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author | K. Richard Pixley <rich@cygnus> | 1991-04-04 18:19:53 +0000 |
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committer | K. Richard Pixley <rich@cygnus> | 1991-04-04 18:19:53 +0000 |
commit | fecd2382e77b89f12c9d630ed4e42e9a54ba6953 (patch) | |
tree | 6cddf76f492c3485605175c97c13d9a24c65306f /gas/hash.c | |
parent | b6fc45ca4c306a4f6f6bdbaf90a69d3dab62777a (diff) | |
download | gdb-fecd2382e77b89f12c9d630ed4e42e9a54ba6953.zip gdb-fecd2382e77b89f12c9d630ed4e42e9a54ba6953.tar.gz gdb-fecd2382e77b89f12c9d630ed4e42e9a54ba6953.tar.bz2 |
Initial revision
Diffstat (limited to 'gas/hash.c')
-rw-r--r-- | gas/hash.c | 990 |
1 files changed, 990 insertions, 0 deletions
diff --git a/gas/hash.c b/gas/hash.c new file mode 100644 index 0000000..b57ba9e --- /dev/null +++ b/gas/hash.c @@ -0,0 +1,990 @@ +/* hash.c - hash table lookup strings - + Copyright (C) 1987, 1990, 1991 Free Software Foundation, Inc. + +This file is part of GAS, the GNU Assembler. + +GAS is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 1, or (at your option) +any later version. + +GAS is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GAS; see the file COPYING. If not, write to +the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/* static const char rcsid[] = "$Id$"; */ + +/* + * BUGS, GRIPES, APOLOGIA etc. + * + * A typical user doesn't need ALL this: I intend to make a library out + * of it one day - Dean Elsner. + * Also, I want to change the definition of a symbol to (address,length) + * so I can put arbitrary binary in the names stored. [see hsh.c for that] + * + * This slime is common coupled inside the module. Com-coupling (and other + * vandalism) was done to speed running time. The interfaces at the + * module's edges are adequately clean. + * + * There is no way to (a) run a test script through this heap and (b) + * compare results with previous scripts, to see if we have broken any + * code. Use GNU (f)utilities to do this. A few commands assist test. + * The testing is awkward: it tries to be both batch & interactive. + * For now, interactive rules! + */ + +/* + * The idea is to implement a symbol table. A test jig is here. + * Symbols are arbitrary strings; they can't contain '\0'. + * [See hsh.c for a more general symbol flavour.] + * Each symbol is associated with a char*, which can point to anything + * you want, allowing an arbitrary property list for each symbol. + * + * The basic operations are: + * + * new creates symbol table, returns handle + * find (symbol) returns char* + * insert (symbol,char*) error if symbol already in table + * delete (symbol) returns char* if symbol was in table + * apply so you can delete all symbols before die() + * die destroy symbol table (free up memory) + * + * Supplementary functions include: + * + * say how big? what % full? + * replace (symbol,newval) report previous value + * jam (symbol,value) assert symbol:=value + * + * You, the caller, have control over errors: this just reports them. + * + * This package requires malloc(), free(). + * Malloc(size) returns NULL or address of char[size]. + * Free(address) frees same. + */ + +/* + * The code and its structures are re-enterent. + * Before you do anything else, you must call hash_new() which will + * return the address of a hash-table-control-block (or NULL if there + * is not enough memory). You then use this address as a handle of the + * symbol table by passing it to all the other hash_...() functions. + * The only approved way to recover the memory used by the symbol table + * is to call hash_die() with the handle of the symbol table. + * + * Before you call hash_die() you normally delete anything pointed to + * by individual symbols. After hash_die() you can't use that symbol + * table again. + * + * The char* you associate with a symbol may not be NULL (0) because + * NULL is returned whenever a symbol is not in the table. Any other + * value is OK, except DELETED, #defined below. + * + * When you supply a symbol string for insertion, YOU MUST PRESERVE THE + * STRING until that symbol is deleted from the table. The reason is that + * only the address you supply, NOT the symbol string itself, is stored + * in the symbol table. + * + * You may delete and add symbols arbitrarily. + * Any or all symbols may have the same 'value' (char *). In fact, these + * routines don't do anything with your symbol values. + * + * You have no right to know where the symbol:char* mapping is stored, + * because it moves around in memory; also because we may change how it + * works and we don't want to break your code do we? However the handle + * (address of struct hash_control) is never changed in + * the life of the symbol table. + * + * What you CAN find out about a symbol table is: + * how many slots are in the hash table? + * how many slots are filled with symbols? + * (total hashes,collisions) for (reads,writes) (*) + * All of the above values vary in time. + * (*) some of these numbers will not be meaningful if we change the + * internals. + */ + +/* + * I N T E R N A L + * + * Hash table is an array of hash_entries; each entry is a pointer to a + * a string and a user-supplied value 1 char* wide. + * + * The array always has 2 ** n elements, n>0, n integer. + * There is also a 'wall' entry after the array, which is always empty + * and acts as a sentinel to stop running off the end of the array. + * When the array gets too full, we create a new array twice as large + * and re-hash the symbols into the new array, then forget the old array. + * (Of course, we copy the values into the new array before we junk the + * old array!) + * + */ + +#include <stdio.h> + +#ifndef FALSE +#define FALSE (0) +#define TRUE (!FALSE) +#endif /* no FALSE yet */ + +#include <ctype.h> +#define min(a, b) ((a) < (b) ? (a) : (b)) + +#include "as.h" + +#define error as_fatal + +#define DELETED ((char *)1) /* guarenteed invalid address */ +#define START_POWER (11) /* power of two: size of new hash table *//* JF was 6 */ +/* JF These next two aren't used any more. */ +/* #define START_SIZE (64) / * 2 ** START_POWER */ +/* #define START_FULL (32) / * number of entries before table expands */ +#define islive(ptr) (ptr->hash_string && ptr->hash_string!=DELETED) + /* above TRUE if a symbol is in entry @ ptr */ + +#define STAT_SIZE (0) /* number of slots in hash table */ + /* the wall does not count here */ + /* we expect this is always a power of 2 */ +#define STAT_ACCESS (1) /* number of hash_ask()s */ +#define STAT__READ (0) /* reading */ +#define STAT__WRITE (1) /* writing */ +#define STAT_COLLIDE (3) /* number of collisions (total) */ + /* this may exceed STAT_ACCESS if we have */ + /* lots of collisions/access */ +#define STAT_USED (5) /* slots used right now */ +#define STATLENGTH (6) /* size of statistics block */ +#if STATLENGTH != HASH_STATLENGTH +Panic! Please make #include "stat.h" agree with previous definitions! +#endif + +/* #define SUSPECT to do runtime checks */ +/* #define TEST to be a test jig for hash...() */ + +#ifdef TEST /* TEST: use smaller hash table */ +#undef START_POWER +#define START_POWER (3) +#undef START_SIZE +#define START_SIZE (8) +#undef START_FULL +#define START_FULL (4) +#endif + +/*------------------ plan ---------------------------------- i = internal + +struct hash_control * c; +struct hash_entry * e; i +int b[z]; buffer for statistics + z size of b +char * s; symbol string (address) [ key ] +char * v; value string (address) [datum] +boolean f; TRUE if we found s in hash table i +char * t; error string; "" means OK +int a; access type [0...n) i + +c=hash_new () create new hash_control + +hash_die (c) destroy hash_control (and hash table) + table should be empty. + doesn't check if table is empty. + c has no meaning after this. + +hash_say (c,b,z) report statistics of hash_control. + also report number of available statistics. + +v=hash_delete (c,s) delete symbol, return old value if any. + ask() NULL means no old value. + f + +v=hash_replace (c,s,v) replace old value of s with v. + ask() NULL means no old value: no table change. + f + +t=hash_insert (c,s,v) insert (s,v) in c. + ask() return error string. + f it is an error to insert if s is already + in table. + if any error, c is unchanged. + +t=hash_jam (c,s,v) assert that new value of s will be v. i + ask() it may decide to GROW the table. i + f i + grow() i +t=hash_grow (c) grow the hash table. i + jam() will invoke JAM. i + +?=hash_apply (c,y) apply y() to every symbol in c. + y evtries visited in 'unspecified' order. + +v=hash_find (c,s) return value of s, or NULL if s not in c. + ask() + f + +f,e=hash_ask() (c,s,a) return slot where s SHOULD live. i + code() maintain collision stats in c. i + +.=hash_code (c,s) compute hash-code for s, i + from parameters of c. i + +*/ + +static char hash_found; /* returned by hash_ask() to stop extra */ + /* testing. hash_ask() wants to return both */ + /* a slot and a status. This is the status. */ + /* TRUE: found symbol */ + /* FALSE: absent: empty or deleted slot */ + /* Also returned by hash_jam(). */ + /* TRUE: we replaced a value */ + /* FALSE: we inserted a value */ + +static struct hash_entry * hash_ask(); +static int hash_code (); +static char * hash_grow(); + +/* + * h a s h _ n e w ( ) + * + */ +struct hash_control * +hash_new() /* create a new hash table */ + /* return NULL if failed */ + /* return handle (address of struct hash) */ +{ + register struct hash_control * retval; + register struct hash_entry * room; /* points to hash table */ + register struct hash_entry * wall; + register struct hash_entry * entry; + register int * ip; /* scan stats block of struct hash_control */ + register int * nd; /* limit of stats block */ + + if (( room = (struct hash_entry *) malloc( sizeof(struct + hash_entry)*((1<<START_POWER) + 1) ) ) != NULL) + /* +1 for the wall entry */ + { + if (( retval = (struct hash_control *) malloc(sizeof(struct + hash_control)) ) != NULL) + { + nd = retval->hash_stat + STATLENGTH; + for (ip=retval->hash_stat; ip<nd; ip++) + { + *ip = 0; + } + + retval -> hash_stat[STAT_SIZE] = 1<<START_POWER; + retval -> hash_mask = (1<<START_POWER) - 1; + retval -> hash_sizelog = START_POWER; + /* works for 1's compl ok */ + retval -> hash_where = room; + retval -> hash_wall = + wall = room + (1<<START_POWER); + retval -> hash_full = (1<<START_POWER)/2; + for (entry=room; entry<=wall; entry++) + { + entry->hash_string = NULL; + } + } + } + else + { + retval = NULL; /* no room for table: fake a failure */ + } + return(retval); /* return NULL or set-up structs */ +} + +/* + * h a s h _ d i e ( ) + * + * Table should be empty, but this is not checked. + * To empty the table, try hash_apply()ing a symbol deleter. + * Return to free memory both the hash table and it's control + * block. + * 'handle' has no meaning after this function. + * No errors are recoverable. + */ +void +hash_die(handle) + struct hash_control * handle; +{ + free((char *)handle->hash_where); + free((char *)handle); +} + +/* + * h a s h _ s a y ( ) + * + * Return the size of the statistics table, and as many statistics as + * we can until either (a) we have run out of statistics or (b) caller + * has run out of buffer. + * NOTE: hash_say treats all statistics alike. + * These numbers may change with time, due to insertions, deletions + * and expansions of the table. + * The first "statistic" returned is the length of hash_stat[]. + * Then contents of hash_stat[] are read out (in ascending order) + * until your buffer or hash_stat[] is exausted. + */ +void +hash_say(handle,buffer,bufsiz) + register struct hash_control * handle; + register int buffer[/*bufsiz*/]; + register int bufsiz; +{ + register int * nd; /* limit of statistics block */ + register int * ip; /* scan statistics */ + + ip = handle -> hash_stat; + nd = ip + min(bufsiz-1,STATLENGTH); + if (bufsiz>0) /* trust nothing! bufsiz<=0 is dangerous */ + { + *buffer++ = STATLENGTH; + for (; ip<nd; ip++,buffer++) + { + *buffer = *ip; + } + } +} + +/* + * h a s h _ d e l e t e ( ) + * + * Try to delete a symbol from the table. + * If it was there, return its value (and adjust STAT_USED). + * Otherwise, return NULL. + * Anyway, the symbol is not present after this function. + * + */ +char * /* NULL if string not in table, else */ + /* returns value of deleted symbol */ +hash_delete(handle,string) + register struct hash_control * handle; + register char * string; +{ + register char * retval; /* NULL if string not in table */ + register struct hash_entry * entry; /* NULL or entry of this symbol */ + + entry = hash_ask(handle,string,STAT__WRITE); + if (hash_found) + { + retval = entry -> hash_value; + entry -> hash_string = DELETED; /* mark as deleted */ + handle -> hash_stat[STAT_USED] -= 1; /* slots-in-use count */ +#ifdef SUSPECT + if (handle->hash_stat[STAT_USED]<0) + { + error("hash_delete"); + } +#endif /* def SUSPECT */ + } + else + { + retval = NULL; + } + return(retval); +} + +/* + * h a s h _ r e p l a c e ( ) + * + * Try to replace the old value of a symbol with a new value. + * Normally return the old value. + * Return NULL and don't change the table if the symbol is not already + * in the table. + */ +char * +hash_replace(handle,string,value) + register struct hash_control * handle; + register char * string; + register char * value; +{ + register struct hash_entry * entry; + register char * retval; + + entry = hash_ask(handle,string,STAT__WRITE); + if (hash_found) + { + retval = entry -> hash_value; + entry -> hash_value = value; + } + else + { + retval = NULL; + } + ; + return (retval); +} + +/* + * h a s h _ i n s e r t ( ) + * + * Insert a (symbol-string, value) into the hash table. + * Return an error string, "" means OK. + * It is an 'error' to insert an existing symbol. + */ + +char * /* return error string */ +hash_insert(handle,string,value) + register struct hash_control * handle; + register char * string; + register char * value; +{ + register struct hash_entry * entry; + register char * retval; + + retval = ""; + if (handle->hash_stat[STAT_USED] > handle->hash_full) + { + retval = hash_grow(handle); + } + if ( ! * retval) + { + entry = hash_ask(handle,string,STAT__WRITE); + if (hash_found) + { + retval = "exists"; + } + else + { + entry -> hash_value = value; + entry -> hash_string = string; + handle-> hash_stat[STAT_USED] += 1; + } + } + return(retval); +} + +/* + * h a s h _ j a m ( ) + * + * Regardless of what was in the symbol table before, after hash_jam() + * the named symbol has the given value. The symbol is either inserted or + * (its value is) relpaced. + * An error message string is returned, "" means OK. + * + * WARNING: this may decide to grow the hashed symbol table. + * To do this, we call hash_grow(), WHICH WILL recursively CALL US. + * + * We report status internally: hash_found is TRUE if we replaced, but + * false if we inserted. + */ +char * +hash_jam(handle,string,value) + register struct hash_control * handle; + register char * string; + register char * value; +{ + register char * retval; + register struct hash_entry * entry; + + retval = ""; + if (handle->hash_stat[STAT_USED] > handle->hash_full) + { + retval = hash_grow(handle); + } + if (! * retval) + { + entry = hash_ask(handle,string,STAT__WRITE); + if ( ! hash_found) + { + entry -> hash_string = string; + handle->hash_stat[STAT_USED] += 1; + } + entry -> hash_value = value; + } + return(retval); +} + +/* + * h a s h _ g r o w ( ) + * + * Grow a new (bigger) hash table from the old one. + * We choose to double the hash table's size. + * Return a human-scrutible error string: "" if OK. + * Warning! This uses hash_jam(), which had better not recurse + * back here! Hash_jam() conditionally calls us, but we ALWAYS + * call hash_jam()! + * Internal. + */ +static char * +hash_grow(handle) /* make a hash table grow */ + struct hash_control * handle; +{ + register struct hash_entry * newwall; + register struct hash_entry * newwhere; + struct hash_entry * newtrack; + register struct hash_entry * oldtrack; + register struct hash_entry * oldwhere; + register struct hash_entry * oldwall; + register int temp; + int newsize; + char * string; + char * retval; +#ifdef SUSPECT + int oldused; +#endif + + /* + * capture info about old hash table + */ + oldwhere = handle -> hash_where; + oldwall = handle -> hash_wall; +#ifdef SUSPECT + oldused = handle -> hash_stat[STAT_USED]; +#endif + /* + * attempt to get enough room for a hash table twice as big + */ + temp = handle->hash_stat[STAT_SIZE]; + if (( newwhere = (struct hash_entry *) + xmalloc((long)((temp+temp+1)*sizeof(struct hash_entry)))) != NULL) + /* +1 for wall slot */ + { + retval = ""; /* assume success until proven otherwise */ + /* + * have enough room: now we do all the work. + * double the size of everything in handle, + * note: hash_mask frob works for 1's & for 2's complement machines + */ + handle->hash_mask = handle->hash_mask + handle->hash_mask + 1; + handle->hash_stat[STAT_SIZE] <<= 1; + newsize = handle->hash_stat[STAT_SIZE]; + handle->hash_where = newwhere; + handle->hash_full <<= 1; + handle->hash_sizelog += 1; + handle->hash_stat[STAT_USED] = 0; + handle->hash_wall = + newwall = newwhere + newsize; + /* + * set all those pesky new slots to vacant. + */ + for (newtrack=newwhere; newtrack <= newwall; newtrack++) + { + newtrack -> hash_string = NULL; + } + /* + * we will do a scan of the old table, the hard way, using the + * new control block to re-insert the data into new hash table. + */ + handle -> hash_stat[STAT_USED] = 0; /* inserts will bump it up to correct */ + for (oldtrack=oldwhere; oldtrack < oldwall; oldtrack++) + { + if ( ((string=oldtrack->hash_string) != NULL) && string!=DELETED ) + { + if ( * (retval = hash_jam(handle,string,oldtrack->hash_value) ) ) + { + break; + } + } + } +#ifdef SUSPECT + if ( !*retval && handle->hash_stat[STAT_USED] != oldused) + { + retval = "hash_used"; + } +#endif + if (!*retval) + { + /* + * we have a completely faked up control block. + * return the old hash table. + */ + free((char *)oldwhere); + /* + * Here with success. retval is already "". + */ + } + } + else + { + retval = "no room"; + } + return(retval); +} + +/* + * h a s h _ a p p l y ( ) + * + * Use this to scan each entry in symbol table. + * For each symbol, this calls (applys) a nominated function supplying the + * symbol's value (and the symbol's name). + * The idea is you use this to destroy whatever is associted with + * any values in the table BEFORE you destroy the table with hash_die. + * Of course, you can use it for other jobs; whenever you need to + * visit all extant symbols in the table. + * + * We choose to have a call-you-back idea for two reasons: + * asthetic: it is a neater idea to use apply than an explicit loop + * sensible: if we ever had to grow the symbol table (due to insertions) + * then we would lose our place in the table when we re-hashed + * symbols into the new table in a different order. + * + * The order symbols are visited depends entirely on the hashing function. + * Whenever you insert a (symbol, value) you risk expanding the table. If + * you do expand the table, then the hashing function WILL change, so you + * MIGHT get a different order of symbols visited. In other words, if you + * want the same order of visiting symbols as the last time you used + * hash_apply() then you better not have done any hash_insert()s or + * hash_jam()s since the last time you used hash_apply(). + * + * In future we may use the value returned by your nominated function. + * One idea is to abort the scan if, after applying the function to a + * certain node, the function returns a certain code. + * To be safe, please make your functions of type char *. If you always + * return NULL, then the scan will complete, visiting every symbol in + * the table exactly once. ALL OTHER RETURNED VALUES have no meaning yet! + * Caveat Actor! + * + * The function you supply should be of the form: + * char * myfunct(string,value) + * char * string; |* the symbol's name *| + * char * value; |* the symbol's value *| + * { + * |* ... *| + * return(NULL); + * } + * + * The returned value of hash_apply() is (char*)NULL. In future it may return + * other values. NULL means "completed scan OK". Other values have no meaning + * yet. (The function has no graceful failures.) + */ +char * +hash_apply(handle,function) + struct hash_control * handle; + char* (*function)(); +{ + register struct hash_entry * entry; + register struct hash_entry * wall; + + wall = handle->hash_wall; + for (entry = handle->hash_where; entry < wall; entry++) + { + if (islive(entry)) /* silly code: tests entry->string twice! */ + { + (*function)(entry->hash_string,entry->hash_value); + } + } + return (NULL); +} + +/* + * h a s h _ f i n d ( ) + * + * Given symbol string, find value (if any). + * Return found value or NULL. + */ +char * +hash_find(handle,string) /* return char* or NULL */ + struct hash_control * handle; + char * string; +{ + register struct hash_entry * entry; + register char * retval; + + entry = hash_ask(handle,string,STAT__READ); + if (hash_found) + { + retval = entry->hash_value; + } + else + { + retval = NULL; + } + return(retval); +} + +/* + * h a s h _ a s k ( ) + * + * Searches for given symbol string. + * Return the slot where it OUGHT to live. It may be there. + * Return hash_found: TRUE only if symbol is in that slot. + * Access argument is to help keep statistics in control block. + * Internal. + */ +static struct hash_entry * /* string slot, may be empty or deleted */ +hash_ask(handle,string,access) + struct hash_control * handle; + char * string; + int access; /* access type */ +{ + register char *string1; /* JF avoid strcmp calls */ + register char * s; + register int c; + register struct hash_entry * slot; + register int collision; /* count collisions */ + + slot = handle->hash_where + hash_code(handle,string); /* start looking here */ + handle->hash_stat[STAT_ACCESS+access] += 1; + collision = 0; + hash_found = FALSE; + while ( ((s = slot->hash_string) != NULL) && s!=DELETED ) + { + for(string1=string;;) { + if((c= *s++) == 0) { + if(!*string1) + hash_found = TRUE; + break; + } + if(*string1++!=c) + break; + } + if(hash_found) + break; + collision++; + slot++; + } + /* + * slot: return: + * in use: we found string slot + * at empty: + * at wall: we fell off: wrap round ???? + * in table: dig here slot + * at DELETED: dig here slot + */ + if (slot==handle->hash_wall) + { + slot = handle->hash_where; /* now look again */ + while( ((s = slot->hash_string) != NULL) && s!=DELETED ) + { + for(string1=string;*s;string1++,s++) { + if(*string1!=*s) + break; + } + if(*s==*string1) { + hash_found = TRUE; + break; + } + collision++; + slot++; + } + /* + * slot: return: + * in use: we found it slot + * empty: wall: ERROR IMPOSSIBLE !!!! + * in table: dig here slot + * DELETED:dig here slot + */ + } +/* fprintf(stderr,"hash_ask(%s)->%d(%d)\n",string,hash_code(handle,string),collision); */ + handle -> hash_stat[STAT_COLLIDE+access] += collision; + return(slot); /* also return hash_found */ +} + +/* + * h a s h _ c o d e + * + * Does hashing of symbol string to hash number. + * Internal. + */ +static int +hash_code(handle,string) + struct hash_control * handle; + register char * string; +{ + register long h; /* hash code built here */ + register long c; /* each character lands here */ + register int n; /* Amount to shift h by */ + + n = (handle->hash_sizelog - 3); + h = 0; + while ((c = *string++) != 0) + { + h += c; + h = (h<<3) + (h>>n) + c; + } + return (h & handle->hash_mask); +} + +/* + * Here is a test program to exercise above. + */ +#ifdef TEST + +#define TABLES (6) /* number of hash tables to maintain */ + /* (at once) in any testing */ +#define STATBUFSIZE (12) /* we can have 12 statistics */ + +int statbuf[STATBUFSIZE]; /* display statistics here */ +char answer[100]; /* human farts here */ +char * hashtable[TABLES]; /* we test many hash tables at once */ +char * h; /* points to curent hash_control */ +char ** pp; +char * p; +char * name; +char * value; +int size; +int used; +char command; +int number; /* number 0:TABLES-1 of current hashed */ + /* symbol table */ + +main() +{ + char (*applicatee()); + char * hash_find(); + char * destroy(); + char * what(); + struct hash_control * hash_new(); + char * hash_replace(); + int * ip; + + number = 0; + h = 0; + printf("type h <RETURN> for help\n"); + for(;;) + { + printf("hash_test command: "); + gets(answer); + command = answer[0]; + if (isupper(command)) command = tolower(command); /* ecch! */ + switch (command) + { + case '#': + printf("old hash table #=%d.\n",number); + whattable(); + break; + case '?': + for (pp=hashtable; pp<hashtable+TABLES; pp++) + { + printf("address of hash table #%d control block is %xx\n" + ,pp-hashtable,*pp); + } + break; + case 'a': + hash_apply(h,applicatee); + break; + case 'd': + hash_apply(h,destroy); + hash_die(h); + break; + case 'f': + p = hash_find(h,name=what("symbol")); + printf("value of \"%s\" is \"%s\"\n",name,p?p:"NOT-PRESENT"); + break; + case 'h': + printf("# show old, select new default hash table number\n"); + printf("? display all hashtable control block addresses\n"); + printf("a apply a simple display-er to each symbol in table\n"); + printf("d die: destroy hashtable\n"); + printf("f find value of nominated symbol\n"); + printf("h this help\n"); + printf("i insert value into symbol\n"); + printf("j jam value into symbol\n"); + printf("n new hashtable\n"); + printf("r replace a value with another\n"); + printf("s say what %% of table is used\n"); + printf("q exit this program\n"); + printf("x delete a symbol from table, report its value\n"); + break; + case 'i': + p = hash_insert(h,name=what("symbol"),value=what("value")); + if (*p) + { + printf("symbol=\"%s\" value=\"%s\" error=%s\n",name,value,p); + } + break; + case 'j': + p = hash_jam(h,name=what("symbol"),value=what("value")); + if (*p) + { + printf("symbol=\"%s\" value=\"%s\" error=%s\n",name,value,p); + } + break; + case 'n': + h = hashtable[number] = (char *) hash_new(); + break; + case 'q': + exit(); + case 'r': + p = hash_replace(h,name=what("symbol"),value=what("value")); + printf("old value was \"%s\"\n",p?p:"{}"); + break; + case 's': + hash_say(h,statbuf,STATBUFSIZE); + for (ip=statbuf; ip<statbuf+STATBUFSIZE; ip++) + { + printf("%d ",*ip); + } + printf("\n"); + break; + case 'x': + p = hash_delete(h,name=what("symbol")); + printf("old value was \"%s\"\n",p?p:"{}"); + break; + default: + printf("I can't understand command \"%c\"\n",command); + break; + } + } +} + +char * +what(description) + char * description; +{ + char * retval; + char * malloc(); + + printf(" %s : ",description); + gets(answer); + /* will one day clean up answer here */ + retval = malloc(strlen(answer)+1); + if (!retval) + { + error("room"); + } + (void)strcpy(retval,answer); + return(retval); +} + +char * +destroy(string,value) + char * string; + char * value; +{ + free(string); + free(value); + return(NULL); +} + + +char * +applicatee(string,value) + char * string; + char * value; +{ + printf("%.20s-%.20s\n",string,value); + return(NULL); +} + +whattable() /* determine number: what hash table to use */ + /* also determine h: points to hash_control */ +{ + + for (;;) + { + printf(" what hash table (%d:%d) ? ",0,TABLES-1); + gets(answer); + sscanf(answer,"%d",&number); + if (number>=0 && number<TABLES) + { + h = hashtable[number]; + if (!h) + { + printf("warning: current hash-table-#%d. has no hash-control\n",number); + } + return; + } + else + { + printf("invalid hash table number: %d\n",number); + } + } +} + + + +#endif /* #ifdef TEST */ + +/* end: hash.c */ |