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authorRichard Sandiford <rdsandiford@googlemail.com>2009-03-14 09:32:06 +0000
committerRichard Sandiford <rdsandiford@googlemail.com>2009-03-14 09:32:06 +0000
commite450936a6fce7a4af7c9aac18db44cad94343ff1 (patch)
tree245b93a26bd0d2eeed5bcab53b4c02f83a206a12 /bfd/mmo.c
parent47dfb2ca058b165e333767f15a62c603830284dd (diff)
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* libcoff-in.h (xcoff_tdata): Change debug_indices to a signed long. * libcoff.h: Regenerate. * xcofflink.c (xcoff_keep_symbol_p): New function, using the "skip" logic from xcoff_link_input_bfd. (bfd_xcoff_size_dynamic_sections): Explicitly skip dynamic objects in a dynamic link, rather than checking whether csectpp is null. Always allocate debug_index for other objects, and always go through the loop. Update the type of debug_index after the change above. Read the auxillary csect information and use xcoff_keep_symbol_p to decide whether a symbol should be kept. Set its debug_index to -2 if not. (xcoff_link_input_bfd): Update the type of debug_index after the change above and always expect it to be nonnull. Use it to test whether a symbol should be stripped, rather than making the decision here. Postpone all symbol creation to the second pass.
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