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author | K. Richard Pixley <rich@cygnus> | 1991-12-19 23:36:29 +0000 |
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committer | K. Richard Pixley <rich@cygnus> | 1991-12-19 23:36:29 +0000 |
commit | 90f661962b33b275e593a1b074c0dabac75af47c (patch) | |
tree | b1c297140985b62efa58dc4cb17bbed5a2168b78 /cfg-paper.texi | |
parent | 4a96bc044aadaa2cfc17ba5149c8599dddd0a9ae (diff) | |
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three party cross now called a Canadian cross
Diffstat (limited to 'cfg-paper.texi')
-rw-r--r-- | cfg-paper.texi | 31 |
1 files changed, 26 insertions, 5 deletions
diff --git a/cfg-paper.texi b/cfg-paper.texi index 7a5bf6b..05d42f5 100644 --- a/cfg-paper.texi +++ b/cfg-paper.texi @@ -45,6 +45,25 @@ Tools. It also discusses common usage. * A Walk Through:: A Walk Through * Final Notes:: Final Notes * Index:: Index + + --- The Detailed Node Listing --- + +Some Basic Terms + +* Host Environments:: Host Environments +* Configuration Time Options:: Configuration Time Options + +A Walk Through + +* Native Development Environments:: Native Development Environments +* Emulation Environments:: Emulation Environments +* Simple Cross Environments:: Simple Cross Environments +* Crossing Into Targets:: Crossing Into Targets +* Canadian Cross:: Canadian Cross + +Final Notes + +* Hacking Configurations:: Hacking Configurations @end menu @node Some Basic Terms, Specifics., top, top @@ -307,7 +326,7 @@ can be used. * Emulation Environments:: Emulation Environments * Simple Cross Environments:: Simple Cross Environments * Crossing Into Targets:: Crossing Into Targets -* The Three Party Cross:: The Three Party Cross +* Canadian Cross:: Canadian Cross @end menu @node Native Development Environments, Emulation Environments, A Walk Through, A Walk Through @@ -504,7 +523,7 @@ Simple cross environments are the second category of cross development environments. -@node Crossing Into Targets, The Three Party Cross, Simple Cross Environments, A Walk Through +@node Crossing Into Targets, Canadian Cross, Simple Cross Environments, A Walk Through @section Crossing Into Targets @example @@ -551,8 +570,8 @@ native sun4 development environment because we would be building another native development environment, this one on a29k. -@node The Three Party Cross, , Crossing Into Targets, A Walk Through -@section The Three Party Cross +@node Canadian Cross, , Crossing Into Targets, A Walk Through +@section Canadian Cross So far you've seen that our development environment source must be configured for a specific host and for a specific target. You've also @@ -605,11 +624,13 @@ what gcc-a29k builds, a29k programs. This development environment will produce programs for a sun3 because that is how it was configured. This means that the resulting development environment is a simple cross. +@cindex Canadian Cross @cindex Three party cross There really isn't a common name for this process because very few development environments are capable of being configured this extensively. For the sake of discussion, let's call this process a -@emph{three party cross}. +@emph{Canadian cross}. It's a three party cross, Canada has a three +party system, hence Canadian Cross. @node Final Notes, Index, A Walk Through, top @chapter Final Notes |