/* Copyright (C) 2015-2023 Free Software Foundation, Inc. Contributed by Alexander Monakov This file is part of the GNU Offloading and Multi Processing Library (libgomp). Libgomp is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version. Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. Under Section 7 of GPL version 3, you are granted additional permissions described in the GCC Runtime Library Exception, version 3.1, as published by the Free Software Foundation. You should have received a copy of the GNU General Public License and a copy of the GCC Runtime Library Exception along with this program; see the files COPYING3 and COPYING.RUNTIME respectively. If not, see . */ /* This is an NVPTX specific implementation of a barrier synchronization mechanism for libgomp. This type is private to the library. This implementation uses atomic instructions and bar.sync instruction. */ #include #include "libgomp.h" void gomp_barrier_wait_end (gomp_barrier_t *bar, gomp_barrier_state_t state) { if (__builtin_expect (state & BAR_WAS_LAST, 0)) { /* Next time we'll be awaiting TOTAL threads again. */ bar->awaited = bar->total; __atomic_store_n (&bar->generation, bar->generation + BAR_INCR, MEMMODEL_RELEASE); } if (bar->total > 1) asm ("bar.sync 1, %0;" : : "r" (32 * bar->total)); } void gomp_barrier_wait (gomp_barrier_t *bar) { gomp_barrier_wait_end (bar, gomp_barrier_wait_start (bar)); } /* Like gomp_barrier_wait, except that if the encountering thread is not the last one to hit the barrier, it returns immediately. The intended usage is that a thread which intends to gomp_barrier_destroy this barrier calls gomp_barrier_wait, while all other threads call gomp_barrier_wait_last. When gomp_barrier_wait returns, the barrier can be safely destroyed. */ void gomp_barrier_wait_last (gomp_barrier_t *bar) { /* The above described behavior matches 'bar.arrive' perfectly. */ if (bar->total > 1) asm ("bar.arrive 1, %0;" : : "r" (32 * bar->total)); } /* Barriers are implemented mainly using 'bar.red.or', which combines a bar.sync operation with a OR-reduction of "team->task_count != 0" across all threads. Task processing is done only after synchronization and verifying that task_count was non-zero in at least one of the team threads. This use of simple-barriers, and queueing of tasks till the end, is deemed more efficient performance-wise for GPUs in the common offloading case, as opposed to implementing futex-wait/wake operations to simultaneously process tasks in a CPU-thread manner (which is not easy to implement efficiently on GPUs). */ void gomp_team_barrier_wait_end (gomp_barrier_t *bar, gomp_barrier_state_t state) { struct gomp_thread *thr = gomp_thread (); struct gomp_team *team = thr->ts.team; bool run_tasks = (team->task_count != 0); if (bar->total > 1) run_tasks = __builtin_nvptx_bar_red_or (1, 32 * bar->total, true, (team->task_count != 0)); if (__builtin_expect (state & BAR_WAS_LAST, 0)) { /* Next time we'll be awaiting TOTAL threads again. */ bar->awaited = bar->total; team->work_share_cancelled = 0; } if (__builtin_expect (run_tasks == true, 0)) { while (__atomic_load_n (&bar->generation, MEMMODEL_ACQUIRE) & BAR_TASK_PENDING) gomp_barrier_handle_tasks (state); if (bar->total > 1) asm volatile ("bar.sync 1, %0;" : : "r" (32 * bar->total)); } } void gomp_team_barrier_wait (gomp_barrier_t *bar) { gomp_team_barrier_wait_end (bar, gomp_barrier_wait_start (bar)); } void gomp_team_barrier_wait_final (gomp_barrier_t *bar) { gomp_barrier_state_t state = gomp_barrier_wait_final_start (bar); if (__builtin_expect (state & BAR_WAS_LAST, 0)) bar->awaited_final = bar->total; gomp_team_barrier_wait_end (bar, state); } /* See also comments for gomp_team_barrier_wait_end. */ bool gomp_team_barrier_wait_cancel_end (gomp_barrier_t *bar, gomp_barrier_state_t state) { struct gomp_thread *thr = gomp_thread (); struct gomp_team *team = thr->ts.team; bool run_tasks = (team->task_count != 0); if (bar->total > 1) run_tasks = __builtin_nvptx_bar_red_or (1, 32 * bar->total, true, (team->task_count != 0)); if (state & BAR_CANCELLED) return true; if (__builtin_expect (state & BAR_WAS_LAST, 0)) { /* Note: BAR_CANCELLED should never be set in state here, because cancellation means that at least one of the threads has been cancelled, thus on a cancellable barrier we should never see all threads to arrive. */ /* Next time we'll be awaiting TOTAL threads again. */ bar->awaited = bar->total; team->work_share_cancelled = 0; } if (__builtin_expect (run_tasks == true, 0)) { while (__atomic_load_n (&bar->generation, MEMMODEL_ACQUIRE) & BAR_TASK_PENDING) gomp_barrier_handle_tasks (state); if (bar->total > 1) asm volatile ("bar.sync 1, %0;" : : "r" (32 * bar->total)); } return false; } bool gomp_team_barrier_wait_cancel (gomp_barrier_t *bar) { return gomp_team_barrier_wait_cancel_end (bar, gomp_barrier_wait_start (bar)); } void gomp_team_barrier_cancel (struct gomp_team *team) { gomp_mutex_lock (&team->task_lock); if (team->barrier.generation & BAR_CANCELLED) { gomp_mutex_unlock (&team->task_lock); return; } team->barrier.generation |= BAR_CANCELLED; gomp_mutex_unlock (&team->task_lock); /* The 'exit' instruction cancels this thread and also fullfills any other CTA threads waiting on barriers. */ asm volatile ("exit;"); }