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author | Richard Henderson <rth@redhat.com> | 1999-05-03 07:29:11 +0000 |
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committer | Richard Henderson <rth@redhat.com> | 1999-05-03 07:29:11 +0000 |
commit | 252b5132c753830d5fd56823373aed85f2a0db63 (patch) | |
tree | 1af963bfd8d3e55167b81def4207f175eaff3a56 /bfd/syms.c | |
download | gdb-252b5132c753830d5fd56823373aed85f2a0db63.zip gdb-252b5132c753830d5fd56823373aed85f2a0db63.tar.gz gdb-252b5132c753830d5fd56823373aed85f2a0db63.tar.bz2 |
19990502 sourceware importbinu_ss_19990502
Diffstat (limited to 'bfd/syms.c')
-rw-r--r-- | bfd/syms.c | 1253 |
1 files changed, 1253 insertions, 0 deletions
diff --git a/bfd/syms.c b/bfd/syms.c new file mode 100644 index 0000000..f69d1f2 --- /dev/null +++ b/bfd/syms.c @@ -0,0 +1,1253 @@ +/* Generic symbol-table support for the BFD library. + Copyright (C) 1990, 91, 92, 93, 94, 95, 96, 97, 1998 + Free Software Foundation, Inc. + Written by Cygnus Support. + +This file is part of BFD, the Binary File Descriptor library. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +/* +SECTION + Symbols + + BFD tries to maintain as much symbol information as it can when + it moves information from file to file. BFD passes information + to applications though the <<asymbol>> structure. When the + application requests the symbol table, BFD reads the table in + the native form and translates parts of it into the internal + format. To maintain more than the information passed to + applications, some targets keep some information ``behind the + scenes'' in a structure only the particular back end knows + about. For example, the coff back end keeps the original + symbol table structure as well as the canonical structure when + a BFD is read in. On output, the coff back end can reconstruct + the output symbol table so that no information is lost, even + information unique to coff which BFD doesn't know or + understand. If a coff symbol table were read, but were written + through an a.out back end, all the coff specific information + would be lost. The symbol table of a BFD + is not necessarily read in until a canonicalize request is + made. Then the BFD back end fills in a table provided by the + application with pointers to the canonical information. To + output symbols, the application provides BFD with a table of + pointers to pointers to <<asymbol>>s. This allows applications + like the linker to output a symbol as it was read, since the ``behind + the scenes'' information will be still available. +@menu +@* Reading Symbols:: +@* Writing Symbols:: +@* Mini Symbols:: +@* typedef asymbol:: +@* symbol handling functions:: +@end menu + +INODE +Reading Symbols, Writing Symbols, Symbols, Symbols +SUBSECTION + Reading symbols + + There are two stages to reading a symbol table from a BFD: + allocating storage, and the actual reading process. This is an + excerpt from an application which reads the symbol table: + +| long storage_needed; +| asymbol **symbol_table; +| long number_of_symbols; +| long i; +| +| storage_needed = bfd_get_symtab_upper_bound (abfd); +| +| if (storage_needed < 0) +| FAIL +| +| if (storage_needed == 0) { +| return ; +| } +| symbol_table = (asymbol **) xmalloc (storage_needed); +| ... +| number_of_symbols = +| bfd_canonicalize_symtab (abfd, symbol_table); +| +| if (number_of_symbols < 0) +| FAIL +| +| for (i = 0; i < number_of_symbols; i++) { +| process_symbol (symbol_table[i]); +| } + + All storage for the symbols themselves is in an objalloc + connected to the BFD; it is freed when the BFD is closed. + + +INODE +Writing Symbols, Mini Symbols, Reading Symbols, Symbols +SUBSECTION + Writing symbols + + Writing of a symbol table is automatic when a BFD open for + writing is closed. The application attaches a vector of + pointers to pointers to symbols to the BFD being written, and + fills in the symbol count. The close and cleanup code reads + through the table provided and performs all the necessary + operations. The BFD output code must always be provided with an + ``owned'' symbol: one which has come from another BFD, or one + which has been created using <<bfd_make_empty_symbol>>. Here is an + example showing the creation of a symbol table with only one element: + +| #include "bfd.h" +| main() +| { +| bfd *abfd; +| asymbol *ptrs[2]; +| asymbol *new; +| +| abfd = bfd_openw("foo","a.out-sunos-big"); +| bfd_set_format(abfd, bfd_object); +| new = bfd_make_empty_symbol(abfd); +| new->name = "dummy_symbol"; +| new->section = bfd_make_section_old_way(abfd, ".text"); +| new->flags = BSF_GLOBAL; +| new->value = 0x12345; +| +| ptrs[0] = new; +| ptrs[1] = (asymbol *)0; +| +| bfd_set_symtab(abfd, ptrs, 1); +| bfd_close(abfd); +| } +| +| ./makesym +| nm foo +| 00012345 A dummy_symbol + + Many formats cannot represent arbitary symbol information; for + instance, the <<a.out>> object format does not allow an + arbitary number of sections. A symbol pointing to a section + which is not one of <<.text>>, <<.data>> or <<.bss>> cannot + be described. + +INODE +Mini Symbols, typedef asymbol, Writing Symbols, Symbols +SUBSECTION + Mini Symbols + + Mini symbols provide read-only access to the symbol table. + They use less memory space, but require more time to access. + They can be useful for tools like nm or objdump, which may + have to handle symbol tables of extremely large executables. + + The <<bfd_read_minisymbols>> function will read the symbols + into memory in an internal form. It will return a <<void *>> + pointer to a block of memory, a symbol count, and the size of + each symbol. The pointer is allocated using <<malloc>>, and + should be freed by the caller when it is no longer needed. + + The function <<bfd_minisymbol_to_symbol>> will take a pointer + to a minisymbol, and a pointer to a structure returned by + <<bfd_make_empty_symbol>>, and return a <<asymbol>> structure. + The return value may or may not be the same as the value from + <<bfd_make_empty_symbol>> which was passed in. + +*/ + + + +/* +DOCDD +INODE +typedef asymbol, symbol handling functions, Mini Symbols, Symbols + +*/ +/* +SUBSECTION + typedef asymbol + + An <<asymbol>> has the form: + +*/ + +/* +CODE_FRAGMENT + +. +.typedef struct symbol_cache_entry +.{ +. {* A pointer to the BFD which owns the symbol. This information +. is necessary so that a back end can work out what additional +. information (invisible to the application writer) is carried +. with the symbol. +. +. This field is *almost* redundant, since you can use section->owner +. instead, except that some symbols point to the global sections +. bfd_{abs,com,und}_section. This could be fixed by making +. these globals be per-bfd (or per-target-flavor). FIXME. *} +. +. struct _bfd *the_bfd; {* Use bfd_asymbol_bfd(sym) to access this field. *} +. +. {* The text of the symbol. The name is left alone, and not copied; the +. application may not alter it. *} +. CONST char *name; +. +. {* The value of the symbol. This really should be a union of a +. numeric value with a pointer, since some flags indicate that +. a pointer to another symbol is stored here. *} +. symvalue value; +. +. {* Attributes of a symbol: *} +. +.#define BSF_NO_FLAGS 0x00 +. +. {* The symbol has local scope; <<static>> in <<C>>. The value +. is the offset into the section of the data. *} +.#define BSF_LOCAL 0x01 +. +. {* The symbol has global scope; initialized data in <<C>>. The +. value is the offset into the section of the data. *} +.#define BSF_GLOBAL 0x02 +. +. {* The symbol has global scope and is exported. The value is +. the offset into the section of the data. *} +.#define BSF_EXPORT BSF_GLOBAL {* no real difference *} +. +. {* A normal C symbol would be one of: +. <<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or +. <<BSF_GLOBAL>> *} +. +. {* The symbol is a debugging record. The value has an arbitary +. meaning. *} +.#define BSF_DEBUGGING 0x08 +. +. {* The symbol denotes a function entry point. Used in ELF, +. perhaps others someday. *} +.#define BSF_FUNCTION 0x10 +. +. {* Used by the linker. *} +.#define BSF_KEEP 0x20 +.#define BSF_KEEP_G 0x40 +. +. {* A weak global symbol, overridable without warnings by +. a regular global symbol of the same name. *} +.#define BSF_WEAK 0x80 +. +. {* This symbol was created to point to a section, e.g. ELF's +. STT_SECTION symbols. *} +.#define BSF_SECTION_SYM 0x100 +. +. {* The symbol used to be a common symbol, but now it is +. allocated. *} +.#define BSF_OLD_COMMON 0x200 +. +. {* The default value for common data. *} +.#define BFD_FORT_COMM_DEFAULT_VALUE 0 +. +. {* In some files the type of a symbol sometimes alters its +. location in an output file - ie in coff a <<ISFCN>> symbol +. which is also <<C_EXT>> symbol appears where it was +. declared and not at the end of a section. This bit is set +. by the target BFD part to convey this information. *} +. +.#define BSF_NOT_AT_END 0x400 +. +. {* Signal that the symbol is the label of constructor section. *} +.#define BSF_CONSTRUCTOR 0x800 +. +. {* Signal that the symbol is a warning symbol. The name is a +. warning. The name of the next symbol is the one to warn about; +. if a reference is made to a symbol with the same name as the next +. symbol, a warning is issued by the linker. *} +.#define BSF_WARNING 0x1000 +. +. {* Signal that the symbol is indirect. This symbol is an indirect +. pointer to the symbol with the same name as the next symbol. *} +.#define BSF_INDIRECT 0x2000 +. +. {* BSF_FILE marks symbols that contain a file name. This is used +. for ELF STT_FILE symbols. *} +.#define BSF_FILE 0x4000 +. +. {* Symbol is from dynamic linking information. *} +.#define BSF_DYNAMIC 0x8000 +. +. {* The symbol denotes a data object. Used in ELF, and perhaps +. others someday. *} +.#define BSF_OBJECT 0x10000 +. +. flagword flags; +. +. {* A pointer to the section to which this symbol is +. relative. This will always be non NULL, there are special +. sections for undefined and absolute symbols. *} +. struct sec *section; +. +. {* Back end special data. *} +. union +. { +. PTR p; +. bfd_vma i; +. } udata; +. +.} asymbol; +*/ + +#include "bfd.h" +#include "sysdep.h" +#include "libbfd.h" +#include "bfdlink.h" +#include "aout/stab_gnu.h" + +static char coff_section_type PARAMS ((const char *)); + +/* +DOCDD +INODE +symbol handling functions, , typedef asymbol, Symbols +SUBSECTION + Symbol handling functions +*/ + +/* +FUNCTION + bfd_get_symtab_upper_bound + +DESCRIPTION + Return the number of bytes required to store a vector of pointers + to <<asymbols>> for all the symbols in the BFD @var{abfd}, + including a terminal NULL pointer. If there are no symbols in + the BFD, then return 0. If an error occurs, return -1. + +.#define bfd_get_symtab_upper_bound(abfd) \ +. BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd)) + +*/ + +/* +FUNCTION + bfd_is_local_label + +SYNOPSIS + boolean bfd_is_local_label(bfd *abfd, asymbol *sym); + +DESCRIPTION + Return true if the given symbol @var{sym} in the BFD @var{abfd} is + a compiler generated local label, else return false. +*/ + +boolean +bfd_is_local_label (abfd, sym) + bfd *abfd; + asymbol *sym; +{ + if ((sym->flags & (BSF_GLOBAL | BSF_WEAK)) != 0) + return false; + if (sym->name == NULL) + return false; + return bfd_is_local_label_name (abfd, sym->name); +} + +/* +FUNCTION + bfd_is_local_label_name + +SYNOPSIS + boolean bfd_is_local_label_name(bfd *abfd, const char *name); + +DESCRIPTION + Return true if a symbol with the name @var{name} in the BFD + @var{abfd} is a compiler generated local label, else return + false. This just checks whether the name has the form of a + local label. + +.#define bfd_is_local_label_name(abfd, name) \ +. BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name)) +*/ + +/* +FUNCTION + bfd_canonicalize_symtab + +DESCRIPTION + Read the symbols from the BFD @var{abfd}, and fills in + the vector @var{location} with pointers to the symbols and + a trailing NULL. + Return the actual number of symbol pointers, not + including the NULL. + + +.#define bfd_canonicalize_symtab(abfd, location) \ +. BFD_SEND (abfd, _bfd_canonicalize_symtab,\ +. (abfd, location)) + +*/ + + +/* +FUNCTION + bfd_set_symtab + +SYNOPSIS + boolean bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int count); + +DESCRIPTION + Arrange that when the output BFD @var{abfd} is closed, + the table @var{location} of @var{count} pointers to symbols + will be written. +*/ + +boolean +bfd_set_symtab (abfd, location, symcount) + bfd *abfd; + asymbol **location; + unsigned int symcount; +{ + if ((abfd->format != bfd_object) || (bfd_read_p (abfd))) + { + bfd_set_error (bfd_error_invalid_operation); + return false; + } + + bfd_get_outsymbols (abfd) = location; + bfd_get_symcount (abfd) = symcount; + return true; +} + +/* +FUNCTION + bfd_print_symbol_vandf + +SYNOPSIS + void bfd_print_symbol_vandf(PTR file, asymbol *symbol); + +DESCRIPTION + Print the value and flags of the @var{symbol} supplied to the + stream @var{file}. +*/ +void +bfd_print_symbol_vandf (arg, symbol) + PTR arg; + asymbol *symbol; +{ + FILE *file = (FILE *) arg; + flagword type = symbol->flags; + if (symbol->section != (asection *) NULL) + { + fprintf_vma (file, symbol->value + symbol->section->vma); + } + else + { + fprintf_vma (file, symbol->value); + } + + /* This presumes that a symbol can not be both BSF_DEBUGGING and + BSF_DYNAMIC, nor more than one of BSF_FUNCTION, BSF_FILE, and + BSF_OBJECT. */ + fprintf (file, " %c%c%c%c%c%c%c", + ((type & BSF_LOCAL) + ? (type & BSF_GLOBAL) ? '!' : 'l' + : (type & BSF_GLOBAL) ? 'g' : ' '), + (type & BSF_WEAK) ? 'w' : ' ', + (type & BSF_CONSTRUCTOR) ? 'C' : ' ', + (type & BSF_WARNING) ? 'W' : ' ', + (type & BSF_INDIRECT) ? 'I' : ' ', + (type & BSF_DEBUGGING) ? 'd' : (type & BSF_DYNAMIC) ? 'D' : ' ', + ((type & BSF_FUNCTION) + ? 'F' + : ((type & BSF_FILE) + ? 'f' + : ((type & BSF_OBJECT) ? 'O' : ' ')))); +} + + +/* +FUNCTION + bfd_make_empty_symbol + +DESCRIPTION + Create a new <<asymbol>> structure for the BFD @var{abfd} + and return a pointer to it. + + This routine is necessary because each back end has private + information surrounding the <<asymbol>>. Building your own + <<asymbol>> and pointing to it will not create the private + information, and will cause problems later on. + +.#define bfd_make_empty_symbol(abfd) \ +. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd)) +*/ + +/* +FUNCTION + bfd_make_debug_symbol + +DESCRIPTION + Create a new <<asymbol>> structure for the BFD @var{abfd}, + to be used as a debugging symbol. Further details of its use have + yet to be worked out. + +.#define bfd_make_debug_symbol(abfd,ptr,size) \ +. BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size)) +*/ + +struct section_to_type +{ + CONST char *section; + char type; +}; + +/* Map section names to POSIX/BSD single-character symbol types. + This table is probably incomplete. It is sorted for convenience of + adding entries. Since it is so short, a linear search is used. */ +static CONST struct section_to_type stt[] = +{ + {"*DEBUG*", 'N'}, + {".bss", 'b'}, + {"zerovars", 'b'}, /* MRI .bss */ + {".data", 'd'}, + {"vars", 'd'}, /* MRI .data */ + {".rdata", 'r'}, /* Read only data. */ + {".rodata", 'r'}, /* Read only data. */ + {".sbss", 's'}, /* Small BSS (uninitialized data). */ + {".scommon", 'c'}, /* Small common. */ + {".sdata", 'g'}, /* Small initialized data. */ + {".text", 't'}, + {"code", 't'}, /* MRI .text */ + {0, 0} +}; + +/* Return the single-character symbol type corresponding to + section S, or '?' for an unknown COFF section. + + Check for any leading string which matches, so .text5 returns + 't' as well as .text */ + +static char +coff_section_type (s) + const char *s; +{ + CONST struct section_to_type *t; + + for (t = &stt[0]; t->section; t++) + if (!strncmp (s, t->section, strlen (t->section))) + return t->type; + + return '?'; +} + +#ifndef islower +#define islower(c) ((c) >= 'a' && (c) <= 'z') +#endif +#ifndef toupper +#define toupper(c) (islower(c) ? ((c) & ~0x20) : (c)) +#endif + +/* +FUNCTION + bfd_decode_symclass + +DESCRIPTION + Return a character corresponding to the symbol + class of @var{symbol}, or '?' for an unknown class. + +SYNOPSIS + int bfd_decode_symclass(asymbol *symbol); +*/ +int +bfd_decode_symclass (symbol) + asymbol *symbol; +{ + char c; + + if (bfd_is_com_section (symbol->section)) + return 'C'; + if (bfd_is_und_section (symbol->section)) + return 'U'; + if (bfd_is_ind_section (symbol->section)) + return 'I'; + if (symbol->flags & BSF_WEAK) + return 'W'; + if (!(symbol->flags & (BSF_GLOBAL | BSF_LOCAL))) + return '?'; + + if (bfd_is_abs_section (symbol->section)) + c = 'a'; + else if (symbol->section) + c = coff_section_type (symbol->section->name); + else + return '?'; + if (symbol->flags & BSF_GLOBAL) + c = toupper (c); + return c; + + /* We don't have to handle these cases just yet, but we will soon: + N_SETV: 'v'; + N_SETA: 'l'; + N_SETT: 'x'; + N_SETD: 'z'; + N_SETB: 's'; + N_INDR: 'i'; + */ +} + +/* +FUNCTION + bfd_symbol_info + +DESCRIPTION + Fill in the basic info about symbol that nm needs. + Additional info may be added by the back-ends after + calling this function. + +SYNOPSIS + void bfd_symbol_info(asymbol *symbol, symbol_info *ret); +*/ + +void +bfd_symbol_info (symbol, ret) + asymbol *symbol; + symbol_info *ret; +{ + ret->type = bfd_decode_symclass (symbol); + if (ret->type != 'U') + ret->value = symbol->value + symbol->section->vma; + else + ret->value = 0; + ret->name = symbol->name; +} + +/* +FUNCTION + bfd_copy_private_symbol_data + +SYNOPSIS + boolean bfd_copy_private_symbol_data(bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym); + +DESCRIPTION + Copy private symbol information from @var{isym} in the BFD + @var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}. + Return <<true>> on success, <<false>> on error. Possible error + returns are: + + o <<bfd_error_no_memory>> - + Not enough memory exists to create private data for @var{osec}. + +.#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \ +. BFD_SEND (obfd, _bfd_copy_private_symbol_data, \ +. (ibfd, isymbol, obfd, osymbol)) + +*/ + +/* The generic version of the function which returns mini symbols. + This is used when the backend does not provide a more efficient + version. It just uses BFD asymbol structures as mini symbols. */ + +long +_bfd_generic_read_minisymbols (abfd, dynamic, minisymsp, sizep) + bfd *abfd; + boolean dynamic; + PTR *minisymsp; + unsigned int *sizep; +{ + long storage; + asymbol **syms = NULL; + long symcount; + + if (dynamic) + storage = bfd_get_dynamic_symtab_upper_bound (abfd); + else + storage = bfd_get_symtab_upper_bound (abfd); + if (storage < 0) + goto error_return; + + syms = (asymbol **) bfd_malloc ((size_t) storage); + if (syms == NULL) + goto error_return; + + if (dynamic) + symcount = bfd_canonicalize_dynamic_symtab (abfd, syms); + else + symcount = bfd_canonicalize_symtab (abfd, syms); + if (symcount < 0) + goto error_return; + + *minisymsp = (PTR) syms; + *sizep = sizeof (asymbol *); + return symcount; + + error_return: + if (syms != NULL) + free (syms); + return -1; +} + +/* The generic version of the function which converts a minisymbol to + an asymbol. We don't worry about the sym argument we are passed; + we just return the asymbol the minisymbol points to. */ + +/*ARGSUSED*/ +asymbol * +_bfd_generic_minisymbol_to_symbol (abfd, dynamic, minisym, sym) + bfd *abfd; + boolean dynamic; + const PTR minisym; + asymbol *sym; +{ + return *(asymbol **) minisym; +} + +/* Look through stabs debugging information in .stab and .stabstr + sections to find the source file and line closest to a desired + location. This is used by COFF and ELF targets. It sets *pfound + to true if it finds some information. The *pinfo field is used to + pass cached information in and out of this routine; this first time + the routine is called for a BFD, *pinfo should be NULL. The value + placed in *pinfo should be saved with the BFD, and passed back each + time this function is called. */ + +/* We use a cache by default. */ + +#define ENABLE_CACHING + +/* We keep an array of indexentry structures to record where in the + stabs section we should look to find line number information for a + particular address. */ + +struct indexentry +{ + bfd_vma val; + bfd_byte *stab; + bfd_byte *str; + char *directory_name; + char *file_name; + char *function_name; +}; + +/* Compare two indexentry structures. This is called via qsort. */ + +static int +cmpindexentry (a, b) + const PTR *a; + const PTR *b; +{ + const struct indexentry *contestantA = (const struct indexentry *) a; + const struct indexentry *contestantB = (const struct indexentry *) b; + + if (contestantA->val < contestantB->val) + return -1; + else if (contestantA->val > contestantB->val) + return 1; + else + return 0; +} + +/* A pointer to this structure is stored in *pinfo. */ + +struct stab_find_info +{ + /* The .stab section. */ + asection *stabsec; + /* The .stabstr section. */ + asection *strsec; + /* The contents of the .stab section. */ + bfd_byte *stabs; + /* The contents of the .stabstr section. */ + bfd_byte *strs; + + /* A table that indexes stabs by memory address. */ + struct indexentry *indextable; + /* The number of entries in indextable. */ + int indextablesize; + +#ifdef ENABLE_CACHING + /* Cached values to restart quickly. */ + struct indexentry *cached_indexentry; + bfd_vma cached_offset; + bfd_byte *cached_stab; + char *cached_file_name; +#endif + + /* Saved ptr to malloc'ed filename. */ + char *filename; +}; + +boolean +_bfd_stab_section_find_nearest_line (abfd, symbols, section, offset, pfound, + pfilename, pfnname, pline, pinfo) + bfd *abfd; + asymbol **symbols; + asection *section; + bfd_vma offset; + boolean *pfound; + const char **pfilename; + const char **pfnname; + unsigned int *pline; + PTR *pinfo; +{ + struct stab_find_info *info; + bfd_size_type stabsize, strsize; + bfd_byte *stab, *str, *last_stab; + bfd_size_type stroff; + struct indexentry *indexentry; + char *directory_name, *file_name; + int saw_fun; + + *pfound = false; + *pfilename = bfd_get_filename (abfd); + *pfnname = NULL; + *pline = 0; + + /* Stabs entries use a 12 byte format: + 4 byte string table index + 1 byte stab type + 1 byte stab other field + 2 byte stab desc field + 4 byte stab value + FIXME: This will have to change for a 64 bit object format. + + The stabs symbols are divided into compilation units. For the + first entry in each unit, the type of 0, the value is the length + of the string table for this unit, and the desc field is the + number of stabs symbols for this unit. */ + +#define STRDXOFF (0) +#define TYPEOFF (4) +#define OTHEROFF (5) +#define DESCOFF (6) +#define VALOFF (8) +#define STABSIZE (12) + + info = (struct stab_find_info *) *pinfo; + if (info != NULL) + { + if (info->stabsec == NULL || info->strsec == NULL) + { + /* No stabs debugging information. */ + return true; + } + + stabsize = info->stabsec->_raw_size; + strsize = info->strsec->_raw_size; + } + else + { + long reloc_size, reloc_count; + arelent **reloc_vector; + int i; + char *name; + char *file_name; + char *directory_name; + char *function_name; + + info = (struct stab_find_info *) bfd_zalloc (abfd, sizeof *info); + if (info == NULL) + return false; + + /* FIXME: When using the linker --split-by-file or + --split-by-reloc options, it is possible for the .stab and + .stabstr sections to be split. We should handle that. */ + + info->stabsec = bfd_get_section_by_name (abfd, ".stab"); + info->strsec = bfd_get_section_by_name (abfd, ".stabstr"); + + if (info->stabsec == NULL || info->strsec == NULL) + { + /* No stabs debugging information. Set *pinfo so that we + can return quickly in the info != NULL case above. */ + *pinfo = (PTR) info; + return true; + } + + stabsize = info->stabsec->_raw_size; + strsize = info->strsec->_raw_size; + + info->stabs = (bfd_byte *) bfd_alloc (abfd, stabsize); + info->strs = (bfd_byte *) bfd_alloc (abfd, strsize); + if (info->stabs == NULL || info->strs == NULL) + return false; + + if (! bfd_get_section_contents (abfd, info->stabsec, info->stabs, 0, + stabsize) + || ! bfd_get_section_contents (abfd, info->strsec, info->strs, 0, + strsize)) + return false; + + /* If this is a relocateable object file, we have to relocate + the entries in .stab. This should always be simple 32 bit + relocations against symbols defined in this object file, so + this should be no big deal. */ + reloc_size = bfd_get_reloc_upper_bound (abfd, info->stabsec); + if (reloc_size < 0) + return false; + reloc_vector = (arelent **) bfd_malloc (reloc_size); + if (reloc_vector == NULL && reloc_size != 0) + return false; + reloc_count = bfd_canonicalize_reloc (abfd, info->stabsec, reloc_vector, + symbols); + if (reloc_count < 0) + { + if (reloc_vector != NULL) + free (reloc_vector); + return false; + } + if (reloc_count > 0) + { + arelent **pr; + + for (pr = reloc_vector; *pr != NULL; pr++) + { + arelent *r; + unsigned long val; + asymbol *sym; + + r = *pr; + if (r->howto->rightshift != 0 + || r->howto->size != 2 + || r->howto->bitsize != 32 + || r->howto->pc_relative + || r->howto->bitpos != 0 + || r->howto->dst_mask != 0xffffffff) + { + (*_bfd_error_handler) + (_("Unsupported .stab relocation")); + bfd_set_error (bfd_error_invalid_operation); + if (reloc_vector != NULL) + free (reloc_vector); + return false; + } + + val = bfd_get_32 (abfd, info->stabs + r->address); + val &= r->howto->src_mask; + sym = *r->sym_ptr_ptr; + val += sym->value + sym->section->vma + r->addend; + bfd_put_32 (abfd, val, info->stabs + r->address); + } + } + + if (reloc_vector != NULL) + free (reloc_vector); + + /* First time through this function, build a table matching + function VM addresses to stabs, then sort based on starting + VM address. Do this in two passes: once to count how many + table entries we'll need, and a second to actually build the + table. */ + + info->indextablesize = 0; + saw_fun = 1; + for (stab = info->stabs; stab < info->stabs + stabsize; stab += STABSIZE) + { + if (stab[TYPEOFF] == N_SO) + { + /* N_SO with null name indicates EOF */ + if (bfd_get_32 (abfd, stab + STRDXOFF) == 0) + continue; + + /* if we did not see a function def, leave space for one. */ + if (saw_fun == 0) + ++info->indextablesize; + + saw_fun = 0; + + /* two N_SO's in a row is a filename and directory. Skip */ + if (stab + STABSIZE < info->stabs + stabsize + && *(stab + STABSIZE + TYPEOFF) == N_SO) + { + stab += STABSIZE; + } + } + else if (stab[TYPEOFF] == N_FUN) + { + saw_fun = 1; + ++info->indextablesize; + } + } + + if (saw_fun == 0) + ++info->indextablesize; + + if (info->indextablesize == 0) + return true; + ++info->indextablesize; + + info->indextable = ((struct indexentry *) + bfd_alloc (abfd, + (sizeof (struct indexentry) + * info->indextablesize))); + if (info->indextable == NULL) + return false; + + file_name = NULL; + directory_name = NULL; + saw_fun = 1; + + for (i = 0, stroff = 0, stab = info->stabs, str = info->strs; + i < info->indextablesize && stab < info->stabs + stabsize; + stab += STABSIZE) + { + switch (stab[TYPEOFF]) + { + case 0: + /* This is the first entry in a compilation unit. */ + if ((bfd_size_type) ((info->strs + strsize) - str) < stroff) + break; + str += stroff; + stroff = bfd_get_32 (abfd, stab + VALOFF); + break; + + case N_SO: + /* The main file name. */ + + /* The following code creates a new indextable entry with + a NULL function name if there were no N_FUNs in a file. + Note that a N_SO without a file name is an EOF and + there could be 2 N_SO following it with the new filename + and directory. */ + if (saw_fun == 0) + { + info->indextable[i].val = bfd_get_32 (abfd, last_stab + VALOFF); + info->indextable[i].stab = last_stab; + info->indextable[i].str = str; + info->indextable[i].directory_name = directory_name; + info->indextable[i].file_name = file_name; + info->indextable[i].function_name = NULL; + ++i; + } + saw_fun = 0; + + file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF); + if (*file_name == '\0') + { + directory_name = NULL; + file_name = NULL; + saw_fun = 1; + } + else { + last_stab = stab; + if (stab + STABSIZE >= info->stabs + stabsize + || *(stab + STABSIZE + TYPEOFF) != N_SO) + { + directory_name = NULL; + } + else + { + /* Two consecutive N_SOs are a directory and a file + name. */ + stab += STABSIZE; + directory_name = file_name; + file_name = ((char *) str + + bfd_get_32 (abfd, stab + STRDXOFF)); + } + } + break; + + case N_SOL: + /* The name of an include file. */ + file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF); + break; + + case N_FUN: + /* A function name. */ + saw_fun = 1; + name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF); + + if (*name == '\0') + name = NULL; + + function_name = name; + + if (name == NULL) + continue; + + info->indextable[i].val = bfd_get_32 (abfd, stab + VALOFF); + info->indextable[i].stab = stab; + info->indextable[i].str = str; + info->indextable[i].directory_name = directory_name; + info->indextable[i].file_name = file_name; + info->indextable[i].function_name = function_name; + ++i; + break; + } + } + + if (saw_fun == 0) + { + info->indextable[i].val = bfd_get_32 (abfd, last_stab + VALOFF); + info->indextable[i].stab = last_stab; + info->indextable[i].str = str; + info->indextable[i].directory_name = directory_name; + info->indextable[i].file_name = file_name; + info->indextable[i].function_name = NULL; + ++i; + } + + info->indextable[i].val = (bfd_vma) -1; + info->indextable[i].stab = info->stabs + stabsize; + info->indextable[i].str = str; + info->indextable[i].directory_name = NULL; + info->indextable[i].file_name = NULL; + info->indextable[i].function_name = NULL; + ++i; + + info->indextablesize = i; + qsort (info->indextable, i, sizeof (struct indexentry), cmpindexentry); + + *pinfo = (PTR) info; + } + + /* We are passed a section relative offset. The offsets in the + stabs information are absolute. */ + offset += bfd_get_section_vma (abfd, section); + +#ifdef ENABLE_CACHING + if (info->cached_indexentry != NULL + && offset >= info->cached_offset + && offset < (info->cached_indexentry + 1)->val) + { + stab = info->cached_stab; + indexentry = info->cached_indexentry; + file_name = info->cached_file_name; + } + else +#endif + { + /* Cache non-existant or invalid. Do binary search on + indextable. */ + + long low, high; + long mid = -1; + + indexentry = NULL; + + low = 0; + high = info->indextablesize - 1; + while (low != high) + { + mid = (high + low) / 2; + if (offset >= info->indextable[mid].val + && offset < info->indextable[mid + 1].val) + { + indexentry = &info->indextable[mid]; + break; + } + + if (info->indextable[mid].val > offset) + high = mid; + else + low = mid + 1; + } + + if (indexentry == NULL) + return true; + + stab = indexentry->stab + STABSIZE; + file_name = indexentry->file_name; + } + + directory_name = indexentry->directory_name; + str = indexentry->str; + + for (; stab < (indexentry+1)->stab; stab += STABSIZE) + { + boolean done; + bfd_vma val; + + done = false; + + switch (stab[TYPEOFF]) + { + case N_SOL: + /* The name of an include file. */ + val = bfd_get_32 (abfd, stab + VALOFF); + if (val <= offset) + { + file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF); + *pline = 0; + } + break; + + case N_SLINE: + case N_DSLINE: + case N_BSLINE: + /* A line number. The value is relative to the start of the + current function. */ + val = indexentry->val + bfd_get_32 (abfd, stab + VALOFF); + if (val <= offset) + { + *pline = bfd_get_16 (abfd, stab + DESCOFF); + +#ifdef ENABLE_CACHING + info->cached_stab = stab; + info->cached_offset = val; + info->cached_file_name = file_name; + info->cached_indexentry = indexentry; +#endif + } + if (val > offset) + done = true; + break; + + case N_FUN: + case N_SO: + done = true; + break; + } + + if (done) + break; + } + + *pfound = true; + + if (file_name[0] == '/' || directory_name == NULL) + *pfilename = file_name; + else + { + size_t dirlen; + + dirlen = strlen (directory_name); + if (info->filename == NULL + || strncmp (info->filename, directory_name, dirlen) != 0 + || strcmp (info->filename + dirlen, file_name) != 0) + { + if (info->filename != NULL) + free (info->filename); + info->filename = (char *) bfd_malloc (dirlen + + strlen (file_name) + + 1); + if (info->filename == NULL) + return false; + strcpy (info->filename, directory_name); + strcpy (info->filename + dirlen, file_name); + } + + *pfilename = info->filename; + } + + if (indexentry->function_name != NULL) + { + char *s; + + /* This will typically be something like main:F(0,1), so we want + to clobber the colon. It's OK to change the name, since the + string is in our own local storage anyhow. */ + + s = strchr (indexentry->function_name, ':'); + if (s != NULL) + *s = '\0'; + + *pfnname = indexentry->function_name; + } + + return true; +} |