
- extern md_long_jump_size;
- possible_bytes=md_short_jump_size + new_broken_words * md_long_jump_size;
-
- frag_tmp=frag_now;
- frag_opcode=frag_var(rs_broken_word,
- possible_bytes,
- possible_bytes,
- (relax_substateT) 0,
- (symbolS *) broken_words,
- 0L,
- NULL);
-
- /* We want to store the pointer to where to insert the jump table in the
+ if (new_broken_words)
+ {
+ struct broken_word *a;
+ int possible_bytes;
+ fragS *frag_tmp;
+ char *frag_opcode;
+
+ extern md_short_jump_size;
+ extern md_long_jump_size;
+ possible_bytes = md_short_jump_size + new_broken_words * md_long_jump_size;
+
+ frag_tmp = frag_now;
+ frag_opcode = frag_var (rs_broken_word,
+ possible_bytes,
+ possible_bytes,
+ (relax_substateT) 0,
+ (symbolS *) broken_words,
+ 0L,
+ NULL);
+
+ /* We want to store the pointer to where to insert the jump table in the
fr_opcode of the rs_broken_word frag. This requires a little hackery */
- while(frag_tmp && (frag_tmp->fr_type!=rs_broken_word || frag_tmp->fr_opcode))
- frag_tmp=frag_tmp->fr_next;
- know(frag_tmp);
- frag_tmp->fr_opcode=frag_opcode;
- new_broken_words = 0;
-
- for(a=broken_words;a && a->dispfrag==0;a=a->next_broken_word)
- a->dispfrag=frag_tmp;
- }
-#endif
- if ((symbolP = symbol_find(sym_name)) != 0) {
+ while (frag_tmp && (frag_tmp->fr_type != rs_broken_word || frag_tmp->fr_opcode))
+ frag_tmp = frag_tmp->fr_next;
+ know (frag_tmp);
+ frag_tmp->fr_opcode = frag_opcode;
+ new_broken_words = 0;
+
+ for (a = broken_words; a && a->dispfrag == 0; a = a->next_broken_word)
+ a->dispfrag = frag_tmp;
+ }
+#endif /* WORKING_DOT_WORD */
+
+ if ((symbolP = symbol_find (sym_name)) != 0)
+ {
#ifdef VMS
- /*
+ /*
* If the new symbol is .comm AND it has a size of zero,
* we ignore it (i.e. the old symbol overrides it)
*/
- if ((SEGMENT_TO_SYMBOL_TYPE((int) now_seg) == (N_UNDF | N_EXT)) &&
- ((obstack_next_free(& frags) - frag_now->fr_literal) == 0))
- return;
- /*
+ if ((SEGMENT_TO_SYMBOL_TYPE ((int) now_seg) == (N_UNDF | N_EXT)) &&
+ ((obstack_next_free (&frags) - frag_now->fr_literal) == 0))
+ return;
+ /*
* If the old symbol is .comm and it has a size of zero,
* we override it with the new symbol value.
*/
- if ((symbolP->sy_type == (N_UNDF | N_EXT))
- && (S_GET_VALUE(symbolP) == 0)) {
- symbolP->sy_frag = frag_now;
- symbolP->sy_other = const_flag;
- S_SET_VALUE(symbolP, obstack_next_free(& frags) - frag_now->fr_literal);
- symbolP->sy_type |= SEGMENT_TO_SYMBOL_TYPE((int) now_seg); /* keep N_EXT bit */
- return;
- }
-#endif /* VMS */
- /*
+ if ((symbolP->sy_type == (N_UNDF | N_EXT))
+ && (S_GET_VALUE (symbolP) == 0))
+ {
+ symbolP->sy_frag = frag_now;
+ symbolP->sy_other = const_flag;
+ S_SET_VALUE (symbolP, obstack_next_free (&frags) - frag_now->fr_literal);
+ symbolP->sy_type |= SEGMENT_TO_SYMBOL_TYPE ((int) now_seg); /* keep N_EXT bit */
+ return;
+ }
+#endif /* VMS */
+ /*
* Now check for undefined symbols
*/
- if (!S_IS_DEFINED(symbolP)) {
- if (S_GET_VALUE(symbolP) == 0) {
- symbolP->sy_frag = frag_now;
+ if (!S_IS_DEFINED (symbolP))
+ {
+ if (S_GET_VALUE (symbolP) == 0)
+ {
+ symbolP->sy_frag = frag_now;
#ifdef VMS
- symbolP->sy_other = const_flag;
+ symbolP->sy_other = const_flag;
#endif
- S_SET_VALUE(symbolP, obstack_next_free(&frags) - frag_now->fr_literal);
- S_SET_SEGMENT(symbolP, now_seg);
+ S_SET_VALUE (symbolP, obstack_next_free (&frags) - frag_now->fr_literal);
+ S_SET_SEGMENT (symbolP, now_seg);
#ifdef N_UNDF
- know(N_UNDF == 0);
+ know (N_UNDF == 0);
#endif /* if we have one, it better be zero. */
-
- } else {
- /*
+
+ }
+ else
+ {
+ /*
* There are still several cases to check:
* A .comm/.lcomm symbol being redefined as
* initialized data is OK
@@ -312,84 +248,94 @@ register char * sym_name; /* symbol name, as a cannonical string */
* This only used to be allowed on VMS gas, but Sun cc
* on the sparc also depends on it.
*/
- /* char New_Type = SEGMENT_TO_SYMBOL_TYPE((int) now_seg); */
+ /* char New_Type = SEGMENT_TO_SYMBOL_TYPE((int) now_seg); */
#ifdef MANY_SEGMENTS
#define SEG_BSS SEG_E2
#define SEG_DATA SEG_E1
#endif
-
- if (((!S_IS_DEBUG(symbolP) && !S_IS_DEFINED(symbolP) && S_IS_EXTERNAL(symbolP))
- || (S_GET_SEGMENT(symbolP) == SEG_BSS))
- && ((now_seg == SEG_DATA)
- || (now_seg == S_GET_SEGMENT(symbolP)))) {
- /*
+
+ if (((!S_IS_DEBUG (symbolP) && !S_IS_DEFINED (symbolP) && S_IS_EXTERNAL (symbolP))
+ || (S_GET_SEGMENT (symbolP) == SEG_BSS))
+ && ((now_seg == SEG_DATA)
+ || (now_seg == S_GET_SEGMENT (symbolP))))
+ {
+ /*
* Select which of the 2 cases this is
*/
- if (now_seg != SEG_DATA) {
- /*
+ if (now_seg != SEG_DATA)
+ {
+ /*
* New .comm for prev .comm symbol.
* If the new size is larger we just
* change its value. If the new size
* is smaller, we ignore this symbol
*/
- if (S_GET_VALUE(symbolP)
- < ((unsigned) (obstack_next_free(& frags) - frag_now->fr_literal))) {
- S_SET_VALUE(symbolP,
- obstack_next_free(& frags) -
- frag_now->fr_literal);
- }
- } else {
- /*
+ if (S_GET_VALUE (symbolP)
+ < ((unsigned) (obstack_next_free (&frags) - frag_now->fr_literal)))
+ {
+ S_SET_VALUE (symbolP,
+ obstack_next_free (&frags) -
+ frag_now->fr_literal);
+ }
+ }
+ else
+ {
+ /*
* It is a .comm/.lcomm being converted
* to initialized data.
*/
- symbolP->sy_frag = frag_now;
+ symbolP->sy_frag = frag_now;
#ifdef VMS
- symbolP->sy_other = const_flag;
+ symbolP->sy_other = const_flag;
#endif /* VMS */
- S_SET_VALUE(symbolP, obstack_next_free(& frags) - frag_now->fr_literal);
- S_SET_SEGMENT(symbolP, now_seg); /* keep N_EXT bit */
- }
- } else {
+ S_SET_VALUE (symbolP, obstack_next_free (&frags) - frag_now->fr_literal);
+ S_SET_SEGMENT (symbolP, now_seg); /* keep N_EXT bit */
+ }
+ }
+ else
+ {
#ifdef OBJ_COFF
- as_fatal("Symbol \"%s\" is already defined as \"%s\"/%d.",
- sym_name,
- segment_name(S_GET_SEGMENT(symbolP)),
- S_GET_VALUE(symbolP));
+ as_fatal ("Symbol \"%s\" is already defined as \"%s\"/%d.",
+ sym_name,
+ segment_name (S_GET_SEGMENT (symbolP)),
+ S_GET_VALUE (symbolP));
#else /* OBJ_COFF */
- as_fatal("Symbol \"%s\" is already defined as \"%s\"/%d.%d.%d.",
- sym_name,
- segment_name(S_GET_SEGMENT(symbolP)),
- S_GET_OTHER(symbolP), S_GET_DESC(symbolP),
- S_GET_VALUE(symbolP));
+ as_fatal ("Symbol \"%s\" is already defined as \"%s\"/%d.%d.%d.",
+ sym_name,
+ segment_name (S_GET_SEGMENT (symbolP)),
+ S_GET_OTHER (symbolP), S_GET_DESC (symbolP),
+ S_GET_VALUE (symbolP));
#endif /* OBJ_COFF */
- }
- } /* if the undefined symbol has no value */
- } else
- {
- /* Don't blow up if the definition is the same */
- if (!(frag_now == symbolP->sy_frag
- && S_GET_VALUE(symbolP) == obstack_next_free(&frags) - frag_now->fr_literal
- && S_GET_SEGMENT(symbolP) == now_seg) )
- as_fatal("Symbol %s already defined.", sym_name);
- } /* if this symbol is not yet defined */
-
- } else {
- symbolP = symbol_new(sym_name,
- now_seg,
- (valueT)(obstack_next_free(&frags)-frag_now->fr_literal),
- frag_now);
+ }
+ } /* if the undefined symbol has no value */
+ }
+ else
+ {
+ /* Don't blow up if the definition is the same */
+ if (!(frag_now == symbolP->sy_frag
+ && S_GET_VALUE (symbolP) == obstack_next_free (&frags) - frag_now->fr_literal
+ && S_GET_SEGMENT (symbolP) == now_seg))
+ as_fatal ("Symbol %s already defined.", sym_name);
+ } /* if this symbol is not yet defined */
+
+ }
+ else
+ {
+ symbolP = symbol_new (sym_name,
+ now_seg,
+ (valueT) (obstack_next_free (&frags) - frag_now->fr_literal),
+ frag_now);
#ifdef VMS
- S_SET_OTHER(symbolP, const_flag);
+ S_SET_OTHER (symbolP, const_flag);
#endif /* VMS */
-
- symbol_table_insert(symbolP);
- } /* if we have seen this symbol before */
-
- return;
-} /* colon() */
+ symbol_table_insert (symbolP);
+ } /* if we have seen this symbol before */
+
+ return;
+} /* colon() */
+
/*
* symbol_table_insert()
*
@@ -397,19 +343,21 @@ register char * sym_name; /* symbol name, as a cannonical string */
*
*/
-void symbol_table_insert(symbolP)
-symbolS *symbolP;
+void
+symbol_table_insert (symbolP)
+ symbolS *symbolP;
{
- register char *error_string;
-
- know(symbolP);
- know(S_GET_NAME(symbolP));
-
- if (*(error_string = hash_jam(sy_hash, S_GET_NAME(symbolP), (char *)symbolP))) {
- as_fatal("Inserting \"%s\" into symbol table failed: %s",
- S_GET_NAME(symbolP), error_string);
- } /* on error */
-} /* symbol_table_insert() */
+ register char *error_string;
+
+ know (symbolP);
+ know (S_GET_NAME (symbolP));
+
+ if (*(error_string = hash_jam (sy_hash, S_GET_NAME (symbolP), (char *) symbolP)))
+ {
+ as_fatal ("Inserting \"%s\" into symbol table failed: %s",
+ S_GET_NAME (symbolP), error_string);
+ } /* on error */
+} /* symbol_table_insert() */
/*
* symbol_find_or_make()
@@ -417,65 +365,72 @@ symbolS *symbolP;
* If a symbol name does not exist, create it as undefined, and insert
* it into the symbol table. Return a pointer to it.
*/
-symbolS *symbol_find_or_make(name)
-char *name;
+symbolS *
+symbol_find_or_make (name)
+ char *name;
{
- register symbolS *symbolP;
-
- symbolP = symbol_find(name);
-
- if (symbolP == NULL) {
- symbolP = symbol_make(name);
-
- symbol_table_insert(symbolP);
- } /* if symbol wasn't found */
-
- return(symbolP);
-} /* symbol_find_or_make() */
-
-symbolS *symbol_make(name)
-char *name;
+ register symbolS *symbolP;
+
+ symbolP = symbol_find (name);
+
+ if (symbolP == NULL)
+ {
+ symbolP = symbol_make (name);
+
+ symbol_table_insert (symbolP);
+ } /* if symbol wasn't found */
+
+ return (symbolP);
+} /* symbol_find_or_make() */
+
+symbolS *
+symbol_make (name)
+ char *name;
{
- symbolS *symbolP;
-
- /* Let the machine description default it, e.g. for register names. */
- symbolP = md_undefined_symbol(name);
-
- if (!symbolP) {
- symbolP = symbol_new(name,
- SEG_UNKNOWN,
- 0,
- &zero_address_frag);
- } /* if md didn't build us a symbol */
-
- return(symbolP);
-} /* symbol_make() */
+ symbolS *symbolP;
+
+ /* Let the machine description default it, e.g. for register names. */
+ symbolP = md_undefined_symbol (name);
+
+ if (!symbolP)
+ {
+ symbolP = symbol_new (name,
+ SEG_UNKNOWN,
+ 0,
+ &zero_address_frag);
+ } /* if md didn't build us a symbol */
+
+ return (symbolP);
+} /* symbol_make() */
/*
* symbol_find()
- *
+ *
* Implement symbol table lookup.
* In: A symbol's name as a string: '\0' can't be part of a symbol name.
* Out: NULL if the name was not in the symbol table, else the address
* of a struct symbol associated with that name.
*/
-symbolS *symbol_find(name)
-char *name;
+symbolS *
+symbol_find (name)
+ char *name;
{
#ifdef STRIP_UNDERSCORE
- return(symbol_find_base(name, 1));
+ return (symbol_find_base (name, 1));
#else /* STRIP_UNDERSCORE */
- return(symbol_find_base(name, 0));
+ return (symbol_find_base (name, 0));
#endif /* STRIP_UNDERSCORE */
-} /* symbol_find() */
+} /* symbol_find() */
-symbolS *symbol_find_base(name, strip_underscore)
-char *name;
-int strip_underscore;
+symbolS *
+symbol_find_base (name, strip_underscore)
+ char *name;
+ int strip_underscore;
{
- if(strip_underscore && *name == '_') name++;
- return ( (symbolS *) hash_find( sy_hash, name ));
+ if (strip_underscore && *name == '_')
+ name++;
+ return ((symbolS *) hash_find (sy_hash, name));
}
/*
@@ -487,162 +442,540 @@ int strip_underscore;
*/
/* Link symbol ADDME after symbol TARGET in the chain. */
-void symbol_append(addme, target, rootPP, lastPP)
-symbolS *addme;
-symbolS *target;
-symbolS **rootPP;
-symbolS **lastPP;
+void
+symbol_append (addme, target, rootPP, lastPP)
+ symbolS *addme;
+ symbolS *target;
+ symbolS **rootPP;
+ symbolS **lastPP;
{
- if (target == NULL) {
- know(*rootPP == NULL);
- know(*lastPP == NULL);
- *rootPP = addme;
- *lastPP = addme;
- return;
- } /* if the list is empty */
-
- if (target->sy_next != NULL) {
+ if (target == NULL)
+ {
+ know (*rootPP == NULL);
+ know (*lastPP == NULL);
+ *rootPP = addme;
+ *lastPP = addme;
+ return;
+ } /* if the list is empty */
+
+ if (target->sy_next != NULL)
+ {
#ifdef SYMBOLS_NEED_BACKPOINTERS
- target->sy_next->sy_previous = addme;
+ target->sy_next->sy_previous = addme;
#endif /* SYMBOLS_NEED_BACKPOINTERS */
- } else {
- know(*lastPP == target);
- *lastPP = addme;
- } /* if we have a next */
-
- addme->sy_next = target->sy_next;
- target->sy_next = addme;
-
+ }
+ else
+ {
+ know (*lastPP == target);
+ *lastPP = addme;
+ } /* if we have a next */
+
+ addme->sy_next = target->sy_next;
+ target->sy_next = addme;
+
#ifdef SYMBOLS_NEED_BACKPOINTERS
- addme->sy_previous = target;
+ addme->sy_previous = target;
#endif /* SYMBOLS_NEED_BACKPOINTERS */
-
+
#ifdef DEBUG
- /* verify_symbol_chain(*rootPP, *lastPP); */
+ /* verify_symbol_chain(*rootPP, *lastPP); */
#endif /* DEBUG */
-
- return;
-} /* symbol_append() */
+
+ return;
+} /* symbol_append() */
#ifdef SYMBOLS_NEED_BACKPOINTERS
/* Remove SYMBOLP from the list. */
-void symbol_remove(symbolP, rootPP, lastPP)
-symbolS *symbolP;
-symbolS **rootPP;
-symbolS **lastPP;
+void
+symbol_remove (symbolP, rootPP, lastPP)
+ symbolS *symbolP;
+ symbolS **rootPP;
+ symbolS **lastPP;
{
- if (symbolP == *rootPP) {
- *rootPP = symbolP->sy_next;
- } /* if it was the root */
-
- if (symbolP == *lastPP) {
- *lastPP = symbolP->sy_previous;
- } /* if it was the tail */
-
- if (symbolP->sy_next != NULL) {
- symbolP->sy_next->sy_previous = symbolP->sy_previous;
- } /* if not last */
-
- if (symbolP->sy_previous != NULL) {
- symbolP->sy_previous->sy_next = symbolP->sy_next;
- } /* if not first */
-
+ if (symbolP == *rootPP)
+ {
+ *rootPP = symbolP->sy_next;
+ } /* if it was the root */
+
+ if (symbolP == *lastPP)
+ {
+ *lastPP = symbolP->sy_previous;
+ } /* if it was the tail */
+
+ if (symbolP->sy_next != NULL)
+ {
+ symbolP->sy_next->sy_previous = symbolP->sy_previous;
+ } /* if not last */
+
+ if (symbolP->sy_previous != NULL)
+ {
+ symbolP->sy_previous->sy_next = symbolP->sy_next;
+ } /* if not first */
+
#ifdef DEBUG
- verify_symbol_chain(*rootPP, *lastPP);
+ verify_symbol_chain (*rootPP, *lastPP);
#endif /* DEBUG */
-
- return;
-} /* symbol_remove() */
+
+ return;
+} /* symbol_remove() */
/* Set the chain pointers of SYMBOL to null. */
-void symbol_clear_list_pointers(symbolP)
-symbolS *symbolP;
+void
+symbol_clear_list_pointers (symbolP)
+ symbolS *symbolP;
{
- symbolP->sy_next = NULL;
- symbolP->sy_previous = NULL;
-} /* symbol_clear_list_pointers() */
+ symbolP->sy_next = NULL;
+ symbolP->sy_previous = NULL;
+} /* symbol_clear_list_pointers() */
/* Link symbol ADDME before symbol TARGET in the chain. */
-void symbol_insert(addme, target, rootPP, lastPP)
-symbolS *addme;
-symbolS *target;
-symbolS **rootPP;
-symbolS **lastPP;
+void
+symbol_insert (addme, target, rootPP, lastPP)
+ symbolS *addme;
+ symbolS *target;
+ symbolS **rootPP;
+ symbolS **lastPP;
{
- if (target->sy_previous != NULL) {
- target->sy_previous->sy_next = addme;
- } else {
- know(*rootPP == target);
- *rootPP = addme;
- } /* if not first */
-
- addme->sy_previous = target->sy_previous;
- target->sy_previous = addme;
- addme->sy_next = target;
-
+ if (target->sy_previous != NULL)
+ {
+ target->sy_previous->sy_next = addme;
+ }
+ else
+ {
+ know (*rootPP == target);
+ *rootPP = addme;
+ } /* if not first */
+
+ addme->sy_previous = target->sy_previous;
+ target->sy_previous = addme;
+ addme->sy_next = target;
+
#ifdef DEBUG
- verify_symbol_chain(*rootPP, *lastPP);
+ verify_symbol_chain (*rootPP, *lastPP);
#endif /* DEBUG */
-
- return;
-} /* symbol_insert() */
+
+ return;
+} /* symbol_insert() */
+
#endif /* SYMBOLS_NEED_BACKPOINTERS */
-void verify_symbol_chain(rootP, lastP)
-symbolS *rootP;
-symbolS *lastP;
+void
+verify_symbol_chain (rootP, lastP)
+ symbolS *rootP;
+ symbolS *lastP;
{
- symbolS *symbolP = rootP;
-
- if (symbolP == NULL) {
- return;
- } /* empty chain */
-
- for ( ; symbol_next(symbolP) != NULL; symbolP = symbol_next(symbolP)) {
+ symbolS *symbolP = rootP;
+
+ if (symbolP == NULL)
+ {
+ return;
+ } /* empty chain */
+
+ for (; symbol_next (symbolP) != NULL; symbolP = symbol_next (symbolP))
+ {
#ifdef SYMBOLS_NEED_BACKPOINTERS
- /*$if (symbolP->sy_previous) {
+ /*$if (symbolP->sy_previous) {
know(symbolP->sy_previous->sy_next == symbolP);
} else {
know(symbolP == rootP);
- }$*/ /* both directions */
- know(symbolP->sy_next->sy_previous == symbolP);
+ }$*//* both directions */
+ know (symbolP->sy_next->sy_previous == symbolP);
#else /* SYMBOLS_NEED_BACKPOINTERS */
- ;
+ ;
#endif /* SYMBOLS_NEED_BACKPOINTERS */
- } /* verify pointers */
-
- know(lastP == symbolP);
-
- return;
-} /* verify_symbol_chain() */
+ } /* verify pointers */
+
+ know (lastP == symbolP);
+
+ return;
+} /* verify_symbol_chain() */
+
+
+#ifdef LOCAL_LABELS_DOLLAR
+
+/* Dollar labels look like a number followed by a dollar sign. Eg, "42$".
+ They are *really* local. That is, they go out of scope whenever we see a
+ label that isn't local. Also, like fb labels, there can be multiple
+ instances of a dollar label. Therefor, we name encode each instance with
+ the instance number, keep a list of defined symbols separate from the real
+ symbol table, and we treat these buggers as a sparse array. */
+
+static long *dollar_labels = NULL;
+static long *dollar_label_instances = NULL;
+static char *dollar_label_defines = NULL;
+static long dollar_label_count = 0;
+static long dollar_label_max = 0;
+
+int
+dollar_label_defined (label)
+ long label;
+{
+ long *i;
+
+ know ((dollar_labels != NULL) || (dollar_label_count == 0));
+
+ for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
+ {
+ if (*i == label)
+ {
+ return (dollar_label_defines[i - dollar_labels]);
+ } /* found it */
+ } /* look for label */
+
+ /* if we get here, label isn't defined */
+ return (0);
+} /* dollar_label_defined() */
+
+static int
+dollar_label_instance (label)
+ long label;
+{
+ long *i;
+
+ know ((dollar_labels != NULL) || (dollar_label_count == 0));
+
+ for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
+ {
+ if (*i == label)
+ {
+ return (dollar_label_instances[i - dollar_labels]);
+ } /* found it */
+ } /* look for (the union :-) label */
+
+ /* if we get here, we haven't seen the label before, therefor it's instance
+ count is zero. */
+ return (0);
+} /* dollar_label_instance() */
+
+void
+dollar_label_clear ()
+{
+ memset (dollar_label_defines, '\0', dollar_label_count);
+ return;
+} /* clear_dollar_labels() */
+
+#define DOLLAR_LABEL_BUMP_BY 10
+
+void
+define_dollar_label (label)
+ long label;
+{
+ long *i;
+
+ for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
+ {
+ if (*i == label)
+ {
+ ++dollar_label_instances[i - dollar_labels];
+ dollar_label_defines[i - dollar_labels] = 1;
+ return;
+ } /* if we find it */
+ } /* for each existing label */
+
+ /* if we get to here, we don't have label listed yet. */
+
+ if (dollar_labels == NULL)
+ {
+ dollar_labels = (long *) xmalloc (DOLLAR_LABEL_BUMP_BY * sizeof (long));
+ dollar_label_instances = (long *) xmalloc (DOLLAR_LABEL_BUMP_BY * sizeof (long));
+ dollar_label_defines = xmalloc (DOLLAR_LABEL_BUMP_BY);
+ dollar_label_max = DOLLAR_LABEL_BUMP_BY;
+ dollar_label_count = 0;
+
+ }
+ else if (dollar_label_count == dollar_label_max)
+ {
+ dollar_label_max += DOLLAR_LABEL_BUMP_BY;
+ dollar_labels = (long *) xrealloc ((char *) dollar_labels,
+ dollar_label_max * sizeof (long));
+ dollar_label_instances = (long *) xrealloc ((char *) dollar_label_instances,
+ dollar_label_max * sizeof (long));
+ dollar_label_defines = xrealloc (dollar_label_defines, dollar_label_max);
+ } /* if we needed to grow */
+
+ dollar_labels[dollar_label_count] = label;
+ dollar_label_instances[dollar_label_count] = 1;
+ dollar_label_defines[dollar_label_count] = 1;
+ ++dollar_label_count;
+ return;
+} /* define_dollar_label() */
+
+/*
+ * dollar_label_name()
+ *
+ * Caller must copy returned name: we re-use the area for the next name.
+ *
+ * The mth occurence of label n: is turned into the symbol "Ln^Am" where
+ * n is the label number and m is the instance number. "L" makes it a label discarded
+ * unless debugging and "^A"('\1') ensures no ordinary symbol SHOULD get the
+ * same name as a local label symbol. The first "4:" is "L4^A1" - the m
+ * numbers begin at 1.
+ *
+ * fb labels get the same treatment, except that ^B is used in place of ^A.
+ */
+
+char * /* Return local label name. */
+dollar_label_name (n, augend)
+ register long n; /* we just saw "n$:" : n a number */
+ register int augend; /* 0 for current instance, 1 for new instance */
+{
+ long i;
+ /* Returned to caller, then copied. used for created names ("4f") */
+ static char symbol_name_build[24];
+ register char *p;
+ register char *q;
+ char symbol_name_temporary[20]; /* build up a number, BACKWARDS */
+
+ know (n >= 0);
+ know (augend == 0 || augend == 1);
+ p = symbol_name_build;
+ *p++ = 'L';
+
+ /* Next code just does sprintf( {}, "%d", n); */
+ /* label number */
+ q = symbol_name_temporary;
+ for (*q++ = 0, i = n; i; ++q)
+ {
+ *q = i % 10 + '0';
+ i /= 10;
+ }
+ while ((*p = *--q) != '\0')
+ ++p;
+
+ *p++ = 1; /* ^A */
+
+ /* instance number */
+ q = symbol_name_temporary;
+ for (*q++ = 0, i = dollar_label_instance (n) + augend; i; ++q)
+ {
+ *q = i % 10 + '0';
+ i /= 10;
+ }
+ while ((*p++ = *--q) != '\0');;
+
+ /* The label, as a '\0' ended string, starts at symbol_name_build. */
+ return (symbol_name_build);
+} /* dollar_label_name() */
+
+#endif /* LOCAL_LABELS_DOLLAR */
+
+#ifdef LOCAL_LABELS_FB
+
+/*
+ * Sombody else's idea of local labels. They are made by "n:" where n
+ * is any decimal digit. Refer to them with
+ * "nb" for previous (backward) n:
+ * or "nf" for next (forward) n:.
+ *
+ * We do a little better and let n be any number, not just a single digit, but
+ * since the other guy's assembler only does ten, we treat the first ten
+ * specially.
+ *
+ * Like someone else's assembler, we have one set of local label counters for
+ * entire assembly, not one set per (sub)segment like in most assemblers. This
+ * implies that one can refer to a label in another segment, and indeed some
+ * crufty compilers have done just that.
+ *
+ * Since there could be a LOT of these things, treat them as a sparse array.
+ */
+
+#define FB_LABEL_SPECIAL (10)
+
+static long fb_low_counter[FB_LABEL_SPECIAL];
+static long *fb_labels;
+static long *fb_label_instances;
+static long fb_label_count = 0;
+static long fb_label_max = 0;
+
+/* this must be more than FB_LABEL_SPECIAL */
+#define FB_LABEL_BUMP_BY (FB_LABEL_SPECIAL + 6)
+
+static void
+fb_label_init ()
+{
+ memset ((void *) fb_low_counter, '\0', sizeof (fb_low_counter));
+ return;
+} /* fb_label_init() */
+
+/* add one to the instance number of this fb label */
+void
+fb_label_instance_inc (label)
+ long label;
+{
+ long *i;
+
+ if (label < FB_LABEL_SPECIAL)
+ {
+ ++fb_low_counter[label];
+ return;
+ }
+
+ for (i = fb_labels + FB_LABEL_SPECIAL; i < fb_labels + fb_label_count; ++i)
+ {
+ if (*i == label)
+ {
+ ++fb_label_instances[i - fb_labels];
+ return;
+ } /* if we find it */
+ } /* for each existing label */
+
+ /* if we get to here, we don't have label listed yet. */
+
+ if (fb_labels == NULL)
+ {
+ fb_labels = (long *) xmalloc (FB_LABEL_BUMP_BY * sizeof (long));
+ fb_label_instances = (long *) xmalloc (FB_LABEL_BUMP_BY * sizeof (long));
+ fb_label_max = FB_LABEL_BUMP_BY;
+ fb_label_count = FB_LABEL_SPECIAL;
+
+ }
+ else if (fb_label_count == fb_label_max)
+ {
+ fb_label_max += FB_LABEL_BUMP_BY;
+ fb_labels = (long *) xrealloc ((char *) fb_labels,
+ fb_label_max * sizeof (long));
+ fb_label_instances = (long *) xrealloc ((char *) fb_label_instances,
+ fb_label_max * sizeof (long));
+ } /* if we needed to grow */
+
+ fb_labels[fb_label_count] = label;
+ fb_label_instances[fb_label_count] = 1;
+ ++fb_label_count;
+ return;
+} /* fb_label_instance_inc() */
+
+static long
+fb_label_instance (label)
+ long label;
+{
+ long *i;
+
+ if (label < FB_LABEL_SPECIAL)
+ {
+ return (fb_low_counter[label]);
+ }
+
+ for (i = fb_labels + FB_LABEL_SPECIAL; i < fb_labels + fb_label_count; ++i)
+ {
+ if (*i == label)
+ {
+ return (fb_label_instances[i - fb_labels]);
+ } /* if we find it */
+ } /* for each existing label */
+
+ /* NOTREACHED */
+ know (0);
+} /* fb_label_instance() */
+
+/*
+ * fb_label_name()
+ *
+ * Caller must copy returned name: we re-use the area for the next name.
+ *
+ * The mth occurence of label n: is turned into the symbol "Ln^Bm" where
+ * n is the label number and m is the instance number. "L" makes it a label discarded
+ * unless debugging and "^B"('\2') ensures no ordinary symbol SHOULD get the
+ * same name as a local label symbol. The first "4:" is "L4^B1" - the m
+ * numbers begin at 1.
+ *
+ * dollar labels get the same treatment, except that ^A is used in place of ^B.
+ */
+
+char * /* Return local label name. */
+fb_label_name (n, augend)
+ long n; /* we just saw "n:", "nf" or "nb" : n a number */
+ long augend; /* 0 for nb, 1 for n:, nf */
+{
+ long i;
+ /* Returned to caller, then copied. used for created names ("4f") */
+ static char symbol_name_build[24];
+ register char *p;
+ register char *q;
+ char symbol_name_temporary[20]; /* build up a number, BACKWARDS */
+
+ know (n >= 0);
+ know (augend == 0 || augend == 1);
+ p = symbol_name_build;
+ *p++ = 'L';
+
+ /* Next code just does sprintf( {}, "%d", n); */
+ /* label number */
+ q = symbol_name_temporary;
+ for (*q++ = 0, i = n; i; ++q)
+ {
+ *q = i % 10 + '0';
+ i /= 10;
+ }
+ while ((*p = *--q) != '\0')
+ ++p;
+
+ *p++ = 2; /* ^B */
+
+ /* instance number */
+ q = symbol_name_temporary;
+ for (*q++ = 0, i = fb_label_instance (n) + augend; i; ++q)
+ {
+ *q = i % 10 + '0';
+ i /= 10;
+ }
+ while ((*p++ = *--q) != '\0');;
+
+ /* The label, as a '\0' ended string, starts at symbol_name_build. */
+ return (symbol_name_build);
+} /* fb_label_name() */
+
+#endif /* LOCAL_LABELS_FB */
/*
- * decode name that may have been generated by local_label_name() above. If
- * the name wasn't generated by local_label_name(), then return it unaltered.
+ * decode name that may have been generated by foo_label_name() above. If
+ * the name wasn't generated by foo_label_name(), then return it unaltered.
* This is used for error messages.
*/
-char *decode_local_label_name(s)
-char *s;
+char *
+decode_local_label_name (s)
+ char *s;
{
- char *symbol_decode;
- int label_number;
- /* int label_version; */
- char *message_format = "\"%d\" (instance number %s of a local label)";
-
- if (s[0] != 'L'
- || s[2] != 1) {
- return(s);
- } /* not a local_label_name() generated name. */
-
- label_number = s[1] - '0';
-
- (void) sprintf(symbol_decode = obstack_alloc(&notes, strlen(s + 3) + strlen(message_format) + 10),
- message_format, label_number, s + 3);
-
- return(symbol_decode);
-} /* decode_local_label_name() */
+ char *p;
+ char *symbol_decode;
+ int label_number;
+ int instance_number;
+ char *type;
+ const char *message_format = "\"%d\" (instance number %d of a %s label)";
+
+ if (s[0] != 'L')
+ return (s);
+
+ for (label_number = 0, p = s + 1; isdigit (*p); ++p)
+ {
+ label_number = (10 * label_number) + *p - '0';
+ }
+
+ if (*p == 1)
+ {
+ type = "dollar";
+ }
+ else if (*p == 2)
+ {
+ type = "fb";
+ }
+ else
+ {
+ return (s);
+ }
+
+ for (instance_number = 0, p = s + 1; isdigit (*p); ++p)
+ {
+ instance_number = (10 * instance_number) + *p - '0';
+ }
+
+ symbol_decode = obstack_alloc (&notes, strlen (message_format) + 30);
+ (void) sprintf (symbol_decode, message_format, label_number,
+ instance_number, type);
+
+ return (symbol_decode);
+} /* decode_local_label_name() */
/*