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author | Stafford Horne <shorne@gmail.com> | 2021-05-06 20:51:25 +0900 |
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committer | Stafford Horne <shorne@gmail.com> | 2021-05-06 20:51:25 +0900 |
commit | 3c3de29b048bca6b4aa4235c647b9328e71801b6 (patch) | |
tree | 51ae0f8277a170a874621e5d1dfef6b6cce64077 /bfd/elf32-or1k.c | |
parent | 0b3e14c90283c5d234884d0ebe8510bc3c9bc687 (diff) | |
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or1k: Avoid R_OR1K_GOT16 overflow failures in presence of R_OR1K_GOT_AHI16
Now that we support R_OR1K_GOT_AHI16 we can relax the R_OR1K_GOT16
overflow validation check if the section has R_OR1K_GOT_AHI16.
We cannot simple disable R_OR1K_GOT16 overflow validation as there will
still be binaries that will have only R_OR1K_GOT16. The
R_OR1K_GOT_AHI16 relocation will only be added by GCC when building with
the option -mcmodel=large.
This assumes that R_OR1K_GOT_AHI16 will come before R_OR1K_GOT16, which
is the code pattern that will be emitted by GCC.
bfd/ChangeLog:
PR 21464
* elf32-or1k.c (or1k_elf_relocate_section): Relax R_OR1K_GOT16
overflow check if we have R_OR1K_GOT_AHI16 followed by
R_OR1K_GOT16.
Diffstat (limited to 'bfd/elf32-or1k.c')
-rw-r--r-- | bfd/elf32-or1k.c | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/bfd/elf32-or1k.c b/bfd/elf32-or1k.c index 1b8938d..5eca430 100644 --- a/bfd/elf32-or1k.c +++ b/bfd/elf32-or1k.c @@ -1278,6 +1278,7 @@ or1k_elf_relocate_section (bfd *output_bfd, asection *sgot, *splt; bfd_vma plt_base, got_base, got_sym_value; bool ret_val = true; + bool saw_gotha = false; if (htab == NULL) return false; @@ -1485,6 +1486,16 @@ or1k_elf_relocate_section (bfd *output_bfd, || r_type == R_OR1K_GOT_AHI16) relocation -= got_sym_value; + if (r_type == R_OR1K_GOT_AHI16) + saw_gotha = true; + + /* If we have a R_OR1K_GOT16 followed by a R_OR1K_GOT_AHI16 + relocation we assume the code is doing the right thing to avoid + overflows. Here we mask the lower 16-bit of the relocation to + avoid overflow validation failures. */ + if (r_type == R_OR1K_GOT16 && saw_gotha) + relocation &= 0xffff; + /* Addend should be zero. */ if (rel->r_addend != 0) { |