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authorNick Clifton <nickc@redhat.com>2004-10-08 14:54:04 +0000
committerNick Clifton <nickc@redhat.com>2004-10-08 14:54:04 +0000
commit3c9458e9534287bda2ab643e6c39b0008595a493 (patch)
tree0698a23a10b1400abd7941a58f30901382dbeb49 /bfd/mmo.c
parentd2b2c203e1ff2daf8cfeab0906084f9389e66246 (diff)
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Implement a new BFD API function: bfd_is_target_special_symbol. Use this in nm
and objdump to skip the displaying of ARM Mapping symbols unless specifically requested.
Diffstat (limited to 'bfd/mmo.c')
-rw-r--r--bfd/mmo.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/bfd/mmo.c b/bfd/mmo.c
index 1b7eb86..a7745c1 100644
--- a/bfd/mmo.c
+++ b/bfd/mmo.c
@@ -3255,6 +3255,8 @@ mmo_canonicalize_reloc (abfd, section, relptr, symbols)
/* Perhaps we need to adjust this one; mmo labels (originally) without a
leading ':' might more appropriately be called local. */
#define mmo_bfd_is_local_label_name bfd_generic_is_local_label_name
+#define mmo_bfd_is_target_special_symbol \
+ ((bfd_boolean (*) (bfd *, asymbol *)) bfd_false)
/* Is this one really used or defined by anyone? */
#define mmo_get_lineno _bfd_nosymbols_get_lineno