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authorAndrew Burgess <andrew.burgess@embecosm.com>2019-03-28 22:33:29 +0000
committerAndrew Burgess <andrew.burgess@embecosm.com>2019-03-28 22:33:29 +0000
commitd3fe0d7bb8a3101df6f052aa54e4cfedcc2fee94 (patch)
tree8d081b5b09ae79b2a4c351b8d2945c4a5cdbacee
parente432ccf1cb4685b990f9cf10cb84626f52239806 (diff)
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sim: fix all sim builds
This commit: commit ef9866970ce6683d40465fb7c3168f87a1dcd1b7 Date: Thu Mar 28 06:40:30 2019 +0900 sim/common: convert sim-arange to use sim-inline broke many simulator targets. I fixed aarch64 in a previous commit without realising how many other target were also broken. This commit adds the missing includes (sim-assert.h and libiberty.h), which seem to be needed by many simulator targets, in a central location, this should fix most builds. sim/common/ChangeLog: * sim-base.h: Add 'sim-assert.h' include. * sim-basics.h: Add 'libiberty.h' include.
-rw-r--r--sim/common/ChangeLog5
-rw-r--r--sim/common/sim-base.h1
-rw-r--r--sim/common/sim-basics.h2
3 files changed, 8 insertions, 0 deletions
diff --git a/sim/common/ChangeLog b/sim/common/ChangeLog
index 53dde49..21a2474 100644
--- a/sim/common/ChangeLog
+++ b/sim/common/ChangeLog
@@ -1,3 +1,8 @@
+2019-03-28 Andrew Burgess <andrew.burgess@embecosm.com>
+
+ * sim-base.h: Add 'sim-assert.h' include.
+ * sim-basics.h: Add 'libiberty.h' include.
+
2019-03-28 Stafford Horne <shorne@gmail.com>
* sim-options.c: Include "config.h".
diff --git a/sim/common/sim-base.h b/sim/common/sim-base.h
index d07ff21..60072d3 100644
--- a/sim/common/sim-base.h
+++ b/sim/common/sim-base.h
@@ -93,6 +93,7 @@ typedef struct _sim_cpu sim_cpu;
#include "sim-watch.h"
#include "sim-memopt.h"
#include "sim-cpu.h"
+#include "sim-assert.h"
/* We require all sims to dynamically allocate cpus. See comment up top about
diff --git a/sim/common/sim-basics.h b/sim/common/sim-basics.h
index 5aa76db..0cf0bd6 100644
--- a/sim/common/sim-basics.h
+++ b/sim/common/sim-basics.h
@@ -147,6 +147,8 @@ typedef enum {
#include "sim-utils.h"
+#include "libiberty.h"
+
/* Note: Only the simpler interfaces are defined here. More heavy
weight objects, such as core and events, are defined in the more
serious sim-base.h header. */