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author | Nick Clifton <nickc@redhat.com> | 2004-10-08 14:54:04 +0000 |
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committer | Nick Clifton <nickc@redhat.com> | 2004-10-08 14:54:04 +0000 |
commit | 3c9458e9534287bda2ab643e6c39b0008595a493 (patch) | |
tree | 0698a23a10b1400abd7941a58f30901382dbeb49 /bfd/mmo.c | |
parent | d2b2c203e1ff2daf8cfeab0906084f9389e66246 (diff) | |
download | gdb-3c9458e9534287bda2ab643e6c39b0008595a493.zip gdb-3c9458e9534287bda2ab643e6c39b0008595a493.tar.gz gdb-3c9458e9534287bda2ab643e6c39b0008595a493.tar.bz2 |
Implement a new BFD API function: bfd_is_target_special_symbol. Use this in nm
and objdump to skip the displaying of ARM Mapping symbols unless specifically
requested.
Diffstat (limited to 'bfd/mmo.c')
-rw-r--r-- | bfd/mmo.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -3255,6 +3255,8 @@ mmo_canonicalize_reloc (abfd, section, relptr, symbols) /* Perhaps we need to adjust this one; mmo labels (originally) without a leading ':' might more appropriately be called local. */ #define mmo_bfd_is_local_label_name bfd_generic_is_local_label_name +#define mmo_bfd_is_target_special_symbol \ + ((bfd_boolean (*) (bfd *, asymbol *)) bfd_false) /* Is this one really used or defined by anyone? */ #define mmo_get_lineno _bfd_nosymbols_get_lineno |