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author | Ken Raeburn <raeburn@cygnus> | 1992-11-23 20:39:57 +0000 |
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committer | Ken Raeburn <raeburn@cygnus> | 1992-11-23 20:39:57 +0000 |
commit | 6efd877de5ab683fc5d7c216049f9f888bf18828 (patch) | |
tree | 14fbfbcba9ec0238dad02cac1981999b99c297dd /gas/obstack.h | |
parent | 5707ea9fad0ff4b51cc2c913af218c0a0b8278e9 (diff) | |
download | gdb-6efd877de5ab683fc5d7c216049f9f888bf18828.zip gdb-6efd877de5ab683fc5d7c216049f9f888bf18828.tar.gz gdb-6efd877de5ab683fc5d7c216049f9f888bf18828.tar.bz2 |
Ran "indent", for GNU coding style; some code & comments still need fixup.
Removed some unneeded files.
configure.in: Don't look for te-386bsd.h, which doesn't exist...
Diffstat (limited to 'gas/obstack.h')
-rw-r--r-- | gas/obstack.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/gas/obstack.h b/gas/obstack.h index efac356..c6a8e0a 100644 --- a/gas/obstack.h +++ b/gas/obstack.h @@ -117,39 +117,39 @@ Summary: struct _obstack_chunk /* Lives at front of each chunk. */ { - char *limit; /* 1 past end of this chunk */ + char *limit; /* 1 past end of this chunk */ struct _obstack_chunk *prev; /* address of prior chunk or NULL */ - char contents[4]; /* objects begin here */ + char contents[4]; /* objects begin here */ }; -struct obstack /* control current object in current chunk */ +struct obstack /* control current object in current chunk */ { - long chunk_size; /* preferred size to allocate chunks in */ - struct _obstack_chunk* chunk; /* address of current struct obstack_chunk */ - char *object_base; /* address of object we are building */ - char *next_free; /* where to add next char to current object */ - char *chunk_limit; /* address of char after current chunk */ - int temp; /* Temporary for some macros. */ - int alignment_mask; /* Mask of alignment for each object. */ - struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ + long chunk_size; /* preferred size to allocate chunks in */ + struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ + char *object_base; /* address of object we are building */ + char *next_free; /* where to add next char to current object */ + char *chunk_limit; /* address of char after current chunk */ + int temp; /* Temporary for some macros. */ + int alignment_mask; /* Mask of alignment for each object. */ + struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ void (*freefun) (); /* User's function to free a chunk. */ /* Nonzero means there is a possibility the current chunk contains a zero-length object. This prevents freeing the chunk if we allocate a bigger chunk to replace it. */ - char maybe_empty_object; + char maybe_empty_object; }; /* Declare the external functions we use; they are in obstack.c. */ #ifdef __STDC__ - extern void _obstack_newchunk (struct obstack *, int); - extern void _obstack_free (struct obstack *, void *); - extern void _obstack_begin (struct obstack *, int, int, - void *(*) (), void (*) ()); +extern void _obstack_newchunk (struct obstack *, int); +extern void _obstack_free (struct obstack *, void *); +extern void _obstack_begin (struct obstack *, int, int, + void *(*)(), void (*)()); #else - extern void _obstack_newchunk (); - extern void _obstack_free (); - extern void _obstack_begin (); +extern void _obstack_newchunk (); +extern void _obstack_free (); +extern void _obstack_begin (); #endif #ifdef __STDC__ @@ -159,10 +159,10 @@ struct obstack /* control current object in current chunk */ void obstack_init (struct obstack *obstack); -void * obstack_alloc (struct obstack *obstack, int size); +void *obstack_alloc (struct obstack *obstack, int size); -void * obstack_copy (struct obstack *obstack, void *address, int size); -void * obstack_copy0 (struct obstack *obstack, void *address, int size); +void *obstack_copy (struct obstack *obstack, void *address, int size); +void *obstack_copy0 (struct obstack *obstack, void *address, int size); void obstack_free (struct obstack *obstack, void *block); @@ -175,7 +175,7 @@ void obstack_1grow (struct obstack *obstack, int data_char); void obstack_ptr_grow (struct obstack *obstack, void *data); void obstack_int_grow (struct obstack *obstack, int data); -void * obstack_finish (struct obstack *obstack); +void *obstack_finish (struct obstack *obstack); int obstack_object_size (struct obstack *obstack); @@ -185,8 +185,8 @@ void obstack_ptr_grow_fast (struct obstack *obstack, void *data); void obstack_int_grow_fast (struct obstack *obstack, int data); void obstack_blank_fast (struct obstack *obstack, int size); -void * obstack_base (struct obstack *obstack); -void * obstack_next_free (struct obstack *obstack); +void *obstack_base (struct obstack *obstack); +void *obstack_next_free (struct obstack *obstack); int obstack_alignment_mask (struct obstack *obstack); int obstack_chunk_size (struct obstack *obstack); @@ -282,7 +282,7 @@ __extension__ \ /* These assume that the obstack alignment is good enough for pointers or ints, and that the data added so far to the current object shares that much alignment. */ - + #define obstack_ptr_grow(OBSTACK,datum) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ |