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author | Simon Marchi <simon.marchi@polymtl.ca> | 2018-03-08 18:57:53 -0500 |
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committer | Simon Marchi <simon.marchi@ericsson.com> | 2018-03-08 18:57:53 -0500 |
commit | 00b400574aa75c1c5fe469233ab16930e2d8a4c8 (patch) | |
tree | 6653d9755a017c9f43fa7460a4bfaa4cb4beeafe | |
parent | a8dbfd5853e3a5f7f2a3ca817e96d9e0759061a2 (diff) | |
download | gdb-00b400574aa75c1c5fe469233ab16930e2d8a4c8.zip gdb-00b400574aa75c1c5fe469233ab16930e2d8a4c8.tar.gz gdb-00b400574aa75c1c5fe469233ab16930e2d8a4c8.tar.bz2 |
Use std::string to simplify build_id_to_debug_bfd
Using std::string here makes the string building simpler thank playing
with char*. A stack allocation is replaced with heap allocation, but
I don't think this is really performance-critical code.
gdb/ChangeLog:
* build-id.c (build_id_to_debug_bfd): Use std::string.
-rw-r--r-- | gdb/ChangeLog | 4 | ||||
-rw-r--r-- | gdb/build-id.c | 33 |
2 files changed, 15 insertions, 22 deletions
diff --git a/gdb/ChangeLog b/gdb/ChangeLog index 7e4bd95..fc5738b 100644 --- a/gdb/ChangeLog +++ b/gdb/ChangeLog @@ -1,5 +1,9 @@ 2018-03-08 Simon Marchi <simon.marchi@polymtl.ca> + * build-id.c (build_id_to_debug_bfd): Use std::string. + +2018-03-08 Simon Marchi <simon.marchi@polymtl.ca> + * build-id.c (find_separate_debug_file_by_buildid): Return std::string. * build-id.h (find_separate_debug_file_by_buildid): Return diff --git a/gdb/build-id.c b/gdb/build-id.c index a5d4e67..c8eacbd 100644 --- a/gdb/build-id.c +++ b/gdb/build-id.c @@ -70,16 +70,7 @@ build_id_verify (bfd *abfd, size_t check_len, const bfd_byte *check) gdb_bfd_ref_ptr build_id_to_debug_bfd (size_t build_id_len, const bfd_byte *build_id) { - char *link, *debugdir; - int ix; gdb_bfd_ref_ptr abfd; - int alloc_len; - - /* DEBUG_FILE_DIRECTORY/.build-id/ab/cdef */ - alloc_len = (strlen (debug_file_directory) - + (sizeof "/.build-id/" - 1) + 1 - + 2 * build_id_len + (sizeof ".debug" - 1) + 1); - link = (char *) alloca (alloc_len); /* Keep backward compatibility so that DEBUG_FILE_DIRECTORY being "" will cause "/.build-id/..." lookups. */ @@ -89,32 +80,30 @@ build_id_to_debug_bfd (size_t build_id_len, const bfd_byte *build_id) for (const gdb::unique_xmalloc_ptr<char> &debugdir : debugdir_vec) { - size_t debugdir_len = strlen (debugdir.get ()); const gdb_byte *data = build_id; size_t size = build_id_len; - char *s; - memcpy (link, debugdir.get (), debugdir_len); - s = &link[debugdir_len]; - s += sprintf (s, "/.build-id/"); + std::string link = debugdir.get (); + link += "/.build-id/"; + if (size > 0) { size--; - s += sprintf (s, "%02x", (unsigned) *data++); + string_appendf (link, "%02x/", (unsigned) *data++); } - if (size > 0) - *s++ = '/'; + while (size-- > 0) - s += sprintf (s, "%02x", (unsigned) *data++); - strcpy (s, ".debug"); + string_appendf (link, "%02x", (unsigned) *data++); + + link += ".debug"; if (separate_debug_file_debug) - printf_unfiltered (_(" Trying %s\n"), link); + printf_unfiltered (_(" Trying %s\n"), link.c_str ()); /* lrealpath() is expensive even for the usually non-existent files. */ gdb::unique_xmalloc_ptr<char> filename; - if (access (link, F_OK) == 0) - filename.reset (lrealpath (link)); + if (access (link.c_str (), F_OK) == 0) + filename.reset (lrealpath (link.c_str ())); if (filename == NULL) continue; |