diff options
author | Steve Chamberlain <sac@cygnus> | 1991-12-08 20:05:21 +0000 |
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committer | Steve Chamberlain <sac@cygnus> | 1991-12-08 20:05:21 +0000 |
commit | 332b63272f6cdf0f0a5b8840d19d9862482a3e20 (patch) | |
tree | 9d41fbccd38949004c0b42800f6e59557f816f50 | |
parent | dda14b63ffee7d5f5cd7e8ed84ad721a800e1485 (diff) | |
download | gdb-332b63272f6cdf0f0a5b8840d19d9862482a3e20.zip gdb-332b63272f6cdf0f0a5b8840d19d9862482a3e20.tar.gz gdb-332b63272f6cdf0f0a5b8840d19d9862482a3e20.tar.bz2 |
Update from bfd.c et al
-rw-r--r-- | include/bfd.h | 570 |
1 files changed, 489 insertions, 81 deletions
diff --git a/include/bfd.h b/include/bfd.h index c4905da..142ceee 100644 --- a/include/bfd.h +++ b/include/bfd.h @@ -331,10 +331,8 @@ bfd *EXFUN(bfd_fdopenr, (CONST char *filename, CONST char *target, int fd)); bfd *EXFUN(bfd_openw, (CONST char *filename, CONST char *target)); boolean EXFUN(bfd_close, (bfd *)); boolean EXFUN(bfd_close_all_done, (bfd *)); -bfd *EXFUN(bfd_create, (CONST char *filename, bfd *template)); bfd_size_type EXFUN(bfd_alloc_size, (bfd *abfd)); -PTR EXFUN(bfd_xmalloc, ( bfd_size_type size)); -void EXFUN(bfd_write_bigendian_4byte_int, (bfd *abfd, int i)); +bfd *EXFUN(bfd_create, (CONST char *filename, bfd *template)); #define bfd_put_8(abfd, val, ptr) \ (*((char *)ptr) = (char)val) #define bfd_get_8(abfd, ptr) \ @@ -367,46 +365,190 @@ void EXFUN(bfd_write_bigendian_4byte_int, (bfd *abfd, int i)); BFD_SEND(abfd, bfd_h_putx64,(val, ptr)) #define bfd_h_get_64(abfd, ptr) \ BFD_SEND(abfd, bfd_h_getx64,(ptr)) -typedef struct sec { +typedef struct sec +{ + /* The name of the section, the name isn't a copy, the pointer is + the same as that passed to bfd_make_section. */ + CONST char *name; + + /* The next section in the list belonging to the BFD, or NULL. */ + struct sec *next; + + /* The field flags contains attributes of the section. Some of + flags are read in from the object file, and some are + synthesized from other information. */ + flagword flags; + #define SEC_NO_FLAGS 0x000 + + /* Tells the OS to allocate space for this section when loaded. + This would clear for a section containing debug information + only. */ + + #define SEC_ALLOC 0x001 + /* Tells the OS to load the section from the file when loading. + This would be clear for a .bss section */ + #define SEC_LOAD 0x002 + /* The section contains data still to be relocated, so there will + be some relocation information too. */ + #define SEC_RELOC 0x004 + + /* Obsolete ? */ + #define SEC_BALIGN 0x008 + + /* A signal to the OS that the section contains read only + data. */ #define SEC_READONLY 0x010 + + /* The section contains code only. */ + #define SEC_CODE 0x020 + + /* The section contains data only. */ + #define SEC_DATA 0x040 + + /* The section will reside in ROM. */ + #define SEC_ROM 0x080 + + /* The section contains constructor information. This section + type is used by the linker to create lists of constructors and + destructors used by <<g++>>. When a back end sees a symbol + which should be used in a constructor list, it creates a new + section for the type of name (eg <<__CTOR_LIST__>>), attaches + the symbol to it and builds a relocation. To build the lists + of constructors, all the linker has to to is catenate all the + sections called <<__CTOR_LIST__>> and relocte the data + contained within - exactly the operations it would peform on + standard data. */ + #define SEC_CONSTRUCTOR 0x100 + + /* The section is a constuctor, and should be placed at the + end of the . */ + + #define SEC_CONSTRUCTOR_TEXT 0x1100 + #define SEC_CONSTRUCTOR_DATA 0x2100 + #define SEC_CONSTRUCTOR_BSS 0x3100 + + + /* The section has contents - a bss section could be + <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>, a debug section could be + <<SEC_HAS_CONTENTS>> */ + #define SEC_HAS_CONTENTS 0x200 + + /* An instruction to the linker not to output sections + containing this flag even if they have information which + would normally be written. */ + #define SEC_NEVER_LOAD 0x400 + + /* The base address of the section in the address space of the + target. */ + bfd_vma vma; + + /* The size of the section in bytes of the loaded section. This + contains a value even if the section has no contents (eg, the + size of <<.bss>>). */ + bfd_size_type size; + + /* If this section is going to be output, then this value is the + offset into the output section of the first byte in the input + section. Eg, if this was going to start at the 100th byte in + the output section, this value would be 100. */ + bfd_vma output_offset; + + /* The output section through which to map on output. */ + struct sec *output_section; + + /* The alignment requirement of the section, as an exponent - eg + 3 aligns to 2^3 (or 8) */ + unsigned int alignment_power; + + /* If an input section, a pointer to a vector of relocation + records for the data in this section. */ + struct reloc_cache_entry *relocation; + + /* If an output section, a pointer to a vector of pointers to + relocation records for the data in this section. */ + struct reloc_cache_entry **orelocation; + + /* The number of relocation records in one of the above */ + unsigned reloc_count; + + /* Which section is it 0.nth */ + int index; + + /* Information below is back end specific - and not always used + or updated + + File position of section data */ + file_ptr filepos; + + /* File position of relocation info */ + file_ptr rel_filepos; + + /* File position of line data */ + file_ptr line_filepos; + + /* Pointer to data for applications */ + PTR userdata; + struct lang_output_section *otheruserdata; + + /* Attached line number information */ + alent *lineno; + + /* Number of line number records */ + unsigned int lineno_count; + + /* When a section is being output, this value changes as more + linenumbers are written out */ + file_ptr moving_line_filepos; + + /* what the section number is in the target world */ + unsigned int target_index; + PTR used_by_bfd; + + /* If this is a constructor section then here is a list of the + relocations created to relocate items within it. */ + struct relent_chain *constructor_chain; + + /* The BFD which owns the section. */ + bfd *owner; + } asection ; asection *EXFUN(bfd_get_section_by_name, (bfd *abfd, CONST char *name)); asection *EXFUN(bfd_make_section_old_way, (bfd *, CONST char *name)); @@ -415,14 +557,14 @@ boolean EXFUN(bfd_set_section_flags, (bfd *, asection *, flagword)); void EXFUN(bfd_map_over_sections, (bfd *abfd, void (*func)(), PTR obj)); boolean EXFUN(bfd_set_section_size, (bfd *, asection *, bfd_size_type val)); boolean EXFUN(bfd_set_section_contents -, (bfd *abfd, -asection *section, -PTR data, -file_ptr offset, -bfd_size_type count)); + , (bfd *abfd, + asection *section, + PTR data, + file_ptr offset, + bfd_size_type count)); boolean EXFUN(bfd_get_section_contents -, (bfd *abfd, asection *section, PTR location, -file_ptr offset, bfd_size_type count)); + , (bfd *abfd, asection *section, PTR location, + file_ptr offset, bfd_size_type count)); enum bfd_architecture { bfd_arch_unknown, /* File arch not known */ @@ -492,9 +634,8 @@ typedef struct bfd_arch_info CONST char *EXFUN(bfd_printable_name, (bfd *abfd)); bfd_arch_info_type *EXFUN(bfd_scan_arch, (CONST char *)); CONST bfd_arch_info_type *EXFUN(bfd_arch_get_compatible, ( -CONST bfd *abfd, -CONST bfd *bbfd)); -extern bfd_arch_info_type bfd_default_arch_struct; + CONST bfd *abfd, + CONST bfd *bbfd)); void EXFUN(bfd_set_arch_info, (bfd *, bfd_arch_info_type *)); enum bfd_architecture EXFUN(bfd_get_arch, (bfd *abfd)); unsigned long EXFUN(bfd_get_mach, (bfd *abfd)); @@ -502,66 +643,153 @@ unsigned int EXFUN(bfd_arch_bits_per_byte, (bfd *abfd)); unsigned int EXFUN(bfd_arch_bits_per_address, (bfd *abfd)); bfd_arch_info_type * EXFUN(bfd_get_arch_info, (bfd *)); bfd_arch_info_type *EXFUN(bfd_lookup_arch -, (enum bfd_architecture -arch, -long machine)); + , (enum bfd_architecture + arch, + long machine)); CONST char * EXFUN(bfd_printable_arch_mach -, (enum bfd_architecture arch, unsigned long machine)); -typedef enum bfd_reloc_status { + , (enum bfd_architecture arch, unsigned long machine)); +typedef enum bfd_reloc_status +{ + /* No errors detected */ bfd_reloc_ok, + + /* The relocation was performed, but there was an overflow. */ bfd_reloc_overflow, + + /* The address to relocate was not within the section supplied*/ bfd_reloc_outofrange, + + /* Used by special functions */ bfd_reloc_continue, + + /* Unused */ bfd_reloc_notsupported, + + /* Unsupported relocation size requested. */ bfd_reloc_other, + + /* The symbol to relocate against was undefined.*/ bfd_reloc_undefined, + + /* The relocation was performed, but may not be ok - presently + generated only when linking i960 coff files with i960 b.out + symbols. */ bfd_reloc_dangerous - } + } bfd_reloc_status_type; + + typedef struct reloc_cache_entry { + /* A pointer into the canonical table of pointers */ struct symbol_cache_entry **sym_ptr_ptr; + + /* offset in section */ rawdata_offset address; + + /* addend for relocation value */ bfd_vma addend; + + /* if sym is null this is the section */ struct sec *section; + + /* Pointer to how to perform the required relocation */ CONST struct reloc_howto_struct *howto; + } arelent; typedef CONST struct reloc_howto_struct { + /* The type field has mainly a documetary use - the back end can + to what it wants with it, though the normally the back end's + external idea of what a reloc number would be would be stored + in this field. For example, the a PC relative word relocation + in a coff environment would have the type 023 - because that's + what the outside world calls a R_PCRWORD reloc. */ unsigned int type; + + /* The value the final relocation is shifted right by. This drops + unwanted data from the relocation. */ unsigned int rightshift; + + /* The size of the item to be relocated - 0, is one byte, 1 is 2 + bytes, 3 is four bytes. */ unsigned int size; + + /* Now obsolete */ unsigned int bitsize; + + /* Notes that the relocation is relative to the location in the + data section of the addend. The relocation function will + subtract from the relocation value the address of the location + being relocated. */ boolean pc_relative; + + /* Now obsolete */ unsigned int bitpos; + + /* Now obsolete */ boolean absolute; + + /* Causes the relocation routine to return an error if overflow + is detected when relocating. */ boolean complain_on_overflow; + + /* If this field is non null, then the supplied function is + called rather than the normal function. This allows really + strange relocation methods to be accomodated (eg, i960 callj + instructions). */ bfd_reloc_status_type (*special_function)(); + + /* The textual name of the relocation type. */ char *name; + + /* When performing a partial link, some formats must modify the + relocations rather than the data - this flag signals this.*/ boolean partial_inplace; + + /* The src_mask is used to select what parts of the read in data + are to be used in the relocation sum. Eg, if this was an 8 bit + bit of data which we read and relocated, this would be + 0x000000ff. When we have relocs which have an addend, such as + sun4 extended relocs, the value in the offset part of a + relocating field is garbage so we never use it. In this case + the mask would be 0x00000000. */ bfd_word src_mask; + + /* The dst_mask is what parts of the instruction are replaced + into the instruction. In most cases src_mask == dst_mask, + except in the above special case, where dst_mask would be + 0x000000ff, and src_mask would be 0x00000000. */ bfd_word dst_mask; + + /* When some formats create PC relative instructions, they leave + the value of the pc of the place being relocated in the offset + slot of the instruction, so that a PC relative relocation can + be made just by adding in an ordinary offset (eg sun3 a.out). + Some formats leave the displacement part of an instruction + empty (eg m88k bcs), this flag signals the fact.*/ boolean pcrel_offset; + } reloc_howto_type; #define HOWTO(C, R,S,B, P, BI, ABS, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \ {(unsigned)C,R,S,B, P, BI, ABS,O,SF,NAME,INPLACE,MASKSRC,MASKDST,PC} #define NEWHOWTO( FUNCTION, NAME,SIZE,REL,IN) HOWTO(0,0,SIZE,0,REL,0,false,false,FUNCTION, NAME,false,0,0,IN) -#define HOWTO_PREPARE(relocation, symbol) \ - { \ - if (symbol != (asymbol *)NULL) { \ - if (symbol->flags & BSF_FORT_COMM) { \ - relocation = 0; \ - } \ - else { \ - relocation = symbol->value; \ - } \ - } \ - if (symbol->section != (asection *)NULL) { \ - relocation += symbol->section->output_section->vma + \ - symbol->section->output_offset; \ - } \ -} +#define HOWTO_PREPARE(relocation, symbol) \ + { \ + if (symbol != (asymbol *)NULL) { \ + if (symbol->flags & BSF_FORT_COMM) { \ + relocation = 0; \ + } \ + else { \ + relocation = symbol->value; \ + } \ + } \ + if (symbol->section != (asection *)NULL) { \ + relocation += symbol->section->output_section->vma + \ + symbol->section->output_offset; \ + } \ +} typedef unsigned char bfd_byte; typedef struct relent_chain { @@ -570,49 +798,140 @@ typedef struct relent_chain { } arelent_chain; bfd_reloc_status_type EXFUN(bfd_perform_relocation -, (bfd * abfd, -arelent *reloc_entry, -PTR data, -asection *input_section, -bfd *output_bfd)); -typedef enum bfd_reloc_code_real { - BFD_RELOC_16, + , (bfd * abfd, + arelent *reloc_entry, + PTR data, + asection *input_section, + bfd *output_bfd)); +typedef enum bfd_reloc_code_real +{ + /* 16 bits wide, simple reloc */ + BFD_RELOC_16, + + /* 8 bits wide, but used to form an address like 0xffnn */ BFD_RELOC_8_FFnn, + + /* 8 bits wide, simple */ BFD_RELOC_8, + + /* 8 bits wide, pc relative */ BFD_RELOC_8_PCREL, + + /* The type of reloc used to build a contructor table - at the + moment probably a 32 bit wide abs address, but the cpu can + choose. */ + BFD_RELOC_CTOR } bfd_reloc_code_real_type; CONST struct reloc_howto_struct * EXFUN(bfd_reloc_type_lookup -, (CONST bfd_arch_info_type *arch, bfd_reloc_code_type code)); + , (CONST bfd_arch_info_type *arch, bfd_reloc_code_type code)); typedef struct symbol_cache_entry { + /* A pointer to the BFD which owns the symbol. This information + is necessary so that a back end can work out what additional + (invisible to the application writer) information is carried + with the symbol. */ + struct _bfd *the_bfd; - CONST char *name; - symvalue value; + + /* The text of the symbol. The name is left alone, and not copied - the + application may not alter it. */ + CONST char *name; + + /* The value of the symbol.*/ + symvalue value; + + /* Attributes of a symbol: */ + #define BSF_NO_FLAGS 0x00 + + /* The symbol has local scope; <<static>> in <<C>>. The value + is the offset into the section of the data. */ #define BSF_LOCAL 0x01 + + /* The symbol has global scope; initialized data in <<C>>. The + value is the offset into the section of the data. */ #define BSF_GLOBAL 0x02 + + /* Obsolete */ #define BSF_IMPORT 0x04 + + /* The symbol has global scope, and is exported. The value is + the offset into the section of the data. */ #define BSF_EXPORT 0x08 + + /* The symbol is undefined. <<extern>> in <<C>>. The value has + no meaning. */ #define BSF_UNDEFINED 0x10 + + /* The symbol is common, initialized to zero; default in + <<C>>. The value is the size of the object in bytes. */ #define BSF_FORT_COMM 0x20 + + /* A normal C symbol would be one of: + <<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or + <<BSF_EXPORT|BSD_GLOBAL>> */ + + /* The symbol is a debugging record. The value has an arbitary + meaning. */ #define BSF_DEBUGGING 0x40 + + /* The symbol has no section attached, any value is the actual + value and is not a relative offset to a section. */ #define BSF_ABSOLUTE 0x80 + + /* Used by the linker */ #define BSF_KEEP 0x10000 #define BSF_KEEP_G 0x80000 + + /* Unused */ #define BSF_WEAK 0x100000 #define BSF_CTOR 0x200000 #define BSF_FAKE 0x400000 + + /* The symbol used to be a common symbol, but now it is + allocated. */ #define BSF_OLD_COMMON 0x800000 + + /* The default value for common data. */ #define BFD_FORT_COMM_DEFAULT_VALUE 0 + + /* In some files the type of a symbol sometimes alters its + location in an output file - ie in coff a <<ISFCN>> symbol + which is also <<C_EXT>> symbol appears where it was + declared and not at the end of a section. This bit is set + by the target BFD part to convey this information. */ + #define BSF_NOT_AT_END 0x40000 + + /* Signal that the symbol is the label of constructor section. */ #define BSF_CONSTRUCTOR 0x1000000 + + /* Signal that the symbol is a warning symbol. If the symbol + is a warning symbol, then the value field (I know this is + tacky) will point to the asymbol which when referenced will + cause the warning. */ #define BSF_WARNING 0x2000000 + + /* Signal that the symbol is indirect. The value of the symbol + is a pointer to an undefined asymbol which contains the + name to use instead. */ #define BSF_INDIRECT 0x4000000 + flagword flags; + + /* A pointer to the section to which this symbol is relative, + or 0 if the symbol is absolute or undefined. Note that it + is not sufficient to set this location to 0 to mark a + symbol as absolute - the flag <<BSF_ABSOLUTE>> must be set + also. */ struct sec *section; + + /* Back end special data. This is being phased out in favour + of making this a union. */ PTR udata; + } asymbol; #define get_symtab_upper_bound(abfd) \ BFD_SEND (abfd, _get_symtab_upper_bound, (abfd)) @@ -626,47 +945,136 @@ void EXFUN(bfd_print_symbol_vandf, (PTR file, asymbol *symbol)); int EXFUN(bfd_decode_symclass, (asymbol *symbol)); struct _bfd { - CONST char *filename; - struct bfd_target *xvec; - char *iostream; - boolean cacheable; - boolean target_defaulted; - struct _bfd *lru_prev, *lru_next; - file_ptr where; - boolean opened_once; - boolean mtime_set; - long mtime; - int ifd; - bfd_format format; - enum bfd_direction {no_direction = 0, - read_direction = 1, - write_direction = 2, - both_direction = 3} direction; - flagword flags; - file_ptr origin; - boolean output_has_begun; - struct sec *sections; - unsigned int section_count; - bfd_vma start_address; - unsigned int symcount; - struct symbol_cache_entry **outsymbols; - struct bfd_arch_info *arch_info; - PTR arelt_data; - struct _bfd *my_archive; - struct _bfd *next; - struct _bfd *archive_head; - boolean has_armap; - PTR tdata; - PTR usrdata; - struct obstack memory; + /* The filename the application opened the BFD with. */ + CONST char *filename; + + /* A pointer to the target jump table. */ + struct bfd_target *xvec; + + /* To avoid dragging too many header files into every file that + includes @file{bfd.h}, IOSTREAM has been declared as a "char + *", and MTIME as a "long". Their correct types, to which they + are cast when used, are "FILE *" and "time_t". The iostream + is the result of an fopen on the filename. */ + char *iostream; + + /* Is the file being cached */ + + boolean cacheable; + + /* Marks whether there was a default target specified when the + BFD was opened. This is used to select what matching algorithm + to use to chose the back end. */ + + boolean target_defaulted; + + /* The caching routines use these to maintain a + least-recently-used list of BFDs */ + + struct _bfd *lru_prev, *lru_next; + + /* When a file is closed by the caching routines, BFD retains + state information on the file here: + */ + + file_ptr where; + + /* and here:*/ + + boolean opened_once; + + /* Set if we have a locally maintained mtime value, rather than + getting it from the file each time: */ + + boolean mtime_set; + + /* File modified time, if mtime_set is true: */ + + long mtime; + + /* Reserved for an unimplemented file locking extension.*/ + + int ifd; + + /* The format which belongs to the BFD.*/ + + bfd_format format; + + /* The direction the BFD was opened with*/ + + enum bfd_direction {no_direction = 0, + read_direction = 1, + write_direction = 2, + both_direction = 3} direction; + + /* Format_specific flags*/ + + flagword flags; + + /* Currently my_archive is tested before adding origin to + anything. I believe that this can become always an add of + origin, with origin set to 0 for non archive files. */ + + file_ptr origin; + + /* Remember when output has begun, to stop strange things + happening. */ + boolean output_has_begun; + + /* Pointer to linked list of sections*/ + struct sec *sections; + + /* The number of sections */ + unsigned int section_count; + + /* Stuff only useful for object files: + The start address. */ + bfd_vma start_address; + + /* Used for input and output*/ + unsigned int symcount; + + /* Symbol table for output BFD*/ + struct symbol_cache_entry **outsymbols; + + /* Pointer to structure which contains architecture information*/ + struct bfd_arch_info *arch_info; + + /* Stuff only useful for archives:*/ + PTR arelt_data; + struct _bfd *my_archive; + struct _bfd *next; + struct _bfd *archive_head; + boolean has_armap; + + /* Used by the back end to hold private data. */ + PTR tdata; + + /* Used by the application to hold private data*/ + PTR usrdata; + + /* Where all the allocated stuff under this BFD goes */ + struct obstack memory; }; + +unsigned int EXFUN(bfd_get_reloc_upper_bound, (bfd *abfd, asection *sect)); +unsigned int EXFUN(bfd_canonicalize_reloc + , (bfd *abfd, + asection *sec, + arelent **loc, + asymbol **syms)); +boolean EXFUN(bfd_set_file_flags, (bfd *abfd, flagword flags)); +void EXFUN(bfd_set_reloc + , (bfd *abfd, asection *sec, arelent **rel, unsigned int count) + + ); boolean EXFUN(bfd_set_start_address, (bfd *, bfd_vma)); long EXFUN(bfd_get_mtime, (bfd *)); #define bfd_sizeof_headers(abfd, reloc) \ BFD_SEND (abfd, _bfd_sizeof_headers, (abfd, reloc)) -#define bfd_find_nearest_line(abfd, section, symbols, offset, filename_ptr, func, line_ptr) \ - BFD_SEND (abfd, _bfd_find_nearest_line, (abfd, section, symbols, offset, filename_ptr, func, line_ptr)) +#define bfd_find_nearest_line(abfd, sec, syms, off, file, func, line) \ + BFD_SEND (abfd, _bfd_find_nearest_line, (abfd, sec, syms, off, file, func, line)) #define bfd_debug_info_start(abfd) \ BFD_SEND (abfd, _bfd_debug_info_start, (abfd)) @@ -720,7 +1128,7 @@ bfd* EXFUN(bfd_openr_next_archived_file, (bfd *archive, bfd *previous)); CONST char *EXFUN(bfd_core_file_failing_command, (bfd *)); int EXFUN(bfd_core_file_failing_signal, (bfd *)); boolean EXFUN(core_file_matches_executable_p -, (bfd *core_bfd, bfd *exec_bfd)); + , (bfd *core_bfd, bfd *exec_bfd)); #define SDEF(ret, name, arglist) \ PROTO(ret,(*name),arglist) #define SDEF_FMT(ret, name, arglist) \ |