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author | Ian Lance Taylor <ian@airs.com> | 1994-01-18 20:51:15 +0000 |
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committer | Ian Lance Taylor <ian@airs.com> | 1994-01-18 20:51:15 +0000 |
commit | d4366f97efbd7dd6f7490ffffe17dbc4c7e40776 (patch) | |
tree | a9ac81e832f5b6c212ce9bd6edf231887734a651 /bfd/linker.c | |
parent | db4340a62593635502651eb33ceeacdac0bc2cb2 (diff) | |
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Comment fix.
Diffstat (limited to 'bfd/linker.c')
-rw-r--r-- | bfd/linker.c | 384 |
1 files changed, 383 insertions, 1 deletions
diff --git a/bfd/linker.c b/bfd/linker.c index 773001b..e5f614d 100644 --- a/bfd/linker.c +++ b/bfd/linker.c @@ -24,6 +24,388 @@ the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "bfdlink.h" #include "genlink.h" +/* +SECTION + Linker Functions + +@cindex Linker + The linker uses three special entry points in the BFD target + vector. It is not necessary to write special routines for + these entry points when creating a new BFD back end, since + generic versions are provided. However, writing them can + speed up linking and make it use significantly less runtime + memory. + + The first routine creates a hash table used by the other + routines. The second routine adds the symbols from an object + file to the hash table. The third routine takes all the + object files and links them together to create the output + file. These routines are designed so that the linker proper + does not need to know anything about the symbols in the object + files that it is linking. The linker merely arranges the + sections as directed by the linker script and lets BFD handle + the details of symbols and relocs. + + The second routine and third routines are passed a pointer to + a <<struct bfd_link_info>> structure (defined in + <<bfdlink.h>>) which holds information relevant to the link, + including the linker hash table (which was created by the + first routine) and a set of callback functions to the linker + proper. + + The generic linker routines are in <<linker.c>>, and use the + header file <<genlink.h>>. As of this writing, the only back + ends which have implemented versions of these routines are + a.out (in <<aoutx.h>>) and ECOFF (in <<ecoff.c>>). The a.out + routines are used as examples throughout this section. + +@menu +@* Creating a Linker Hash Table:: +@* Adding Symbols to the Hash Table:: +@* Performing the Final Link:: +@end menu + +INODE +Creating a Linker Hash Table, Adding Symbols to the Hash Table, Linker Functions, Linker Functions +SUBSECTION + Creating a linker hash table + +@cindex _bfd_link_hash_table_create in target vector +@cindex target vector (_bfd_link_hash_table_create) + The linker routines must create a hash table, which must be + derived from <<struct bfd_link_hash_table>> described in + <<bfdlink.c>>. @xref{Hash Tables} for information on how to + create a derived hash table. This entry point is called using + the target vector of the linker output file. + + The <<_bfd_link_hash_table_create>> entry point must allocate + and initialize an instance of the desired hash table. If the + back end does not require any additional information to be + stored with the entries in the hash table, the entry point may + simply create a <<struct bfd_link_hash_table>>. Most likely, + however, some additional information will be needed. + + For example, with each entry in the hash table the a.out + linker keeps the index the symbol has in the final output file + (this index number is used so that when doing a relocateable + link the symbol index used in the output file can be quickly + filled in when copying over a reloc). The a.out linker code + defines the required structures and functions for a hash table + derived from <<struct bfd_link_hash_table>>. The a.out linker + hash table is created by the function + <<NAME(aout,link_hash_table_create)>>; it simply allocates + space for the hash table, initializes it, and returns a + pointer to it. + + When writing the linker routines for a new back end, you will + generally not know exactly which fields will be required until + you have finished. You should simply create a new hash table + which defines no additional fields, and then simply add fields + as they become necessary. + +INODE +Adding Symbols to the Hash Table, Performing the Final Link, Creating a Linker Hash Table, Linker Functions +SUBSECTION + Adding symbols to the hash table + +@cindex _bfd_link_add_symbols in target vector +@cindex target vector (_bfd_link_add_symbols) + The linker proper will call the <<_bfd_link_add_symbols>> + entry point for each object file or archive which is to be + linked (typically these are the files named on the command + line, but some may also come from the linker script). The + entry point is responsible for examining the file. For an + object file, BFD must add any relevant symbol information to + the hash table. For an archive, BFD must determine which + elements of the archive should be used and adding them to the + link. + + The a.out version of this entry point is + <<NAME(aout,link_add_symbols)>>. + +@menu +@* Differing file formats:: +@* Adding symbols from an object file:: +@* Adding symbols from an archive:: +@end menu + +INODE +Differing file formats, Adding symbols from an object file, Adding Symbols to the Hash Table, Adding Symbols to the Hash Table +SUBSUBSECTION + Differing file formats + + Normally all the files involved in a link will be of the same + format, but it is also possible to link together different + format object files, and the back end must support that. The + <<_bfd_link_add_symbols>> entry point is called via the target + vector of the file to be added. This has an important + consequence: the function may not assume that the hash table + is the type created by the corresponding + <<_bfd_link_hash_table_create>> vector. All the + <<_bfd_link_add_symbols>> function can assume about the hash + table is that it is derived from <<struct + bfd_link_hash_table>>. + + Sometimes the <<_bfd_link_add_symbols>> function must store + some information in the hash table entry to be used by the + <<_bfd_final_link>> function. In such a case the <<creator>> + field of the hash table must be checked to make sure that the + hash table was created by an object file of the same format. + + The <<_bfd_final_link>> routine must be prepared to handle a + hash entry without any extra information added by the + <<_bfd_link_add_symbols>> function. A hash entry without + extra information will also occur when the linker script + directs the linker to create a symbol. Note that, regardless + of how a hash table entry is added, all the fields will be + initialized to some sort of null value by the hash table entry + initialization function. + + See <<ecoff_link_add_externals>> for an example of how to + check the <<creator>> field before saving information (in this + case, the ECOFF external symbol debugging information) in a + hash table entry. + +INODE +Adding symbols from an object file, Adding symbols from an archive, Differing file formats, Adding Symbols to the Hash Table +SUBSUBSECTION + Adding symbols from an object file + + When the <<_bfd_link_add_symbols>> routine is passed an object + file, it must add all externally visible symbols in that + object file to the hash table. The actual work of adding the + symbol to the hash table is normally handled by the function + <<_bfd_generic_link_add_one_symbol>>. The + <<_bfd_link_add_symbols>> routine is responsible for reading + all the symbols from the object file and passing the correct + information to <<_bfd_generic_link_add_one_symbol>>. + + The <<_bfd_link_add_symbols>> routine should not use + <<bfd_canonicalize_symtab>> to read the symbols. The point of + providing this routine is to avoid the overhead of converting + the symbols into generic <<asymbol>> structures. + +@findex _bfd_generic_link_add_one_symbol + <<_bfd_generic_link_add_one_symbol>> handles the details of + combining common symbols, warning about multiple definitions, + and so forth. It takes arguments which describe the symbol to + add, notably symbol flags, a section, and an offset. The + symbol flags include such things as <<BSF_WEAK>> or + <<BSF_INDIRECT>>. The section is a section in the object + file, or something like <<bfd_und_section>> for an undefined + symbol or <<bfd_com_section>> for a common symbol. + + If the <<_bfd_final_link>> routine is also going to need to + read the symbol information, the <<_bfd_link_add_symbols>> + routine should save it somewhere attached to the object file + BFD. However, the information should only be saved if the + <<keep_memory>> field of the <<info>> argument is true, so + that the <<-no-keep-memory>> linker switch is effective. + + The a.out function which adds symbols from an object file is + <<aout_link_add_object_symbols>>, and most of the interesting + work is in <<aout_link_add_symbols>>. The latter saves + pointers to the hash tables entries created by + <<_bfd_generic_link_add_one_symbol>> indexed by symbol number, + so that the <<_bfd_final_link>> routine does not have to call + the hash table lookup routine to locate the entry. + +INODE +Adding symbols from an archive, , Adding symbols from an object file, Adding Symbols to the Hash Table +SUBSUBSECTION + Adding symbols from an archive + + When the <<_bfd_link_add_symbols>> routine is passed an + archive, it must look through the symbols defined by the + archive and decide which elements of the archive should be + included in the link. For each such element it must call the + <<add_archive_element>> linker callback, and it must add the + symbols from the object file to the linker hash table. + +@findex _bfd_generic_link_add_archive_symbols + In most cases the work of looking through the symbols in the + archive should be done by the + <<_bfd_generic_link_add_archive_symbols>> function. This + function builds a hash table from the archive symbol table and + looks through the list of undefined symbols to see which + elements should be included. + <<_bfd_generic_link_add_archive_symbols>> is passed a function + to call to make the final decision about adding an archive + element to the link and to do the actual work of adding the + symbols to the linker hash table. + + The function passed to + <<_bfd_generic_link_add_archive_symbols>> must read the + symbols of the archive element and decide whether the archive + element should be included in the link. If the element is to + be included, the <<add_archive_element>> linker callback + routine must be called with the element as an argument, and + the elements symbols must be added to the linker hash table + just as though the element had itself been passed to the + <<_bfd_link_add_symbols>> function. + + When the a.out <<_bfd_link_add_symbols>> function receives an + archive, it calls <<_bfd_generic_link_add_archive_symbols>> + passing <<aout_link_check_archive_element>> as the function + argument. <<aout_link_check_archive_element>> calls + <<aout_link_check_ar_symbols>>. If the latter decides to add + the element (an element is only added if it provides a real, + non-common, definition for a previously undefined or common + symbol) it calls the <<add_archive_element>> callback and then + <<aout_link_check_archive_element>> calls + <<aout_link_add_symbols>> to actually add the symbols to the + linker hash table. + + The ECOFF back end is unusual in that it does not normally + call <<_bfd_generic_link_add_archive_symbols>>, because ECOFF + archives already contain a hash table of symbols. The ECOFF + back end searches the archive itself to avoid the overhead of + creating a new hash table. + +INODE +Performing the Final Link, , Adding Symbols to the Hash Table, Linker Functions +SUBSECTION + Performing the final link + +@cindex _bfd_link_final_link in target vector +@cindex target vector (_bfd_final_link) + When all the input files have been processed, the linker calls + the <<_bfd_final_link>> entry point of the output BFD. This + routine is responsible for producing the final output file, + which has several aspects. It must relocate the contents of + the input sections and copy the data into the output sections. + It must build an output symbol table including any local + symbols from the input files and the global symbols from the + hash table. When producing relocateable output, it must + modify the input relocs and write them into the output file. + There may also be object format dependent work to be done. + + The linker will also call the <<write_object_contents>> entry + point when the BFD is closed. The two entry points must work + together in order to produce the correct output file. + + The details of how this works are inevitably dependent upon + the specific object file format. The a.out + <<_bfd_final_link>> routine is <<NAME(aout,final_link)>>. + +@menu +@* Information provided by the linker:: +@* Relocating the section contents:: +@* Writing the symbol table:: +@end menu + +INODE +Information provided by the linker, Relocating the section contents, Performing the Final Link, Performing the Final Link +SUBSUBSECTION + Information provided by the linker + + Before the linker calls the <<_bfd_final_link>> entry point, + it sets up some data structures for the function to use. + + The <<input_bfds>> field of the <<bfd_link_info>> structure + will point to a list of all the input files included in the + link. These files are linked through the <<link_next>> field + of the <<bfd>> structure. + + Each section in the output file will have a list of + <<link_order>> structures attached to the <<link_order_head>> + field (the <<link_order>> structure is defined in + <<bfdlink.h>>). These structures describe how to create the + contents of the output section in terms of the contents of + various input sections, fill constants, and, eventually, other + types of information. + +INODE +Relocating the section contents, Writing the symbol table, Information provided by the linker, Performing the Final Link +SUBSUBSECTION + Relocating the section contents + + The <<_bfd_final_link>> function should look through the + <<link_order>> structures attached to each section of the + output file. Each <<link_order>> structure should either be + handled specially, or it should be passed to the function + <<_bfd_default_link_order>> which will do the right thing + (<<_bfd_default_link_order>> is defined in <<linker.c>>). + + For efficiency, a <<link_order>> of type + <<bfd_indirect_link_order>> whose associated section belongs + to a BFD of the same format as the output BFD must be handled + specially. This type of <<link_order>> describes part of an + output section in terms of a section belonging to one of the + input files. The <<_bfd_final_link>> function should read the + contents of the section and any associated relocs, apply the + relocs to the section contents, and write out the modified + section contents. If performing a relocateable link, the + relocs themselves must also be modified and written out. + +@findex _bfd_relocate_contents +@findex _bfd_final_link_relocate + The functions <<_bfd_relocate_contents>> and + <<_bfd_final_link_relocate>> provide some general support for + performing the actual relocations, notably overflow checking. + Their arguments include information about the symbol the + relocation is against and a <<reloc_howto_type>> argument + which describes the relocation to perform. These functions + are defined in <<reloc.c>>. + + The a.out function which handles reading, relocating, and + writing section contents is <<aout_link_input_section>>. The + actual relocation is done in <<aout_link_input_section_std>> + and <<aout_link_input_section_ext>>. + +INODE +Writing the symbol table, , Relocating the section contents, Performing the Final Link +SUBSUBSECTION + Writing the symbol table + + The <<_bfd_final_link>> function must gather all the symbols + in the input files and write them out. It must also write out + all the symbols in the global hash table. This must be + controlled by the <<strip>> and <<discard>> fields of the + <<bfd_link_info>> structure. + + The local symbols of the input files will not have been + entered into the linker hash table. The <<_bfd_final_link>> + routine must consider each input file and include the symbols + in the output file. It may be convenient to do this when + looking through the <<link_order>> structures, or it may be + done by stepping through the <<input_bfds>> list. + + The <<_bfd_final_link>> routine must also traverse the global + hash table to gather all the externally visible symbols. It + is possible that most of the externally visible symbols may be + written out when considering the symbols of each input file, + but it is still necessary to traverse the hash table since the + linker script may have defined some symbols that are not in + any of the input files. The <<written>> field in the + <<bfd_link_hash_entry>> structure may be used to determine + which entries in the hash table have not already been written + out. + + The <<strip>> field of the <<bfd_link_info>> structure + controls which symbols are written out. The possible values + are listed in <<bfdlink.h>>. If the value is <<strip_some>>, + then the <<keep_hash>> field of the <<bfd_link_info>> + structure is a hash table of symbols to keep; each symbol + should be looked up in this hash table, and only symbols which + are present should be included in the output file. + + If the <<strip>> field of the <<bfd_link_info>> structure + permits local symbols to be written out, the <<discard>> field + is used to further controls which local symbols are included + in the output file. If the value is <<discard_l>>, then all + local symbols which begin with a certain prefix are discarded; + this prefix is described by the <<lprefix>> and + <<lprefix_len>> fields of the <<bfd_link_info>> structure. + + The a.out backend handles symbols by calling + <<aout_link_write_symbols>> on each input BFD and then + traversing the global hash table with the function + <<aout_link_write_other_symbol>>. It builds a string table + while writing out the symbols, which is written to the output + file at the end of <<NAME(aout,final_link)>>. +*/ + static struct bfd_hash_entry *generic_link_hash_newfunc PARAMS ((struct bfd_hash_entry *, struct bfd_hash_table *, const char *)); @@ -120,7 +502,7 @@ bfd_link_hash_lookup (table, string, create, copy, follow) /* Traverse a generic link hash table. The only reason this is not a macro is to do better type checking. This code presumes that an - argument passed as a struct bfd_hash_entry * may be cause as a + argument passed as a struct bfd_hash_entry * may be caught as a struct bfd_link_hash_entry * with no explicit cast required on the call. */ |