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author | Richard Henderson <rth@redhat.com> | 1999-05-03 07:29:11 +0000 |
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committer | Richard Henderson <rth@redhat.com> | 1999-05-03 07:29:11 +0000 |
commit | 252b5132c753830d5fd56823373aed85f2a0db63 (patch) | |
tree | 1af963bfd8d3e55167b81def4207f175eaff3a56 /gas/symbols.c | |
download | gdb-252b5132c753830d5fd56823373aed85f2a0db63.zip gdb-252b5132c753830d5fd56823373aed85f2a0db63.tar.gz gdb-252b5132c753830d5fd56823373aed85f2a0db63.tar.bz2 |
19990502 sourceware importbinu_ss_19990502
Diffstat (limited to 'gas/symbols.c')
-rw-r--r-- | gas/symbols.c | 1785 |
1 files changed, 1785 insertions, 0 deletions
diff --git a/gas/symbols.c b/gas/symbols.c new file mode 100644 index 0000000..a1cde6a --- /dev/null +++ b/gas/symbols.c @@ -0,0 +1,1785 @@ +/* symbols.c -symbol table- + Copyright (C) 1987, 90, 91, 92, 93, 94, 95, 96, 97, 1998 + Free Software Foundation, Inc. + + This file is part of GAS, the GNU Assembler. + + GAS is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + GAS is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with GAS; see the file COPYING. If not, write to the Free + Software Foundation, 59 Temple Place - Suite 330, Boston, MA + 02111-1307, USA. */ + +/* #define DEBUG_SYMS / * to debug symbol list maintenance */ + +#include <ctype.h> + +#include "as.h" + +#include "obstack.h" /* For "symbols.h" */ +#include "subsegs.h" + +/* This is non-zero if symbols are case sensitive, which is the + default. */ +int symbols_case_sensitive = 1; + +#ifndef WORKING_DOT_WORD +extern int new_broken_words; +#endif + +/* symbol-name => struct symbol pointer */ +static struct hash_control *sy_hash; + +/* Below are commented in "symbols.h". */ +symbolS *symbol_rootP; +symbolS *symbol_lastP; +symbolS abs_symbol; + +#ifdef DEBUG_SYMS +#define debug_verify_symchain verify_symbol_chain +#else +#define debug_verify_symchain(root, last) ((void) 0) +#endif + +struct obstack notes; + +static void fb_label_init PARAMS ((void)); +static long dollar_label_instance PARAMS ((long)); +static long fb_label_instance PARAMS ((long)); + +static void print_binary PARAMS ((FILE *, const char *, expressionS *)); + +/* symbol_new() + + Return a pointer to a new symbol. Die if we can't make a new + symbol. Fill in the symbol's values. Add symbol to end of symbol + chain. + + This function should be called in the general case of creating a + symbol. However, if the output file symbol table has already been + set, and you are certain that this symbol won't be wanted in the + output file, you can call symbol_create. */ + +symbolS * +symbol_new (name, segment, valu, frag) + const char *name; + segT segment; + valueT valu; + fragS *frag; +{ + symbolS *symbolP = symbol_create (name, segment, valu, frag); + + /* + * Link to end of symbol chain. + */ +#ifdef BFD_ASSEMBLER + { + extern int symbol_table_frozen; + if (symbol_table_frozen) + abort (); + } +#endif + symbol_append (symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP); + + return symbolP; +} + +symbolS * +symbol_create (name, segment, valu, frag) + const char *name; /* It is copied, the caller can destroy/modify */ + segT segment; /* Segment identifier (SEG_<something>) */ + valueT valu; /* Symbol value */ + fragS *frag; /* Associated fragment */ +{ + unsigned int name_length; + char *preserved_copy_of_name; + symbolS *symbolP; + + name_length = strlen (name) + 1; /* +1 for \0 */ + obstack_grow (¬es, name, name_length); + preserved_copy_of_name = obstack_finish (¬es); +#ifdef STRIP_UNDERSCORE + if (preserved_copy_of_name[0] == '_') + preserved_copy_of_name++; +#endif + +#ifdef tc_canonicalize_symbol_name + preserved_copy_of_name = + tc_canonicalize_symbol_name (preserved_copy_of_name); +#endif + + if (! symbols_case_sensitive) + { + unsigned char *s; + + for (s = (unsigned char *) preserved_copy_of_name; *s != '\0'; s++) + if (islower (*s)) + *s = toupper (*s); + } + + symbolP = (symbolS *) obstack_alloc (¬es, sizeof (symbolS)); + + /* symbol must be born in some fixed state. This seems as good as any. */ + memset (symbolP, 0, sizeof (symbolS)); + +#ifdef BFD_ASSEMBLER + symbolP->bsym = bfd_make_empty_symbol (stdoutput); + if (symbolP->bsym == NULL) + as_perror ("%s", "bfd_make_empty_symbol"); + symbolP->bsym->udata.p = (PTR) symbolP; +#endif + S_SET_NAME (symbolP, preserved_copy_of_name); + + S_SET_SEGMENT (symbolP, segment); + S_SET_VALUE (symbolP, valu); + symbol_clear_list_pointers (symbolP); + + symbolP->sy_frag = frag; +#ifndef BFD_ASSEMBLER + symbolP->sy_number = ~0; + symbolP->sy_name_offset = (unsigned int) ~0; +#endif + + obj_symbol_new_hook (symbolP); + +#ifdef tc_symbol_new_hook + tc_symbol_new_hook (symbolP); +#endif + + return symbolP; +} + + +/* + * colon() + * + * We have just seen "<name>:". + * Creates a struct symbol unless it already exists. + * + * Gripes if we are redefining a symbol incompatibly (and ignores it). + * + */ +symbolS * +colon (sym_name) /* just seen "x:" - rattle symbols & frags */ + const char *sym_name; /* symbol name, as a cannonical string */ + /* We copy this string: OK to alter later. */ +{ + register symbolS *symbolP; /* symbol we are working with */ + + /* Sun local labels go out of scope whenever a non-local symbol is + defined. */ + if (LOCAL_LABELS_DOLLAR) + { + int local; + +#ifdef BFD_ASSEMBLER + local = bfd_is_local_label_name (stdoutput, sym_name); +#else + local = LOCAL_LABEL (sym_name); +#endif + + if (! local) + dollar_label_clear (); + } + +#ifndef WORKING_DOT_WORD + if (new_broken_words) + { + struct broken_word *a; + int possible_bytes; + fragS *frag_tmp; + char *frag_opcode; + + extern const int md_short_jump_size; + extern const int md_long_jump_size; + possible_bytes = (md_short_jump_size + + new_broken_words * md_long_jump_size); + + frag_tmp = frag_now; + frag_opcode = frag_var (rs_broken_word, + possible_bytes, + possible_bytes, + (relax_substateT) 0, + (symbolS *) broken_words, + (offsetT) 0, + NULL); + + /* We want to store the pointer to where to insert the jump table in the + fr_opcode of the rs_broken_word frag. This requires a little + hackery. */ + while (frag_tmp + && (frag_tmp->fr_type != rs_broken_word + || frag_tmp->fr_opcode)) + frag_tmp = frag_tmp->fr_next; + know (frag_tmp); + frag_tmp->fr_opcode = frag_opcode; + new_broken_words = 0; + + for (a = broken_words; a && a->dispfrag == 0; a = a->next_broken_word) + a->dispfrag = frag_tmp; + } +#endif /* WORKING_DOT_WORD */ + + if ((symbolP = symbol_find (sym_name)) != 0) + { +#ifdef RESOLVE_SYMBOL_REDEFINITION + if (RESOLVE_SYMBOL_REDEFINITION (symbolP)) + return symbolP; +#endif + /* + * Now check for undefined symbols + */ + if (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP)) + { + if (S_GET_VALUE (symbolP) == 0) + { + symbolP->sy_frag = frag_now; +#ifdef OBJ_VMS + S_SET_OTHER(symbolP, const_flag); +#endif + S_SET_VALUE (symbolP, (valueT) frag_now_fix ()); + S_SET_SEGMENT (symbolP, now_seg); +#ifdef N_UNDF + know (N_UNDF == 0); +#endif /* if we have one, it better be zero. */ + + } + else + { + /* + * There are still several cases to check: + * A .comm/.lcomm symbol being redefined as + * initialized data is OK + * A .comm/.lcomm symbol being redefined with + * a larger size is also OK + * + * This only used to be allowed on VMS gas, but Sun cc + * on the sparc also depends on it. + */ + + if (((!S_IS_DEBUG (symbolP) + && (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP)) + && S_IS_EXTERNAL (symbolP)) + || S_GET_SEGMENT (symbolP) == bss_section) + && (now_seg == data_section + || now_seg == S_GET_SEGMENT (symbolP))) + { + /* + * Select which of the 2 cases this is + */ + if (now_seg != data_section) + { + /* + * New .comm for prev .comm symbol. + * If the new size is larger we just + * change its value. If the new size + * is smaller, we ignore this symbol + */ + if (S_GET_VALUE (symbolP) + < ((unsigned) frag_now_fix ())) + { + S_SET_VALUE (symbolP, (valueT) frag_now_fix ()); + } + } + else + { + /* It is a .comm/.lcomm being converted to initialized + data. */ + symbolP->sy_frag = frag_now; +#ifdef OBJ_VMS + S_SET_OTHER(symbolP, const_flag); +#endif + S_SET_VALUE (symbolP, (valueT) frag_now_fix ()); + S_SET_SEGMENT (symbolP, now_seg); /* keep N_EXT bit */ + } + } + else + { +#if defined (S_GET_OTHER) && defined (S_GET_DESC) + as_fatal (_("Symbol \"%s\" is already defined as \"%s\"/%d.%d.%ld."), + sym_name, + segment_name (S_GET_SEGMENT (symbolP)), + S_GET_OTHER (symbolP), S_GET_DESC (symbolP), + (long) S_GET_VALUE (symbolP)); +#else + as_fatal (_("Symbol \"%s\" is already defined as \"%s\"/%ld."), + sym_name, + segment_name (S_GET_SEGMENT (symbolP)), + (long) S_GET_VALUE (symbolP)); +#endif + } + } /* if the undefined symbol has no value */ + } + else + { + /* Don't blow up if the definition is the same */ + if (!(frag_now == symbolP->sy_frag + && S_GET_VALUE (symbolP) == frag_now_fix () + && S_GET_SEGMENT (symbolP) == now_seg)) + as_fatal (_("Symbol %s already defined."), sym_name); + } /* if this symbol is not yet defined */ + + } + else + { + symbolP = symbol_new (sym_name, now_seg, (valueT) frag_now_fix (), + frag_now); +#ifdef OBJ_VMS + S_SET_OTHER (symbolP, const_flag); +#endif /* OBJ_VMS */ + + symbol_table_insert (symbolP); + } /* if we have seen this symbol before */ + + if (mri_common_symbol != NULL) + { + /* This symbol is actually being defined within an MRI common + section. This requires special handling. */ + symbolP->sy_value.X_op = O_symbol; + symbolP->sy_value.X_add_symbol = mri_common_symbol; + symbolP->sy_value.X_add_number = S_GET_VALUE (mri_common_symbol); + symbolP->sy_frag = &zero_address_frag; + S_SET_SEGMENT (symbolP, expr_section); + symbolP->sy_mri_common = 1; + } + +#ifdef tc_frob_label + tc_frob_label (symbolP); +#endif +#ifdef obj_frob_label + obj_frob_label (symbolP); +#endif + + return symbolP; +} + + +/* + * symbol_table_insert() + * + * Die if we can't insert the symbol. + * + */ + +void +symbol_table_insert (symbolP) + symbolS *symbolP; +{ + register const char *error_string; + + know (symbolP); + know (S_GET_NAME (symbolP)); + + if ((error_string = hash_jam (sy_hash, S_GET_NAME (symbolP), (PTR) symbolP))) + { + as_fatal (_("Inserting \"%s\" into symbol table failed: %s"), + S_GET_NAME (symbolP), error_string); + } /* on error */ +} /* symbol_table_insert() */ + +/* + * symbol_find_or_make() + * + * If a symbol name does not exist, create it as undefined, and insert + * it into the symbol table. Return a pointer to it. + */ +symbolS * +symbol_find_or_make (name) + const char *name; +{ + register symbolS *symbolP; + + symbolP = symbol_find (name); + + if (symbolP == NULL) + { + symbolP = symbol_make (name); + + symbol_table_insert (symbolP); + } /* if symbol wasn't found */ + + return (symbolP); +} /* symbol_find_or_make() */ + +symbolS * +symbol_make (name) + CONST char *name; +{ + symbolS *symbolP; + + /* Let the machine description default it, e.g. for register names. */ + symbolP = md_undefined_symbol ((char *) name); + + if (!symbolP) + symbolP = symbol_new (name, undefined_section, (valueT) 0, &zero_address_frag); + + return (symbolP); +} /* symbol_make() */ + +/* + * symbol_find() + * + * Implement symbol table lookup. + * In: A symbol's name as a string: '\0' can't be part of a symbol name. + * Out: NULL if the name was not in the symbol table, else the address + * of a struct symbol associated with that name. + */ + +symbolS * +symbol_find (name) + CONST char *name; +{ +#ifdef STRIP_UNDERSCORE + return (symbol_find_base (name, 1)); +#else /* STRIP_UNDERSCORE */ + return (symbol_find_base (name, 0)); +#endif /* STRIP_UNDERSCORE */ +} /* symbol_find() */ + +symbolS * +symbol_find_base (name, strip_underscore) + CONST char *name; + int strip_underscore; +{ + if (strip_underscore && *name == '_') + name++; + +#ifdef tc_canonicalize_symbol_name + { + char *copy; + + copy = (char *) alloca (strlen (name) + 1); + strcpy (copy, name); + name = tc_canonicalize_symbol_name (copy); + } +#endif + + if (! symbols_case_sensitive) + { + unsigned char *copy; + + copy = (unsigned char *) alloca (strlen (name) + 1); + strcpy (copy, name); + name = (const char *) copy; + for (; *copy != '\0'; copy++) + if (islower (*copy)) + *copy = toupper (*copy); + } + + return ((symbolS *) hash_find (sy_hash, name)); +} + +/* + * Once upon a time, symbols were kept in a singly linked list. At + * least coff needs to be able to rearrange them from time to time, for + * which a doubly linked list is much more convenient. Loic did these + * as macros which seemed dangerous to me so they're now functions. + * xoxorich. + */ + +/* Link symbol ADDME after symbol TARGET in the chain. */ +void +symbol_append (addme, target, rootPP, lastPP) + symbolS *addme; + symbolS *target; + symbolS **rootPP; + symbolS **lastPP; +{ + if (target == NULL) + { + know (*rootPP == NULL); + know (*lastPP == NULL); + addme->sy_next = NULL; +#ifdef SYMBOLS_NEED_BACKPOINTERS + addme->sy_previous = NULL; +#endif + *rootPP = addme; + *lastPP = addme; + return; + } /* if the list is empty */ + + if (target->sy_next != NULL) + { +#ifdef SYMBOLS_NEED_BACKPOINTERS + target->sy_next->sy_previous = addme; +#endif /* SYMBOLS_NEED_BACKPOINTERS */ + } + else + { + know (*lastPP == target); + *lastPP = addme; + } /* if we have a next */ + + addme->sy_next = target->sy_next; + target->sy_next = addme; + +#ifdef SYMBOLS_NEED_BACKPOINTERS + addme->sy_previous = target; +#endif /* SYMBOLS_NEED_BACKPOINTERS */ + + debug_verify_symchain (symbol_rootP, symbol_lastP); +} + +/* Set the chain pointers of SYMBOL to null. */ +void +symbol_clear_list_pointers (symbolP) + symbolS *symbolP; +{ + symbolP->sy_next = NULL; +#ifdef SYMBOLS_NEED_BACKPOINTERS + symbolP->sy_previous = NULL; +#endif +} + +#ifdef SYMBOLS_NEED_BACKPOINTERS +/* Remove SYMBOLP from the list. */ +void +symbol_remove (symbolP, rootPP, lastPP) + symbolS *symbolP; + symbolS **rootPP; + symbolS **lastPP; +{ + if (symbolP == *rootPP) + { + *rootPP = symbolP->sy_next; + } /* if it was the root */ + + if (symbolP == *lastPP) + { + *lastPP = symbolP->sy_previous; + } /* if it was the tail */ + + if (symbolP->sy_next != NULL) + { + symbolP->sy_next->sy_previous = symbolP->sy_previous; + } /* if not last */ + + if (symbolP->sy_previous != NULL) + { + symbolP->sy_previous->sy_next = symbolP->sy_next; + } /* if not first */ + + debug_verify_symchain (*rootPP, *lastPP); +} + +/* Link symbol ADDME before symbol TARGET in the chain. */ +void +symbol_insert (addme, target, rootPP, lastPP) + symbolS *addme; + symbolS *target; + symbolS **rootPP; + symbolS **lastPP; +{ + if (target->sy_previous != NULL) + { + target->sy_previous->sy_next = addme; + } + else + { + know (*rootPP == target); + *rootPP = addme; + } /* if not first */ + + addme->sy_previous = target->sy_previous; + target->sy_previous = addme; + addme->sy_next = target; + + debug_verify_symchain (*rootPP, *lastPP); +} + +#endif /* SYMBOLS_NEED_BACKPOINTERS */ + +void +verify_symbol_chain (rootP, lastP) + symbolS *rootP; + symbolS *lastP; +{ + symbolS *symbolP = rootP; + + if (symbolP == NULL) + return; + + for (; symbol_next (symbolP) != NULL; symbolP = symbol_next (symbolP)) + { +#ifdef SYMBOLS_NEED_BACKPOINTERS + assert (symbolP->sy_next->sy_previous == symbolP); +#else + /* Walk the list anyways, to make sure pointers are still good. */ + ; +#endif /* SYMBOLS_NEED_BACKPOINTERS */ + } + + assert (lastP == symbolP); +} + +void +verify_symbol_chain_2 (sym) + symbolS *sym; +{ + symbolS *p = sym, *n = sym; +#ifdef SYMBOLS_NEED_BACKPOINTERS + while (symbol_previous (p)) + p = symbol_previous (p); +#endif + while (symbol_next (n)) + n = symbol_next (n); + verify_symbol_chain (p, n); +} + +/* Resolve the value of a symbol. This is called during the final + pass over the symbol table to resolve any symbols with complex + values. */ + +valueT +resolve_symbol_value (symp, finalize) + symbolS *symp; + int finalize; +{ + int resolved; + valueT final_val; + segT final_seg; + + if (symp->sy_resolved) + { + if (symp->sy_value.X_op == O_constant) + return (valueT) symp->sy_value.X_add_number; + else + return 0; + } + + resolved = 0; + final_seg = S_GET_SEGMENT (symp); + + if (symp->sy_resolving) + { + if (finalize) + as_bad (_("Symbol definition loop encountered at %s"), S_GET_NAME (symp)); + final_val = 0; + resolved = 1; + } + else + { + symbolS *add_symbol, *op_symbol; + offsetT left, right; + segT seg_left, seg_right; + operatorT op; + + symp->sy_resolving = 1; + + /* Help out with CSE. */ + add_symbol = symp->sy_value.X_add_symbol; + op_symbol = symp->sy_value.X_op_symbol; + final_val = symp->sy_value.X_add_number; + op = symp->sy_value.X_op; + + switch (op) + { + default: + BAD_CASE (op); + break; + + case O_absent: + final_val = 0; + /* Fall through. */ + + case O_constant: + final_val += symp->sy_frag->fr_address; + if (final_seg == expr_section) + final_seg = absolute_section; + resolved = 1; + break; + + case O_symbol: + case O_symbol_rva: + left = resolve_symbol_value (add_symbol, finalize); + do_symbol: + + if (symp->sy_mri_common) + { + /* This is a symbol inside an MRI common section. The + relocation routines are going to handle it specially. + Don't change the value. */ + resolved = add_symbol->sy_resolved; + break; + } + + if (finalize && final_val == 0) + copy_symbol_attributes (symp, add_symbol); + + /* If we have equated this symbol to an undefined symbol, we + keep X_op set to O_symbol, and we don't change + X_add_number. This permits the routine which writes out + relocation to detect this case, and convert the + relocation to be against the symbol to which this symbol + is equated. */ + if (! S_IS_DEFINED (add_symbol) || S_IS_COMMON (add_symbol)) + { + if (finalize) + { + S_SET_SEGMENT (symp, S_GET_SEGMENT (add_symbol)); + symp->sy_value.X_op = O_symbol; + symp->sy_value.X_add_symbol = add_symbol; + symp->sy_value.X_add_number = final_val; + } + final_val = 0; + resolved = add_symbol->sy_resolved; + goto exit_dont_set_value; + } + else + { + final_val += symp->sy_frag->fr_address + left; + if (final_seg == expr_section || final_seg == undefined_section) + final_seg = S_GET_SEGMENT (add_symbol); + } + + resolved = add_symbol->sy_resolved; + break; + + case O_uminus: + case O_bit_not: + case O_logical_not: + left = resolve_symbol_value (add_symbol, finalize); + + if (op == O_uminus) + left = -left; + else if (op == O_logical_not) + left = !left; + else + left = ~left; + + final_val += left + symp->sy_frag->fr_address; + if (final_seg == expr_section || final_seg == undefined_section) + final_seg = absolute_section; + + resolved = add_symbol->sy_resolved; + break; + + case O_multiply: + case O_divide: + case O_modulus: + case O_left_shift: + case O_right_shift: + case O_bit_inclusive_or: + case O_bit_or_not: + case O_bit_exclusive_or: + case O_bit_and: + case O_add: + case O_subtract: + case O_eq: + case O_ne: + case O_lt: + case O_le: + case O_ge: + case O_gt: + case O_logical_and: + case O_logical_or: + left = resolve_symbol_value (add_symbol, finalize); + right = resolve_symbol_value (op_symbol, finalize); + seg_left = S_GET_SEGMENT (add_symbol); + seg_right = S_GET_SEGMENT (op_symbol); + + /* Simplify addition or subtraction of a constant by folding the + constant into X_add_number. */ + if (op == O_add || op == O_subtract) + { + if (seg_right == absolute_section) + { + if (op == O_add) + final_val += right; + else + final_val -= right; + op = O_symbol; + op_symbol = NULL; + goto do_symbol; + } + else if (seg_left == absolute_section && op == O_add) + { + op = O_symbol; + final_val += left; + add_symbol = op_symbol; + left = right; + op_symbol = NULL; + goto do_symbol; + } + } + + /* Subtraction is permitted if both operands are in the same + section. Otherwise, both operands must be absolute. We + already handled the case of addition or subtraction of a + constant above. This will probably need to be changed + for an object file format which supports arbitrary + expressions, such as IEEE-695. */ + /* Don't emit messages unless we're finalizing the symbol value, + otherwise we may get the same message multiple times. */ + if ((seg_left != absolute_section || seg_right != absolute_section) + && (op != O_subtract || seg_left != seg_right) + && finalize) + { + char *file; + unsigned int line; + + if (expr_symbol_where (symp, &file, &line)) + { + if (seg_left == undefined_section) + as_bad_where (file, line, + _("undefined symbol %s in operation"), + S_GET_NAME (symp->sy_value.X_add_symbol)); + if (seg_right == undefined_section) + as_bad_where (file, line, + _("undefined symbol %s in operation"), + S_GET_NAME (symp->sy_value.X_op_symbol)); + if (seg_left != undefined_section + && seg_right != undefined_section) + as_bad_where (file, line, _("invalid section for operation")); + } + else + { + if (seg_left == undefined_section) + as_bad (_("undefined symbol %s in operation setting %s"), + S_GET_NAME (symp->sy_value.X_add_symbol), + S_GET_NAME (symp)); + if (seg_right == undefined_section) + as_bad (_("undefined symbol %s in operation setting %s"), + S_GET_NAME (symp->sy_value.X_op_symbol), + S_GET_NAME (symp)); + if (seg_left != undefined_section + && seg_right != undefined_section) + as_bad (_("invalid section for operation setting %s"), + S_GET_NAME (symp)); + } + } + + /* Check for division by zero. */ + if ((op == O_divide || op == O_modulus) && right == 0) + { + /* If seg_right is not absolute_section, then we've + already issued a warning about using a bad symbol. */ + if (seg_right == absolute_section && finalize) + { + char *file; + unsigned int line; + + if (expr_symbol_where (symp, &file, &line)) + as_bad_where (file, line, _("division by zero")); + else + as_bad (_("division by zero when setting %s"), + S_GET_NAME (symp)); + } + + right = 1; + } + + switch (symp->sy_value.X_op) + { + case O_multiply: left *= right; break; + case O_divide: left /= right; break; + case O_modulus: left %= right; break; + case O_left_shift: left <<= right; break; + case O_right_shift: left >>= right; break; + case O_bit_inclusive_or: left |= right; break; + case O_bit_or_not: left |= ~right; break; + case O_bit_exclusive_or: left ^= right; break; + case O_bit_and: left &= right; break; + case O_add: left += right; break; + case O_subtract: left -= right; break; + case O_eq: left = left == right ? ~ (offsetT) 0 : 0; break; + case O_ne: left = left != right ? ~ (offsetT) 0 : 0; break; + case O_lt: left = left < right ? ~ (offsetT) 0 : 0; break; + case O_le: left = left <= right ? ~ (offsetT) 0 : 0; break; + case O_ge: left = left >= right ? ~ (offsetT) 0 : 0; break; + case O_gt: left = left > right ? ~ (offsetT) 0 : 0; break; + case O_logical_and: left = left && right; break; + case O_logical_or: left = left || right; break; + default: abort (); + } + + final_val += symp->sy_frag->fr_address + left; + if (final_seg == expr_section || final_seg == undefined_section) + final_seg = absolute_section; + resolved = (add_symbol->sy_resolved && op_symbol->sy_resolved); + break; + + case O_register: + case O_big: + case O_illegal: + /* Give an error (below) if not in expr_section. We don't + want to worry about expr_section symbols, because they + are fictional (they are created as part of expression + resolution), and any problems may not actually mean + anything. */ + break; + } + + symp->sy_resolving = 0; + } + + if (finalize) + { + S_SET_VALUE (symp, final_val); + +#if defined (OBJ_AOUT) && ! defined (BFD_ASSEMBLER) + /* The old a.out backend does not handle S_SET_SEGMENT correctly + for a stab symbol, so we use this bad hack. */ + if (final_seg != S_GET_SEGMENT (symp)) +#endif + S_SET_SEGMENT (symp, final_seg); + } + +exit_dont_set_value: + /* Don't worry if we can't resolve an expr_section symbol. */ + if (finalize) + { + if (resolved) + symp->sy_resolved = 1; + else if (S_GET_SEGMENT (symp) != expr_section) + { + as_bad (_("can't resolve value for symbol \"%s\""), S_GET_NAME (symp)); + symp->sy_resolved = 1; + } + } + + return final_val; +} + +/* Dollar labels look like a number followed by a dollar sign. Eg, "42$". + They are *really* local. That is, they go out of scope whenever we see a + label that isn't local. Also, like fb labels, there can be multiple + instances of a dollar label. Therefor, we name encode each instance with + the instance number, keep a list of defined symbols separate from the real + symbol table, and we treat these buggers as a sparse array. */ + +static long *dollar_labels; +static long *dollar_label_instances; +static char *dollar_label_defines; +static unsigned long dollar_label_count; +static unsigned long dollar_label_max; + +int +dollar_label_defined (label) + long label; +{ + long *i; + + know ((dollar_labels != NULL) || (dollar_label_count == 0)); + + for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i) + if (*i == label) + return dollar_label_defines[i - dollar_labels]; + + /* if we get here, label isn't defined */ + return 0; +} /* dollar_label_defined() */ + +static long +dollar_label_instance (label) + long label; +{ + long *i; + + know ((dollar_labels != NULL) || (dollar_label_count == 0)); + + for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i) + if (*i == label) + return (dollar_label_instances[i - dollar_labels]); + + /* If we get here, we haven't seen the label before, therefore its instance + count is zero. */ + return 0; +} + +void +dollar_label_clear () +{ + memset (dollar_label_defines, '\0', (unsigned int) dollar_label_count); +} + +#define DOLLAR_LABEL_BUMP_BY 10 + +void +define_dollar_label (label) + long label; +{ + long *i; + + for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i) + if (*i == label) + { + ++dollar_label_instances[i - dollar_labels]; + dollar_label_defines[i - dollar_labels] = 1; + return; + } + + /* if we get to here, we don't have label listed yet. */ + + if (dollar_labels == NULL) + { + dollar_labels = (long *) xmalloc (DOLLAR_LABEL_BUMP_BY * sizeof (long)); + dollar_label_instances = (long *) xmalloc (DOLLAR_LABEL_BUMP_BY * sizeof (long)); + dollar_label_defines = xmalloc (DOLLAR_LABEL_BUMP_BY); + dollar_label_max = DOLLAR_LABEL_BUMP_BY; + dollar_label_count = 0; + } + else if (dollar_label_count == dollar_label_max) + { + dollar_label_max += DOLLAR_LABEL_BUMP_BY; + dollar_labels = (long *) xrealloc ((char *) dollar_labels, + dollar_label_max * sizeof (long)); + dollar_label_instances = (long *) xrealloc ((char *) dollar_label_instances, + dollar_label_max * sizeof (long)); + dollar_label_defines = xrealloc (dollar_label_defines, dollar_label_max); + } /* if we needed to grow */ + + dollar_labels[dollar_label_count] = label; + dollar_label_instances[dollar_label_count] = 1; + dollar_label_defines[dollar_label_count] = 1; + ++dollar_label_count; +} + +/* + * dollar_label_name() + * + * Caller must copy returned name: we re-use the area for the next name. + * + * The mth occurence of label n: is turned into the symbol "Ln^Am" + * where n is the label number and m is the instance number. "L" makes + * it a label discarded unless debugging and "^A"('\1') ensures no + * ordinary symbol SHOULD get the same name as a local label + * symbol. The first "4:" is "L4^A1" - the m numbers begin at 1. + * + * fb labels get the same treatment, except that ^B is used in place of ^A. + */ + +char * /* Return local label name. */ +dollar_label_name (n, augend) + register long n; /* we just saw "n$:" : n a number */ + register int augend; /* 0 for current instance, 1 for new instance */ +{ + long i; + /* Returned to caller, then copied. used for created names ("4f") */ + static char symbol_name_build[24]; + register char *p; + register char *q; + char symbol_name_temporary[20]; /* build up a number, BACKWARDS */ + + know (n >= 0); + know (augend == 0 || augend == 1); + p = symbol_name_build; + *p++ = 'L'; + + /* Next code just does sprintf( {}, "%d", n); */ + /* label number */ + q = symbol_name_temporary; + for (*q++ = 0, i = n; i; ++q) + { + *q = i % 10 + '0'; + i /= 10; + } + while ((*p = *--q) != '\0') + ++p; + + *p++ = 1; /* ^A */ + + /* instance number */ + q = symbol_name_temporary; + for (*q++ = 0, i = dollar_label_instance (n) + augend; i; ++q) + { + *q = i % 10 + '0'; + i /= 10; + } + while ((*p++ = *--q) != '\0');; + + /* The label, as a '\0' ended string, starts at symbol_name_build. */ + return symbol_name_build; +} + +/* + * Sombody else's idea of local labels. They are made by "n:" where n + * is any decimal digit. Refer to them with + * "nb" for previous (backward) n: + * or "nf" for next (forward) n:. + * + * We do a little better and let n be any number, not just a single digit, but + * since the other guy's assembler only does ten, we treat the first ten + * specially. + * + * Like someone else's assembler, we have one set of local label counters for + * entire assembly, not one set per (sub)segment like in most assemblers. This + * implies that one can refer to a label in another segment, and indeed some + * crufty compilers have done just that. + * + * Since there could be a LOT of these things, treat them as a sparse array. + */ + +#define FB_LABEL_SPECIAL (10) + +static long fb_low_counter[FB_LABEL_SPECIAL]; +static long *fb_labels; +static long *fb_label_instances; +static long fb_label_count; +static long fb_label_max; + +/* this must be more than FB_LABEL_SPECIAL */ +#define FB_LABEL_BUMP_BY (FB_LABEL_SPECIAL + 6) + +static void +fb_label_init () +{ + memset ((void *) fb_low_counter, '\0', sizeof (fb_low_counter)); +} /* fb_label_init() */ + +/* add one to the instance number of this fb label */ +void +fb_label_instance_inc (label) + long label; +{ + long *i; + + if (label < FB_LABEL_SPECIAL) + { + ++fb_low_counter[label]; + return; + } + + if (fb_labels != NULL) + { + for (i = fb_labels + FB_LABEL_SPECIAL; + i < fb_labels + fb_label_count; ++i) + { + if (*i == label) + { + ++fb_label_instances[i - fb_labels]; + return; + } /* if we find it */ + } /* for each existing label */ + } + + /* if we get to here, we don't have label listed yet. */ + + if (fb_labels == NULL) + { + fb_labels = (long *) xmalloc (FB_LABEL_BUMP_BY * sizeof (long)); + fb_label_instances = (long *) xmalloc (FB_LABEL_BUMP_BY * sizeof (long)); + fb_label_max = FB_LABEL_BUMP_BY; + fb_label_count = FB_LABEL_SPECIAL; + + } + else if (fb_label_count == fb_label_max) + { + fb_label_max += FB_LABEL_BUMP_BY; + fb_labels = (long *) xrealloc ((char *) fb_labels, + fb_label_max * sizeof (long)); + fb_label_instances = (long *) xrealloc ((char *) fb_label_instances, + fb_label_max * sizeof (long)); + } /* if we needed to grow */ + + fb_labels[fb_label_count] = label; + fb_label_instances[fb_label_count] = 1; + ++fb_label_count; +} + +static long +fb_label_instance (label) + long label; +{ + long *i; + + if (label < FB_LABEL_SPECIAL) + { + return (fb_low_counter[label]); + } + + if (fb_labels != NULL) + { + for (i = fb_labels + FB_LABEL_SPECIAL; + i < fb_labels + fb_label_count; ++i) + { + if (*i == label) + { + return (fb_label_instances[i - fb_labels]); + } /* if we find it */ + } /* for each existing label */ + } + + /* We didn't find the label, so this must be a reference to the + first instance. */ + return 0; +} + +/* + * fb_label_name() + * + * Caller must copy returned name: we re-use the area for the next name. + * + * The mth occurence of label n: is turned into the symbol "Ln^Bm" + * where n is the label number and m is the instance number. "L" makes + * it a label discarded unless debugging and "^B"('\2') ensures no + * ordinary symbol SHOULD get the same name as a local label + * symbol. The first "4:" is "L4^B1" - the m numbers begin at 1. + * + * dollar labels get the same treatment, except that ^A is used in place of ^B. */ + +char * /* Return local label name. */ +fb_label_name (n, augend) + long n; /* we just saw "n:", "nf" or "nb" : n a number */ + long augend; /* 0 for nb, 1 for n:, nf */ +{ + long i; + /* Returned to caller, then copied. used for created names ("4f") */ + static char symbol_name_build[24]; + register char *p; + register char *q; + char symbol_name_temporary[20]; /* build up a number, BACKWARDS */ + + know (n >= 0); + know (augend == 0 || augend == 1); + p = symbol_name_build; + *p++ = 'L'; + + /* Next code just does sprintf( {}, "%d", n); */ + /* label number */ + q = symbol_name_temporary; + for (*q++ = 0, i = n; i; ++q) + { + *q = i % 10 + '0'; + i /= 10; + } + while ((*p = *--q) != '\0') + ++p; + + *p++ = 2; /* ^B */ + + /* instance number */ + q = symbol_name_temporary; + for (*q++ = 0, i = fb_label_instance (n) + augend; i; ++q) + { + *q = i % 10 + '0'; + i /= 10; + } + while ((*p++ = *--q) != '\0');; + + /* The label, as a '\0' ended string, starts at symbol_name_build. */ + return (symbol_name_build); +} /* fb_label_name() */ + +/* + * decode name that may have been generated by foo_label_name() above. If + * the name wasn't generated by foo_label_name(), then return it unaltered. + * This is used for error messages. + */ + +char * +decode_local_label_name (s) + char *s; +{ + char *p; + char *symbol_decode; + int label_number; + int instance_number; + char *type; + const char *message_format = _("\"%d\" (instance number %d of a %s label)"); + + if (s[0] != 'L') + return s; + + for (label_number = 0, p = s + 1; isdigit ((unsigned char) *p); ++p) + label_number = (10 * label_number) + *p - '0'; + + if (*p == 1) + type = "dollar"; + else if (*p == 2) + type = "fb"; + else + return s; + + for (instance_number = 0, p++; isdigit ((unsigned char) *p); ++p) + instance_number = (10 * instance_number) + *p - '0'; + + symbol_decode = obstack_alloc (¬es, strlen (message_format) + 30); + sprintf (symbol_decode, message_format, label_number, instance_number, type); + + return symbol_decode; +} + +/* Get the value of a symbol. */ + +valueT +S_GET_VALUE (s) + symbolS *s; +{ + if (!s->sy_resolved && s->sy_value.X_op != O_constant) + resolve_symbol_value (s, 1); + if (s->sy_value.X_op != O_constant) + { + static symbolS *recur; + + /* FIXME: In non BFD assemblers, S_IS_DEFINED and S_IS_COMMON + may call S_GET_VALUE. We use a static symbol to avoid the + immediate recursion. */ + if (recur == s) + return (valueT) s->sy_value.X_add_number; + recur = s; + if (! s->sy_resolved + || s->sy_value.X_op != O_symbol + || (S_IS_DEFINED (s) && ! S_IS_COMMON (s))) + as_bad (_("Attempt to get value of unresolved symbol %s"), + S_GET_NAME (s)); + recur = NULL; + } + return (valueT) s->sy_value.X_add_number; +} + +/* Set the value of a symbol. */ + +void +S_SET_VALUE (s, val) + symbolS *s; + valueT val; +{ + s->sy_value.X_op = O_constant; + s->sy_value.X_add_number = (offsetT) val; + s->sy_value.X_unsigned = 0; +} + +void +copy_symbol_attributes (dest, src) + symbolS *dest, *src; +{ +#ifdef BFD_ASSEMBLER + /* In an expression, transfer the settings of these flags. + The user can override later, of course. */ +#define COPIED_SYMFLAGS (BSF_FUNCTION | BSF_OBJECT) + dest->bsym->flags |= src->bsym->flags & COPIED_SYMFLAGS; +#endif + +#ifdef OBJ_COPY_SYMBOL_ATTRIBUTES + OBJ_COPY_SYMBOL_ATTRIBUTES (dest, src); +#endif +} + +#ifdef BFD_ASSEMBLER + +int +S_IS_FUNCTION (s) + symbolS *s; +{ + flagword flags = s->bsym->flags; + + return (flags & BSF_FUNCTION) != 0; +} + +int +S_IS_EXTERNAL (s) + symbolS *s; +{ + flagword flags = s->bsym->flags; + + /* sanity check */ + if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL)) + abort (); + + return (flags & BSF_GLOBAL) != 0; +} + +int +S_IS_WEAK (s) + symbolS *s; +{ + return (s->bsym->flags & BSF_WEAK) != 0; +} + +int +S_IS_COMMON (s) + symbolS *s; +{ + return bfd_is_com_section (s->bsym->section); +} + +int +S_IS_DEFINED (s) + symbolS *s; +{ + return s->bsym->section != undefined_section; +} + +int +S_IS_DEBUG (s) + symbolS *s; +{ + if (s->bsym->flags & BSF_DEBUGGING) + return 1; + return 0; +} + +int +S_IS_LOCAL (s) + symbolS *s; +{ + flagword flags = s->bsym->flags; + const char *name; + + /* sanity check */ + if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL)) + abort (); + + if (bfd_get_section (s->bsym) == reg_section) + return 1; + + if (flag_strip_local_absolute + && (flags & BSF_GLOBAL) == 0 + && bfd_get_section (s->bsym) == absolute_section) + return 1; + + name = S_GET_NAME (s); + return (name != NULL + && ! S_IS_DEBUG (s) + && (strchr (name, '\001') + || strchr (name, '\002') + || (! flag_keep_locals + && (bfd_is_local_label (stdoutput, s->bsym) + || (flag_mri + && name[0] == '?' + && name[1] == '?'))))); +} + +int +S_IS_EXTERN (s) + symbolS *s; +{ + return S_IS_EXTERNAL (s); +} + +int +S_IS_STABD (s) + symbolS *s; +{ + return S_GET_NAME (s) == 0; +} + +CONST char * +S_GET_NAME (s) + symbolS *s; +{ + return s->bsym->name; +} + +segT +S_GET_SEGMENT (s) + symbolS *s; +{ + return s->bsym->section; +} + +void +S_SET_SEGMENT (s, seg) + symbolS *s; + segT seg; +{ + /* Don't reassign section symbols. The direct reason is to prevent seg + faults assigning back to const global symbols such as *ABS*, but it + shouldn't happen anyway. */ + + if (s->bsym->flags & BSF_SECTION_SYM) + { + if (s->bsym->section != seg) + abort(); + } + else + s->bsym->section = seg; +} + +void +S_SET_EXTERNAL (s) + symbolS *s; +{ + if ((s->bsym->flags & BSF_WEAK) != 0) + { + /* Let .weak override .global. */ + return; + } + s->bsym->flags |= BSF_GLOBAL; + s->bsym->flags &= ~(BSF_LOCAL|BSF_WEAK); +} + +void +S_CLEAR_EXTERNAL (s) + symbolS *s; +{ + if ((s->bsym->flags & BSF_WEAK) != 0) + { + /* Let .weak override. */ + return; + } + s->bsym->flags |= BSF_LOCAL; + s->bsym->flags &= ~(BSF_GLOBAL|BSF_WEAK); +} + +void +S_SET_WEAK (s) + symbolS *s; +{ + s->bsym->flags |= BSF_WEAK; + s->bsym->flags &= ~(BSF_GLOBAL|BSF_LOCAL); +} + +void +S_SET_NAME (s, name) + symbolS *s; + char *name; +{ + s->bsym->name = name; +} +#endif /* BFD_ASSEMBLER */ + +void +symbol_begin () +{ + symbol_lastP = NULL; + symbol_rootP = NULL; /* In case we have 0 symbols (!!) */ + sy_hash = hash_new (); + + memset ((char *) (&abs_symbol), '\0', sizeof (abs_symbol)); +#ifdef BFD_ASSEMBLER +#if defined (EMIT_SECTION_SYMBOLS) || !defined (RELOC_REQUIRES_SYMBOL) + abs_symbol.bsym = bfd_abs_section.symbol; +#endif +#else + /* Can't initialise a union. Sigh. */ + S_SET_SEGMENT (&abs_symbol, absolute_section); +#endif + abs_symbol.sy_value.X_op = O_constant; + abs_symbol.sy_frag = &zero_address_frag; + + if (LOCAL_LABELS_FB) + fb_label_init (); +} + + +int indent_level; + +/* Maximum indent level. + Available for modification inside a gdb session. */ +int max_indent_level = 8; + +#if 0 + +static void +indent () +{ + printf ("%*s", indent_level * 4, ""); +} + +#endif + +void +print_symbol_value_1 (file, sym) + FILE *file; + symbolS *sym; +{ + const char *name = S_GET_NAME (sym); + if (!name || !name[0]) + name = "(unnamed)"; + fprintf (file, "sym %lx %s", (unsigned long) sym, name); + if (sym->sy_frag != &zero_address_frag) + fprintf (file, " frag %lx", (long) sym->sy_frag); + if (sym->written) + fprintf (file, " written"); + if (sym->sy_resolved) + fprintf (file, " resolved"); + else if (sym->sy_resolving) + fprintf (file, " resolving"); + if (sym->sy_used_in_reloc) + fprintf (file, " used-in-reloc"); + if (sym->sy_used) + fprintf (file, " used"); + if (S_IS_LOCAL (sym)) + fprintf (file, " local"); + if (S_IS_EXTERN (sym)) + fprintf (file, " extern"); + if (S_IS_DEBUG (sym)) + fprintf (file, " debug"); + if (S_IS_DEFINED (sym)) + fprintf (file, " defined"); + fprintf (file, " %s", segment_name (S_GET_SEGMENT (sym))); + if (sym->sy_resolved) + { + segT s = S_GET_SEGMENT (sym); + + if (s != undefined_section + && s != expr_section) + fprintf (file, " %lx", (long) S_GET_VALUE (sym)); + } + else if (indent_level < max_indent_level + && S_GET_SEGMENT (sym) != undefined_section) + { + indent_level++; + fprintf (file, "\n%*s<", indent_level * 4, ""); + print_expr_1 (file, &sym->sy_value); + fprintf (file, ">"); + indent_level--; + } + fflush (file); +} + +void +print_symbol_value (sym) + symbolS *sym; +{ + indent_level = 0; + print_symbol_value_1 (stderr, sym); + fprintf (stderr, "\n"); +} + +static void +print_binary (file, name, exp) + FILE *file; + const char * name; + expressionS *exp; +{ + indent_level++; + fprintf (file, "%s\n%*s<", name, indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_add_symbol); + fprintf (file, ">\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_op_symbol); + fprintf (file, ">"); + indent_level--; +} + +void +print_expr_1 (file, exp) + FILE *file; + expressionS *exp; +{ + fprintf (file, "expr %lx ", (long) exp); + switch (exp->X_op) + { + case O_illegal: + fprintf (file, "illegal"); + break; + case O_absent: + fprintf (file, "absent"); + break; + case O_constant: + fprintf (file, "constant %lx", (long) exp->X_add_number); + break; + case O_symbol: + indent_level++; + fprintf (file, "symbol\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_add_symbol); + fprintf (file, ">"); + maybe_print_addnum: + if (exp->X_add_number) + fprintf (file, "\n%*s%lx", indent_level * 4, "", + (long) exp->X_add_number); + indent_level--; + break; + case O_register: + fprintf (file, "register #%d", (int) exp->X_add_number); + break; + case O_big: + fprintf (file, "big"); + break; + case O_uminus: + fprintf (file, "uminus -<"); + indent_level++; + print_symbol_value_1 (file, exp->X_add_symbol); + fprintf (file, ">"); + goto maybe_print_addnum; + case O_bit_not: + fprintf (file, "bit_not"); + break; + case O_multiply: + print_binary (file, "multiply", exp); + break; + case O_divide: + print_binary (file, "divide", exp); + break; + case O_modulus: + print_binary (file, "modulus", exp); + break; + case O_left_shift: + print_binary (file, "lshift", exp); + break; + case O_right_shift: + print_binary (file, "rshift", exp); + break; + case O_bit_inclusive_or: + print_binary (file, "bit_ior", exp); + break; + case O_bit_exclusive_or: + print_binary (file, "bit_xor", exp); + break; + case O_bit_and: + print_binary (file, "bit_and", exp); + break; + case O_eq: + print_binary (file, "eq", exp); + break; + case O_ne: + print_binary (file, "ne", exp); + break; + case O_lt: + print_binary (file, "lt", exp); + break; + case O_le: + print_binary (file, "le", exp); + break; + case O_ge: + print_binary (file, "ge", exp); + break; + case O_gt: + print_binary (file, "gt", exp); + break; + case O_logical_and: + print_binary (file, "logical_and", exp); + break; + case O_logical_or: + print_binary (file, "logical_or", exp); + break; + case O_add: + indent_level++; + fprintf (file, "add\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_add_symbol); + fprintf (file, ">\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_op_symbol); + fprintf (file, ">"); + goto maybe_print_addnum; + case O_subtract: + indent_level++; + fprintf (file, "subtract\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_add_symbol); + fprintf (file, ">\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_op_symbol); + fprintf (file, ">"); + goto maybe_print_addnum; + default: + fprintf (file, "{unknown opcode %d}", (int) exp->X_op); + break; + } + fflush (stdout); +} + +void +print_expr (exp) + expressionS *exp; +{ + print_expr_1 (stderr, exp); + fprintf (stderr, "\n"); +} + +void +symbol_print_statistics (file) + FILE *file; +{ + hash_print_statistics (file, "symbol table", sy_hash); +} + +/* end of symbols.c */ |