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// Copyright (C) 2020-2022 Free Software Foundation, Inc.

// This file is part of GCC.

// GCC is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 3, or (at your option) any later
// version.

// GCC is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
// for more details.

// You should have received a copy of the GNU General Public License
// along with GCC; see the file COPYING3.  If not see
// <http://www.gnu.org/licenses/>.

#include "rust-compile-fnparam.h"
#include "rust-compile-pattern.h"

#include "gimple-expr.h"

namespace Rust {
namespace Compile {

void
CompileFnParam::visit (HIR::StructPattern &pattern)
{
  // generate the anon param
  tree tmp_ident = create_tmp_var_name ("RSTPRM");
  std::string cpp_str_identifier = std::string (IDENTIFIER_POINTER (tmp_ident));

  decl_type = ctx->get_backend ()->immutable_type (decl_type);
  compiled_param
    = ctx->get_backend ()->parameter_variable (fndecl, cpp_str_identifier,
					       decl_type, locus);

  // setup the pattern bindings
  tree anon_param = ctx->get_backend ()->var_expression (compiled_param, locus);
  CompilePatternBindings::Compile (&pattern, anon_param, ctx);
}

void
CompileFnParam::visit (HIR::TupleStructPattern &pattern)
{
  // generate the anon param
  tree tmp_ident = create_tmp_var_name ("RSTPRM");
  std::string cpp_str_identifier = std::string (IDENTIFIER_POINTER (tmp_ident));

  decl_type = ctx->get_backend ()->immutable_type (decl_type);
  compiled_param
    = ctx->get_backend ()->parameter_variable (fndecl, cpp_str_identifier,
					       decl_type, locus);

  // setup the pattern bindings
  tree anon_param = ctx->get_backend ()->var_expression (compiled_param, locus);
  CompilePatternBindings::Compile (&pattern, anon_param, ctx);
}

} // namespace Compile
} // namespace Rust