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author | Steve Chamberlain <steve@cygnus> | 1991-04-09 23:25:49 +0000 |
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committer | Steve Chamberlain <steve@cygnus> | 1991-04-09 23:25:49 +0000 |
commit | 03466f17b7a8c82947ae4f2c47203d19b048a84f (patch) | |
tree | a7acc0a17531cf28ec05435d4fbadbdfc4044beb /bfd/obstack.c | |
parent | 2ee11735a2c3cdcb77c94d74205dde7ade6beb29 (diff) | |
download | gdb-03466f17b7a8c82947ae4f2c47203d19b048a84f.zip gdb-03466f17b7a8c82947ae4f2c47203d19b048a84f.tar.gz gdb-03466f17b7a8c82947ae4f2c47203d19b048a84f.tar.bz2 |
*** empty log message ***
Diffstat (limited to 'bfd/obstack.c')
-rwxr-xr-x | bfd/obstack.c | 91 |
1 files changed, 43 insertions, 48 deletions
diff --git a/bfd/obstack.c b/bfd/obstack.c index 52258d3..bbed70b 100755 --- a/bfd/obstack.c +++ b/bfd/obstack.c @@ -14,14 +14,10 @@ GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ - +#include <ansidecl.h> +#include <sysdep.h> #include "obstack.h" -#ifdef __STDC__ -#define POINTER void * -#else -#define POINTER char * -#endif /* Determine default alignment. */ struct fooalign {char x; double d;}; @@ -50,13 +46,12 @@ struct obstack *_obstack; CHUNKFUN is the function to use to allocate chunks, and FREEFUN the function to free them. */ -void -_obstack_begin (h, size, alignment, chunkfun, freefun) - struct obstack *h; - int size; - int alignment; - POINTER (*chunkfun) (); - void (*freefun) (); +void DEFUN(_obstack_begin,(h, size, alignment, chunkfun, freefun), + struct obstack *h AND + int size AND + int alignment AND + PTR (*chunkfun) () AND + void (*freefun) ()) { register struct _obstack_chunk* chunk; /* points to new chunk */ @@ -101,9 +96,9 @@ _obstack_begin (h, size, alignment, chunkfun, freefun) compilers in a : expression. */ int -_obstack_newchunk (h, length) - struct obstack *h; - int length; +DEFUN(_obstack_newchunk,(h, length), + struct obstack *h AND + int length) { register struct _obstack_chunk* old_chunk = h->chunk; register struct _obstack_chunk* new_chunk; @@ -152,19 +147,19 @@ return 0; If you use it in a program, you are probably losing. */ int -_obstack_allocated_p (h, obj) - struct obstack *h; - POINTER obj; +DEFUN(_obstack_allocated_p, (h, obj), + struct obstack *h AND + PTR obj) { - register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ register struct _obstack_chunk* plp; /* point to previous chunk if any */ lp = (h)->chunk; - while (lp != 0 && ((POINTER)lp > obj || (POINTER)(lp)->limit < obj)) - { - plp = lp -> prev; - lp = plp; - } + while (lp != 0 && ((PTR)lp > obj || (PTR)(lp)->limit < obj)) + { + plp = lp -> prev; + lp = plp; + } return lp != 0; } @@ -174,12 +169,12 @@ _obstack_allocated_p (h, obj) #ifdef __STDC__ #undef obstack_free void -obstack_free (struct obstack *h, POINTER obj) +obstack_free (struct obstack *h, PTR obj) #else int _obstack_free (h, obj) struct obstack *h; - POINTER obj; + PTR obj; #endif { register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ @@ -189,10 +184,10 @@ _obstack_free (h, obj) /* We use >= because there cannot be an object at the beginning of a chunk. But there can be an empty object at that address at the end of another chunk. */ - while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj)) + while (lp != 0 && ((PTR)lp >= obj || (PTR)(lp)->limit < obj)) { plp = lp -> prev; - (*h->freefun) ((POINTER) lp); + (*h->freefun) ((PTR) lp); lp = plp; } if (lp) @@ -212,7 +207,7 @@ _obstack_free (h, obj) int _obstack_free (h, obj) struct obstack *h; - POINTER obj; + PTR obj; { obstack_free (h, obj); return 0; @@ -233,13 +228,13 @@ _obstack_free (h, obj) /* The function names appear in parentheses in order to prevent the macro-definitions of the names from being expanded there. */ -POINTER (obstack_base) (obstack) +PTR (obstack_base) (obstack) struct obstack *obstack; { return obstack_base (obstack); } -POINTER (obstack_next_free) (obstack) +PTR (obstack_next_free) (obstack) struct obstack *obstack; { return obstack_next_free (obstack); @@ -257,34 +252,34 @@ int (obstack_room) (obstack) return obstack_room (obstack); } -void (obstack_grow) (obstack, pointer, length) +void (obstack_grow) (obstack, ptr, length) struct obstack *obstack; - POINTER pointer; + PTR ptr; int length; { - obstack_grow (obstack, pointer, length); +(void) obstack_grow (obstack, ptr, length); } -void (obstack_grow0) (obstack, pointer, length) +void (obstack_grow0) (obstack, ptr, length) struct obstack *obstack; - POINTER pointer; + PTR ptr; int length; { - obstack_grow0 (obstack, pointer, length); +(void) obstack_grow0 (obstack, ptr, length); } void (obstack_1grow) (obstack, character) struct obstack *obstack; int character; { - obstack_1grow (obstack, character); +(void) obstack_1grow (obstack, character); } void (obstack_blank) (obstack, length) struct obstack *obstack; int length; { - obstack_blank (obstack, length); +(void) obstack_blank (obstack, length); } void (obstack_1grow_fast) (obstack, character) @@ -301,33 +296,33 @@ void (obstack_blank_fast) (obstack, length) obstack_blank_fast (obstack, length); } -POINTER (obstack_finish) (obstack) +PTR (obstack_finish) (obstack) struct obstack *obstack; { return obstack_finish (obstack); } -POINTER (obstack_alloc) (obstack, length) +PTR (obstack_alloc) (obstack, length) struct obstack *obstack; int length; { return obstack_alloc (obstack, length); } -POINTER (obstack_copy) (obstack, pointer, length) +PTR (obstack_copy) (obstack, ptr, length) struct obstack *obstack; - POINTER pointer; + PTR ptr; int length; { - return obstack_copy (obstack, pointer, length); + return obstack_copy (obstack, ptr, length); } -POINTER (obstack_copy0) (obstack, pointer, length) +PTR (obstack_copy0) (obstack, ptr, length) struct obstack *obstack; - POINTER pointer; + PTR ptr; int length; { - return obstack_copy0 (obstack, pointer, length); + return obstack_copy0 (obstack, ptr, length); } #endif /* __STDC__ */ |