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authorTom Tromey <tom@tromey.com>2023-12-28 14:08:39 -0700
committerTom Tromey <tom@tromey.com>2024-01-09 08:04:56 -0700
commitd006ec41c448d9f4a84df50391e87cbf0aa8c152 (patch)
tree3742e210e827eb4653f54b10472dcefe8ab62390 /Makefile.in
parentf68c9d09a395ad4bb48661401475ba7f8e8b8a2b (diff)
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Pass GUILE down to subdirectories
When I enable cgen rebuilding in the binutils-gdb tree, the default is to run cgen using 'guile'. However, on my host, guile is guile 2.2, which doesn't work for me -- I have to use guile3.0. This patch arranges to pass "GUILE" down to subdirectories, so I can use 'make GUILE=guile3.0'. * Makefile.in: Rebuild. * Makefile.tpl (BASE_EXPORTS): Add GUILE. (GUILE): New variable. * Makefile.def (flags_to_pass): Add GUILE.
Diffstat (limited to 'Makefile.in')
-rw-r--r--Makefile.in8
1 files changed, 6 insertions, 2 deletions
diff --git a/Makefile.in b/Makefile.in
index 48320bb..9a58d5a 100644
--- a/Makefile.in
+++ b/Makefile.in
@@ -3,7 +3,7 @@
#
# Makefile for directory with subdirs to build.
# Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
-# 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011
+# 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2023
# Free Software Foundation
#
# This file is free software; you can redistribute it and/or modify
@@ -143,7 +143,8 @@ BASE_EXPORTS = \
M4="$(M4)"; export M4; \
SED="$(SED)"; export SED; \
AWK="$(AWK)"; export AWK; \
- MAKEINFO="$(MAKEINFO)"; export MAKEINFO;
+ MAKEINFO="$(MAKEINFO)"; export MAKEINFO; \
+ GUILE="$(GUILE)"; export GUILE;
# This is the list of variables to export in the environment when
# configuring subdirectories for the build system.
@@ -450,6 +451,8 @@ GM2FLAGS = $(CFLAGS)
PKG_CONFIG_PATH = @PKG_CONFIG_PATH@
+GUILE = guile
+
# Pass additional PGO and LTO compiler options to the PGO build.
BUILD_CFLAGS = $(PGO_BUILD_CFLAGS) $(PGO_BUILD_LTO_CFLAGS)
override CFLAGS += $(BUILD_CFLAGS)
@@ -878,6 +881,7 @@ BASE_FLAGS_TO_PASS = \
"GNATMAKE=$(GNATMAKE)" \
"GDC=$(GDC)" \
"GDCFLAGS=$(GDCFLAGS)" \
+ "GUILE=$(GUILE)" \
"AR_FOR_TARGET=$(AR_FOR_TARGET)" \
"AS_FOR_TARGET=$(AS_FOR_TARGET)" \
"CC_FOR_TARGET=$(CC_FOR_TARGET)" \